fix groups
This commit is contained in:
parent
27e720e703
commit
b08de58336
@ -617,50 +617,3 @@ func BenchmarkMemoryAllocation(b *testing.B) {
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}
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})
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}
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// BenchmarkComparisonWithOldSystem provides comparison benchmarks
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func BenchmarkComparisonWithOldSystem(b *testing.B) {
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ml := NewMasterList()
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const numGroups = 1000
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// Setup
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b.StopTimer()
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groups := make([]*Group, numGroups)
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for i := 0; i < numGroups; i++ {
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groups[i] = createTestGroup(b, int32(i+1), rand.Intn(6)+1)
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ml.AddGroup(groups[i])
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}
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// Cleanup all groups when benchmark is done
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defer func() {
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for _, group := range groups {
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if group != nil {
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group.Disband()
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}
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}
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}()
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b.StartTimer()
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b.Run("ModernizedGroupLookup", func(b *testing.B) {
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// Modern generic-based lookup
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b.RunParallel(func(pb *testing.PB) {
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for pb.Next() {
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id := int32(rand.Intn(numGroups) + 1)
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_ = ml.GetGroup(id)
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}
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})
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})
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b.Run("ModernizedGroupFiltering", func(b *testing.B) {
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// Modern filter-based operations
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for i := 0; i < b.N; i++ {
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_ = ml.GetActiveGroups()
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}
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})
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b.Run("ModernizedGroupStatistics", func(b *testing.B) {
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// Modern statistics computation
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for i := 0; i < b.N; i++ {
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_ = ml.GetGroupStatistics()
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}
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})
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}
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@ -9,13 +9,13 @@ import (
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// Group represents a player group with embedded database operations
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type Group struct {
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// Core fields
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GroupID int32 `json:"group_id" db:"group_id"`
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Options GroupOptions `json:"options"`
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Members []*GroupMemberInfo `json:"members"`
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RaidGroups []int32 `json:"raid_groups"`
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CreatedTime time.Time `json:"created_time" db:"created_time"`
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LastActivity time.Time `json:"last_activity" db:"last_activity"`
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Disbanded bool `json:"disbanded" db:"disbanded"`
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GroupID int32 `json:"group_id" db:"group_id"`
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Options GroupOptions `json:"options"`
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Members []*GroupMemberInfo `json:"members"`
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RaidGroups []int32 `json:"raid_groups"`
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CreatedTime time.Time `json:"created_time" db:"created_time"`
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LastActivity time.Time `json:"last_activity" db:"last_activity"`
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Disbanded bool `json:"disbanded" db:"disbanded"`
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// Internal fields
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membersMutex sync.RWMutex `json:"-"`
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@ -29,7 +29,7 @@ type Group struct {
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updateQueue chan *GroupUpdate `json:"-"`
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// Background processing
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stopChan chan struct{} `json:"-"`
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stopChan chan struct{} `json:"-"`
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wg sync.WaitGroup `json:"-"`
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// Database integration - embedded operations
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@ -9,46 +9,46 @@ import (
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// Mock entity implementation for testing
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type mockEntity struct {
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id int32
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name string
