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### Command: /attack [attack_type]
**Handler Macro:** COMMAND_ATTACK
**Handler Value:** 74
**Required Status:** 0
**Arguments:**
- `arg[0]`: `int attack_type`
**Notes:**
- Turns on or off your attack mode. Attack type default is 0 which is to stop all attacking, type 1 is to start or stop melee attack, type 2 is start or stop ranged attack.