Compare commits
3 Commits
6ee4389b57
...
c3f4cc0e42
Author | SHA1 | Date | |
---|---|---|---|
c3f4cc0e42 | |||
a2183bf2d0 | |||
101c1217b2 |
@ -7,7 +7,7 @@
|
||||
#ifndef LWORLD_H
|
||||
#define LWORLD_H
|
||||
|
||||
#include "../common/Mutex.h"
|
||||
#include "../common/mutex.h"
|
||||
|
||||
#define ERROR_BADPASSWORD "Bad password"
|
||||
#define INVALID_ACCOUNT "Invalid Server Account."
|
||||
|
@ -21,7 +21,7 @@
|
||||
#include "../common/types.h"
|
||||
#include "../common/MiscFunctions.h"
|
||||
#include "../common/servertalk.h"
|
||||
#include "../common/Mutex.h"
|
||||
#include "../common/mutex.h"
|
||||
#include "PacketHeaders.h"
|
||||
#include "LoginAccount.h"
|
||||
#include "LWorld.h"
|
||||
|
@ -35,7 +35,7 @@
|
||||
#include "../common/ConfigReader.h"
|
||||
#include "../common/Log.h"
|
||||
#include "../common/JsonParser.h"
|
||||
#include "../common/Common_Defines.h"
|
||||
#include "../common/defines.h"
|
||||
|
||||
#ifdef WIN32
|
||||
#define snprintf _snprintf
|
||||
|
@ -22,7 +22,7 @@ along with EQ2Emulator. If not, see <http://www.gnu.org/licenses/>.
|
||||
#define ACHIEVEMENTS_H_
|
||||
|
||||
#include "../../common/types.h"
|
||||
#include "../../common/Mutex.h"
|
||||
#include "../../common/mutex.h"
|
||||
#include "../Items/Items.h"
|
||||
#include <map>
|
||||
#include <vector>
|
||||
|
@ -6,7 +6,7 @@
|
||||
#include <vector>
|
||||
#include "../../common/types.h"
|
||||
#include "../../common/EQPacket.h"
|
||||
#include "../../common/Mutex.h"
|
||||
#include "../../common/mutex.h"
|
||||
#include "../client.h"
|
||||
#include "ChatChannel.h"
|
||||
|
||||
|
@ -2,7 +2,7 @@
|
||||
#define COLLECTIONS_H_
|
||||
|
||||
#include "../../common/types.h"
|
||||
#include "../../common/Mutex.h"
|
||||
#include "../../common/mutex.h"
|
||||
#include "../Items/Items.h"
|
||||
#include <map>
|
||||
#include <vector>
|
||||
|
@ -20,7 +20,7 @@
|
||||
#ifndef __EQ2_ENTITY__
|
||||
#define __EQ2_ENTITY__
|
||||
#include "Spawn.h"
|
||||
#include "../common/Mutex.h"
|
||||
#include "../common/mutex.h"
|
||||
#include "Skills.h"
|
||||
#include "MutexList.h"
|
||||
#include "MutexVector.h"
|
||||
|
@ -4,7 +4,7 @@
|
||||
#define EQ2_FACTIONS
|
||||
|
||||
#include "../common/ConfigReader.h"
|
||||
#include "../common/Mutex.h"
|
||||
#include "../common/mutex.h"
|
||||
|
||||
struct Faction {
|
||||
int32 id;
|
||||
@ -119,4 +119,3 @@ private:
|
||||
map<int32, int8> faction_percent;
|
||||
};
|
||||
#endif
|
||||
|
||||
|
@ -5,7 +5,7 @@
|
||||
|
||||
#include "Spawn.h"
|
||||
#include "client.h"
|
||||
#include "../common/Mutex.h"
|
||||
#include "../common/mutex.h"
|
||||
|
||||
class GroundSpawn : public Spawn {
|
||||
public:
|
||||
@ -66,4 +66,3 @@ private:
|
||||
bool randomize_heading;
|
||||
};
|
||||
#endif
|
||||
|
||||
|
@ -7,7 +7,7 @@
|
||||
#include <vector>
|
||||
#include <deque>
|
||||
#include <map>
|
||||
#include "../../common/Mutex.h"
|
||||
#include "../../common/mutex.h"
|
||||
#include "../MutexMap.h"
|
||||
using namespace std;
|
||||
|
||||
|
@ -7,7 +7,7 @@
|
||||
#include "../common/linked_list.h"
|
||||
#include "../common/timer.h"
|
||||
#include "../common/queue.h"
|
||||
#include "../common/Mutex.h"
|
||||
#include "../common/mutex.h"
|
||||
#include "../common/TCPConnection.h"
|
||||
#include <deque>
|
||||
#include "MutexMap.h"
|
||||
|
@ -27,7 +27,7 @@
|
||||
|
||||
#include "Spawn.h"
|
||||
#include "Spells.h"
|
||||
#include "../common/Mutex.h"
|
||||
#include "../common/mutex.h"
|
||||
#include "Quests.h"
|
||||
#include "zoneserver.h"
|
||||
#include "client.h"
|
||||
|
@ -4,7 +4,7 @@
|
||||
#define MUTEXHELPER_H
|
||||
|
||||
#include "../common/timer.h"
|
||||
#include "../common/Mutex.h"
|
||||
#include "../common/mutex.h"
|
||||
#include <list>
|
||||
#include <map>
|
||||
|
||||
|
@ -21,7 +21,7 @@
|
||||
#define RECIPE_H_
|
||||
|
||||
#include "../../common/types.h"
|
||||
#include "../../common/Mutex.h"
|
||||
#include "../../common/mutex.h"
|
||||
#include "../classes.h"
|
||||
|
||||
#include <string.h>
|
||||
|
@ -22,7 +22,7 @@
|
||||
|
||||
#include <string.h>
|
||||
#include <map>
|
||||
#include "../../common/Mutex.h"
|
||||
#include "../../common/mutex.h"
|
||||
#include "../../common/types.h"
|
||||
|
||||
using namespace std;
|
||||
|
@ -38,7 +38,7 @@
|
||||
#include "Zone/map.h"
|
||||
#include "Zone/region_map.h"
|
||||
#include "Zone/region_map_v1.h"
|
||||
#include "../common/Mutex.h"
|
||||
#include "../common/mutex.h"
|
||||
#include "MutexList.h"
|
||||
#include <deque>
|
||||
#include <memory> // needed for LS to compile properly on linux
|
||||
@ -1594,4 +1594,3 @@ private:
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
|
@ -11,7 +11,7 @@
|
||||
#include "../common/MiscFunctions.h"
|
||||
#include "client.h"
|
||||
#include "classes.h"
|
||||
#include "../common/Mutex.h"
|
||||
#include "../common/mutex.h"
|
||||
#include "AltAdvancement/AltAdvancement.h"
|
||||
|
||||
#include <lua.hpp>
|
||||
@ -435,4 +435,3 @@ private:
|
||||
int32 max_spell_id;
|
||||
};
|
||||
#endif
|
||||
|
||||
|
@ -6,7 +6,7 @@
|
||||
#include <string>
|
||||
#include <map>
|
||||
#include <vector>
|
||||
#include "../common/Mutex.h"
|
||||
#include "../common/mutex.h"
|
||||
#include "../common/types.h"
|
||||
|
||||
using namespace std;
|
||||
|
@ -4,7 +4,7 @@
|
||||
#define __EQ2_TRADESKILLS__
|
||||
|
||||
#include "../../common/types.h"
|
||||
#include "../../common/Mutex.h"
|
||||
#include "../../common/mutex.h"
|
||||
#include "../Items/Items.h"
|
||||
#include <map>
|
||||
class Player;
|
||||
|