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level int8
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class int8
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race int8
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hp int32
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maxHP int32
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power int32
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maxPower int32
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isPlayer bool
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isNPC bool
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isBot bool
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isDead bool
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zone *mockZone
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groupID int32
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groupInfo *GroupMemberInfo
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id int32
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name string
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level int8
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class int8
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race int8
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hp int32
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maxHP int32
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power int32
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maxPower int32
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isPlayer bool
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isNPC bool
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isBot bool
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isDead bool
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zone *mockZone
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groupID int32
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groupInfo *GroupMemberInfo
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}
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func (m *mockEntity) GetID() int32 { return m.id }
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func (m *mockEntity) GetName() string { return m.name }
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func (m *mockEntity) GetLevel() int8 { return m.level }
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func (m *mockEntity) GetClass() int8 { return m.class }
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func (m *mockEntity) GetRace() int8 { return m.race }
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func (m *mockEntity) GetHP() int32 { return m.hp }
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func (m *mockEntity) GetTotalHP() int32 { return m.maxHP }
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func (m *mockEntity) GetPower() int32 { return m.power }
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func (m *mockEntity) GetTotalPower() int32 { return m.maxPower }
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func (m *mockEntity) IsPlayer() bool { return m.isPlayer }
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func (m *mockEntity) IsNPC() bool { return m.isNPC }
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func (m *mockEntity) IsBot() bool { return m.isBot }
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func (m *mockEntity) IsDead() bool { return m.isDead }
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func (m *mockEntity) GetZone() Zone { return m.zone }
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func (m *mockEntity) GetID() int32 { return m.id }
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func (m *mockEntity) GetName() string { return m.name }
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func (m *mockEntity) GetLevel() int8 { return m.level }
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func (m *mockEntity) GetClass() int8 { return m.class }
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func (m *mockEntity) GetRace() int8 { return m.race }
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func (m *mockEntity) GetHP() int32 { return m.hp }
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func (m *mockEntity) GetTotalHP() int32 { return m.maxHP }
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func (m *mockEntity) GetPower() int32 { return m.power }
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func (m *mockEntity) GetTotalPower() int32 { return m.maxPower }
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func (m *mockEntity) IsPlayer() bool { return m.isPlayer }
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func (m *mockEntity) IsNPC() bool { return m.isNPC }
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func (m *mockEntity) IsBot() bool { return m.isBot }
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func (m *mockEntity) IsDead() bool { return m.isDead }
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func (m *mockEntity) GetZone() Zone { return m.zone }
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func (m *mockEntity) GetDistance(other Entity) float32 { return 10.0 }
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// GroupAware implementation
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func (m *mockEntity) GetGroupMemberInfo() *GroupMemberInfo { return m.groupInfo }
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func (m *mockEntity) GetGroupMemberInfo() *GroupMemberInfo { return m.groupInfo }
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func (m *mockEntity) SetGroupMemberInfo(info *GroupMemberInfo) { m.groupInfo = info }
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func (m *mockEntity) GetGroupID() int32 { return m.groupID }
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func (m *mockEntity) SetGroupID(groupID int32) { m.groupID = groupID }
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func (m *mockEntity) IsInGroup() bool { return m.groupID > 0 }
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func (m *mockEntity) GetGroupID() int32 { return m.groupID }
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func (m *mockEntity) SetGroupID(groupID int32) { m.groupID = groupID }
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func (m *mockEntity) IsInGroup() bool { return m.groupID > 0 }
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// Mock zone implementation
