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EQ2Emu/docs/lua_functions/SetPlayerProximityFunction.md

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Function: SetPlayerProximityFunction(spawn, distance, in_range_function, leaving_range_function)

Description: The Spawn (NPC) will be notified of a Player entering in range or leaving range.

Parameters:

  • spawn (Spawn) - Spawn object representing spawn.
  • distance (int32) - Distance distance.
  • in_range_function (int32) - Distance in_range_function.
  • leaving_range_function (int32) - Distance leaving_range_function.

Returns: None.

Example:

-- From SpawnScripts/Antonica/adistressedmerchant.lua
function spawn(NPC)
	SetPlayerProximityFunction(NPC, 15, "InRange")
end