eq2go/internal/packets/xml/world/CharacterSheet.xml

1528 lines
44 KiB
XML

<packet name="CharacterSheet">
<version number="1">
<char name="character_name" size="16">
<u8 name="race">
<u8 name="gender">
<u32 name="class1">
<u32 name="class2">
<u32 name="class3">
<u32 name="tradeskill_class1">
<u32 name="tradeskill_class2">
<u32 name="tradeskill_class3">
<u16 name="level">
<u16 name="tradeskill_level">
<u32 name="gm_level">
<u32 name="current_hp">
<u32 name="max_hp">
<u32 name="base_hp">
<u32 name="current_power">
<u32 name="max_power">
<u32 name="base_power">
<u8 name="conc_used">
<u8 name="conc_max">
<u16 name="attack">
<u16 name="attack_base">
<u16 name="defense">
<u16 name="defense_base">
<u16 name="str">
<u16 name="sta">
<u16 name="agi">
<u16 name="wis">
<u16 name="int">
<u16 name="str_base">
<u16 name="sta_base">
<u16 name="agi_base">
<u16 name="wis_base">
<u16 name="int_base">
<u16 name="slashing">
<u16 name="crushing">
<u16 name="piercing">
<u16 name="heat">
<u16 name="cold">
<u16 name="magic">
<u16 name="mental">
<u16 name="divine">
<u16 name="disease">
<u16 name="poison">
<u16 name="slashing_base">
<u16 name="crushing_base">
<u16 name="piercing_base">
<u16 name="heat_base">
<u16 name="cold_base">
<u16 name="magic_base">
<u16 name="mental_base">
<u16 name="divine_base">
<u16 name="disease_base">
<u16 name="poison_base">
<u8 name="combat_exp_enabled">
<u16 name="exp_yellow">
<u16 name="exp_blue">
<u16 name="exp_debt">
<u16 name="tradeskill_exp_yellow">
<u16 name="tradeskill_exp_blue">
<u16 name="tradeskill_exp_debt">
<u8 name="spirit_rank">
<u8 name="spirit">
<f32 name="spirit_progress">
<u32 name="coins_copper">
<u32 name="coins_silver">
<u32 name="coins_gold">
<u32 name="coins_plat">
<u16 name="weight">
<u16 name="max_weight">
<u32 name="concentration_spells" size="5">
<substruct name="spell_effects" use="SpellEffects">
<substruct name="maintained_effects" use="MaintainedEffects">
<f32 name="breath">
<u32 name="breathe_underwater">
<u8 name="auto_attack">
<u8 name="ranged_auto_attack">
<u8 name="can_cast">
<u8 name="pre_zoning">
<u8 name="max_level">
<u8 name="max_TS_level">
<u8 name="feigndeath_state">
<u32 name="spell_prop_hpregen">
<u32 name="spell_prop_manaregen">
<u32 name="spell_prop_hpregenppt">
<u32 name="spell_prop_mpregenppt">
<u32 name="spell_prop_maxhp">
<u32 name="spell_prop_maxhpperc">
<u32 name="spell_prop_speed">
<u32 name="spell_prop_slow">
<u32 name="spell_prop_mountspeed">
<u32 name="spell_prop_offensivespeed">
<u32 name="spell_prop_attackspeed">
<u32 name="spell_prop_maxmana">
<u32 name="spell_prop_maxmanaperc">
<u32 name="spell_prop_maxattperc">
<u32 name="spell_prop_healinhibit">
<u32 name="spell_prop_maxconcentration">
<u32 name="spell_prop_screen_blur">
<u32 name="spell_prop_redlight">
<u32 name="spell_prop_greenlight">
<u32 name="spell_prop_bluelight">
<u32 name="spell_prop_momentumbonus">
<u32 name="spell_prop_dmgmomentummod">
<u32 name="spell_prop_healmomentummod">
<u32 name="spell_prop_magiclevelimmunity">
<u32 name="spell_prop_hategainmod">
<u32 name="spell_prop_breathableenvironments">
<u32 name="spell_prop_combatexpmod">
<u32 name="spell_prop_tradeskillexpmod">
<u32 name="spell_prop_sizemod">
<u32 name="spell_prop_dps">
<u32 name="spell_prop_stealth">
<u32 name="spell_prop_stealthspeed">
<u32 name="spell_prop_invis">
<u32 name="spell_prop_seestealth">
<u32 name="spell_prop_seeinvis">
<u8 name="spell_state_root">
<u8 name="spell_state_charm">
<u8 name="spell_state_stun">
<u8 name="spell_state_stifle">
<u8 name="spell_state_fear">
<u8 name="spell_state_noaa">
<u8 name="spell_state_ultravision">
<u8 name="spell_state_infravision">
<u8 name="spell_state_sonicvision">
<u8 name="spell_state_fishvision">
<u8 name="spell_state_feigndeath">
<u8 name="spell_state_auravision">
<u8 name="spell_state_noaoe">
<u32 name="current_PCA">
<substruct name="group_members" use="GroupMember">
<u32 name="group_leader_id">
<u32 name="pet_id">
<char name="pet_name" size="16">
<f32 name="pet_hp">
<f32 name="pet_power">
<f32 name="rain">
<f32 name="rain2">
</version>
<version number="373">
<char name="character_name" size="16">
<u8 name="race">
<u8 name="gender">
<u32 name="class1">
<u32 name="class2">
<u32 name="class3">
<u32 name="tradeskill_class1">
<u32 name="tradeskill_class2">
<u32 name="tradeskill_class3">
<u16 name="level">
<u16 name="effective_level">
<u16 name="tradeskill_level">
<u32 name="gm_level">
<u32 name="current_hp">
<u32 name="max_hp">
<u32 name="base_hp">
<u32 name="current_power">
<u32 name="max_power">