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type mockZone struct {
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@ -521,8 +521,8 @@ func TestGroupManagerInvitations(t *testing.T) {
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MaxGroups: 1000,
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MaxRaidGroups: 4,
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InviteTimeout: 200 * time.Millisecond, // Very short timeout for testing
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UpdateInterval: 0, // Disable background updates for testing
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BuffUpdateInterval: 0, // Disable background updates for testing
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UpdateInterval: 0, // Disable background updates for testing
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BuffUpdateInterval: 0, // Disable background updates for testing
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EnableCrossServer: true,
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EnableRaids: true,
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EnableQuestSharing: true,
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@ -861,3 +861,362 @@ func BenchmarkGroupOperations(b *testing.B) {
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})
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})
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}
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// TestMasterListCreation tests master list creation
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func TestMasterListCreation(t *testing.T) {
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masterList := NewMasterList()
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if masterList == nil {
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t.Fatal("NewMasterList returned nil")
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}
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if masterList.GetGroupCount() != 0 {
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t.Errorf("Expected count 0, got %d", masterList.GetGroupCount())
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}
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if !masterList.IsEmpty() {
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t.Error("New master list should be empty")
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}
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}
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// TestMasterListBasicOperations tests basic operations
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func TestMasterListBasicOperations(t *testing.T) {
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masterList := NewMasterList()
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// Create test groups
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group1 := NewGroup(1001, nil, nil)
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group2 := NewGroup(1002, nil, nil)
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// Add members to create different characteristics
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leader1 := createMockEntity(1, "Leader1", true)
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member1 := createMockEntity(2, "Member1", true)
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group1.AddMember(leader1, true)
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group1.AddMember(member1, false)
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leader2 := createMockEntity(3, "Leader2", true)
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group2.AddMember(leader2, true)
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// Test adding
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if !masterList.AddGroup(group1) {
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t.Error("Should successfully add group1")
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}
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if !masterList.AddGroup(group2) {
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t.Error("Should successfully add group2")
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}
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// Test duplicate add (should fail)
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if masterList.AddGroup(group1) {
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t.Error("Should not add duplicate group")
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}
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if masterList.GetGroupCount() != 2 {
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t.Errorf("Expected count 2, got %d", masterList.GetGroupCount())
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}
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// Test retrieving
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retrieved := masterList.GetGroup(1001)
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if retrieved == nil {
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t.Error("Should retrieve added group")
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}
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if retrieved.GetID() != 1001 {
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t.Errorf("Expected ID 1001, got %d", retrieved.GetID())
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}
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// Test safe retrieval
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retrieved, exists := masterList.GetGroupSafe(1001)
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if !exists || retrieved == nil {
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t.Error("GetGroupSafe should return group and true")
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}
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_, exists = masterList.GetGroupSafe(9999)
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if exists {
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t.Error("GetGroupSafe should return false for non-existent ID")
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}
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// Test HasGroup
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if !masterList.HasGroup(1001) {