@ -23,7 +23,7 @@ along with EQ2Emulator. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include <vector>
|
||||
#include <map>
|
||||
#include "../../common/Mutex.h"
|
||||
#include "../../common/mutex.h"
|
||||
#include "../../common/types.h"
|
||||
#include "../../common/EQPacket.h"
|
||||
|
||||
|
@ -34,7 +34,7 @@
|
||||
#include "../common/database.h"
|
||||
#include "../common/types.h"
|
||||
#include "../common/MiscFunctions.h"
|
||||
#include "../common/Mutex.h"
|
||||
#include "../common/mutex.h"
|
||||
#include "../common/DatabaseNew.h"
|
||||
#include "client.h"
|
||||
#include "Object.h"
|
||||
@ -686,4 +686,3 @@ private:
|
||||
std::map<int32, int8> zone_instance_types;
|
||||
};
|
||||
#endif
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
#include <string>
|
||||
#include <map>
|
||||
#include <list>
|
||||
#include "../../common/Mutex.h"
|
||||
#include "../../common/mutex.h"
|
||||
#include "../../common/types.h"
|
||||
#pragma once
|
||||
|
||||
|
@ -24,7 +24,7 @@
|
||||
|
||||
#include "../../common/types.h"
|
||||
#include "../../common/MiscFunctions.h"
|
||||
#include "../../common/Mutex.h"
|
||||
#include "../../common/mutex.h"
|
||||
#include "position.h"
|
||||
#include <stdio.h>
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
#include <memory>
|
||||
#include "../Entity.h"
|
||||
#include "../../common/Mutex.h"
|
||||
#include "../../common/mutex.h"
|
||||
class Mob;
|
||||
class Client;
|
||||
|
||||
|
@ -44,9 +44,8 @@ using namespace std;
|
||||
#include "../common/version.h"
|
||||
#include "../common/EQEMuError.h"
|
||||
#include "../common/opcodemgr.h"
|
||||
#include "../common/Common_Defines.h"
|
||||
#include "../common/defines.h"
|
||||
#include "../common/JsonParser.h"
|
||||
#include "../common/Common_Defines.h"
|
||||
|
||||
#include "LoginServer.h"
|
||||
#include "Commands/Commands.h"
|
||||
|
@ -30,7 +30,7 @@
|
||||
#include "../common/servertalk.h"
|
||||
#include "../common/TCPConnection.h"
|
||||
#include "WorldTCPConnection.h"
|
||||
#include "../common/Mutex.h"
|
||||
#include "../common/mutex.h"
|
||||
#include "../common/DataBuffer.h"
|
||||
#include "net.h"
|
||||
#include "Player.h"
|
||||
|
@ -1,15 +0,0 @@
|
||||
// Copyright (C) 2007-2025 EQ2EMulator
|
||||
// Licensed under GPL v3
|
||||
#define BASEDIR "./"
|
||||
|
||||
#ifndef DB_INI_FILE
|
||||
#ifdef LOGIN
|
||||
#define DB_INI_FILE BASEDIR "login_db.ini"
|
||||
#else
|
||||
#define DB_INI_FILE BASEDIR "world_db.ini"
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef MAIN_CONFIG_FILE
|
||||
#define MAIN_CONFIG_FILE BASEDIR "server_config.json"
|
||||
#endif
|
@ -8,7 +8,7 @@
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "xmlParser.h"
|
||||
#include "Mutex.h"
|
||||
#include "mutex.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
@ -32,4 +32,3 @@ private:
|
||||
//vector<PacketStruct*> structs;
|
||||
};
|
||||
#endif
|
||||
|
||||
|
@ -6,7 +6,7 @@
|
||||
#endif
|
||||
#include "EQEMuError.h"
|
||||
#include "linked_list.h"
|
||||
#include "Mutex.h"
|
||||
#include "mutex.h"
|
||||
#include "MiscFunctions.h"
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
@ -110,5 +110,3 @@ void CheckEQEMuErrorAndPause() {
|
||||
getchar();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -27,7 +27,7 @@
|
||||
#include "EQStream.h"
|
||||
#include "EQStreamFactory.h"
|
||||
#include "misc.h"
|
||||
#include "Mutex.h"
|
||||
#include "mutex.h"
|
||||
#include "op_codes.h"
|
||||
#include "crypto/crc.h"
|
||||
#include "packet_dump.h"
|
||||
|
@ -18,7 +18,7 @@
|
||||
|
||||
// Project headers
|
||||
#include "EQPacket.h"
|
||||
#include "Mutex.h"
|
||||
#include "mutex.h"
|
||||
#include "opcodemgr.h"
|
||||
#include "misc.h"
|
||||
#include "crypto/crypto.h"
|
||||
|
@ -1,361 +0,0 @@
|
||||
/*
|
||||
EQ2Emulator: Everquest II Server Emulator
|
||||
Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
|
||||
|
||||
This file is part of EQ2Emulator.
|
||||
|
||||
EQ2Emulator is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
EQ2Emulator is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with EQ2Emulator. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include "../common/Log.h"
|
||||
#include "../common/debug.h"
|
||||
#include "../common/Mutex.h"
|
||||
|
||||
Mutex::Mutex() {
|
||||
readers = 0;
|
||||
mlocked = false;
|
||||
writing = false;
|
||||
name = "";
|
||||
#ifdef DEBUG
|
||||
stack.clear();
|
||||
#endif
|
||||
//CSLock is a pointer so we can use a different attribute type on create
|
||||
CSLock = new CriticalSection(MUTEX_ATTRIBUTE_RECURSIVE);
|
||||
}
|
||||
|
||||
Mutex::~Mutex() {
|
||||
safe_delete(CSLock);
|
||||
#ifdef DEBUG
|
||||
stack.clear();
|
||||
#endif
|
||||
}
|
||||
|
||||
void Mutex::SetName(string in_name) {
|
||||
#ifdef DEBUG
|
||||
name = in_name;
|
||||
#endif
|
||||
}
|
||||
|
||||
void Mutex::lock() {
|
||||
#ifdef DEBUG
|
||||
int i = 0;
|
||||
#endif
|
||||
if (name.length() > 0) {
|
||||
while (mlocked) {
|
||||
#ifdef DEBUG
|
||||
if (i > MUTEX_TIMEOUT_MILLISECONDS) {
|
||||
LogWrite(MUTEX__ERROR, 0, "Mutex", "Possible deadlock attempt by '%s'!", name.c_str());
|
||||
return;
|
||||
}
|
||||
i++;
|
||||
#endif
|
||||
Sleep(1);
|
||||
}
|
||||
}
|
||||
mlocked = true;
|
||||
CSLock->lock();
|
||||
}
|
||||
|
||||
bool Mutex::trylock() {
|
||||
return CSLock->trylock();
|
||||
}
|
||||
|
||||
void Mutex::unlock() {
|
||||
CSLock->unlock();
|
||||
mlocked = false;
|
||||
}
|
||||
|
||||
void Mutex::readlock(const char* function, int32 line) {
|
||||
#ifdef DEBUG
|
||||
int32 i = 0;
|
||||
#endif
|
||||
while (true) {
|
||||
//Loop until there isn't a writer, then we can read!