<u32 name="base_power">
<u8 name="conc_used">
<u8 name="conc_max">
<u16 name="unknown">
<u16 name="attack">
<u16 name="attack_base">
<u16 name="defense">
<u16 name="avoidance_parry_chance">
<u16 name="avoidance_parry_chance_base">
<u16 name="avoidance_deflection_chance">
<u16 name="avoidance_deflection_chance_base">
<u16 name="avoidance_block_chance">
<u16 name="avoidance_block_chance_base">
<u8 name="unknown" size="10">
<u16 name="str">
<u16 name="sta">
<u16 name="agi">
<u16 name="wis">
<u16 name="int">
<u16 name="str_base">
<u16 name="sta_base">
<u16 name="agi_base">
<u16 name="wis_base">
<u16 name="int_base">
<u8 name="unknown" size="6">
<u16 name="heat">
<u16 name="cold">
<u16 name="magic">
<u16 name="mental">
<u16 name="divine">
<u16 name="disease">
<u16 name="poison">
<u16 name="slashing_base">
<u16 name="crushing_base">
<u16 name="piercing_base">
<u16 name="heat_base">
<u16 name="cold_base">
<u16 name="magic_base">
<u16 name="mental_base">
<u16 name="divine_base">
<u16 name="disease_base">
<u16 name="poison_base">
<u8 name="combat_exp_enabled">
<u16 name="exp_yellow">
<u16 name="exp_blue">
<u16 name="exp_debt">
<u16 name="tradeskill_exp_yellow">
<u16 name="tradeskill_exp_blue">
<u16 name="tradeskill_exp_debt">
<u16 name="adventure_exp_vitality">
<u16 name="xp_yellow_vitality_bar">
<u16 name="xp_blue_vitality_bar">
<u16 name="adventure_exp_vitality">
<u16 name="xp_yellow_vitality_bar">
<u16 name="xp_blue_vitality_bar">
<f32 name="mentoring_xp_bonus">
<u8 name="spirit_rank">
<u8 name="spirit">
<f32 name="spirit_progress">
<u32 name="coins_copper">
<u32 name="coins_silver">
<u32 name="coins_gold">
<u32 name="coins_plat">
<u32 name="weight">
<u32 name="max_weight">
<u32 name="concentration_spells" size="5">
<substruct name="spell_effects" use="SpellEffects">
<substruct name="maintained_effects" use="MaintainedEffects">
<f32 name="breath">
<u32 name="breathe_underwater">
<u8 name="auto_attack">
<u8 name="ranged_auto_attack">
<u8 name="can_cast">
<u8 name="pre_zoning">
<u8 name="max_level">
<u8 name="max_TS_level">
<u8 name="feigndeath_state">
<u32 name="spell_prop_hpregen">
<u32 name="spell_prop_manaregen">
<u32 name="spell_prop_hpregenppt">
<u32 name="spell_prop_mpregenppt">
<u32 name="spell_prop_maxhp">
<u32 name="spell_prop_maxhpperc">
<u32 name="spell_prop_speed">
<u32 name="spell_prop_slow">
<u32 name="spell_prop_mountspeed">
<u32 name="spell_prop_offensivespeed">
<u32 name="spell_prop_attackspeed">
<u32 name="spell_prop_maxmana">
<u32 name="spell_prop_maxmanaperc">
<u32 name="spell_prop_maxattperc">
<u32 name="spell_prop_healinhibit">
<u32 name="spell_prop_maxconcentration">
<u32 name="spell_prop_screen_blur">
<u32 name="spell_prop_redlight">
<u32 name="spell_prop_greenlight">
<u32 name="spell_prop_bluelight">
<u32 name="spell_prop_momentumbonus">
<u32 name="spell_prop_dmgmomentummod">
<u32 name="spell_prop_healmomentummod">
<u32 name="spell_prop_magiclevelimmunity">
<u32 name="spell_prop_hategainmod">
<u32 name="spell_prop_breathableenvironments">
<u32 name="spell_prop_combatexpmod">
<u32 name="spell_prop_tradeskillexpmod">
<u32 name="spell_prop_sizemod">
<u32 name="spell_prop_dps">
<u32 name="spell_prop_stealth">
<u32 name="spell_prop_stealthspeed">
<u32 name="spell_prop_invis">
<u32 name="spell_prop_seestealth">
<u32 name="spell_prop_seeinvis">
<u8 name="spell_state_root">
<u8 name="spell_state_charm">
<u8 name="spell_state_stun">
<u8 name="spell_state_stifle">
<u8 name="spell_state_fear">
<u8 name="spell_state_noaa">
<u8 name="spell_state_ultravision">
<u8 name="spell_state_infravision">
<u8 name="spell_state_sonicvision">
<u8 name="spell_state_fishvision">
<u8 name="spell_state_feigndeath">
<u8 name="spell_state_auravision">
<u8 name="spell_state_noaoe">
<u8 name="unknownstuff" size="25">
<substruct name="group_members" use="GroupMember">
<u32 name="group_leader_id">
<u32 name="pet_id">
<char name="pet_name" size="16">
<f32 name="pet_health_pct">
<f32 name="pet_power_pct">
<u8 name="pet_movement">
<u8 name="pet_behavior">
<f32 name="rain">
<f32 name="rain2">
<u32 name="status_points">
<u8 name="unknown7" size="3">
</version>
<version number="546">
<char name="character_name" size="41">
<u8 name="race">
<u8 name="gender">
<u32 name="class1">
<u32 name="class2">
<u32 name="class3">
<u32 name="tradeskill_class1">
<u32 name="tradeskill_class2">
<u32 name="tradeskill_class3">
<u16 name="level">
<u16 name="effective_level">
<u16 name="tradeskill_level">
<u32 name="gm_level">
<u16 name="account_age_base">
