24 lines
512 B
Markdown
24 lines
512 B
Markdown
### Function: GetCanEvac(spawn)
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**Description:**
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Gets if the Spawn(Player) can evac in the current zone.
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**Parameters:**
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- `spawn` (Spawn) - Spawn object representing `spawn`.
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**Returns:** Returns UINT32 1 if you can evac, otherwise 0.
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**Example:**
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```lua
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-- From Spells/Scout/Escape.lua
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function precast(Caster, Target)
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if(GetCanEvac(Caster) == 1)
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then
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return true
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else
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SendMessage(Caster, "You cannot use evacuate spells in this zone.", "red")
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return false
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end
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```
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