|
||||
CSRead.lock();
|
||||
if (!writing) {
|
||||
readers++;
|
||||
CSRead.unlock();
|
||||
#ifdef DEBUG
|
||||
CSStack.lock();
|
||||
if (function)
|
||||
stack[(string)function]++;
|
||||
CSStack.unlock();
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
CSRead.unlock();
|
||||
#ifdef DEBUG
|
||||
if (i > MUTEX_TIMEOUT_MILLISECONDS) {
|
||||
LogWrite(MUTEX__ERROR, 0, "Mutex", "The mutex %s called from %s at line %u timed out waiting for a readlock!", name.c_str(), function ? function : "name_not_provided", line);
|
||||
LogWrite(MUTEX__ERROR, 0, "Mutex", "The following functions had locks:");
|
||||
map<string, int32>::iterator itr;
|
||||
CSStack.lock();
|
||||
for (itr = stack.begin(); itr != stack.end(); itr++) {
|
||||
if (itr->second > 0 && itr->first.length() > 0)
|
||||
LogWrite(MUTEX__ERROR, 0, "Mutex", "%s, number of locks = %u", itr->first.c_str(), itr->second);
|
||||
}
|
||||
CSStack.unlock();
|
||||
i = 0;
|
||||
continue;
|
||||
}
|
||||
i++;
|
||||
#endif
|
||||
Sleep(1);
|
||||
}
|
||||
}
|
||||
|
||||
void Mutex::releasereadlock(const char* function, int32 line) {
|
||||
//Wait for the readcount lock
|
||||
CSRead.lock();
|
||||
//Lower the readcount by one, when readcount is 0 writers may start writing
|
||||
readers--;
|
||||
CSRead.unlock();
|
||||
#ifdef DEBUG
|
||||
CSStack.lock();
|
||||
if (function) {
|
||||
map<string, int32>::iterator itr = stack.find((string)function);
|
||||
if (itr != stack.end()) {
|
||||
if (--(itr->second) == 0) {
|
||||
stack.erase(itr);
|
||||
}
|
||||
}
|
||||
}
|
||||
CSStack.unlock();
|
||||
#endif
|
||||
}
|
||||
|
||||
bool Mutex::tryreadlock(const char* function) {
|
||||
//This returns true if able to instantly obtain a readlock, false if not
|
||||
CSRead.lock();
|
||||
if (!writing) {
|
||||
readers++;
|
||||
CSRead.unlock();
|
||||
}
|
||||
else {
|
||||
CSRead.unlock();
|
||||
return false;
|
||||
}
|
||||
|
||||
#ifdef DEBUG
|
||||
CSStack.lock();
|
||||
if (function)
|
||||
stack[(string)function]++;
|
||||
CSStack.unlock();
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void Mutex::writelock(const char* function, int32 line) {
|
||||
//Wait until the writer lock becomes available, then we can be the only writer!
|
||||
#ifdef DEBUG
|
||||
int32 i = 0;
|
||||
#endif
|
||||
while (!CSWrite.trylock()) {
|
||||
#ifdef DEBUG
|
||||
if (i > MUTEX_TIMEOUT_MILLISECONDS) {
|
||||
LogWrite(MUTEX__ERROR, 0, "Mutex", "The mutex %s called from %s at line %u timed out waiting on another writelock!", name.c_str(), function ? function : "name_not_provided", line);
|
||||
LogWrite(MUTEX__ERROR, 0, "Mutex", "The following functions had locks:");
|
||||
map<string, int32>::iterator itr;
|
||||
CSStack.lock();
|
||||
for (itr = stack.begin(); itr != stack.end(); itr++) {
|
||||
if (itr->second > 0 && itr->first.length() > 0)
|
||||
LogWrite(MUTEX__ERROR, 0, "Mutex", "%s, number of locks = %u", itr->first.c_str(), itr->second);
|
||||
}
|
||||
CSStack.unlock();
|
||||
i = 0;
|
||||
continue;
|
||||
}
|
||||
i++;
|
||||
#endif
|
||||
Sleep(1);
|
||||
}
|
||||
waitReaders(function, line);
|
||||
#ifdef DEBUG
|
||||
CSStack.lock();
|
||||
if (function)
|
||||
stack[(string)function]++;
|
||||
CSStack.unlock();
|
||||
#endif
|
||||
}
|
||||
|
||||
void Mutex::releasewritelock(const char* function, int32 line) {
|
||||
//Wait for the readcount lock
|
||||
CSRead.lock();
|
||||
//Readers are aloud again
|
||||
writing = false;
|
||||
CSRead.unlock();
|
||||
//Allow other writers to write
|
||||
CSWrite.unlock();
|
||||
#ifdef DEBUG
|
||||
CSStack.lock();
|
||||
if (function) {
|
||||
map<string, int32>::iterator itr = stack.find((string)function);
|
||||
if (itr != stack.end()) {
|
||||
if (--(itr->second) == 0) {
|
||||
stack.erase(itr);
|
||||
}
|
||||
}
|
||||
}
|
||||
CSStack.unlock();
|
||||
#endif
|
||||
}
|
||||
|
||||
bool Mutex::trywritelock(const char* function) {
|
||||
//This returns true if able to instantly obtain a writelock, false if not
|
||||
if (CSWrite.trylock()) {
|
||||
CSRead.lock();
|
||||
if (readers == 0)
|
||||
writing = true;
|
||||
CSRead.unlock();
|
||||
if (!writing) {
|
||||
CSWrite.unlock();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
return false;
|
||||
|
||||
#ifdef DEBUG
|
||||
CSStack.lock();
|
||||
if (function)
|
||||
stack[(string)function]++;
|
||||
CSStack.unlock();
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void Mutex::waitReaders(const char* function, int32 line)
|
||||
{
|
||||
//Wait for all current readers to stop, then we can write!
|
||||
#ifdef DEBUG
|
||||
int32 i = 0;
|
||||
#endif
|
||||
while (true)
|
||||
{
|
||||
CSRead.lock();
|
||||
if (readers == 0)
|
||||
{
|
||||
writing = true;
|
||||
CSRead.unlock();
|
||||
break;
|
||||
}
|
||||
CSRead.unlock();
|
||||
#ifdef DEBUG
|
||||
if (i > MUTEX_TIMEOUT_MILLISECONDS) {
|
||||
LogWrite(MUTEX__ERROR, 0, "Mutex", "The mutex %s called from %s at line %u timed out while waiting on readers!", name.c_str(), function ? function : "name_not_provided", line);
|
||||
LogWrite(MUTEX__ERROR, 0, "Mutex", "The following functions had locks:");
|
||||
map<string, int32>::iterator itr;
|
||||
CSStack.lock();
|
||||
for (itr = stack.begin(); itr != stack.end(); itr++) {
|
||||
if (itr->second > 0 && itr->first.length() > 0)
|
||||
LogWrite(MUTEX__ERROR, 0, "Mutex", "%s, number of locks = %u", itr->first.c_str(), itr->second);
|
||||
}
|
||||
CSStack.unlock();
|
||||
i = 0;
|
||||
continue;
|
||||
}
|
||||
i++;
|
||||
#endif
|
||||
Sleep(1);
|
||||
}
|
||||
}
|
||||
|
||||
LockMutex::LockMutex(Mutex* in_mut, bool iLock) {
|
||||
mut = in_mut;
|
||||
locked = iLock;
|
||||
if (locked) {
|
||||
mut->lock();
|
||||
}
|
||||
}
|
||||
|
||||
LockMutex::~LockMutex() {
|
||||
if (locked) {
|
||||
mut->unlock();
|
||||
}
|
||||
}
|
||||
|
||||
void LockMutex::unlock() {
|
||||
if (locked)
|
||||
mut->unlock();
|
||||
locked = false;
|
||||
}
|
||||
|
||||
void LockMutex::lock() {
|
||||
if (!locked)
|
||||
