25 lines
611 B
Markdown
25 lines
611 B
Markdown
### Function: IsEntity(spawn)
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**Description:**
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Return's true if the Spawn is an entity (Player/NPC/Bot).
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**Parameters:**
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- `spawn` (Spawn) - Spawn object representing `spawn`.
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**Returns:** True if the spawn is an entity, otherwise false.
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**Example:**
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```lua
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-- From ItemScripts/LaserGoggles.lua
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function used(Item, Player)
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local target = GetTarget(Player)
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if target ~= nil and IsEntity(target) then
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local encounter = GetEncounter(target)
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if encounter ~= nil then
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doDamage(Player, target, damage)
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else
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doDamage(Player, target, damage)
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end
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```
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