eq2go/internal/packets/xml/world/InspectPlayer.xml

462 lines
12 KiB
XML

<packet name="InspectPlayer">
<version number="1">
<u8 name="unknown">
<str8 name="name">
<u8 name="race">
<u8 name="gender">
<u8 name="adventure_level">
<u8 name="adventure_level_effective">
<u8 name="adventure_class">
<u8 name="tradeskill_level">
<u8 name="tradeskill_class">
<i32 name="health">
<i32 name="health_max">
<i32 name="health_base">
<i32 name="power">
<i32 name="power_max">
<i32 name="power_base">
<i16 name="mitigation">
<u16 name="unknown1">
<u16 name="avoidance">
<u16 name="unknown2">
<u16 name="mitigation_percentage">
<i16 name="strength">
<u8 name="strength_base">
<i16 name="stamina">
<u8 name="stamina_base">
<i16 name="agility">
<u8 name="agility_base">
<i16 name="wisdom">
<u8 name="wisdom_base">
<i16 name="intelligence">
<u8 name="intelligence_base">
<u16 name="unknown4">
<u16 name="unknown5">
<u16 name="unknown6">
<u16 name="unknown7">
<u16 name="unknown8">
<u16 name="unknown9">
<u16 name="unknown10">
<u16 name="unknown11">
<u16 name="unknown12">
<i16 name="heat_resist">
<u16 name="heat_resist_base">
<u16 name="heat_resist_percentage">
<i16 name="cold_resist">
<u16 name="cold_resist_base">
<u16 name="cold_resist_percentage">
<i16 name="magic_resist">
<u16 name="magic_resist_base">
<u16 name="magic_resist_percentage">
<i16 name="mental_resist">
<u16 name="mental_resist_base">
<u16 name="mental_resist_percentage">
<i16 name="divine_resist">
<u16 name="divine_resist_base">
<u16 name="divine_resist_percentage">
<i16 name="disease_resist">
<u16 name="disease_resist_base">
<u16 name="disease_resist_percentage">
<i16 name="poison_resist">
<u16 name="poison_resist_base">
<u16 name="poison_resist_percentage">
<u16 name="num_chars">
<array name="biography_array" count="var:num_chars">
<char name="biography_char">
</array>
<item name="primary">
<item name="secondary">
</version>
<version number="373">
<str8 name="name">
<u8 name="race">
<u8 name="gender">
<u16 name="adventure_level">
<u16 name="adventure_level_effective">
<u8 name="adventure_class">
<u16 name="tradeskill_level">
<u8 name="tradeskill_class">
<i32 name="health">
<i32 name="health_max">
<i32 name="health_base">
<i32 name="power">
<i32 name="power_max">
<i32 name="power_base">
<u16 name="attack">
<u16 name="attack_base">
<u16 name="defense">
<u16 name="defense_base">
<u16 name="avoidance">
<u16 name="avoidance_base">
<i16 name="strength">
<i16 name="strength_base">
<i16 name="stamina">
<i16 name="stamina_base">
<i16 name="agility">
<i16 name="agility_base">
<i16 name="wisdom">
<i16 name="wisdom_base">
<i16 name="intelligence">
<i16 name="intelligence_base">
<u8 name="unknown">
<i16 name="heat_resist">
<u16 name="heat_resist_base">
<i16 name="cold_resist">
<u16 name="cold_resist_base">
<i16 name="magic_resist">
<u16 name="magic_resist_base">
<i16 name="mental_resist">
<u16 name="mental_resist_base">
<i16 name="divine_resist">
<u16 name="divine_resist_base">
<i16 name="disease_resist">
<u16 name="disease_resist_base">
<i16 name="poison_resist">
<u16 name="poison_resist_base">
<u16 name="num_chars">
<array name="biography_array" count="var:num_chars">
<char name="biography_char">
</array>
<item name="slot_0">
<item name="slot_1">
<item name="slot_2">
<item name="slot_3">
<item name="slot_4">
<item name="slot_5">
<item name="slot_6">
<item name="slot_7">
<item name="slot_8">
<item name="slot_9">
<item name="slot_10">
<item name="slot_11">
<item name="slot_12">
<item name="slot_13">
<item name="slot_14">
<item name="slot_15">
<item name="slot_16">
<item name="slot_17">
<item name="slot_18">
<item name="slot_19">
<item name="slot_20">
</version>
<version number="546">
<u8 name="unknown">
<str8 name="name">
<u8 name="race">
<u8 name="gender">
<u8 name="adventure_level">
<u8 name="adventure_level_effective">
<u8 name="adventure_class">