mut->lock();
|
||||
locked = true;
|
||||
}
|
||||
|
||||
CriticalSection::CriticalSection(int attribute) {
|
||||
#ifdef WIN32
|
||||
InitializeCriticalSection(&CSMutex);
|
||||
#else
|
||||
pthread_mutexattr_init(&type_attribute);
|
||||
switch (attribute)
|
||||
{
|
||||
case MUTEX_ATTRIBUTE_FAST:
|
||||
pthread_mutexattr_settype(&type_attribute, PTHREAD_MUTEX_FAST_NP);
|
||||
break;
|
||||
case MUTEX_ATTRIBUTE_RECURSIVE:
|
||||
pthread_mutexattr_settype(&type_attribute, PTHREAD_MUTEX_RECURSIVE_NP);
|
||||
break;
|
||||
case MUTEX_ATTRIBUTE_ERRORCHK:
|
||||
pthread_mutexattr_settype(&type_attribute, PTHREAD_MUTEX_ERRORCHECK_NP);
|
||||
break;
|
||||
default:
|
||||
LogWrite(MUTEX__DEBUG, 0, "Critical Section", "Invalid mutex attribute type! Using PTHREAD_MUTEX_FAST_NP");
|
||||
pthread_mutexattr_settype(&type_attribute, PTHREAD_MUTEX_FAST_NP);
|
||||
break;
|
||||
}
|
||||
pthread_mutex_init(&CSMutex, &type_attribute);
|
||||
#endif
|
||||
}
|
||||
|
||||
CriticalSection::~CriticalSection() {
|
||||
#ifdef WIN32
|
||||
DeleteCriticalSection(&CSMutex);
|
||||
#else
|
||||
pthread_mutex_destroy(&CSMutex);
|
||||
pthread_mutexattr_destroy(&type_attribute);
|
||||
#endif
|
||||
}
|
||||
|
||||
void CriticalSection::lock() {
|
||||
//Waits for a lock on this critical section
|
||||
#ifdef WIN32
|
||||
EnterCriticalSection(&CSMutex);
|
||||
#else
|
||||
pthread_mutex_lock(&CSMutex);
|
||||
#endif
|
||||
}
|
||||
|
||||
void CriticalSection::unlock() {
|
||||
//Gets rid of one of the current thread's locks on this critical section
|
||||
#ifdef WIN32
|
||||
LeaveCriticalSection(&CSMutex);
|
||||
#else
|
||||
pthread_mutex_unlock(&CSMutex);
|
||||
#endif
|
||||
}
|
||||
|
||||
bool CriticalSection::trylock() {
|
||||
//Returns true if able to instantly get a lock on this critical section, false if not
|
||||
#ifdef WIN32
|
||||
return TryEnterCriticalSection(&CSMutex);
|
||||
#else
|
||||
return (pthread_mutex_trylock(&CSMutex) == 0);
|
||||
#endif
|
||||
}
|
||||
|
@ -1,86 +0,0 @@
|
||||
// Copyright (C) 2007-2025 EQ2EMulator
|
||||
// Licensed under GPL v3
|
||||
#ifndef MYMUTEX_H
|
||||
#define MYMUTEX_H
|
||||
#ifdef WIN32
|
||||
#include <WinSock2.h>
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <pthread.h>
|
||||
#include "../common/unix.h"
|
||||
#endif
|
||||
#include "../common/types.h"
|
||||
#include <string>
|
||||
#include <map>
|
||||
|
||||
#define MUTEX_ATTRIBUTE_FAST 1
|
||||
#define MUTEX_ATTRIBUTE_RECURSIVE 2
|
||||
#define MUTEX_ATTRIBUTE_ERRORCHK 3
|
||||
#define MUTEX_TIMEOUT_MILLISECONDS 10000
|
||||
|
||||
class CriticalSection {
|
||||
public:
|
||||
CriticalSection(int attribute = MUTEX_ATTRIBUTE_FAST);
|
||||
~CriticalSection();
|
||||
void lock();
|
||||
void unlock();
|
||||
bool trylock();
|
||||
private:
|
||||
#ifdef WIN32
|
||||
CRITICAL_SECTION CSMutex;
|
||||
#else
|
||||
pthread_mutex_t CSMutex;
|
||||
pthread_mutexattr_t type_attribute;
|
||||
#endif
|
||||
};
|
||||
|
||||
class Mutex {
|
||||
public:
|
||||
Mutex();
|
||||
~Mutex();
|
||||
|
||||
void lock();
|
||||
void unlock();
|
||||
bool trylock();
|
||||
|
||||
void readlock(const char* function = 0, int32 line = 0);
|
||||
void releasereadlock(const char* function = 0, int32 line = 0);
|
||||
bool tryreadlock(const char* function = 0);
|
||||
|
||||
void writelock(const char* function = 0, int32 line = 0);
|
||||
void releasewritelock(const char* function = 0, int32 line = 0);
|
||||
bool trywritelock(const char* function = 0);
|
||||
|
||||
void waitReaders(const char* function = 0, int32 line = 0);
|
||||
|
||||
void SetName(string in_name);
|
||||
private:
|
||||
CriticalSection CSRead;
|
||||
CriticalSection CSWrite;
|
||||
CriticalSection* CSLock;
|
||||
|
||||
#ifdef DEBUG //Used for debugging only
|
||||
CriticalSection CSStack;
|
||||
map<string, int32> stack;
|
||||
#endif
|
||||
|
||||
int readers;
|
||||
bool writing;
|
||||
volatile bool mlocked;
|
||||
string name;
|
||||
};
|
||||
|
||||
|
||||
class LockMutex {
|
||||
public:
|
||||
LockMutex(Mutex* in_mut, bool iLock = true);
|
||||
~LockMutex();
|
||||
void unlock();
|
||||
void lock();
|
||||
private:
|
||||
bool locked;
|
||||
Mutex* mut;
|
||||
};
|
||||
|
||||
|
||||
#endif
|
@ -30,7 +30,7 @@
|
||||
#endif
|
||||
|
||||
#include "types.h"
|
||||
#include "Mutex.h"
|
||||
#include "mutex.h"
|
||||
#include "linked_list.h"
|
||||
#include "queue.h"
|
||||
#include "servertalk.h"
|
||||
|
@ -14,7 +14,7 @@
|
||||
#include "linked_list.h"
|
||||
#include "EQStream.h"
|
||||
#include "MiscFunctions.h"
|
||||
#include "Mutex.h"
|
||||
#include "mutex.h"
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <map>
|
||||
|
@ -10,7 +10,7 @@
|
||||
#endif
|
||||
#include <mysql.h>
|
||||
#include "../common/types.h"
|
||||
#include "../common/Mutex.h"
|
||||
#include "../common/mutex.h"
|
||||
#include "../common/linked_list.h"
|
||||
#include "../common/queue.h"
|
||||
#include "../common/timer.h"
|
||||
@ -58,5 +58,3 @@ private:
|
||||
bool pSSL;
|
||||
};
|
||||
#endif
|
||||
|
||||
|
||||
|
@ -1,319 +0,0 @@
|
||||
// Copyright (C) 2007-2025 EQ2EMulator
|
||||
// Licensed under GPL v3
|
||||
|
||||
/*
|
||||
JA: File rendered obsolete (2011-08-12)
|
||||
|
||||
#include "debug.h"
|
||||
|
||||
#include <iostream>
|
||||
using namespace std;
|
||||
#include <time.h>
|
||||
#include <string.h>
|
||||
#ifdef WIN32
|
||||
#include <process.h>
|
||||
|
||||
#define snprintf _snprintf
|
||||
#define vsnprintf _vsnprintf
|
||||
#define strncasecmp _strnicmp
|
||||
#define strcasecmp _stricmp
|
||||
#else
|
||||
#include <sys/types.h>
|
||||
#include <unistd.h>
|
||||
#include <stdarg.h>
|
||||
#endif
|
||||
#include "../common/MiscFunctions.h"
|
||||
|
||||
EQEMuLog* LogFile = new EQEMuLog;
|
||||
AutoDelete<EQEMuLog> adlf(&LogFile);
|
||||
|
||||
static const char* FileNames[EQEMuLog::MaxLogID] = { "logs/eq2emu", "logs/eq2emu", "logs/eq2emu_error", "logs/eq2emu_debug", "logs/eq2emu_quest", "logs/eq2emu_commands" };
