28 lines
845 B
Markdown
28 lines
845 B
Markdown
### Function: MoveToLocation(spawn, x, y, z, speed, lua_function, more_points, use_nav_path)
|
|
|
|
**Description:**
|
|
Tells NPC to move to the location specified in the x,y,z.
|
|
|
|
**Parameters:**
|
|
- `spawn` (Spawn) - Spawn object representing `spawn`.
|
|
- `x` (int32) - Integer value `x`.
|
|
- `y` (int32) - Integer value `y`.
|
|
- `z` (int32) - Integer value `z`.
|
|
- `speed` (int32) - Integer value `speed`.
|
|
- `lua_function` (int32) - Integer value `lua_function`.
|
|
- `more_points` (int32) - Integer value `more_points`.
|
|
- `use_nav_path` (int32) - Integer value `use_nav_path`.
|
|
|
|
**Returns:** None.
|
|
|
|
**Example:**
|
|
|
|
```lua
|
|
-- From SpawnScripts/BeggarsCourt/aBrotherhoodenforcer.lua
|
|
function spawn(NPC)
|
|
if GetSpawnLocationID(NPC) == 403031 then
|
|
MoveToLocation(NPC, -14.62, 2.25, -6.99, 3, "", true)
|
|
MoveToLocation(NPC, -17.68, 3.00, -21.58, 3, "", false)
|
|
end
|
|
```
|