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t.Error("HasGroup should return true for existing ID")
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}
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if masterList.HasGroup(9999) {
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t.Error("HasGroup should return false for non-existent ID")
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}
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// Test removing
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if !masterList.RemoveGroup(1001) {
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t.Error("Should successfully remove group")
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}
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if masterList.GetGroupCount() != 1 {
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t.Errorf("Expected count 1, got %d", masterList.GetGroupCount())
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}
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if masterList.HasGroup(1001) {
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t.Error("Group should be removed")
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}
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// Test clear
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masterList.Clear()
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if masterList.GetGroupCount() != 0 {
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t.Errorf("Expected count 0 after clear, got %d", masterList.GetGroupCount())
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}
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// Cleanup
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group1.Disband()
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group2.Disband()
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}
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// TestMasterListFeatures tests domain-specific features
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func TestMasterListFeatures(t *testing.T) {
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masterList := NewMasterList()
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// Create groups with different characteristics
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group1 := NewGroup(101, nil, nil)
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group2 := NewGroup(102, nil, nil)
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group3 := NewGroup(103, nil, nil)
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group4 := NewGroup(104, nil, nil)
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// Group 1: 2 members in zone 220
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leader1 := createMockEntity(1, "Leader1", true)
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member1 := createMockEntity(2, "Member1", true)
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leader1.zone = &mockZone{zoneID: 220, instanceID: 1, zoneName: "commonlands"}
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member1.zone = &mockZone{zoneID: 220, instanceID: 1, zoneName: "commonlands"}
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group1.AddMember(leader1, true)
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group1.AddMember(member1, false)
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// Group 2: 1 member (solo) in zone 221
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leader2 := createMockEntity(3, "Leader2", true)
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leader2.zone = &mockZone{zoneID: 221, instanceID: 1, zoneName: "antonica"}
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group2.AddMember(leader2, true)
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// Group 3: Full group (6 members) in zone 220, make it a raid
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leader3 := createMockEntity(4, "Leader3", true)
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leader3.zone = &mockZone{zoneID: 220, instanceID: 1, zoneName: "commonlands"}
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group3.AddMember(leader3, true)
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for i := 1; i < MAX_GROUP_SIZE; i++ {
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member := createMockEntity(int32(10+i), fmt.Sprintf("RaidMember%d", i), true)
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member.zone = &mockZone{zoneID: 220, instanceID: 1, zoneName: "commonlands"}
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group3.AddMember(member, false)
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}
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group3.ReplaceRaidGroups([]int32{103, 104})
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// Group 4: Disbanded group
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leader4 := createMockEntity(20, "Leader4", true)
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group4.AddMember(leader4, true)
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group4.Disband()
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// Add groups to master list
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masterList.AddGroup(group1)
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masterList.AddGroup(group2)
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masterList.AddGroup(group3)
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masterList.AddGroup(group4)
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// Test GetGroupByMember
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found := masterList.GetGroupByMember("member1")
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if found == nil || found.GetID() != 101 {
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t.Error("GetGroupByMember should find group containing Member1")
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}
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found = masterList.GetGroupByMember("LEADER2")
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if found == nil || found.GetID() != 102 {
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t.Error("GetGroupByMember should find group containing Leader2 (case insensitive)")
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}
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found = masterList.GetGroupByMember("NonExistent")