<u8 name="tradeskill_level">
<u8 name="tradeskill_class">
<i32 name="health">
<i32 name="health_max">
<i32 name="health_base">
<i32 name="power">
<i32 name="power_max">
<i32 name="power_base">
<u16 name="unknown1">
<u16 name="avoidancex">
<i16 name="mitigation">
<u16 name="unknown2">
<u8 name="mitigation_percentage">
<u8 name="unknown3">
<i16 name="strength">
<u8 name="strength_base">
<i16 name="stamina">
<u8 name="stamina_base">
<i16 name="agility">
<u8 name="agility_base">
<i16 name="wisdom">
<u8 name="wisdom_base">
<i16 name="intelligence">
<u8 name="intelligence_base">
<u16 name="unknown4">
<u16 name="unknown5">
<u16 name="unknown6">
<u16 name="unknown7">
<u16 name="unknown8">
<u16 name="unknown9">
<u16 name="unknown10">
<u16 name="unknown11">
<u16 name="unknown12">
<i16 name="heat_resist">
<u16 name="heat_resist_base">
<u16 name="heat_resist_percentage">
<i16 name="cold_resist">
<u16 name="cold_resist_base">
<u16 name="cold_resist_percentage">
<i16 name="magic_resist">
<u16 name="magic_resist_base">
<u16 name="magic_resist_percentage">
<i16 name="mental_resist">
<u16 name="mental_resist_base">
<u16 name="mental_resist_percentage">
<i16 name="divine_resist">
<u16 name="divine_resist_base">
<u16 name="divine_resist_percentage">
<i16 name="disease_resist">
<u16 name="disease_resist_base">
<u16 name="disease_resist_percentage">
<i16 name="poison_resist">
<u16 name="poison_resist_base">
<u16 name="poison_resist_percentage">
<u16 name="num_chars">
<array name="biography_array" count="var:num_chars">
<char name="biography_char">
</array>
<item name="slot_0">
<item name="slot_1">
<item name="slot_2">
<item name="slot_3">
<item name="slot_4">
<item name="slot_5">
<item name="slot_6">
<item name="slot_7">
<item name="slot_8">
<item name="slot_9">
<item name="slot_10">
<item name="slot_11">
<item name="slot_12">
<item name="slot_13">
<item name="slot_14">
<item name="slot_15">
<item name="slot_16">
<item name="slot_17">
<item name="slot_18">
<item name="slot_19">
<item name="slot_20">
<item name="slot_21">
<item name="slot_22">
</version>
<version number="1096">
<u8 name="unknown">
<str8 name="name">
<u8 name="race">
<u8 name="gender">
<u8 name="adventure_level">
<u8 name="adventure_level_effective">
<u8 name="adventure_class">
<u8 name="tradeskill_level">
<u8 name="tradeskill_class">
<i32 name="health">
<i32 name="health_max">
<i32 name="health_base">
<i32 name="power">
<i32 name="power_max">
<i32 name="power_base">
<i16 name="mitigation">
<u16 name="mitigation_base">
<u16 name="avoidance">
<u16 name="avoidance_base">
<u16 name="mitigation_percentage">
<u16 name="unknown1">
<u8 name="unknown2">
<i16 name="strength">
<u8 name="strength_base">
<i16 name="stamina">
<u8 name="stamina_base">
<i16 name="agility">
<i8 name="agility_base">
<i16 name="wisdom">
<u8 name="wisdom_base">
<i16 name="intelligence">
<u8 name="intelligence_base">
<u8 name="unknown3">
<u8 name="unknown4">
<i16 name="unknown5">
<u8 name="unknown6">
<u32 name="heat_resist">
<u32 name="heat_resist_base">
<u16 name="heat_resist_percentage">
<u16 name="unknown8">
<u32 name="poison_resist">
<u32 name="poison_resist_base">
<u16 name="poison_resist_percentage">
<u16 name="unknown10">
<u32 name="magic_resist">
<u32 name="magic_resist_base">
<u16 name="magic_resist_percentage">
<u16 name="unknown12">
<u16 name="num_chars">
<array name="biography_array" count="var:num_chars">
<char name="biography_char">
</array>
<u8 name="unknown14">
<str8 name="unknown_name">
</version>
<version number="57048">
<u8 name="unknown">
<str8 name="name">
<u8 name="race">
<u8 name="gender">
<u8 name="adventure_level">
<u8 name="adventure_level_effective">
<u8 name="adventure_class">
<u8 name="tradeskill_level">
<u8 name="tradeskill_class">
<i32 name="health">
<i32 name="health2">
<i32 name="health_max">
<i32 name="health_max2">
<i32 name="health_base">