|
||||
static const char* LogNames[EQEMuLog::MaxLogID] = { "Status", "Normal", "Error", "Debug", "Quest", "Command" };
|
||||
|
||||
EQEMuLog::EQEMuLog() {
|
||||
for (int i=0; i<MaxLogID; i++) {
|
||||
fp[i] = 0;
|
||||
#if EQDEBUG >= 2
|
||||
pLogStatus[i] = 1 | 2;
|
||||
#else
|
||||
pLogStatus[i] = 0;
|
||||
#endif
|
||||
logCallbackFmt[i] = NULL;
|
||||
logCallbackBuf[i] = NULL;
|
||||
}
|
||||
#if EQDEBUG < 2
|
||||
pLogStatus[Status] = 3;
|
||||
pLogStatus[Error] = 3;
|
||||
pLogStatus[Debug] = 3;
|
||||
pLogStatus[Quest] = 2;
|
||||
pLogStatus[Commands] = 2;
|
||||
#endif
|
||||
}
|
||||
|
||||
EQEMuLog::~EQEMuLog() {
|
||||
for (int i=0; i<MaxLogID; i++) {
|
||||
if (fp[i])
|
||||
fclose(fp[i]);
|
||||
}
|
||||
}
|
||||
|
||||
bool EQEMuLog::open(LogIDs id) {
|
||||
if (id >= MaxLogID) {
|
||||
return false;
|
||||
}
|
||||
LockMutex lock(&MOpen);
|
||||
if (pLogStatus[id] & 4) {
|
||||
return false;
|
||||
}
|
||||
if (fp[id]) {
|
||||
return true;
|
||||
}
|
||||
|
||||
char exename[200] = "";
|
||||
#if defined(WORLD)
|
||||
snprintf(exename, sizeof(exename), "_world");
|
||||
#elif defined(ZONE)
|
||||
snprintf(exename, sizeof(exename), "_zone");
|
||||
#endif
|
||||
char filename[200];
|
||||
#ifndef NO_PIDLOG
|
||||
snprintf(filename, sizeof(filename), "%s%s_%04i.log", FileNames[id], exename, getpid());
|
||||
#else
|
||||
snprintf(filename, sizeof(filename), "%s%s.log", FileNames[id], exename);
|
||||
#endif
|
||||
fp[id] = fopen(filename, "a");
|
||||
if (!fp[id]) {
|
||||
cerr << "Failed to open log file: " << filename << endl;
|
||||
pLogStatus[id] |= 4; // set file state to error
|
||||
return false;
|
||||
}
|
||||
fputs("---------------------------------------------\n",fp[id]);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool EQEMuLog::write(LogIDs id, const char *fmt, ...) {
|
||||
char buffer[4096];
|
||||
|
||||
if (!this) {
|
||||
return false;
|
||||
}
|
||||
if (id >= MaxLogID) {
|
||||
return false;
|
||||
}
|
||||
bool dofile = false;
|
||||
if (pLogStatus[id] & 1) {
|
||||
dofile = open(id);
|
||||
}
|
||||
if (!(dofile || pLogStatus[id] & 2))
|
||||
return false;
|
||||
LockMutex lock(&MLog[id]);
|
||||
|
||||
time_t aclock;
|
||||
struct tm *newtime;
|
||||
|
||||
time( &aclock ); //Get time in seconds
|
||||
newtime = localtime( &aclock ); //Convert time to struct
|
||||
|
||||
if (dofile){
|
||||
#ifndef NO_PIDLOG
|
||||
fprintf(fp[id], "[%04d%02d%02d %02d:%02d:%02d] ", newtime->tm_year+1900, newtime->tm_mon+1, newtime->tm_mday, newtime->tm_hour, newtime->tm_min, newtime->tm_sec);
|
||||
#else
|
||||
fprintf(fp[id], "%04i [%04d%02d%02d %02d:%02d:%02d] ", getpid(), newtime->tm_year+1900, newtime->tm_mon+1, newtime->tm_mday, newtime->tm_hour, newtime->tm_min, newtime->tm_sec);
|
||||
#endif
|
||||
}
|
||||
|
||||
va_list argptr;
|
||||
va_start(argptr, fmt);
|
||||
vsnprintf(buffer, sizeof(buffer), fmt, argptr);
|
||||
va_end(argptr);
|
||||
if (dofile)
|
||||
fprintf(fp[id], "%s\n", buffer);
|
||||
if(logCallbackFmt[id]) {
|
||||
msgCallbackFmt p = logCallbackFmt[id];
|
||||
p(id, fmt, argptr );
|
||||
}
|
||||
|
||||
if (pLogStatus[id] & 2) {
|
||||
if (pLogStatus[id] & 8) {
|
||||
fprintf(stderr, "[%04d%02d%02d %02d:%02d:%02d] [%s] ", newtime->tm_year+1900, newtime->tm_mon+1, newtime->tm_mday, newtime->tm_hour, newtime->tm_min, newtime->tm_sec, LogNames[id]);
|
||||
fprintf(stderr, "%s\n", buffer);
|
||||
}
|
||||
else {
|
||||
fprintf(stdout, "[%04d%02d%02d %02d:%02d:%02d] [%s] ", newtime->tm_year+1900, newtime->tm_mon+1, newtime->tm_mday, newtime->tm_hour, newtime->tm_min, newtime->tm_sec, LogNames[id]);
|
||||
fprintf(stdout, "%s\n", buffer);
|
||||
}
|
||||
}
|
||||
if (dofile)
|
||||
fprintf(fp[id], "\n");
|
||||
if (pLogStatus[id] & 2) {
|
||||
if (pLogStatus[id] & 8)
|
||||
fprintf(stderr, "\n");
|
||||
else
|
||||
fprintf(stdout, "\n");
|
||||
}
|
||||
if(dofile)
|
||||
fflush(fp[id]);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool EQEMuLog::writebuf(LogIDs id, const char *buf, int8 size, int32 count) {
|
||||
if (!this) {
|
||||
return false;
|
||||
}
|
||||
if (id >= MaxLogID) {
|
||||
return false;
|
||||
}
|
||||
bool dofile = false;
|
||||
if (pLogStatus[id] & 1) {
|
||||
dofile = open(id);
|
||||
}
|
||||
if (!(dofile || pLogStatus[id] & 2))
|
||||
return false;
|
||||
LockMutex lock(&MLog[id]);
|
||||
|
||||
time_t aclock;
|
||||
struct tm *newtime;
|
||||
|
||||
time( &aclock ); // Get time in seconds
|
||||
newtime = localtime( &aclock ); // Convert time to struct
|
||||
|
||||
if (dofile){
|
||||
#ifndef NO_PIDLOG
|
||||
fprintf(fp[id], "[%02d.%02d. - %02d:%02d:%02d] ", newtime->tm_mon+1, newtime->tm_mday, newtime->tm_hour, newtime->tm_min, newtime->tm_sec);
|
||||
#else
|
||||
fprintf(fp[id], "%04i [%02d.%02d. - %02d:%02d:%02d] ", getpid(), newtime->tm_mon+1, newtime->tm_mday, newtime->tm_hour, newtime->tm_min, newtime->tm_sec);
|
||||
#endif
|
||||
}
|
||||
|
||||
if (dofile) {
|
||||
fwrite(buf, size, count, fp[id]);
|
||||
fprintf(fp[id], "\n");
|
||||
}
|
||||
if(logCallbackBuf[id]) {
|
||||
msgCallbackBuf p = logCallbackBuf[id];
|
||||
p(id, buf, size, count);
|
||||
}
|
||||
if (pLogStatus[id] & 2) {
|
||||
if (pLogStatus[id] & 8) {
|
||||
fprintf(stderr, "[%s] ", LogNames[id]);
|
||||
fwrite(buf, size, count, stderr);
|
||||
fprintf(stderr, "\n");
|
||||
} else {
|
||||
fprintf(stdout, "[%s] ", LogNames[id]);
|
||||
fwrite(buf, size, count, stdout);
|
||||
fprintf(stdout, "\n");
|
||||
}
|
||||
}
|
||||
if(dofile)
|
||||
fflush(fp[id]);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool EQEMuLog::writeNTS(LogIDs id, bool dofile, const char *fmt, ...) {
|
||||
char buffer[4096];
|
||||
va_list argptr;
|
||||
va_start(argptr, fmt);
|
||||
vsnprintf(buffer, sizeof(buffer), fmt, argptr);
|
||||
va_end(argptr);
|
||||
if (dofile)
|
||||
fprintf(fp[id], "%s\n", buffer);
|
||||
if (pLogStatus[id] & 2) {
|
||||
if (pLogStatus[id] & 8)
|
||||
fprintf(stderr, "%s\n", buffer);