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if found != nil {
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t.Error("GetGroupByMember should return nil for non-existent member")
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}
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// Test GetGroupByLeader
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found = masterList.GetGroupByLeader("leader1")
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if found == nil || found.GetID() != 101 {
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t.Error("GetGroupByLeader should find group led by Leader1")
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}
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found = masterList.GetGroupByLeader("LEADER3")
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if found == nil || found.GetID() != 103 {
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t.Error("GetGroupByLeader should find group led by Leader3 (case insensitive)")
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}
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// Test GetGroupsBySize
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soloGroups := masterList.GetGroupsBySize(1)
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if len(soloGroups) != 1 {
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t.Errorf("GetGroupsBySize(1) returned %v results, want 1", len(soloGroups))
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}
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twoMemberGroups := masterList.GetGroupsBySize(2)
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if len(twoMemberGroups) != 1 {
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t.Errorf("GetGroupsBySize(2) returned %v results, want 1", len(twoMemberGroups))
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}
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fullGroups := masterList.GetGroupsBySize(MAX_GROUP_SIZE)
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if len(fullGroups) != 1 {
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t.Errorf("GetGroupsBySize(%d) returned %v results, want 1", MAX_GROUP_SIZE, len(fullGroups))
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}
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// Test GetGroupsByZone
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zone220Groups := masterList.GetGroupsByZone(220)
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if len(zone220Groups) != 2 { // group1 and group3
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t.Errorf("GetGroupsByZone(220) returned %v results, want 2", len(zone220Groups))
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}
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zone221Groups := masterList.GetGroupsByZone(221)
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if len(zone221Groups) != 1 { // group2
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t.Errorf("GetGroupsByZone(221) returned %v results, want 1", len(zone221Groups))
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}
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// Test GetActiveGroups
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activeGroups := masterList.GetActiveGroups()
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if len(activeGroups) != 3 { // group1, group2, group3 (group4 is disbanded)
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t.Errorf("GetActiveGroups() returned %v results, want 3", len(activeGroups))
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}
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// Test GetRaidGroups
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raidGroups := masterList.GetRaidGroups()
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if len(raidGroups) != 1 { // group3
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t.Errorf("GetRaidGroups() returned %v results, want 1", len(raidGroups))
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}
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// Test GetSoloGroups
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soloGroups = masterList.GetSoloGroups()
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if len(soloGroups) != 1 { // group2
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t.Errorf("GetSoloGroups() returned %v results, want 1", len(soloGroups))
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}
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// Test GetFullGroups
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fullGroups = masterList.GetFullGroups()
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if len(fullGroups) != 1 { // group3
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t.Errorf("GetFullGroups() returned %v results, want 1", len(fullGroups))
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}
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// Test GetZones
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zones := masterList.GetZones()
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if len(zones) < 2 {
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t.Errorf("GetZones() returned %v zones, want at least 2", len(zones))
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}
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// Test GetSizes
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sizes := masterList.GetSizes()
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if len(sizes) < 3 {
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t.Errorf("GetSizes() returned %v sizes, want at least 3", len(sizes))
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}
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// Test GetTotalMembers
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totalMembers := masterList.GetTotalMembers()
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expectedTotal := int32(2 + 1 + MAX_GROUP_SIZE) // group1 + group2 + group3 (group4 is disbanded)
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if totalMembers != expectedTotal {
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t.Errorf("GetTotalMembers() returned %v, want %v", totalMembers, expectedTotal)
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}
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// Test UpdateGroup
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group1.AddMember(createMockEntity(30, "NewMember", true), false)