<i16 name="trial_isle_bonus">
<i16 name="all_access_bonus">
<i16 name="bc_bonus">
<i16 name="dof_bonus">
<i16 name="froglok_bonus">
<i16 name="auction_access_bonus">
<i16 name="ss_bonus">
<i16 name="exp2_bonus">
<i16 name="exp3_bonus">
<i16 name="freeplay_bonus">
<i16 name="freeplay_limit_exceeded_bonus">
<char name="last_name" size="20">
<u8 name="unknown1" size="4">
<u32 name="current_hp">
<u32 name="max_hp">
<u32 name="base_hp">
<u32 name="current_power">
<u32 name="max_power">
<u32 name="base_power">
<u8 name="conc_used">
<u8 name="conc_max">
<u16 name="attack">
<u16 name="attack_base">
<u16 name="mitigation_cur">
<u16 name="mitigation_max">
<u16 name="absorb">
<u16 name="avoidance_cur">
<u16 name="avoidance_max">
<u16 name="avoidance_base">
<u16 name="unknown2">
<u16 name="avoidance_parry_chance">
<u16 name="avoidance_parry_chance_base">
<u16 name="avoidance_deflection_chance">
<u16 name="avoidance_deflection_chance_base">
<u16 name="avoidance_block_chance">
<u16 name="avoidance_block_chance_base">
<u16 name="str">
<u16 name="sta">
<u16 name="agi">
<u16 name="wis">
<u16 name="int">
<u16 name="str_base">
<u16 name="sta_base">
<u16 name="agi_base">
<u16 name="wis_base">
<u16 name="int_base">
<u16 name="slashing">
<u16 name="crushing">
<u16 name="piercing">
<u16 name="heat">
<u16 name="cold">
<u16 name="magic">
<u16 name="mental">
<u16 name="divine">
<u16 name="disease">
<u16 name="poison">
<u16 name="slashing_base">
<u16 name="crushing_base">
<u16 name="piercing_base">
<u16 name="heat_base">
<u16 name="cold_base">
<u16 name="magic_base">
<u16 name="mental_base">
<u16 name="divine_base">
<u16 name="disease_base">
<u16 name="poison_base">
<u16 name="slashing_absorb">
<u16 name="crushing_absorb">
<u16 name="piercing_absorb">
<u16 name="heat_absorb">
<u16 name="cold_absorb">
<u16 name="magic_absorb">
<u16 name="mental_absorb">
<u16 name="divine_absorb">
<u16 name="disease_absorb">
<u16 name="poison_absorb">
<u8 name="combat_exp_enabled">
<u16 name="exp_yellow">
<u16 name="exp_blue">
<u16 name="exp_debt">
<u16 name="tradeskill_exp_yellow">
<u16 name="tradeskill_exp_blue">
<u16 name="tradeskill_exp_debt">
<u16 name="adventure_exp_vitality">
<u16 name="xp_yellow_vitality_bar">
<u16 name="xp_blue_vitality_bar">
<u16 name="adventure_exp_vitality">
<u16 name="xp_yellow_vitality_bar">
<u16 name="xp_blue_vitality_bar">
<f32 name="mentoring_xp_bonus">
<u8 name="spirit_rank">
<u8 name="spirit">
<f32 name="spirit_progress">
<u32 name="coins_copper">
<u32 name="coins_silver">
<u32 name="coins_gold">
<u32 name="coins_plat">
<u32 name="weight">
<u32 name="max_weight">
<u16 name="unknown3" size="10">
<substruct name="spell_effects" use="SpellEffects">
<u8 name="trauma">
<u8 name="arcane">
<u8 name="noxious">
<u8 name="elemental">
<substruct name="maintained_effects" use="MaintainedEffects">
<f32 name="breath">
<u32 name="breathe_underwater">
<u8 name="auto_attack">
<u8 name="ranged_auto_attack">
<u8 name="can_cast">
<u8 name="pre_zoning">
<u8 name="max_level">
<u8 name="max_TS_level">
<u8 name="feigndeath_state">
<u8 name="advancement_available">
<u8 name="flags_anonymous">
<u8 name="flags_roleplaying">
<u8 name="flags_afk">
<u8 name="flags_lfg">
<u8 name="flags_lfw">
<u8 name="flags_show_hood">
<u8 name="flags_show_illusion_form">
<u8 name="flags_show_duel_invites">
<u8 name="flags_show_trade_invites">
<u8 name="flags_show_group_invites">
<u8 name="flags_show_raid_invites">
<u8 name="flags_show_guild_invites">
<char name="unknown4" size="20">
<u8 name="unknown5" size="236">
<u32 name="spell_prop_hpregen">
<u32 name="spell_prop_manaregen">
<u32 name="spell_prop_hpregenppt">
<u32 name="spell_prop_mpregenppt">
<u32 name="spell_prop_combat_hpregenppt">
<u32 name="spell_prop_combat_mpregenppt">
<u32 name="spell_prop_maxhp">
<u32 name="spell_prop_maxhpperc">
<u32 name="spell_prop_speed">
<u32 name="spell_prop_slow">
<u32 name="spell_prop_mountspeed">
<u32 name="spell_prop_offensivespeed">
<u32 name="spell_prop_attackspeed">
<u32 name="spell_prop_maxmana">
<u32 name="spell_prop_maxmanaperc">
<u32 name="spell_prop_maxattperc">
<u32 name="spell_prop_healinhibit">
<u32 name="spell_prop_maxconcentration">
<u32 name="spell_prop_screen_blur">
<u32 name="spell_prop_redlight">
<u32 name="spell_prop_greenlight">
<u32 name="spell_prop_bluelight">
<u32 name="spell_prop_momentumbonus">
<u32 name="spell_prop_dmgmomentummod">
<u32 name="spell_prop_healmomentummod">
<u32 name="spell_prop_magiclevelimmunity">
<u32 name="spell_prop_hategainmod">
<u32 name="spell_prop_combatexpmod">
