Emu/source/WorldServer/WorldTCPConnection.h

17 lines
539 B
C++

// Copyright (C) 2007-2025 EQ2EMulator
// Licensed under GPL v3
#ifndef WorldTCPCONNECTION_H
#define WorldTCPCONNECTION_H
class WorldTCPConnection
{
public:
WorldTCPConnection() { }
virtual ~WorldTCPConnection() { }
virtual void SendEmoteMessage(const char* to, int32 to_guilddbid, sint16 to_minstatus, int32 type, const char* message, ...) { }
virtual void SendEmoteMessageRaw(const char* to, int32 to_guilddbid, sint16 to_minstatus, int32 type, const char* message) { }
virtual inline bool IsConsole() { return false; }
};
#endif