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err := masterList.UpdateGroup(group1)
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if err != nil {
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t.Errorf("UpdateGroup failed: %v", err)
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}
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// Test updating non-existent group
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nonExistentGroup := NewGroup(9999, nil, nil)
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err = masterList.UpdateGroup(nonExistentGroup)
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if err == nil {
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t.Error("UpdateGroup should fail for non-existent group")
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}
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nonExistentGroup.Disband()
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// Test GetGroupStatistics
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stats := masterList.GetGroupStatistics()
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if stats.TotalGroups != 4 {
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t.Errorf("Statistics TotalGroups = %v, want 4", stats.TotalGroups)
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}
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if stats.ActiveGroups != 3 {
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t.Errorf("Statistics ActiveGroups = %v, want 3", stats.ActiveGroups)
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}
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if stats.RaidGroups != 1 {
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t.Errorf("Statistics RaidGroups = %v, want 1", stats.RaidGroups)
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}
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if stats.SoloGroups != 1 {
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t.Errorf("Statistics SoloGroups = %v, want 1", stats.SoloGroups)
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}
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if stats.FullGroups != 1 {
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t.Errorf("Statistics FullGroups = %v, want 1", stats.FullGroups)
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}
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// Test Cleanup
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removedCount := masterList.Cleanup()
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if removedCount != 1 { // Should remove group4
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t.Errorf("Cleanup() removed %v groups, want 1", removedCount)
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}
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|
||||
if masterList.GetGroupCount() != 3 {
|
||||
t.Errorf("Group count after cleanup = %v, want 3", masterList.GetGroupCount())
|
||||
}
|
||||
|
||||
// Cleanup
|
||||
group1.Disband()
|
||||
group2.Disband()
|
||||
group3.Disband()
|
||||
}
|
||||
|
||||
// TestMasterListConcurrency tests concurrent access
|
||||
func TestMasterListConcurrency(t *testing.T) {
|
||||
masterList := NewMasterList()
|
||||
|
||||
// Add initial groups
|
||||
for i := 1; i <= 50; i++ {
|
||||
group := NewGroup(int32(i+100), nil, nil)
|
||||
leader := createMockEntity(int32(i), fmt.Sprintf("Leader%d", i), true)
|
||||
group.AddMember(leader, true)
|
||||
masterList.AddGroup(group)
|
||||
}
|
||||
|
||||
// Test concurrent access
|
||||
done := make(chan bool, 10)
|
||||
|
||||
// Concurrent readers
|
||||
for i := 0; i < 5; i++ {
|
||||
go func() {
|
||||
defer func() { done <- true }()
|
||||
for j := 0; j < 100; j++ {
|
||||
masterList.GetGroup(int32(j%50 + 101))
|
||||
masterList.GetActiveGroups()
|
||||
masterList.GetGroupByMember(fmt.Sprintf("leader%d", j%50+1))
|
||||
masterList.GetGroupsBySize(1)
|
||||
masterList.GetZones()
|
||||
}
|
||||
}()
|
||||
}
|
||||
|
||||
// Concurrent writers
|
||||
for i := 0; i < 5; i++ {
|
||||
go func(workerID int) {
|
||||
defer func() { done <- true }()
|
||||
for j := 0; j < 10; j++ {
|
||||
groupID := int32(workerID*1000 + j + 1000)
|
||||
group := NewGroup(groupID, nil, nil)
|
||||
leader := createMockEntity(int32(workerID*1000+j), fmt.Sprintf("Worker%d-Leader%d", workerID, j), true)
|
||||
group.AddMember(leader, true)
|
||||
masterList.AddGroup(group) // Some may fail due to concurrent additions
|
||||
}
|
||||
}(i)
|
||||
}
|
||||
|
||||
// Wait for all goroutines
|
||||
for i := 0; i < 10; i++ {
|
||||
<-done
|
||||
}
|
||||
|
||||
// Verify final state - should have at least 50 initial groups
|
||||
finalCount := masterList.GetGroupCount()
|
||||
if finalCount < 50 {
|
||||
t.Errorf("Expected at least 50 groups after concurrent operations, got %d", finalCount)
|
||||
}
|
||||
if finalCount > 100 {
|
||||
t.Errorf("Expected at most 100 groups after concurrent operations, got %d", finalCount)
|
||||
}
|
||||
|
||||
// Cleanup
|
||||
masterList.ForEach(func(id int32, group *Group) {
|
||||
group.Disband()
|
||||
})
|
||||
}
|
||||
|
@ -9,13 +9,13 @@ import (
|
||||
// Manager provides group management with embedded database operations
|
||||
type Manager struct {
|
||||
// Core fields with embedded database operations
|
||||
MasterList *MasterList `json:"master_list"`
|
||||
Config GroupManagerConfig `json:"config"`
|
||||
Stats GroupManagerStats `json:"stats"`
|
||||
MasterList *MasterList `json:"master_list"`
|
||||
Config GroupManagerConfig `json:"config"`
|
||||
Stats GroupManagerStats `json:"stats"`
|
||||
|
||||
// Group ID generation
|
||||
nextGroupID int32 `json:"-" db:"next_group_id"`
|
||||
nextGroupIDMutex sync.Mutex `json:"-"`
|
||||
nextGroupID int32 `json:"-" db:"next_group_id"`
|
||||
nextGroupIDMutex sync.Mutex `json:"-"`
|
||||
|
||||
// Pending invitations
|
||||
PendingInvites map[string]*GroupInvite `json:"pending_invites"`
|
||||
@ -30,7 +30,7 @@ type Manager struct {
|
||||
statsMutex sync.RWMutex `json:"-"`
|
||||
|
||||
// Background processing
|
||||
stopChan chan struct{} `json:"-"`
|
||||
stopChan chan struct{} `json:"-"`
|
||||
wg sync.WaitGroup `json:"-"`
|
||||
|
||||
// Integration interfaces
|
||||
|
@ -2,179 +2,671 @@ package groups
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
|
||||
"eq2emu/internal/common"
|
||||
"maps"
|
||||
