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EQ2Emu/docs/lua_functions/GetRuleFlagBool.md

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### Function: GetRuleFlagBool(category, name)
**Description:**
Gets the boolean rule flag from the world based on the category and name.
**Parameters:**
- `category` (string) - String `category`.
- `name` (string) - String `name`.
**Returns:** Boolean value true/false depending on the rule setting.
**Example:**
```lua
-- From SpawnScripts/Generic/SpiritShard.lua
function spawn(NPC)
local DebtToRemovePct = GetRuleFlagFloat("R_Combat", "ShardDebtRecoveryPercent")
if GetRuleFlagBool("R_Combat", "ShardRecoveryByRadius") == true then
SetPlayerProximityFunction(NPC, 10.0, "recovershard")
end
```