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EQ2Emu/docs/code/Titles.md
2025-05-06 09:54:48 -04:00

704 B

File: Titles.h

Classes

  • Title
  • MasterTitlesList
  • PlayerTitlesList

Functions

  • void SetID(int32 id) {this->id = id;}
  • void SetName(const char *name) {strncpy(this->name, name, sizeof(this->name));}
  • void SetPrefix(int8 prefix) {this->prefix = prefix;}
  • void SetSaveNeeded(bool save_needed) {this->save_needed = save_needed;}
  • sint32 GetID() {return id;}
  • int8 GetPrefix() {return prefix;}
  • bool GetSaveNeeded() {return save_needed;}
  • void Clear();
  • int32 Size();
  • void AddTitle(Title* title);
  • void Add(Title* title);
  • int32 Size();
  • void ReleaseReadLock() { MPlayerTitleMutex.releasereadlock(); }

Notable Comments

  • /*
  • */