"strings"
|
||||
"sync"
|
||||
"time"
|
||||
)
|
||||
|
||||
// MasterList manages all groups using generic MasterList pattern
|
||||
// MasterList manages groups with optimized lookups for:
|
||||
// - Fast ID-based lookups (O(1))
|
||||
// - Fast member-based lookups (indexed)
|
||||
// - Fast zone-based filtering (indexed)
|
||||
// - Fast size-based filtering (indexed)
|
||||
// - Raid group management and lookups
|
||||
// - Leader-based searching
|
||||
// - Activity tracking and cleanup
|
||||
type MasterList struct {
|
||||
*common.MasterList[int32, *Group]
|
||||
// Core storage
|
||||
groups map[int32]*Group // ID -> Group
|
||||
mutex sync.RWMutex
|
||||
|
||||
// Indices for O(1) lookups
|
||||
byMember map[string]*Group // Member name -> group containing that member
|
||||
byLeader map[string]*Group // Leader name -> group
|
||||
byZone map[int32][]*Group // Zone ID -> groups with members in that zone
|
||||
bySize map[int32][]*Group // Size -> groups of that size
|
||||
activeGroups map[int32]*Group // Active (non-disbanded) groups
|
||||
raidGroups map[int32]*Group // Groups that are part of raids
|
||||
soloGroups map[int32]*Group // Single-member groups
|
||||
fullGroups map[int32]*Group // Full groups (size = MAX_GROUP_SIZE)
|
||||
|
||||
// Activity tracking
|
||||
byLastActivity map[time.Time][]*Group // Last activity time -> groups
|
||||
|
||||
// Cached metadata and slices
|
||||
totalMembers int32 // Total active members across all groups
|
||||
zones []int32 // Unique zones with group members
|
||||
sizes []int32 // Unique group sizes
|
||||
zoneStats map[int32]int // Zone ID -> group count
|
||||
sizeStats map[int32]int // Size -> group count
|
||||
allGroupsSlice []*Group // Cached slice of all groups
|
||||
activeGroupsSlice []*Group // Cached slice of active groups
|
||||
metaStale bool // Whether metadata cache needs refresh
|
||||
}
|
||||
|
||||
// NewMasterList creates a new master list for groups
|
||||
// NewMasterList creates a new group master list
|
||||
func NewMasterList() *MasterList {
|
||||
return &MasterList{
|
||||
MasterList: common.NewMasterList[int32, *Group](),
|
||||
groups: make(map[int32]*Group),
|
||||
byMember: make(map[string]*Group),
|
||||
byLeader: make(map[string]*Group),
|
||||
byZone: make(map[int32][]*Group),
|
||||
bySize: make(map[int32][]*Group),
|
||||
activeGroups: make(map[int32]*Group),
|
||||
raidGroups: make(map[int32]*Group),
|
||||
soloGroups: make(map[int32]*Group),
|
||||
fullGroups: make(map[int32]*Group),
|
||||
byLastActivity: make(map[time.Time][]*Group),
|
||||
zoneStats: make(map[int32]int),
|
||||
sizeStats: make(map[int32]int),
|
||||
allGroupsSlice: make([]*Group, 0),
|
||||
activeGroupsSlice: make([]*Group, 0),
|
||||
metaStale: true,
|
||||
}
|
||||
}
|
||||
|
||||
// AddGroup adds a group to the master list
|
||||
// refreshMetaCache updates the cached metadata
|
||||
func (ml *MasterList) refreshMetaCache() {
|
||||
if !ml.metaStale {
|
||||
return
|
||||
}
|
||||
|
||||
// Clear and rebuild zone and size stats
|
||||
ml.zoneStats = make(map[int32]int)
|
||||
ml.sizeStats = make(map[int32]int)
|
||||
zoneSet := make(map[int32]struct{})
|
||||
sizeSet := make(map[int32]struct{})
|
||||
ml.totalMembers = 0
|
||||
|
||||
// Collect unique values and stats
|
||||
for _, group := range ml.activeGroups {
|
||||
size := group.GetSize()
|
||||
ml.sizeStats[size]++
|
||||
sizeSet[size] = struct{}{}
|
||||
ml.totalMembers += size
|
||||
|
||||
// Collect zones from group members
|
||||
members := group.GetMembers()
|
||||
zoneMap := make(map[int32]struct{})
|
||||
for _, member := range members {
|
||||
if member.ZoneID > 0 {
|
||||
zoneMap[member.ZoneID] = struct{}{}
|
||||
}
|
||||
}
|
||||
for zoneID := range zoneMap {
|
||||
ml.zoneStats[zoneID]++
|
||||
zoneSet[zoneID] = struct{}{}
|
||||
}
|
||||
}
|
||||
|
||||
// Clear and rebuild cached slices
|
||||
ml.zones = ml.zones[:0]
|
||||
for zoneID := range zoneSet {
|
||||
ml.zones = append(ml.zones, zoneID)
|
||||
}
|
||||
|
||||
ml.sizes = ml.sizes[:0]
|
||||
for size := range sizeSet {
|
||||
ml.sizes = append(ml.sizes, size)
|
||||
}
|
||||
|
||||
// Rebuild all groups slice
|
||||
ml.allGroupsSlice = ml.allGroupsSlice[:0]
|
||||
if cap(ml.allGroupsSlice) < len(ml.groups) {
|
||||
ml.allGroupsSlice = make([]*Group, 0, len(ml.groups))
|
||||
}
|
||||
for _, group := range ml.groups {
|
||||
ml.allGroupsSlice = append(ml.allGroupsSlice, group)
|
||||
}
|
||||
|
||||
// Rebuild active groups slice
|
||||
ml.activeGroupsSlice = ml.activeGroupsSlice[:0]
|
||||
if cap(ml.activeGroupsSlice) < len(ml.activeGroups) {
|
||||
ml.activeGroupsSlice = make([]*Group, 0, len(ml.activeGroups))
|
||||
}
|
||||
for _, group := range ml.activeGroups {
|
||||
ml.activeGroupsSlice = append(ml.activeGroupsSlice, group)
|
||||
}
|
||||
|
||||
ml.metaStale = false
|
||||
}
|
||||
|
||||
// updateGroupIndices updates all indices for a group
|
||||
func (ml *MasterList) updateGroupIndices(group *Group, add bool) {
|
||||
groupID := group.GetID()
|
||||
size := group.GetSize()
|
||||
leaderName := group.GetLeaderName()
|
||||
isRaid := group.IsGroupRaid()
|
||||
isDisbanded := group.IsDisbanded()
|
||||
members := group.GetMembers()
|
||||
|
||||
if add {
|
||||
// Add to size index
|
||||
ml.bySize[size] = append(ml.bySize[size], group)
|
||||
|
||||
// Add to leader index
|
||||
if leaderName != "" {
|
||||
ml.byLeader[strings.ToLower(leaderName)] = group
|
||||
}
|
||||
|
||||
// Add to member index
|
||||
for _, member := range members {
|
||||
if member.Name != "" {
|
||||
ml.byMember[strings.ToLower(member.Name)] = group
|
||||
}
|
||||
}
|
||||
|
||||
// Add to zone index
|
||||
zoneMap := make(map[int32]struct{})
|
||||
for _, member := range members {
|
||||
if member.ZoneID > 0 {
|
||||
zoneMap[member.ZoneID] = struct{}{}
|
||||
}
|
||||
}
|
||||
for zoneID := range zoneMap {
|
||||
ml.byZone[zoneID] = append(ml.byZone[zoneID], group)
|
||||
}
|
||||
|
||||
// Add to specialized indices
|
||||
if !isDisbanded {
|
||||
ml.activeGroups[groupID] = group
|
||||
}
|
||||
if isRaid {
|
||||
ml.raidGroups[groupID] = group
|
||||
}
|
||||
if size == 1 {
|
||||
ml.soloGroups[groupID] = group
|
||||
}
|
||||
if size == MAX_GROUP_SIZE {
|
||||
ml.fullGroups[groupID] = group
|
||||
}
|
||||
|
||||
// Add to activity index
|
||||
activity := group.GetLastActivity()
|
||||
ml.byLastActivity[activity] = append(ml.byLastActivity[activity], group)
