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EQ2Emu/docs/lua_functions/SetAlignment.md
2025-05-25 21:42:32 -04:00

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### Function: SetAlignment(spawn, alignment)
**Description:**
Sets the alignment of the Spawn to the value.
**Parameters:**
- `spawn` (Spawn) - Spawn object representing `spawn`.
- `alignment` (int32) - Integer value `alignment`.
**Returns:** None.
**Example:**
```lua
-- From ItemScripts/ForgeryFreeportCitizenshipPapers.lua
if GetRace(Player) == 0 or GetRace(Player) == 3 or GetRace(Player) == 5 or GetRace(Player) == 6 or GetRace(Player) == 9 or GetRace(Player) == 11 or GetRace(Player) == 20 then
SetAlignment(Player, 2)
end
```