<u32 name="spell_prop_tradeskillexpmod">
<u32 name="spell_prop_sizemod">
<u32 name="spell_prop_dps">
<u32 name="spell_prop_stealth">
<u32 name="spell_prop_invis">
<u32 name="spell_prop_seeinvis">
<u32 name="spell_prop_seestealth">
<u32 name="spell_prop_effective_level_mod">
<u32 name="spell_prop_ripostechance">
<u32 name="spell_prop_parrychance">
<u32 name="spell_prop_aeautoattackchance">
<u32 name="spell_prop_item_hp_regen_percent">
<u32 name="spell_prop_item_power_regen_percent">
<u32 name="spell_prop_melee_crit_chance">
<u32 name="spell_prop_dmg_spell_chance">
<u32 name="spell_prop_heal_spell_crit_chance">
<u8 name="spell_state_root">
<u8 name="spell_state_charm">
<u8 name="spell_state_stun">
<u8 name="spell_state_stifle">
<u8 name="spell_state_fear">
<u8 name="spell_state_noaa">
<u8 name="spell_state_ultravision">
<u8 name="spell_state_infravision">
<u8 name="spell_state_sonicvision">
<u8 name="spell_state_fishvision">
<u8 name="spell_state_feigndeath">
<u8 name="spell_state_auravision">
<u8 name="spell_state_breath_water">
<u8 name="spell_state_noaoe">
<u8 name="spell_state_tradeskill_noconsume">
<u8 name="spell_state_sink_like_stone">
<u8 name="spell_state_sink_like_stone_superjump">
<u8 name="spell_state_no_direct_aoe">
<u8 name="spell_state_calm">
<u8 name="spell_state_harmony">
<u8 name="spell_state_always_crit_melee">
<u8 name="spell_state_always_crit_dmg_spell">
<u8 name="spell_state_always_crit_heal_spell">
<u32 name="current_PCA">
<substruct name="group_members" use="GroupMember">
<u32 name="group_leader_id">
<u32 name="pet_id">
<char name="pet_name" size="32">
<u8 name="unknown6" size="9">
<f32 name="pet_health_pct">
<f32 name="pet_power_pct">
<u8 name="unknown185">
<u8 name="pet_movement">
<u8 name="pet_behavior">
<f32 name="rain">
<f32 name="rain2">
<u32 name="status_points">
<u32 name="guild_status">
<u8 name="unknown7" size="3">
<char name="house_zone" size="61">
<char name="bind_zone" size="61">
</version>
<version number="561">
<char name="character_name" size="41">
<u8 name="race">
<u8 name="gender">
<u32 name="class1">
<u32 name="class2">
<u32 name="class3">
<u32 name="tradeskill_class1">
<u32 name="tradeskill_class2">
<u32 name="tradeskill_class3">
<u16 name="level">
<u16 name="effective_level">
<u16 name="tradeskill_level">
<u32 name="gm_level">
<u16 name="account_age_base">
<i16 name="trial_isle_bonus">
<i16 name="all_access_bonus">
<i16 name="bc_bonus">
<i16 name="dof_bonus">
<i16 name="froglok_bonus">
<i16 name="auction_access_bonus">
<i16 name="ss_bonus">
<i16 name="exp2_bonus">
<i16 name="exp3_bonus">
<i16 name="freeplay_bonus">
<i16 name="freeplay_limit_exceeded_bonus">
<char name="last_name" size="20">
<u8 name="unknown1">
<u32 name="current_hp">
<u32 name="max_hp">
<u32 name="base_hp">
<u32 name="current_power">
<u32 name="max_power">
<u32 name="base_power">
<u8 name="conc_used">
<u8 name="conc_max">
<u16 name="attack">
<u16 name="attack_base">
<u16 name="mitigation_cur">
<u16 name="mitigation_max">
<u16 name="absorb">
<u16 name="avoidance_cur">
<u16 name="avoidance_max">
<u16 name="avoidance_base">
<u16 name="unknown2">
<u16 name="avoidance_parry_chance">
<u16 name="avoidance_parry_chance_base">
<u16 name="avoidance_deflection_chance">
<u16 name="avoidance_deflection_chance_base">
<u16 name="avoidance_block_chance">
<u16 name="avoidance_block_chance_base">
<u16 name="str">
<u16 name="sta">
<u16 name="agi">
<u16 name="wis">
<u16 name="int">
<u16 name="str_base">
<u16 name="sta_base">
<u16 name="agi_base">
<u16 name="wis_base">
<u16 name="int_base">
<u16 name="slashing">
<u16 name="crushing">
<u16 name="piercing">
<u16 name="heat">
<u16 name="cold">
<u16 name="magic">
<u16 name="mental">
<u16 name="divine">
<u16 name="disease">
<u16 name="poison">
<u16 name="slashing_base">
<u16 name="crushing_base">
<u16 name="piercing_base">
<u16 name="heat_base">
<u16 name="cold_base">
<u16 name="magic_base">
<u16 name="mental_base">
<u16 name="divine_base">
<u16 name="disease_base">
<u16 name="poison_base">
<u16 name="slashing_absorb">
<u16 name="crushing_absorb">
<u16 name="piercing_absorb">
<u16 name="heat_absorb">
<u16 name="cold_absorb">
<u16 name="magic_absorb">
<u16 name="mental_absorb">
<u16 name="divine_absorb">
<u16 name="disease_absorb">
<u16 name="poison_absorb">
<u16 name="exp_yellow">
<u16 name="exp_blue">
<u16 name="exp_debt">
<u16 name="tradeskill_exp_yellow">
<u16 name="tradeskill_exp_blue">
<u16 name="tradeskill_exp_debt">
<u16 name="adventure_exp_vitality">
<u16 name="xp_yellow_vitality_bar">
