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EQ2Emu/docs/lua_functions/GetSpell.md

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### Function: GetSpell(spell_id, spell_tier, custom_lua_script)
**Description:**
Gets a spell object reference by spell_id, spell_tier and can supply a custom lua script to run.
**Parameters:**
- `spell_id` (uint32) - Integer value `spell_id`.
- `spell_tier` (uint8) - Integer value `spell_tier`.
- `custom_lua_script` (string) - String `custom_lua_script`.
**Returns:** Spell object reference.
**Example:**
```lua
-- From ItemScripts/AbbatoirCoffee.lua
function cast(Item, Player)
Spell = GetSpell(5463)
Regenz = 18.0
newDuration = 180000
SetSpellData(Spell, "duration1", newDuration)
SetSpellData(Spell, "duration2", newDuration)
SetSpellDataIndex(Spell, 0, Regenz)
SetSpellDisplayEffect(Spell, 0, "description", "Increases Out-of-Combat Power Regeneration of target by " .. Regenz)
CastCustomSpell(Spell, Player, Player)
end
```