226 lines
6.3 KiB
Go
226 lines
6.3 KiB
Go
package classes
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// Adventure class ID constants converted from C++ classes.h
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const (
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// Base classes
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ClassCommoner = 0
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ClassFighter = 1
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ClassPriest = 11
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ClassMage = 21
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ClassScout = 31
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// Fighter subclasses
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ClassWarrior = 2
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ClassGuardian = 3
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ClassBerserker = 4
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ClassBrawler = 5
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ClassMonk = 6
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ClassBruiser = 7
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ClassCrusader = 8
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ClassShadowknight = 9
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ClassPaladin = 10
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// Priest subclasses
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ClassCleric = 12
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ClassTemplar = 13
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ClassInquisitor = 14
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ClassDruid = 15
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ClassWarden = 16
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ClassFury = 17
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ClassShaman = 18
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ClassMystic = 19
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ClassDefiler = 20
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// Mage subclasses
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ClassSorcerer = 22
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ClassWizard = 23
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ClassWarlock = 24
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ClassEnchanter = 25
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ClassIllusionist = 26
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ClassCoercer = 27
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ClassSummoner = 28
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ClassConjuror = 29
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ClassNecromancer = 30
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// Scout subclasses
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ClassRogue = 32
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ClassSwashbuckler = 33
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ClassBrigand = 34
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ClassBard = 35
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ClassTroubador = 36
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ClassDirge = 37
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ClassPredator = 38
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ClassRanger = 39
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ClassAssassin = 40
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ClassAnimalist = 41
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ClassBeastlord = 42
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// Special classes
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ClassShaper = 43
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ClassChanneler = 44
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)
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// Tradeskill class ID constants
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const (
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// Base tradeskill classes
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ClassArtisan = 45
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ClassCraftsman = 46
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ClassOutfitter = 50
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ClassScholar = 54
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// Craftsman subclasses
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ClassProvisioner = 47
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ClassWoodworker = 48
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ClassCarpenter = 49
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// Outfitter subclasses
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ClassArmorer = 51
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ClassWeaponsmith = 52
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ClassTailor = 53
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// Scholar subclasses
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ClassJeweler = 55
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ClassSage = 56
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ClassAlchemist = 57
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)
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// Class validation constants
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const (
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MaxClassID = 57
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MinClassID = 0
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DefaultClassID = ClassCommoner
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ClassicMaxAdventureClass = 40 // Classic adventure classes (0-40)
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ClassicMaxTradeskillClass = 13 // Classic tradeskill progression (0-13)
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MaxClasses = 58 // Total number of classes
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)
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// Class type categories
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const (
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ClassTypeAdventure = "adventure"
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ClassTypeTradeskill = "tradeskill"
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ClassTypeSpecial = "special"
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)
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// Class name constants for lookup (uppercase keys from C++)
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const (
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ClassNameCommoner = "COMMONER"
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ClassNameFighter = "FIGHTER"
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ClassNameWarrior = "WARRIOR"
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ClassNameGuardian = "GUARDIAN"
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ClassNameBerserker = "BERSERKER"
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ClassNameBrawler = "BRAWLER"
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ClassNameMonk = "MONK"
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ClassNameBruiser = "BRUISER"
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ClassNameCrusader = "CRUSADER"
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ClassNameShadowknight = "SHADOWKNIGHT"
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ClassNamePaladin = "PALADIN"
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ClassNamePriest = "PRIEST"
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ClassNameCleric = "CLERIC"
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ClassNameTemplar = "TEMPLAR"
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ClassNameInquisitor = "INQUISITOR"
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ClassNameDruid = "DRUID"
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ClassNameWarden = "WARDEN"
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ClassNameFury = "FURY"
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ClassNameShaman = "SHAMAN"
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ClassNameMystic = "MYSTIC"