<u16 name="xp_blue_vitality_bar">
<u16 name="adventure_exp_vitality">
<u16 name="xp_yellow_vitality_bar">
<u16 name="xp_blue_vitality_bar">
<f32 name="mentoring_xp_bonus">
<u16 name="assigned_aa">
<u16 name="max_aa">
<u16 name="unassigned_aa">
<u8 name="combat_exp_enabled">
<u8 name="unknownx">
<u16 name="aa_green_bar">
<u32 name="level_events">
<u32 name="items_found">
<u32 name="named_npcs_killed">
<u32 name="quests_completed">
<u32 name="exploration_events">
<u32 name="completed_collections">
<u8 name="unkspace2" size="8">
<u32 name="coins_copper">
<u32 name="coins_silver">
<u32 name="coins_gold">
<u32 name="coins_plat">
<u32 name="weight">
<u32 name="max_weight">
<u8 name="unkspace3">
<substruct name="spell_effects" use="SpellEffects">
<u8 name="unknown5y" size="19">
<u8 name="trauma">
<u8 name="arcane">
<u8 name="noxious">
<u8 name="elemental">
<substruct name="maintained_effects" use="MaintainedEffects">
<f32 name="breath">
<u32 name="breathe_underwater">
<u32 name="flags">
<u8 name="auto_attack">
<u8 name="ranged_auto_attack">
<u8 name="can_cast">
<u8 name="pre_zoning">
<u8 name="max_level">
<u8 name="max_TS_level">
<u8 name="feigndeath_state">
<u8 name="advancement_available">
<char name="unknown4" size="20">
<u8 name="unknown5x" size="216">
<u32 name="spell_prop_hpregen">
<u32 name="spell_prop_manaregen">
<u32 name="spell_prop_hpregenppt">
<u32 name="spell_prop_mpregenppt">
<u32 name="spell_prop_combat_hpregenppt">
<u32 name="spell_prop_combat_mpregenppt">
<u32 name="spell_prop_maxhp">
<u32 name="spell_prop_maxhpperc">
<u32 name="spell_prop_speed">
<u32 name="spell_prop_slow">
<u32 name="spell_prop_mountspeed">
<u32 name="spell_prop_offensivespeed">
<u32 name="spell_prop_attackspeed">
<u32 name="spell_prop_maxmana">
<u32 name="spell_prop_maxmanaperc">
<u32 name="spell_prop_maxattperc">
<u32 name="spell_prop_healinhibit">
<u32 name="spell_prop_maxconcentration">
<u32 name="spell_prop_screen_blur">
<u32 name="spell_prop_redlight">
<u32 name="spell_prop_greenlight">
<u32 name="spell_prop_bluelight">
<u32 name="spell_prop_momentumbonus">
<u32 name="spell_prop_dmgmomentummod">
<u32 name="spell_prop_healmomentummod">
<u32 name="spell_prop_magiclevelimmunity">
<u32 name="spell_prop_hategainmod">
<u32 name="spell_prop_combatexpmod">
<u32 name="spell_prop_tradeskillexpmod">
<u32 name="spell_prop_sizemod">
<u32 name="spell_prop_dps">
<u32 name="spell_prop_stealth">
<u32 name="spell_prop_invis">
<u32 name="spell_prop_seeinvis">
<u32 name="spell_prop_seestealth">
<u32 name="spell_prop_effective_level_mod">
<u32 name="spell_prop_ripostechance">
<u32 name="spell_prop_parrychance">
<u32 name="spell_prop_aeautoattackchance">
<u32 name="spell_prop_item_hp_regen_percent">
<u32 name="spell_prop_item_power_regen_percent">
<u32 name="spell_prop_melee_crit_chance">
<u32 name="spell_prop_dmg_spell_chance">
<u32 name="spell_prop_heal_spell_crit_chance">
<u8 name="spell_state_root">
<u8 name="spell_state_charm">
<u8 name="spell_state_stun">
<u8 name="spell_state_stifle">
<u8 name="spell_state_fear">
<u8 name="spell_state_noaa">
<u8 name="spell_state_ultravision">
<u8 name="spell_state_infravision">
<u8 name="spell_state_sonicvision">
<u8 name="spell_state_fishvision">
<u8 name="spell_state_feigndeath">
<u8 name="spell_state_auravision">
<u8 name="spell_state_breath_water">
<u8 name="spell_state_noaoe">
<u8 name="spell_state_tradeskill_noconsume">
<u8 name="spell_state_sink_like_stone">
<u8 name="spell_state_sink_like_stone_superjump">
<u8 name="spell_state_no_direct_aoe">
<u8 name="spell_state_calm">
<u8 name="spell_state_harmony">
<u8 name="spell_state_always_crit_melee">
<u8 name="spell_state_always_crit_dmg_spell">
<u8 name="spell_state_always_crit_heal_spell">
<u32 name="current_PCA">
<f32 name="rain">
<f32 name="rain2">
<u8 name="unknown6">
<substruct name="group_members" use="GroupMember">
<u32 name="group_leader_id">
<u32 name="pet_id">
<char name="pet_name" size="32">
<u8 name="unknown6" size="9">
<f32 name="pet_health_pct">
<f32 name="pet_power_pct">
<u8 name="unknown185">
<u8 name="pet_movement">
<u8 name="pet_behavior">
<u32 name="status_points">
<u32 name="guild_status">
<u32 name="lifetime_guild_status">
<u8 name="unknown7" size="5">
<char name="house_zone" size="61">
<char name="bind_zone" size="61">
</version>
<version number="60114">
<char name="character_name" size="40">
<u16 name="unknown_1_1_MJ">
<u8 name="race">
<u8 name="gender">
<u8 name="exiled">
<u32 name="class1">
<u32 name="class2">
<u32 name="class3">
