1
0
EQ2Emu/docs/lua_functions/EnableGameEvent.md

18 lines
570 B
Markdown

### Function: EnableGameEvent(player, event_name, enabled)
**Description:**
Triggers a game event on the Player's interface/UI, all behavior depends on the event_name. The `event_name` options are defined in https://github.com/emagi/eq2emu/blob/main/docs/data_types/game_events.md
**Parameters:**
- `player` (Spawn) - Spawn object representing `player`.
- `event_name` (string) - String `event_name`.
- `enabled` (uint8) - Integer value `enabled`.
**Returns:** None.
**Example:**
```lua
EnableGameEvent(Player, "UI_SCREENSHOT", 1) -- client takes a screenshot
```