|
||||
else
|
||||
fprintf(stdout, "%s\n", buffer);
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
bool EQEMuLog::Dump(LogIDs id, int8* data, int32 size, int32 cols, int32 skip) {
|
||||
if (!this) {
|
||||
#if EQDEBUG >= 10
|
||||
cerr << "Error: Dump() from null pointer"<<endl;
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
if (size == 0)
|
||||
return true;
|
||||
if (!LogFile)
|
||||
return false;
|
||||
if (id >= MaxLogID)
|
||||
return false;
|
||||
bool dofile = false;
|
||||
if (pLogStatus[id] & 1) {
|
||||
dofile = open(id);
|
||||
}
|
||||
if (!(dofile || pLogStatus[id] & 2))
|
||||
return false;
|
||||
LockMutex lock(&MLog[id]);
|
||||
write(id, "Dumping Packet: %i", size);
|
||||
// Output as HEX
|
||||
int j = 0; char* ascii = new char[cols+1]; memset(ascii, 0, cols+1);
|
||||
int32 i;
|
||||
for(i=skip; i<size; i++) {
|
||||
if ((i-skip)%cols==0) {
|
||||
if (i != skip)
|
||||
writeNTS(id, dofile, " | %s\n", ascii);
|
||||
writeNTS(id, dofile, "%4i: ", i-skip);
|
||||
memset(ascii, 0, cols+1);
|
||||
j = 0;
|
||||
}
|
||||
else if ((i-skip)%(cols/2) == 0) {
|
||||
writeNTS(id, dofile, "- ");
|
||||
}
|
||||
writeNTS(id, dofile, "%02X ", (unsigned char)data[i]);
|
||||
|
||||
if (data[i] >= 32 && data[i] < 127)
|
||||
ascii[j++] = data[i];
|
||||
else
|
||||
ascii[j++] = '.';
|
||||
}
|
||||
int32 k = ((i-skip)-1)%cols;
|
||||
if (k < 8)
|
||||
writeNTS(id, dofile, " ");
|
||||
for (int32 h = k+1; h < cols; h++) {
|
||||
writeNTS(id, dofile, " ");
|
||||
}
|
||||
writeNTS(id, dofile, " | %s\n", ascii);
|
||||
if (dofile)
|
||||
fflush(fp[id]);
|
||||
safe_delete_array(ascii);
|
||||
return true;
|
||||
}
|
||||
|
||||
void EQEMuLog::SetCallback(LogIDs id, msgCallbackFmt proc) {
|
||||
if (!this)
|
||||
return;
|
||||
if (id >= MaxLogID) {
|
||||
return;
|
||||
}
|
||||
logCallbackFmt[id] = proc;
|
||||
}
|
||||
|
||||
void EQEMuLog::SetCallback(LogIDs id, msgCallbackBuf proc) {
|
||||
if (!this)
|
||||
return;
|
||||
if (id >= MaxLogID) {
|
||||
return;
|
||||
}
|
||||
logCallbackBuf[id] = proc;
|
||||
}
|
||||
|
||||
void EQEMuLog::SetAllCallbacks(msgCallbackFmt proc) {
|
||||
if (!this)
|
||||
return;
|
||||
int r;
|
||||
for(r = Status; r < MaxLogID; r++) {
|
||||
SetCallback((LogIDs)r, proc);
|
||||
}
|
||||
}
|
||||
|
||||
void EQEMuLog::SetAllCallbacks(msgCallbackBuf proc) {
|
||||
if (!this)
|
||||
return;
|
||||
int r;
|
||||
for(r = Status; r < MaxLogID; r++) {
|
||||
SetCallback((LogIDs)r, proc);
|
||||
}
|
||||
}
|
||||
*/
|
@ -1,7 +1,13 @@
|
||||
// Copyright (C) 2007-2025 EQ2EMulator
|
||||
// Licensed under GPL v3
|
||||
#ifndef EQDEBUG_H
|
||||
#define EQDEBUG_H
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstdio>
|
||||
#include <cstdarg>
|
||||
#include <cstdint>
|
||||
#include <iostream>
|
||||
#include <mutex>
|
||||
|
||||
// Debug Levels
|
||||
/*
|
||||
@ -16,55 +22,33 @@
|
||||
#define EQDEBUG 1
|
||||
#endif
|
||||
|
||||
|
||||
#if defined(DEBUG) && defined(WIN32)
|
||||
//#ifndef _CRTDBG_MAP_ALLOC
|
||||
#include <stdlib.h>
|
||||
#include <crtdbg.h>
|
||||
#if (_MSC_VER < 1300)
|
||||
#include <new>
|
||||
#include <memory>
|
||||
#define _CRTDBG_MAP_ALLOC
|
||||
#define new new(_NORMAL_BLOCK, __FILE__, __LINE__)
|
||||
#define malloc(s) _malloc_dbg(s, _NORMAL_BLOCK, __FILE__, __LINE__)
|
||||
#endif
|
||||
//#endif
|
||||
#endif
|
||||
|
||||
#ifndef ThrowError
|
||||
void CatchSignal(int);
|
||||
#if defined(CATCH_CRASH) || defined(_EQDEBUG)
|
||||
#define ThrowError(errstr) { cout << "Fatal error: " << errstr << " (" << __FILE__ << ", line " << __LINE__ << ")" << endl; LogWrite(WORLD__ERROR, 0, "Debug", "Thrown Error: %s (%s:%i)", errstr, __FILE__, __LINE__); throw errstr; }
|
||||
#define ThrowError(errstr) { \
|
||||
std::cout << "Fatal error: " << errstr << " (" << __FILE__ << ", line " << __LINE__ << ")" << std::endl; \
|
||||
LogWrite(WORLD__ERROR, 0, "Debug", "Thrown Error: %s (%s:%i)", errstr, __FILE__, __LINE__); \
|
||||
throw errstr; \
|
||||
}
|
||||
#else
|
||||
#define ThrowError(errstr) { cout << "Fatal error: " << errstr << " (" << __FILE__ << ", line " << __LINE__ << ")" << endl; LogWrite(WORLD__ERROR, 0, "Debug", "Thrown Error: %s (%s:%i)", errstr, __FILE__, __LINE__); CatchSignal(0); }
|
||||
#define ThrowError(errstr) { \
|
||||
std::cout << "Fatal error: " << errstr << " (" << __FILE__ << ", line " << __LINE__ << ")" << std::endl; \
|
||||
LogWrite(WORLD__ERROR, 0, "Debug", "Thrown Error: %s (%s:%i)", errstr, __FILE__, __LINE__); \
|
||||
CatchSignal(0); \
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef WIN32
|
||||
// VS6 doesn't like the length of STL generated names: disabling
|
||||
#pragma warning(disable:4786)
|
||||
#endif
|
||||
#define DebugBreak() if(0) {}
|
||||
|
||||
#ifndef WIN32
|
||||
#define DebugBreak() if(0) {}
|
||||
#endif
|
||||
|
||||
#ifdef WIN32
|
||||
#include <WinSock2.h>
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#include "../common/Mutex.h"
|
||||
#include <stdio.h>
|
||||
#include <stdarg.h>
|
||||
|
||||
|
||||
class EQEMuLog {
|
||||
class EQEMuLog
|
||||
{
|
||||
public:
|
||||
EQEMuLog();
|
||||
~EQEMuLog();
|
||||
|
||||
enum LogIDs {
|
||||
enum LogIDs
|
||||
{
|
||||
Status = 0, //this must stay the first entry in this list
|
||||
Normal,
|
||||
Error,
|
||||
@ -74,53 +58,57 @@ public:
|
||||
MaxLogID
|
||||
};
|
||||
|
||||
//these are callbacks called for each
|
||||
typedef void (* msgCallbackBuf)(LogIDs id, const char *buf, int8 size, int32 count);
|
||||
typedef void (* msgCallbackFmt)(LogIDs id, const char *fmt, va_list ap);
|
||||
// Callbacks called for each log entry
|
||||
using msgCallbackBuf = void (*)(LogIDs id, const char* buf, std::int8_t size, std::int32_t count);
|
||||
using msgCallbackFmt = void (*)(LogIDs id, const char* fmt, va_list ap);
|
||||
|
||||
void SetAllCallbacks(msgCallbackFmt proc);
|
||||
void SetAllCallbacks(msgCallbackBuf proc);
|
||||
void SetCallback(LogIDs id, msgCallbackFmt proc);
