Emagi
|
469487b35d
|
avoid changing the maintained or spell effects on the entity without being in write locks
|
2025-02-09 18:53:39 -05:00 |
|
Emagi
|
8b4a623f42
|
more /reload spells junk
|
2025-02-09 16:37:16 -05:00 |
|
Emagi
|
9250118b05
|
More work for /reload spells when multiple zones / players are on
|
2025-02-09 15:25:16 -05:00 |
|
Emagi
|
921f00410b
|
don't need to delete spell effects in the deconstructor any longer for non players.
|
2025-02-05 16:03:12 -05:00 |
|
Emagi
|
2d4e3f4888
|
Fix to clear the stealth/invis list when CancelAllStealth is called, additionally to send the update to clients
|
2025-02-01 06:52:55 -05:00 |
|
Emagi
|
b8738480b2
|
mitigation_modifier sint16 added to info struct to allow modification of mitigation after the base is obtained from items
|
2025-01-26 14:59:55 -05:00 |
|
Emagi
|
abfba27112
|
mitigation vs physical support added (independently had slash, crush, pierce, physical is a combo of all 3)
|
2025-01-25 08:13:12 -05:00 |
|
Emagi
|
bd9f1bd8ce
|
Fix accidentally not nullifying the spell pointer when we remove a spell effect
|
2025-01-21 07:37:22 -05:00 |
|
Emagi
|
82a1885887
|
Added classic spell level support (aka mini ding spells) like warrior getting knee break at lvl 19.6
|
2025-01-13 09:06:11 -05:00 |
|
Emagi
|
42173ceef2
|
Added support to create duplicated zones of public zones (non city zone). Additionally spawn locations can be limited to the primary public zone and not replicated (for epics).
|
2024-12-23 08:46:11 -05:00 |
|
Emagi
|
e4fc6aad5a
|
Zone ruleset_id support for most rules
|
2024-10-20 09:35:41 -04:00 |
|
Emagi
|
4ee282c460
|
Immunity Spell Type is int8 no int16 support
|
2024-09-21 09:27:17 -04:00 |
|
Emagi
|
89194da149
|
EQ2Emu Source Base July 2024
|
2024-07-22 08:52:28 -04:00 |
|