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EQ2Emu/docs/lua_functions/GetQuestStep.md

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### Function: GetQuestStep(player, quest_id)
**Description:**
Gets the current quest step of the quest based on the quest_id.
**Parameters:**
- `player` (Spawn) - Spawn object representing `player`.
- `quest_id` (uint32) - Integer value `quest_id`.
**Returns:** UInt32 current step the player is on with the quest.
**Example:**
```lua
-- From ItemScripts/ABloodsabermeddlernote.lua
function decipher(Item, Player)
if GetQuestStep(Player, AnIntriguingEye) == 2 then
SetStepComplete(Player, AnIntriguingEye, 2)
end
```