|
||||
void SetCallback(LogIDs id, msgCallbackBuf proc);
|
||||
|
||||
bool writebuf(LogIDs id, const char *buf, int8 size, int32 count);
|
||||
bool write(LogIDs id, const char *fmt, ...);
|
||||
bool Dump(LogIDs id, int8* data, int32 size, int32 cols=16, int32 skip=0);
|
||||
bool writebuf(LogIDs id, const char* buf, std::int8_t size, std::int32_t count);
|
||||
bool write(LogIDs id, const char* fmt, ...);
|
||||
bool Dump(LogIDs id, std::uint8_t* data, std::int32_t size, std::int32_t cols = 16, std::int32_t skip = 0);
|
||||
|
||||
private:
|
||||
bool open(LogIDs id);
|
||||
bool writeNTS(LogIDs id, bool dofile, const char *fmt, ...); // no error checking, assumes is open, no locking, no timestamp, no newline
|
||||
bool writeNTS(LogIDs id, bool dofile, const char* fmt, ...); // no error checking, assumes is open, no locking, no timestamp, no newline
|
||||
|
||||
Mutex MOpen;
|
||||
Mutex MLog[MaxLogID];
|
||||
std::mutex MOpen;
|
||||
std::mutex MLog[MaxLogID];
|
||||
FILE* fp[MaxLogID];
|
||||
/* LogStatus: bitwise variable
|
||||
|
||||
/* LogStatus: bitwise variable
|
||||
1 = output to file
|
||||
2 = output to stdout
|
||||
4 = fopen error, dont retry
|
||||
8 = use stderr instead (2 must be set)
|
||||
*/
|
||||
int8 pLogStatus[MaxLogID];
|
||||
*/
|
||||
std::int8_t pLogStatus[MaxLogID];
|
||||
|
||||
msgCallbackFmt logCallbackFmt[MaxLogID];
|
||||
msgCallbackBuf logCallbackBuf[MaxLogID];
|
||||
};
|
||||
|
||||
//extern EQEMuLog* LogFile;
|
||||
|
||||
#ifdef _EQDEBUG
|
||||
class PerformanceMonitor {
|
||||
class PerformanceMonitor
|
||||
{
|
||||
public:
|
||||
PerformanceMonitor(sint64* ip) {
|
||||
PerformanceMonitor(std::int64_t* ip)
|
||||
{
|
||||
p = ip;
|
||||
QueryPerformanceCounter(&tmp);
|
||||
}
|
||||
~PerformanceMonitor() {
|
||||
|
||||
~PerformanceMonitor()
|
||||
{
|
||||
LARGE_INTEGER tmp2;
|
||||
QueryPerformanceCounter(&tmp2);
|
||||
*p += tmp2.QuadPart - tmp.QuadPart;
|
||||
}
|
||||
|
||||
LARGE_INTEGER tmp;
|
||||
sint64* p;
|
||||
std::int64_t* p;
|
||||
};
|
||||
#endif
|
||||
#endif
|
||||
|
16
source/common/defines.h
Normal file
16
source/common/defines.h
Normal file
@ -0,0 +1,16 @@
|
||||
// Copyright (C) 2007-2025 EQ2EMulator
|
||||
// Licensed under GPL v3
|
||||
|
||||
#define BASEDIR "./"
|
||||
|
||||
#ifndef DB_INI_FILE
|
||||
#ifdef LOGIN
|
||||
#define DB_INI_FILE BASEDIR "login_db.ini"
|
||||
#else
|
||||
#define DB_INI_FILE BASEDIR "world_db.ini"
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef MAIN_CONFIG_FILE
|
||||
#define MAIN_CONFIG_FILE BASEDIR "server_config.json"
|
||||
#endif
|
238
source/common/mutex.cpp
Normal file
238
source/common/mutex.cpp
Normal file
@ -0,0 +1,238 @@
|
||||
// Copyright (C) 2007-2025 EQ2EMulator
|
||||
// Licensed under GPL v3
|
||||
|
||||
#include "mutex.h"
|
||||
|
||||
// CriticalSection implementation
|
||||
CriticalSection::CriticalSection(int attribute) : mutex_type(attribute)
|
||||
{
|
||||
if (mutex_type == MUTEX_ATTRIBUTE_RECURSIVE) {
|
||||
recursive_mutex = std::make_unique<std::recursive_mutex>();
|
||||
} else {
|
||||
regular_mutex = std::make_unique<std::mutex>();
|
||||
}
|
||||
}
|
||||
|
||||
void CriticalSection::lock()
|
||||
{
|
||||
if (recursive_mutex) {
|
||||
recursive_mutex->lock();
|
||||
} else {
|
||||
regular_mutex->lock();
|
||||
}
|
||||
}
|
||||
|
||||
void CriticalSection::unlock()
|
||||
{
|
||||
if (recursive_mutex) {
|
||||
recursive_mutex->unlock();
|
||||
} else {
|
||||
regular_mutex->unlock();
|
||||
}
|
||||
}
|
||||
|
||||
bool CriticalSection::trylock()
|
||||
{
|
||||
if (recursive_mutex) {
|
||||
return recursive_mutex->try_lock();
|
||||
} else {
|
||||
return regular_mutex->try_lock();
|
||||
}
|
||||
}
|
||||
|
||||
// Mutex implementation
|
||||
Mutex::Mutex() : name("")
|
||||
{
|
||||
#ifdef DEBUG
|
||||
stack.clear();
|
||||
#endif
|
||||
}
|
||||
|
||||
void Mutex::SetName(std::string in_name)
|
||||
{
|
||||
name = in_name;
|
||||
}
|
||||
|
||||
void Mutex::lock()
|
||||
{
|
||||
#ifdef DEBUG
|
||||
if (!name.empty()) {
|
||||
auto start = std::chrono::steady_clock::now();
|
||||
while (!basic_mutex.try_lock()) {
|
||||
auto elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(
|
||||
std::chrono::steady_clock::now() - start).count();
|
||||
if (elapsed > MUTEX_TIMEOUT_MILLISECONDS) {
|
||||
LogWrite(MUTEX__ERROR, 0, "Mutex", "Possible deadlock attempt by '%s'!", name.c_str());
|
||||
return;
|
||||
}
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
||||
}
|
||||
} else {
|
||||
basic_mutex.lock();
|
||||
}
|
||||
#else
|
||||
basic_mutex.lock();
|
||||
#endif
|
||||
}
|
||||
|
||||
bool Mutex::trylock()
|
||||
{
|
||||
return basic_mutex.try_lock();
|
||||
}
|
||||
|
||||
void Mutex::unlock()
|
||||
{
|
||||
basic_mutex.unlock();
|
||||
}
|
||||
|
||||
void Mutex::readlock([[maybe_unused]] const char* function, [[maybe_unused]] std::int32_t line)
|
||||
{
|
||||
#ifdef DEBUG
|
||||
auto start = std::chrono::steady_clock::now();
|
||||
while (!rw_mutex.try_lock_shared()) {
|
||||
auto elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(
|
||||
std::chrono::steady_clock::now() - start).count();
|
||||
if (elapsed > MUTEX_TIMEOUT_MILLISECONDS) {
|
||||
logDeadlock(function, line, "readlock");
|
||||
start = std::chrono::steady_clock::now(); // Reset timer and continue
|
||||
}
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
||||
}
|
||||
addDebugLock(function);
|
||||
#else
|
||||
rw_mutex.lock_shared();
|
||||
#endif
|
||||
}
|
||||
|
||||
void Mutex::releasereadlock([[maybe_unused]] const char* function, [[maybe_unused]] std::int32_t line)
|
||||
{
|
||||
rw_mutex.unlock_shared();
|
||||
#ifdef DEBUG
|
||||
removeDebugLock(function);
|
||||
#endif
|
||||
}
|
||||
|
||||
bool Mutex::tryreadlock([[maybe_unused]] const char* function)
|
||||
{
|
||||
bool result = rw_mutex.try_lock_shared();
|
||||
#ifdef DEBUG
|
||||
if (result && function) {
|
||||
addDebugLock(function);
|
||||
}
