eq2go/internal/quests/constants.go

78 lines
1.7 KiB
Go

package quests
// Quest step type constants
const (
StepTypeKill int8 = 1
StepTypeChat int8 = 2
StepTypeObtainItem int8 = 3
StepTypeLocation int8 = 4
StepTypeSpell int8 = 5
StepTypeNormal int8 = 6
StepTypeCraft int8 = 7
StepTypeHarvest int8 = 8
StepTypeKillRaceReq int8 = 9 // kill using race type requirement instead of npc db id
)
// Quest display status constants
const (
DisplayStatusHidden int32 = 0
DisplayStatusNoCheck int32 = 1
DisplayStatusYellow int32 = 2
DisplayStatusCompleted int32 = 4
DisplayStatusRepeatable int32 = 8
DisplayStatusCanShare int32 = 16
DisplayStatusCompleteFlag int32 = 32
DisplayStatusShow int32 = 64
DisplayStatusCheck int32 = 128
)
// Quest shareable flags
const (
ShareableNone int32 = 0
ShareableActive int32 = 1
ShareableDuring int32 = 2
ShareableCompleted int32 = 4
)
// Default quest values
const (
DefaultIcon int16 = 11
DefaultPrereqLevel int8 = 1
DefaultVisible int8 = 1
DefaultTaskGroupNum int16 = 1
)
// Quest validation limits
const (
MaxQuestNameLength int = 255
MaxQuestDescriptionLength int = 2048
MaxStepDescriptionLength int = 1024
MaxTaskGroupNameLength int = 255
MaxCompleteActionLength int = 512
)
// Location-based constants
const (
MinLocationVariation float32 = 0.1
MaxLocationVariation float32 = 1000.0
)
// Percentage constants
const (
MinPercentage float32 = 0.0
MaxPercentage float32 = 100.0
)
// Status constants
const (
StatusInactive int32 = 0
StatusActive int32 = 1
StatusComplete int32 = 2
StatusFailed int32 = 3
)
// Random constants
const (
DefaultRandomRange float32 = 100.0
)