eq2go/internal/packets/xml/world/PlayerTrade.xml

186 lines
5.8 KiB
XML

<packet name="PlayerTrade">
<version number="1">
<u32 name="spawn_id">
<u16 name="type">
<u8 name="your_item_count">
<array name="your_item_array" count="var:your_item_count">
<str8 name="your_item_name">
<u8 name="your_item_slot">
<u8 name="your_item_unknown3" size="3">
<u16 name="your_item_quantity">
<u16 name="your_item_icon">
<u8 name="your_item_unknown4" size="4">
<u8 name="your_item_background">
<u8 name="your_item_unknown4" size="7">
</array>
<u32 name="your_copper">
<u32 name="your_silver">
<u32 name="your_gold">
<u32 name="your_plat">
<u8 name="their_item_count">
<array name="their_item_array" count="var:their_item_count">
<str8 name="their_item_name">
<u8 name="their_item_slot">
<u8 name="their_item_unknown3" size="3">
<u16 name="their_item_quantity">
<u16 name="their_item_icon">
<u8 name="their_item_unknown4" size="4">
<u8 name="their_item_background">
<u8 name="their_item_unknown4" size="7">
</array>
<u32 name="their_copper">
<u32 name="their_silver">
<u32 name="their_gold">
<u32 name="their_plat">
</version>
<version number="546">
<u32 name="spawn_id">
<u16 name="type">
<u8 name="your_item_count">
<array name="your_item_array" count="var:your_item_count">
<str8 name="your_item_name">
<u8 name="your_item_slot">
<u8 name="your_item_unknown3" size="3">
<u16 name="your_item_quantity">
<u16 name="your_item_icon">
<u8 name="your_item_unknown4" size="4">
<u8 name="your_item_background">
<u8 name="your_item_unknown4" size="7">
</array>
<u32 name="your_copper">
<u32 name="your_silver">
<u32 name="your_gold">
<u32 name="your_plat">
<u8 name="their_item_count">
<array name="their_item_array" count="var:their_item_count">
<str8 name="their_item_name">
<u8 name="their_item_slot">
<u8 name="their_item_unknown3" size="3">
<u16 name="their_item_quantity">
<u16 name="their_item_icon">
<u8 name="their_item_unknown4" size="4">
<u8 name="their_item_background">
<u8 name="their_item_unknown4" size="7">
</array>
<u32 name="their_copper">
<u32 name="their_silver">
<u32 name="their_gold">
<u32 name="their_plat">
</version>
<version number="1208">
<u32 name="spawn_id">
<u16 name="type">
<u8 name="your_item_count">
<array name="your_item_array" count="var:your_item_count">
<u8 name="your_item_unknown1">
<u8 name="your_item_unknown2">
<u8 name="your_item_slot">
<u8 name="your_item_unknown3" size="3">
<u32 name="your_item_id">
<u16 name="your_item_quantity">
<u16 name="your_item_icon">
<u8 name="your_item_unknown4">
<u8 name="your_item_background">
<u8 name="your_item_unknown5" size="8">
</array>
<u32 name="your_copper">
<u32 name="your_silver">
<u32 name="your_gold">
<u32 name="your_plat">
<u8 name="their_item_count">
<array name="their_item_array" count="var:their_item_count">
<u8 name="their_item_unknown1">
<u8 name="their_item_unknown2">
<u8 name="their_item_slot">
<u8 name="their_item_unknown3" size="3">
<u32 name="their_item_id">
<u16 name="their_item_quantity">
<u16 name="their_item_icon">
<u8 name="their_item_unknown4">
<u8 name="their_item_background">
<u8 name="their_item_unknown5" size="8">
</array>
<u32 name="their_copper">
<u32 name="their_silver">
<u32 name="their_gold">
<u32 name="their_plat">
</version>
<version number="60114">
<u32 name="spawn_id">
<u16 name="type">
<u8 name="your_item_count">
<array name="your_item_array" count="var:your_item_count">
<u8 name="your_item_unknown1">
<u8 name="your_item_unknown2">
<u8 name="your_item_slot">
<u8 name="your_item_unknown3" size="3">
<u32 name="your_item_id">
<u32 name="your_item_quantity">
<u16 name="your_item_icon">
<u8 name="your_item_unknown4">
<u8 name="your_item_background">
<u8 name="your_item_unknown5" size="8">
</array>
<u32 name="your_copper">
<u32 name="your_silver">
<u32 name="your_gold">
<u32 name="your_plat">
<u8 name="their_item_count">
<array name="their_item_array" count="var:their_item_count">
<u8 name="their_item_unknown1">
<u8 name="their_item_unknown2">
<u8 name="their_item_slot">
<u8 name="their_item_unknown3" size="3">
<u32 name="their_item_id">
<u32 name="their_item_quantity">
<u16 name="their_item_icon">
<u8 name="their_item_unknown4">
<u8 name="their_item_background">
<u8 name="their_item_unknown5" size="8">
</array>
<u32 name="their_copper">
<u32 name="their_silver">
<u32 name="their_gold">
<u32 name="their_plat">
</version>
<version number="63225">
<u32 name="spawn_id">
<u16 name="type">
<u8 name="your_item_count">
<array name="your_item_array" count="var:your_item_count">
<str8 name="your_item_name">
<u8 name="your_item_slot">
<u8 name="your_item_unknown2">
<u8 name="your_item_unknown3" size="2">
<u32 name="your_item_id">
<u16 name="your_item_quantity">
<u16 name="your_item_unknown3a">
<u16 name="your_item_icon">
<u8 name="your_item_unknown4">
<u8 name="your_item_background">
<u8 name="your_item_unknown5" size="8">
</array>
<u32 name="your_copper">
<u32 name="your_silver">
<u32 name="your_gold">
<u32 name="your_plat">
<u8 name="their_item_count">
<array name="their_item_array" count="var:their_item_count">
<str8 name="their_item_name">
<u8 name="their_item_unknown2">
<u8 name="their_item_slot">
<u8 name="their_item_unknown3" size="2">
<u32 name="their_item_id">
<u16 name="their_item_quantity">
<u16 name="their_item_unknown3a">
<u16 name="their_item_icon">
<u8 name="their_item_unknown4">
<u8 name="their_item_background">
<u8 name="their_item_unknown5" size="8">
</array>
<u32 name="their_copper">
<u32 name="their_silver">
<u32 name="their_gold">
<u32 name="their_plat">
</version>
</packet>