<u32 name="tradeskill_class1">
<u32 name="tradeskill_class2">
<u32 name="tradeskill_class3">
<u16 name="level">
<u16 name="effective_level">
<u16 name="tradeskill_level">
<u32 name="unknown_1_2_MJ">
<u16 name="account_age_base">
<u16 name="account_age_bonus">
<char name="deity" size="32">
<char name="last_name" size="20">
<u8 name="unknown3">
<char name="character_name2" size="40">
<u16 name="character_name2_unknown">
<char name="character_name3" size="40">
<u16 name="character_name3_unknown">
<i64 name="current_hp">
<u64 name="max_hp">
<u32 name="base_hp">
<u32 name="base_hp2">
<i32 name="current_power">
<i32 name="max_power">
<u32 name="base_power">
<u8 name="conc_used">
<u8 name="conc_max">
<i32 name="savagery">
<i32 name="max_savagery">
<u32 name="unknown4b">
<u32 name="savagery_level">
<u32 name="max_savagery_level">
<u8 name="unknown4c" size="4">
<i32 name="dissonance">
<i32 name="max_dissonance">
<u8 name="unknown5c" size="4">
<u32 name="hp_regen">
<u32 name="power_regen">
<u32 name="unknown6" size="2">
<f32 name="unknown7" size="2">
<f32 name="stat_bonus_health">
<f32 name="stat_bonus_power">
<u32 name="bonus_health">
<u32 name="unknown8">
<u32 name="bonus_power">
<f32 name="stat_bonus_damage">
<u16 name="mitigation_pct_pve">
<u16 name="mitigation_pct_pvp">
<u16 name="toughness">
<f32 name="toughness_resist_dmg_pvp">
<u16 name="lethality">
<f32 name="lethality_pct">
<u16 name="avoidance_pct">
<u16 name="avoidance_reduction">
<u16 name="avoidance">
<u16 name="unknown10">
<u16 name="avoidance_base">
<u16 name="unknown10a">
<u16 name="parry">
<u16 name="unknown11">
<u16 name="block">
<u16 name="unknown12">
<u16 name="uncontested_block">
<u16 name="unknown13">
<u16 name="uncontested_riposte">
<u16 name="uncontested_dodge">
<u16 name="uncontested_parry">
<u32 name="str">
<u32 name="sta">
<u32 name="agi">
<u32 name="wis">
<u32 name="int">
<u32 name="str_base">
<u32 name="sta_base">
<u32 name="agi_base">
<u32 name="wis_base">
<u32 name="int_base">
<u32 name="mitigation_cur">
<u32 name="elemental">
<u32 name="noxious">
<u32 name="arcane">
<u32 name="mitigation_base">
<u32 name="elemental_base">
<u32 name="noxious_base">
<u32 name="arcane_base">
<u16 name="unknown14">
<u16 name="elemental_absorb_pve">
<u16 name="noxious_absorb_pve">
<u16 name="arcane_absorb_pve">
<u16 name="unknown15">
<u16 name="elemental_absorb_pvp">
<u16 name="noxious_absorb_pvp">
<u16 name="arcane_absorb_pvp">
<u16 name="unknown16">
<u16 name="elemental_dmg_reduction">
<u16 name="noxious_dmg_reduction">
<u16 name="arcane_dmg_reduction">
<u16 name="unknown17">
<u16 name="elemental_dmg_reduction_pct">
<u16 name="noxious_dmg_reduction_pct">
<u16 name="arcane_dmg_reduction_pct">
<f32 name="current_adv_xp">
<f32 name="needed_adv_xp">
<f32 name="debt_adv_xp">
<f32 name="current_trade_xp">
<f32 name="needed_trade_xp">
<f32 name="debt_trade_xp">
<u16 name="server_bonus">
<u16 name="adventure_vet_bonus">
<u16 name="tradeskill_vet_bonus">
<u16 name="dungeon_finder_bonus">
<u32 name="recruit_friend_bonus">
<u16 name="unknown19">
<u16 name="adventure_vitality">
<u16 name="adventure_vitality_yellow_arrow">
<u16 name="adventure_vitality_blue_arrow">
<u16 name="tradeskill_vitality">
<u16 name="tradeskill_vitality_purple_arrow">
<u16 name="tradeskill_vitality_blue_arrow">
<u16 name="mentor_bonus">
<u8 name="unknown20">
<u16 name="assigned_aa">
<u16 name="max_aa">
<u16 name="unassigned_aa">
<u16 name="aa_blue_bar">
<u16 name="adv_xp_to_aa_xp_slider">
<u16 name="adv_xp_to_aa_xp_max">
<u16 name="unknown_green_bar">
<u16 name="bonus_achievement_xp">
<u32 name="level_events">
<u32 name="items_found">
<u32 name="named_npcs_killed">
<u32 name="quests_completed">
<u32 name="exploration_events">
<u32 name="completed_collections">
<u16 name="unknown24" size="10">
<u8 name="unknown25">
<u16 name="total_prestige_points">
<u16 name="unassigned_prestige_points">
<u16 name="unknown26">
<u16 name="unknown27">
<u16 name="total_tradeskill_points">
<u16 name="unassigned_tradeskill_points">
<u16 name="unknown28">
<u16 name="unknown29">
<u16 name="total_tradeskill_prestige_points">
<u16 name="unassigned_tradeskill_prestige_points">
<u16 name="unknown30">
<u16 name="unknown31">
<u16 name="unknown32">
<u16 name="unknown33">
<u32 name="coins_copper">
<u32 name="coins_silver">
<u32 name="coins_gold">
<u32 name="coins_plat">
<u32 name="unknown34" size="5">
<substruct name="spell_effects" use="SpellEffects">
<substruct name="detrimental_spell_effects" use="SpellEffects">
