eq2go/internal/packets/xml/spawn/WidgetSpawnStruct_Footer.xml

54 lines
1.3 KiB
XML

<packet name="WidgetSpawnStruct_Footer">
<version number="1">
<u32 name="widget_id">
<f32 name="widget_x">
<f32 name="widget_y">
<f32 name="widget_z">
</version>
<version number="562">
<str16 name="name">
<f32 name="unknown1">
<f32 name="unknown2">
<f32 name="unknown3">
<u32 name="widget_id">
<f32 name="widget_x">
<f32 name="widget_y">
<f32 name="widget_z">
</version>
<version number="882">
<str16 name="name">
<u8 name="unknown">
<u8 name="is_player">
<str16 name="last_name">
<str16 name="suffix">
<str16 name="prefix">
<str16 name="pvp_title">
<str16 name="guild">
<u8 name="is_transport">
<array name="transport_array" count="var:is_transport">
<u32 name="version_0">
<u32 name="lerptype_0">
<u32 name="num_coords1">
<array name="movement_array" count="var:num_coords1">
<f32 name="x">
<f32 name="y">
<f32 name="z">
<f32 name="heading">
</array>
<u32 name="version_1">
<u32 name="lerptype_1">
<u32 name="num_coords2">
<array name="coord_array" count="var:num_coords2">
<f32 name="x_2">
<f32 name="y_2">
<f32 name="z_2">
<f32 name="heading_2">
</array>
</array>
<u8 name="spawn_type">
<u32 name="widget_id">
<f32 name="widget_x">
<f32 name="widget_y">
<f32 name="widget_z">
</version>
</packet>