<i32 name="health_base2">
<i32 name="power">
<i32 name="power_max">
<i32 name="power_base">
<i16 name="mitigation">
<u16 name="mitigation_base">
<u16 name="avoidance">
<u16 name="avoidance_base">
<u16 name="mitigation_percentage">
<u16 name="unknown1">
<u16 name="unknown1a">
<u8 name="unknown2">
<u8 name="unknown2a">
<u8 name="unknown2b">
<u8 name="unknown2c">
<i16 name="strength">
<u8 name="strength_base">
<i16 name="stamina">
<u8 name="stamina_base">
<i16 name="agility">
<i8 name="agility_base">
<i16 name="wisdom">
<u8 name="wisdom_base">
<i16 name="intelligence">
<u8 name="intelligence_base">
<u32 name="unknown3">
<u32 name="unknown3a">
<u16 name="unknown4">
<u32 name="heat_resist">
<u32 name="heat_resist_base">
<u16 name="heat_resist_percentage">
<u16 name="unknown8">
<u32 name="poison_resist">
<u32 name="poison_resist_base">
<u16 name="poison_resist_percentage">
<u16 name="unknown10">
<u32 name="magic_resist">
<u32 name="magic_resist_base">
<u16 name="magic_resist_percentage">
<u16 name="unknown12">
<u16 name="num_chars">
<array name="biography_array" count="var:num_chars">
<char name="biography_char">
</array>
<u8 name="unknown14">
<str8 name="unknown_name">
</version>
<version number="57107">
<u8 name="unknown">
<str8 name="name">
<u8 name="race">
<u8 name="gender">
<u8 name="adventure_level">
<u8 name="adventure_level_effective">
<u8 name="adventure_class">
<u8 name="tradeskill_level">
<u8 name="tradeskill_class">
<i32 name="health">
<i32 name="health2">
<i32 name="health_max">
<i32 name="health_max2">
<i32 name="health_base">
<i32 name="health_base2">
<i32 name="power">
<i32 name="power_max">
<i32 name="power_base">
<i16 name="mitigation">
<u16 name="mitigation_base">
<u16 name="avoidance">
<u16 name="avoidance_base">
<u16 name="mitigation_percentage">
<u16 name="unknown1">
<u16 name="unknown1a">
<u8 name="unknown2">
<u8 name="unknown2a">
<u8 name="unknown2b">
<u8 name="unknown2c">
<i16 name="strength">
<u8 name="strength_base">
<i16 name="stamina">
<u8 name="stamina_base">
<i16 name="agility">
<i8 name="agility_base">
<i16 name="wisdom">
<u8 name="wisdom_base">
<i16 name="intelligence">
<u8 name="intelligence_base">
<u32 name="unknown3">
<u32 name="unknown3a">
<u8 name="unknown4">
<i16 name="unknown4a">
<u32 name="heat_resist">
<u32 name="heat_resist_base">
<u16 name="heat_resist_percentage">
<u16 name="unknown8">
<u32 name="poison_resist">
<u32 name="poison_resist_base">
<u16 name="poison_resist_percentage">
<u16 name="unknown10">
<u32 name="magic_resist">
<u32 name="magic_resist_base">
<u16 name="magic_resist_percentage">
<u16 name="unknown12">
<u16 name="num_chars">
<array name="biography_array" count="var:num_chars">
<char name="biography_char">
</array>
<u8 name="unknown14" size="6">
<item name="slot_0">
<item name="slot_1">
<item name="slot_2">
<item name="slot_3">
<item name="slot_4">
<item name="slot_5">
<item name="slot_6">
<item name="slot_7">
<item name="slot_8">
<item name="slot_9">
<item name="slot_10">
<item name="slot_11">
<item name="slot_12">
<item name="slot_13">
<item name="slot_14">
<item name="slot_15">
<item name="slot_16">
<item name="slot_17">
<item name="slot_18">
<item name="slot_19">
<item name="slot_20">
<item name="slot_21">
<item name="slot_22">
<item name="slot_23">
<item name="slot_24">
<item name="slot_25">
<item name="slot_26">
<item name="slot_27">
<item name="slot_28">
<item name="slot_29">
<item name="slot_30">
<item name="slot_31">
<item name="slot_32">
<item name="slot_33">
<item name="slot_34">
<item name="slot_35">
<item name="slot_36">
<item name="slot_37">
<item name="slot_38">
<item name="slot_39">
<item name="slot_40">
<item name="slot_41">
<item name="slot_42">
<item name="slot_43">
<item name="slot_44">
<item name="slot_45">
<item name="slot_46">
<item name="slot_47">
<item name="slot_48">
<item name="slot_49">
</version>
</packet>