<substruct name="passive_spell_effects" use="PassiveEffects">
<u8 name="unknown35" size="486">
<u8 name="trauma_count">
<u8 name="arcane_count">
<u8 name="noxious_count">
<u8 name="elemental_count">
<u8 name="curse_count">
<substruct name="maintained_effects" use="MaintainedEffects">
<f32 name="breath">
<u8 name="breathe_underwater">
<f32 name="unknown36">
<u32 name="melee_pri_dmg_min">
<u32 name="melee_pri_dmg_max">
<f32 name="melee_pri_delay">
<u32 name="melee_sec_dmg_min">
<u32 name="melee_sec_dmg_max">
<f32 name="melee_sec_delay">
<u32 name="ranged_dmg_min">
<u32 name="ranged_dmg_max">
<f32 name="ranged_delay">
<u32 name="unknown37">
<u32 name="unknown38">
<u32 name="unknown39">
<u32 name="unknown40">
<f32 name="ability_mod_pve">
<f32 name="unknown41">
<f32 name="unknown42">
<f32 name="unknown43">
<f32 name="unknown44">
<f32 name="ability_mod_pvp">
<f32 name="base_melee_crit">
<f32 name="base_spell_crit">
<f32 name="base_taunt_crit">
<f32 name="base_heal_crit">
<u32 name="flags">
<u32 name="flags2">
<f32 name="unknown45">
<f32 name="unknown46">
<f32 name="unknown47">
<f32 name="unknown48">
<f32 name="unknown49">
<f32 name="unknown50">
<f32 name="unknown51">
<f32 name="unknown52">
<f32 name="unknown53">
<f32 name="unknown54">
<f32 name="unknown55">
<f32 name="unknown56">
<f32 name="unknown57">
<f32 name="unknown58">
<f32 name="unknown59">
<f32 name="unknown60">
<f32 name="unknown61">
<f32 name="unknown62">
<f32 name="unknown63">
<f32 name="unknown64">
<f32 name="unknown65">
<f32 name="unknown66">
<f32 name="unknown67">
<f32 name="unknown68">
<f32 name="unknown69">
<f32 name="unknown70">
<f32 name="unknown71">
<f32 name="unknown72">
<f32 name="unknown73">
<f32 name="unknown74">
<f32 name="unknown75">
<f32 name="unknown76">
<f32 name="unknown77">
<f32 name="unknown78">
<f32 name="unknown79">
<f32 name="unknown80">
<f32 name="unknown81">
<f32 name="unknown82">
<f32 name="unknown83">
<f32 name="unknown84">
<f32 name="unknown85">
<f32 name="unknown86">
<f32 name="unknown87">
<f32 name="unknown88">
<f32 name="unknown89">
<f32 name="unknown90">
<f32 name="unknown91">
<f32 name="unknown92">
<f32 name="unknown93">
<f32 name="unknown94">
<f32 name="unknown95">
<f32 name="unknown96">
<f32 name="unknown97">
<f32 name="unknown98">
<f32 name="unknown99">
<f32 name="unknown100">
<f32 name="unknown101">
<f32 name="unknown102">
<f32 name="unknown103">
<f32 name="unknown104">
<f32 name="unknown105">
<f32 name="unknown106">
<f32 name="unknown107">
<f32 name="unknown108">
<f32 name="unknown109">
<f32 name="unknown110">
<f32 name="out_of_combat_health_regen">
<f32 name="out_of_combat_power_regen">
<f32 name="in_combat_regen">
<f32 name="deflect">
<f32 name="increase_max_health">
<f32 name="increase_max_health2">
<f32 name="unknown117">
<f32 name="increase_speed">
<f32 name="unknown119">
<f32 name="increase_ground_speed">
<f32 name="increase_air_speed">
<f32 name="unknown122">
<f32 name="unknown123">
<f32 name="unknown124">
<f32 name="in_combat_movement_speed">
<f32 name="haste">
<f32 name="increase_max_power">
<f32 name="increase_max_power2">
<f32 name="unknown131">
<f32 name="drunk">
<f32 name="unknown133">
<f32 name="hate_mod">
<f32 name="adventure_effects_bonus">
<f32 name="tradeskill_effects_bonus">
<f32 name="unknown137">
<f32 name="unknown138">
<f32 name="unknown139">
<f32 name="dps">
<f32 name="unknown141">
<f32 name="unknown142">
<f32 name="base_avoidance">
<f32 name="unknown144">
<f32 name="uncontested_riposte_pve">
<f32 name="uncontested_parry_pve">
<f32 name="unknown147">
<f32 name="unknown148">
<f32 name="melee_ae">
<f32 name="multi_attack">
<f32 name="spell_multi_attack">
<f32 name="flurry">
<f32 name="unknown153">
<f32 name="bountiful_harvest">
<f32 name="block_chance">
<f32 name="unknown156">
<f32 name="unknown157">
<f32 name="crit_chance">
<f32 name="unknown159">
<f32 name="unknown160">
<f32 name="crit_bonus">
<f32 name="potency">
<f32 name="unknown163">
<f32 name="reuse_speed">
<f32 name="recovery_speed">
<f32 name="casting_speed">
<f32 name="spell_reuse_speed">
<f32 name="unknown168">
<f32 name="decrease_falling_dmg">
<f32 name="unknown170">
<f32 name="unknown171">
<f32 name="unknown172">
<f32 name="unknown173">
<f32 name="unknown174">
<f32 name="unknown175">
<f32 name="unknown176">
<f32 name="unknown177">
<f32 name="loot_coin">
<f32 name="mitigation_increase">
<f32 name="unknown180">
<f32 name="unknown181">
<f32 name="strikethrough">
<f32 name="accuracy">
<f32 name="unknown184">
<f32 name="unknown185">
<f32 name="unknown186">
<f32 name="unknown187">
