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Protocol/packets/helpers.go

243 lines
6.0 KiB
Go

package packets
import (
"bytes"
"compress/zlib"
"encoding/binary"
"fmt"
"hash/crc32"
"io"
"git.sharkk.net/EQ2/Protocol/crypto"
)
// ValidateCRC validates packet CRC using EQ's CRC32 implementation
func ValidateCRC(buffer []byte, key uint32) bool {
if len(buffer) < 4 {
return false
}
// Extract CRC from last 4 bytes
packetCRC := binary.BigEndian.Uint32(buffer[len(buffer)-4:])
// Calculate CRC on data portion (excluding CRC bytes)
data := buffer[:len(buffer)-4]
calculatedCRC := CalculateCRC(data, key)
return packetCRC == calculatedCRC
}
// CalculateCRC calculates CRC32 for packet data
func CalculateCRC(data []byte, key uint32) uint32 {
// EQ uses standard CRC32 with XOR key
crc := crc32.ChecksumIEEE(data)
return crc ^ key
}
// Compress compresses packet data using zlib (matches EQ compression)
func Compress(src []byte) ([]byte, error) {
if len(src) == 0 {
return src, nil
}
var buf bytes.Buffer
// EQ uses default compression level
w := zlib.NewWriter(&buf)
// Write uncompressed length first (4 bytes) - EQ protocol requirement
uncompressedLen := uint32(len(src))
if err := binary.Write(&buf, binary.BigEndian, uncompressedLen); err != nil {
return nil, err
}
// Compress the data
if _, err := w.Write(src); err != nil {
w.Close()
return nil, err
}
if err := w.Close(); err != nil {
return nil, err
}
return buf.Bytes(), nil
}
// Decompress decompresses packet data using zlib
func Decompress(src []byte) ([]byte, error) {
if len(src) < 4 {
return nil, fmt.Errorf("compressed data too small")
}
// Read uncompressed length (first 4 bytes)
uncompressedLen := binary.BigEndian.Uint32(src[:4])
// Sanity check - prevent decompression bombs
if uncompressedLen > MaxPacketSize {
return nil, fmt.Errorf("uncompressed size %d exceeds max packet size", uncompressedLen)
}
// Create reader for compressed data (skip length prefix)
r, err := zlib.NewReader(bytes.NewReader(src[4:]))
if err != nil {
return nil, err
}
defer r.Close()
// Read decompressed data
decompressed := make([]byte, uncompressedLen)
if _, err := io.ReadFull(r, decompressed); err != nil {
return nil, err
}
return decompressed, nil
}
// ChatEncode encodes chat data using EQ's XOR-based encoding
// EQ uses a simple rotating XOR with the encode key
func ChatEncode(buffer []byte, encodeKey int) {
if len(buffer) == 0 || encodeKey == 0 {
return
}
// EQ chat encoding algorithm
key := byte(encodeKey & 0xFF)
for i := range buffer {
// XOR with rotating key based on position
buffer[i] ^= key
// Rotate key for next byte
key = ((key << 1) | (key >> 7)) & 0xFF
// Add position-based variation
if i%3 == 0 {
key ^= byte(i & 0xFF)
}
}
}
// ChatDecode decodes chat data using EQ's XOR-based encoding
// Decoding is the same as encoding for XOR
func ChatDecode(buffer []byte, decodeKey int) {
// XOR encoding is symmetric - encode and decode are the same operation
ChatEncode(buffer, decodeKey)
}
// IsProtocolPacket checks if buffer contains a valid protocol packet
func IsProtocolPacket(buffer []byte, trimCRC bool) bool {
if len(buffer) < 2 {
return false
}
// Check for valid protocol opcodes
opcode := binary.BigEndian.Uint16(buffer[:2])
// Protocol opcodes from protocol.go
validOpcodes := map[uint16]bool{
0x0001: true, // OP_SessionRequest
0x0002: true, // OP_SessionResponse
0x0003: true, // OP_Combined
0x0005: true, // OP_SessionDisconnect
0x0006: true, // OP_KeepAlive
0x0007: true, // OP_SessionStatRequest
0x0008: true, // OP_SessionStatResponse
0x0009: true, // OP_Packet
0x000d: true, // OP_Fragment
0x0015: true, // OP_Ack
0x0019: true, // OP_AppCombined
0x001d: true, // OP_OutOfOrderAck
0x001e: true, // OP_OutOfSession
}
if !validOpcodes[opcode] {
return false
}
// If checking CRC, validate it
if trimCRC && len(buffer) >= 6 {
// Protocol packets have 2-byte opcode + data + 4-byte CRC
return ValidateCRC(buffer, 0)
}
return true
}
// EncodePacket applies encoding/compression based on flags
func EncodePacket(packet *ProtoPacket, compressThreshold int, encodeKey int) error {
// Apply compression if packet is large enough
if len(packet.Buffer) > compressThreshold && !packet.IsCompressed() {
compressed, err := Compress(packet.Buffer)
if err != nil {
return err
}
packet.Buffer = compressed
packet.SetCompressed(true)
}
// Apply chat encoding if this is a chat packet
if IsChatPacket(packet.Opcode) && encodeKey != 0 {
ChatEncode(packet.Buffer, encodeKey)
packet.SetEncrypted(true)
}
return nil
}
// DecodePacket reverses encoding/compression
func DecodePacket(packet *ProtoPacket, decodeKey int) error {
// Decrypt if encrypted
if packet.IsEncrypted() && decodeKey != 0 {
ChatDecode(packet.Buffer, decodeKey)
packet.SetEncrypted(false)
}
// Decompress if compressed
if packet.IsCompressed() {
decompressed, err := Decompress(packet.Buffer)
if err != nil {
return err
}
packet.Buffer = decompressed
packet.SetCompressed(false)
}
return nil
}
// IsChatPacket checks if opcode is a chat-related packet
func IsChatPacket(opcode uint16) bool {
// Chat-related opcodes that need encoding
// These would map to OP_ChatMsg, OP_TellMsg, etc in the opcodes package
chatOpcodes := map[uint16]bool{
0x0300: true, // OP_ChatMsg
0x0302: true, // OP_TellMsg
0x0307: true, // OP_ChatLeaveChannelMsg
0x0308: true, // OP_ChatTellChannelMsg
0x0309: true, // OP_ChatTellUserMsg
0x0e07: true, // OP_GuildsayMsg
}
return chatOpcodes[opcode]
}
// Helper function to convert uint32 IP to string
func longToIP(ip uint32) string {
return fmt.Sprintf("%d.%d.%d.%d",
byte(ip>>24), byte(ip>>16), byte(ip>>8), byte(ip))
}
// AppendCRC appends CRC16 to packet buffer using EQ2's custom CRC
func AppendCRC(buffer []byte, key uint32) []byte {
crc := crypto.CalculateCRC(buffer, key)
result := make([]byte, len(buffer)+2)
copy(result, buffer)
binary.BigEndian.PutUint16(result[len(buffer):], crc)
return result
}
// StripCRC removes CRC16 from packet buffer
func StripCRC(buffer []byte) []byte {
if len(buffer) < 2 {
return buffer
}
return buffer[:len(buffer)-2]
}