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ClassNameDefiler = "DEFILER"
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ClassNameMage = "MAGE"
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ClassNameSorcerer = "SORCERER"
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ClassNameWizard = "WIZARD"
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ClassNameWarlock = "WARLOCK"
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ClassNameEnchanter = "ENCHANTER"
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ClassNameIllusionist = "ILLUSIONIST"
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ClassNameCoercer = "COERCER"
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ClassNameSummoner = "SUMMONER"
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ClassNameConjuror = "CONJUROR"
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ClassNameNecromancer = "NECROMANCER"
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ClassNameScout = "SCOUT"
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ClassNameRogue = "ROGUE"
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ClassNameSwashbuckler = "SWASHBUCKLER"
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ClassNameBrigand = "BRIGAND"
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ClassNameBard = "BARD"
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ClassNameTroubador = "TROUBADOR"
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ClassNameDirge = "DIRGE"
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ClassNamePredator = "PREDATOR"
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ClassNameRanger = "RANGER"
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ClassNameAssassin = "ASSASSIN"
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ClassNameAnimalist = "ANIMALIST"
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ClassNameBeastlord = "BEASTLORD"
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ClassNameShaper = "SHAPER"
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ClassNameChanneler = "CHANNELER"
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ClassNameArtisan = "ARTISAN"
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ClassNameCraftsman = "CRAFTSMAN"
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ClassNameProvisioner = "PROVISIONER"
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ClassNameWoodworker = "WOODWORKER"
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ClassNameCarpenter = "CARPENTER"
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ClassNameOutfitter = "OUTFITTER"
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ClassNameArmorer = "ARMORER"
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ClassNameWeaponsmith = "WEAPONSMITH"
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ClassNameTailor = "TAILOR"
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ClassNameScholar = "SCHOLAR"
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ClassNameJeweler = "JEWELER"
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ClassNameSage = "SAGE"
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ClassNameAlchemist = "ALCHEMIST"
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)
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// Class display names (proper case)
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const (
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DisplayNameCommoner = "Commoner"
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DisplayNameFighter = "Fighter"
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DisplayNameWarrior = "Warrior"
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DisplayNameGuardian = "Guardian"
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DisplayNameBerserker = "Berserker"
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DisplayNameBrawler = "Brawler"
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DisplayNameMonk = "Monk"
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DisplayNameBruiser = "Bruiser"
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DisplayNameCrusader = "Crusader"
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DisplayNameShadowknight = "Shadowknight"
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DisplayNamePaladin = "Paladin"
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DisplayNamePriest = "Priest"
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DisplayNameCleric = "Cleric"
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DisplayNameTemplar = "Templar"
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DisplayNameInquisitor = "Inquisitor"
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DisplayNameDruid = "Druid"
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DisplayNameWarden = "Warden"
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DisplayNameFury = "Fury"
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DisplayNameShaman = "Shaman"
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DisplayNameMystic = "Mystic"
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DisplayNameDefiler = "Defiler"
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DisplayNameMage = "Mage"
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DisplayNameSorcerer = "Sorcerer"
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DisplayNameWizard = "Wizard"
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DisplayNameWarlock = "Warlock"
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DisplayNameEnchanter = "Enchanter"
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DisplayNameIllusionist = "Illusionist"
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DisplayNameCoercer = "Coercer"
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DisplayNameSummoner = "Summoner"
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DisplayNameConjuror = "Conjuror"
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DisplayNameNecromancer = "Necromancer"
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DisplayNameScout = "Scout"
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DisplayNameRogue = "Rogue"
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DisplayNameSwashbuckler = "Swashbuckler"
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DisplayNameBrigand = "Brigand"
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DisplayNameBard = "Bard"
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DisplayNameTroubador = "Troubador"
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DisplayNameDirge = "Dirge"
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DisplayNamePredator = "Predator"
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DisplayNameRanger = "Ranger"
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DisplayNameAssassin = "Assassin"
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DisplayNameAnimalist = "Animalist"
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DisplayNameBeastlord = "Beastlord"
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DisplayNameShaper = "Shaper"
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DisplayNameChanneler = "Channeler"
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DisplayNameArtisan = "Artisan"
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DisplayNameCraftsman = "Craftsman"
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DisplayNameProvisioner = "Provisioner"
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DisplayNameWoodworker = "Woodworker"
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DisplayNameCarpenter = "Carpenter"
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DisplayNameOutfitter = "Outfitter"
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DisplayNameArmorer = "Armorer"
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DisplayNameWeaponsmith = "Weaponsmith"
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DisplayNameTailor = "Tailor"
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DisplayNameScholar = "Scholar"
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DisplayNameJeweler = "Jeweler"
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DisplayNameSage = "Sage"
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DisplayNameAlchemist = "Alchemist"
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) |