<f32 name="unknown188">
<f32 name="unknown189">
<f32 name="unknown190">
<f32 name="unknown191">
<f32 name="lethality_pve">
<f32 name="unknown193">
<f32 name="unknown194">
<f32 name="unknown195">
<f32 name="unknown196">
<f32 name="unknown197">
<f32 name="pvp_crit_mit">
<f32 name="unknown199">
<f32 name="unknown200">
<f32 name="unknown201">
<f32 name="unknown202">
<f32 name="unknown203">
<f32 name="unknown204">
<f32 name="unknown205">
<f32 name="unknown206">
<f32 name="unknown207">
<f32 name="unknown208">
<f32 name="unknown209">
<f32 name="unknown210">
<f32 name="unknown211">
<f32 name="unknown212">
<f32 name="unknown213">
<f32 name="unknown214">
<f32 name="unknown215">
<f32 name="unknown216">
<f32 name="unknown217">
<f32 name="unknown218">
<f32 name="unknown219">
<f32 name="unknown220">
<f32 name="unknown221">
<f32 name="unknown222">
<f32 name="unknown223">
<f32 name="unknown224">
<f32 name="unknown225">
<f32 name="unknown226">
<f32 name="unknown227">
<f32 name="unknown228">
<f32 name="unknown229">
<f32 name="unknown230">
<f32 name="unknown231">
<f32 name="unknown232">
<f32 name="unknown233">
<f32 name="unknown234">
<f32 name="unknown235">
<f32 name="unknown236">
<f32 name="unknown237">
<f32 name="unknown238">
<f32 name="unknown239">
<f32 name="unknown240">
<f32 name="unknown241">
<f32 name="unknown242">
<f32 name="unknown243">
<f32 name="unknown244">
<f32 name="unknown245">
<f32 name="unknown246">
<f32 name="unknown247">
<f32 name="uncontested_riposte_gear_cap">
<f32 name="uncontested_parry_gear_cap">
<f32 name="uncontested_dodge_gear_cap">
<f32 name="unknown251">
<f32 name="unknown252">
<f32 name="unknown253">
<f32 name="unknown254">
<f32 name="unknown255">
<f32 name="unknown256">
<f32 name="unknown257">
<f32 name="unknown258">
<f32 name="unknown259">
<f32 name="unknown260">
<f32 name="unknown261">
<f32 name="unknown262">
<f32 name="unknown263">
<f32 name="unknown264">
<f32 name="unknown265">
<f32 name="unknown266">
<f32 name="unknown267">
<f32 name="unknown268">
<f32 name="unknown269">
<f32 name="unknown270">
<f32 name="unknown271">
<f32 name="unknown272">
<f32 name="unknown273">
<f32 name="unknown274">
<f32 name="unknown275">
<f32 name="unknown276">
<f32 name="unknown277">
<f32 name="unknown278">
<f32 name="unknown279">
<f32 name="unknown280">
<f32 name="unknown281">
<f32 name="unknown282">
<f32 name="unknown283">
<f32 name="unknown284">
<f32 name="unknown285">
<f32 name="unknown286">
<f32 name="unknown287">
<f32 name="unknown288">
<f32 name="unknown289">
<f32 name="unknown290">
<f32 name="unknown291">
<f32 name="unknown292">
<f32 name="unknown293">
<f32 name="unknown294">
<f32 name="unknown295">
<f32 name="unknown296">
<f32 name="unknown297">
<f32 name="unknown298">
<f32 name="unknown299">
<f32 name="unknown300">
<f32 name="unknown301">
<f32 name="unknown302">
<f32 name="unknown303">
<f32 name="unknown304">
<f32 name="unknown305">
<f32 name="unknown306">
<f32 name="unknown307">
<f32 name="unknown308">
<f32 name="out_of_combat_health_regen_pvp">
<f32 name="out_of_combat_power_regen_pvp">
<f32 name="in_combat_regen_pvp">
<f32 name="deflect_pvp">
<f32 name="increase_max_heath_pvp">
<f32 name="increase_max_health2_pvp">
<f32 name="unknown312">
<f32 name="increase_speed_pvp">
<f32 name="unknown313">
<f32 name="increase_ground_speed_pvp">
<f32 name="increase_air_speed_pvp">
<f32 name="unknown314">
<f32 name="unknown315">
<f32 name="unknown316">
<f32 name="in_combat_movement_speed_pvp">
<f32 name="Haste_pvp">
<f32 name="increase_max_power_pvp">
<f32 name="increase_max_power2_pvp">
<f32 name="unknown321">
<f32 name="unknown322">
<f32 name="unknown323">
<f32 name="hate_mod_pvp">
<f32 name="unknown325">
<f32 name="unknown326">
<f32 name="unknown327">
<f32 name="unknown328">
<f32 name="dps_pvp">
<f32 name="unknown330">
<f32 name="unknown331">
<f32 name="unknown332">
<f32 name="base_avoidance_pvp">
<f32 name="unknown334">
<f32 name="uncontested_riposte_pvp">
<f32 name="uncontested_parry_pvp">
<f32 name="unknown337">
<f32 name="unknown338">
<f32 name="multi_attack_pvp">
<f32 name="spell_multi_attack_pvp">
<f32 name="unknown341">
<f32 name="unknown342">
<f32 name="unknown343">
<f32 name="block_chance_pvp">
<f32 name="unknown345">
<f32 name="unknown346">
<f32 name="crit_chance_pvp">
<f32 name="unknown348">
<f32 name="unknown349">
<f32 name="crit_bonus_pvp">
<f32 name="potency_pvp">
<f32 name="unknown352">
<f32 name="reuse_speed_pvp">
<f32 name="recovery_speed_pvp">
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</version>
</packet>