|
||||
#endif
|
||||
return result;
|
||||
}
|
||||
|
||||
void Mutex::writelock([[maybe_unused]] const char* function, [[maybe_unused]] std::int32_t line)
|
||||
{
|
||||
#ifdef DEBUG
|
||||
auto start = std::chrono::steady_clock::now();
|
||||
while (!rw_mutex.try_lock()) {
|
||||
auto elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(
|
||||
std::chrono::steady_clock::now() - start).count();
|
||||
if (elapsed > MUTEX_TIMEOUT_MILLISECONDS) {
|
||||
logDeadlock(function, line, "writelock");
|
||||
start = std::chrono::steady_clock::now(); // Reset timer and continue
|
||||
}
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
||||
}
|
||||
addDebugLock(function);
|
||||
#else
|
||||
rw_mutex.lock();
|
||||
#endif
|
||||
}
|
||||
|
||||
void Mutex::releasewritelock([[maybe_unused]] const char* function, [[maybe_unused]] std::int32_t line)
|
||||
{
|
||||
rw_mutex.unlock();
|
||||
#ifdef DEBUG
|
||||
removeDebugLock(function);
|
||||
#endif
|
||||
}
|
||||
|
||||
bool Mutex::trywritelock([[maybe_unused]] const char* function)
|
||||
{
|
||||
bool result = rw_mutex.try_lock();
|
||||
#ifdef DEBUG
|
||||
if (result && function) {
|
||||
addDebugLock(function);
|
||||
}
|
||||
#endif
|
||||
return result;
|
||||
}
|
||||
|
||||
void Mutex::waitReaders(const char* function, std::int32_t line)
|
||||
{
|
||||
// Wait until we can get a write lock (which means no readers)
|
||||
writelock(function, line);
|
||||
releasewritelock(function, line);
|
||||
}
|
||||
|
||||
#ifdef DEBUG
|
||||
void Mutex::addDebugLock(const char* function)
|
||||
{
|
||||
if (function) {
|
||||
std::lock_guard<std::mutex> guard(debug_mutex);
|
||||
stack[std::string(function)]++;
|
||||
}
|
||||
}
|
||||
|
||||
void Mutex::removeDebugLock(const char* function)
|
||||
{
|
||||
if (function) {
|
||||
std::lock_guard<std::mutex> guard(debug_mutex);
|
||||
auto itr = stack.find(std::string(function));
|
||||
if (itr != stack.end()) {
|
||||
if (--(itr->second) == 0) {
|
||||
stack.erase(itr);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Mutex::logDeadlock(const char* function, std::int32_t line, const char* lock_type)
|
||||
{
|
||||
LogWrite(MUTEX__ERROR, 0, "Mutex", "The mutex %s called from %s at line %u timed out waiting for a %s!",
|
||||
name.c_str(), function ? function : "name_not_provided", line, lock_type);
|
||||
LogWrite(MUTEX__ERROR, 0, "Mutex", "The following functions had locks:");
|
||||
|
||||
std::lock_guard<std::mutex> guard(debug_mutex);
|
||||
for (const auto& [func_name, count] : stack) {
|
||||
if (count > 0 && !func_name.empty()) {
|
||||
LogWrite(MUTEX__ERROR, 0, "Mutex", "%s, number of locks = %u", func_name.c_str(), count);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// LockMutex implementation
|
||||
LockMutex::LockMutex(Mutex* in_mut, bool iLock)
|
||||
: locked(false), mut(in_mut)
|
||||
{
|
||||
if (mut && iLock) {
|
||||
lock();
|
||||
}
|
||||
}
|
||||
|
||||
LockMutex::~LockMutex()
|
||||
{
|
||||
if (locked) {
|
||||
unlock();
|
||||
}
|
||||
}
|
||||
|
||||
void LockMutex::lock()
|
||||
{
|
||||
if (mut && !locked) {
|
||||
mut->lock();
|
||||
locked = true;
|
||||
}
|
||||
}
|
||||
|
||||
void LockMutex::unlock()
|
||||
{
|
||||
if (mut && locked) {
|
||||
mut->unlock();
|
||||
locked = false;
|
||||
}
|
||||
}
|
83
source/common/mutex.h
Normal file
83
source/common/mutex.h
Normal file
@ -0,0 +1,83 @@
|
||||
// Copyright (C) 2007-2025 EQ2EMulator
|
||||
// Licensed under GPL v3
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <shared_mutex>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <map>
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
#include <chrono>
|
||||
|
||||
#define MUTEX_ATTRIBUTE_FAST 1
|
||||
#define MUTEX_ATTRIBUTE_RECURSIVE 2
|
||||
#define MUTEX_ATTRIBUTE_ERRORCHK 3
|
||||
#define MUTEX_TIMEOUT_MILLISECONDS 10000
|
||||
|
||||
class CriticalSection
|
||||
{
|
||||
public:
|
||||
CriticalSection(int attribute = MUTEX_ATTRIBUTE_FAST);
|
||||
~CriticalSection() = default;
|
||||
|
||||
void lock();
|
||||
void unlock();
|
||||
bool trylock();
|
||||
|
||||
private:
|
||||
std::unique_ptr<std::mutex> regular_mutex;
|
||||
std::unique_ptr<std::recursive_mutex> recursive_mutex;
|
||||
int mutex_type;
|
||||
};
|
||||
|
||||
class Mutex
|
||||
{
|
||||
public:
|
||||
Mutex();
|
||||
~Mutex() = default;
|
||||
|
||||
void lock();
|
||||
void unlock();
|
||||
bool trylock();
|
||||
|
||||
void readlock(const char* function = nullptr, std::int32_t line = 0);
|
||||
void releasereadlock(const char* function = nullptr, std::int32_t line = 0);
|
||||
bool tryreadlock(const char* function = nullptr);
|
||||
|
||||
void writelock(const char* function = nullptr, std::int32_t line = 0);
|
||||
void releasewritelock(const char* function = nullptr, std::int32_t line = 0);
|
||||
bool trywritelock(const char* function = nullptr);
|
||||
|
||||
void waitReaders(const char* function = nullptr, std::int32_t line = 0);
|
||||
|
||||
void SetName(std::string in_name);
|
||||
|
||||
private:
|
||||
std::shared_mutex rw_mutex;
|
||||
std::mutex basic_mutex;
|
||||
std::string name;
|
||||
|
||||
#ifdef DEBUG
|
||||
std::mutex debug_mutex;
|
||||
std::map<std::string, std::int32_t> stack;
|
||||
void addDebugLock(const char* function);
|
||||
void removeDebugLock(const char* function);
|
||||
void logDeadlock(const char* function, std::int32_t line, const char* lock_type);
|
||||
#endif
|
||||
};
|
||||
|
||||
class LockMutex
|
||||
{
|
||||
public:
|
||||
LockMutex(Mutex* in_mut, bool iLock = true);
|
||||
~LockMutex();
|
||||
|
||||
void unlock();
|
||||
void lock();
|
||||
|
||||
private:
|
||||
bool locked;
|
||||
Mutex* mut;
|
||||
};
|
@ -4,7 +4,7 @@
|
||||
#define OPCODE_MANAGER_H
|
||||
|
||||
#include "types.h"
|
||||
#include "Mutex.h"
|
||||
#include "mutex.h"
|
||||
#include "emu_opcodes.h"
|
||||
|
||||
#include <map>
|
||||
@ -141,5 +141,3 @@ protected:
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user