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EQ2Emu/docs/lua_functions/DisplayText.md

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Function: DisplayText(player, type, text)

Description: Displays Channel Text on the Player's screen (without a Spawn attributed with a name, just a plain message). The type are based on channel types in https://github.com/emagi/eq2emu/blob/main/docs/data_types/channel_types.md and support will vary on client version.

Parameters:

  • player (Spawn) - Spawn object representing player.
  • type (uint8) - Integer value type.
  • text (string) - String text.

Returns: None.

Example:

-- From Quests/Antonica/wanted_gnoll_bandit.lua
function Accepted(Quest, QuestGiver, Player)
if HasItem(Player,3213)then
    DisplayText(Spawn, 34, "You roll up the wanted poster and stuff it in your quest satchle.")
    RemoveItem(Player,3213,1)
end