|
||||
} else {
|
||||
// Remove from size index
|
||||
sizeGroups := ml.bySize[size]
|
||||
for i, g := range sizeGroups {
|
||||
if g.GetID() == groupID {
|
||||
ml.bySize[size] = append(sizeGroups[:i], sizeGroups[i+1:]...)
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
// Remove from leader index
|
||||
if leaderName != "" {
|
||||
delete(ml.byLeader, strings.ToLower(leaderName))
|
||||
}
|
||||
|
||||
// Remove from member index
|
||||
for _, member := range members {
|
||||
if member.Name != "" {
|
||||
delete(ml.byMember, strings.ToLower(member.Name))
|
||||
}
|
||||
}
|
||||
|
||||
// Remove from zone index
|
||||
zoneMap := make(map[int32]struct{})
|
||||
for _, member := range members {
|
||||
if member.ZoneID > 0 {
|
||||
zoneMap[member.ZoneID] = struct{}{}
|
||||
}
|
||||
}
|
||||
for zoneID := range zoneMap {
|
||||
zoneGroups := ml.byZone[zoneID]
|
||||
for i, g := range zoneGroups {
|
||||
if g.GetID() == groupID {
|
||||
ml.byZone[zoneID] = append(zoneGroups[:i], zoneGroups[i+1:]...)
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Remove from specialized indices
|
||||
delete(ml.activeGroups, groupID)
|
||||
delete(ml.raidGroups, groupID)
|
||||
delete(ml.soloGroups, groupID)
|
||||
delete(ml.fullGroups, groupID)
|
||||
|
||||
// Remove from activity index
|
||||
activity := group.GetLastActivity()
|
||||
activityGroups := ml.byLastActivity[activity]
|
||||
for i, g := range activityGroups {
|
||||
if g.GetID() == groupID {
|
||||
ml.byLastActivity[activity] = append(activityGroups[:i], activityGroups[i+1:]...)
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// AddGroup adds a group with full indexing
|
||||
func (ml *MasterList) AddGroup(group *Group) bool {
|
||||
return ml.MasterList.Add(group)
|
||||
if group == nil {
|
||||
return false
|
||||
}
|
||||
|
||||
ml.mutex.Lock()
|
||||
defer ml.mutex.Unlock()
|
||||
|
||||
// Check if exists
|
||||
if _, exists := ml.groups[group.GetID()]; exists {
|
||||
return false
|
||||
}
|
||||
|
||||
// Add to core storage
|
||||
ml.groups[group.GetID()] = group
|
||||
|
||||
// Update all indices
|
||||
ml.updateGroupIndices(group, true)
|
||||
|
||||
// Invalidate metadata cache
|
||||
ml.metaStale = true
|
||||
|
||||
return true
|
||||
}
|
||||
|
||||
// GetGroup retrieves a group by ID
|
||||
// GetGroup retrieves by ID (O(1))
|
||||
func (ml *MasterList) GetGroup(groupID int32) *Group {
|
||||
return ml.MasterList.Get(groupID)
|
||||
ml.mutex.RLock()
|
||||
defer ml.mutex.RUnlock()
|
||||
return ml.groups[groupID]
|
||||
}
|
||||
|
||||
// RemoveGroup removes a group by ID
|
||||
// GetGroupSafe retrieves a group by ID with existence check
|
||||
func (ml *MasterList) GetGroupSafe(groupID int32) (*Group, bool) {
|
||||
ml.mutex.RLock()
|
||||
defer ml.mutex.RUnlock()
|
||||
group, exists := ml.groups[groupID]
|
||||
return group, exists
|
||||
}
|
||||
|
||||
// HasGroup checks if a group exists by ID
|
||||
func (ml *MasterList) HasGroup(groupID int32) bool {
|
||||
ml.mutex.RLock()
|
||||
defer ml.mutex.RUnlock()
|
||||
_, exists := ml.groups[groupID]
|
||||
return exists
|
||||
}
|
||||
|
||||
// RemoveGroup removes a group and updates all indices
|
||||
func (ml *MasterList) RemoveGroup(groupID int32) bool {
|
||||
return ml.MasterList.Remove(groupID)
|
||||
ml.mutex.Lock()
|
||||
defer ml.mutex.Unlock()
|
||||
|
||||
group, exists := ml.groups[groupID]
|
||||
if !exists {
|
||||
return false
|
||||
}
|
||||
|
||||
// Remove from core storage
|
||||
delete(ml.groups, groupID)
|
||||
|
||||
// Update all indices
|
||||
ml.updateGroupIndices(group, false)
|
||||
|
||||
// Invalidate metadata cache
|
||||
ml.metaStale = true
|
||||
|
||||
return true
|
||||
}
|
||||
|
||||
// GetAllGroups returns all groups
|
||||
// GetAllGroups returns all groups as a slice
|
||||
func (ml *MasterList) GetAllGroups() []*Group {
|
||||
return ml.MasterList.GetAllSlice()
|
||||
ml.mutex.Lock() // Need write lock to potentially update cache
|
||||
defer ml.mutex.Unlock()
|
||||
|
||||
ml.refreshMetaCache()
|
||||
|
||||
// Return a copy to prevent external modification
|
||||
result := make([]*Group, len(ml.allGroupsSlice))
|
||||
copy(result, ml.allGroupsSlice)
|
||||
return result
|
||||
}
|
||||
|
||||
// GetAllGroupsMap returns a copy of all groups map
|
||||
func (ml *MasterList) GetAllGroupsMap() map[int32]*Group {
|
||||
ml.mutex.RLock()
|
||||
defer ml.mutex.RUnlock()
|
||||
|
||||
// Return a copy to prevent external modification
|
||||
result := make(map[int32]*Group, len(ml.groups))
|
||||
maps.Copy(result, ml.groups)
|
||||
return result
|
||||
}
|
||||
|
||||
// GetGroupCount returns the total number of groups
|
||||
func (ml *MasterList) GetGroupCount() int32 {
|
||||
ml.mutex.RLock()
|
||||
defer ml.mutex.RUnlock()
|
||||
return int32(len(ml.groups))
|
||||
}
|
||||
|
||||
// Size returns the total number of groups
|
||||
func (ml *MasterList) Size() int {
|
||||
ml.mutex.RLock()
|
||||
defer ml.mutex.RUnlock()
|
||||
return len(ml.groups)
|
||||
}
|
||||
|
||||
// IsEmpty returns true if the master list is empty
|
||||
func (ml *MasterList) IsEmpty() bool {
|
||||
ml.mutex.RLock()
|
||||
defer ml.mutex.RUnlock()
|
||||
return len(ml.groups) == 0
|
||||
}
|
||||
|
||||
// Clear removes all groups from the list
|
||||
func (ml *MasterList) Clear() {
|
||||
ml.mutex.Lock()
|
||||
defer ml.mutex.Unlock()
|
||||
|
||||
// Clear all maps
|
||||
ml.groups = make(map[int32]*Group)
|
||||
ml.byMember = make(map[string]*Group)
|
||||
ml.byLeader = make(map[string]*Group)
|
||||
ml.byZone = make(map[int32][]*Group)
|
||||
ml.bySize = make(map[int32][]*Group)
|
||||
ml.activeGroups = make(map[int32]*Group)
|
||||
ml.raidGroups = make(map[int32]*Group)
|
||||
ml.soloGroups = make(map[int32]*Group)
|
||||
ml.fullGroups = make(map[int32]*Group)
|
||||
ml.byLastActivity = make(map[time.Time][]*Group)
|
||||
|
||||
// Clear cached metadata
|
||||
ml.zones = ml.zones[:0]
|
||||
ml.sizes = ml.sizes[:0]
|
||||
ml.allGroupsSlice = ml.allGroupsSlice[:0]
|
||||
ml.activeGroupsSlice = ml.activeGroupsSlice[:0]
|
||||
ml.zoneStats = make(map[int32]int)
|
||||
ml.sizeStats = make(map[int32]int)
|
||||
ml.totalMembers = 0
|
||||
ml.metaStale = true
|
||||
}
|
||||
|
||||
// GetGroupsByFilter returns groups matching the filter function
|
||||
func (ml *MasterList) GetGroupsByFilter(filter func(*Group) bool) []*Group {
|
||||
return ml.MasterList.Filter(filter)
|
||||
}
|
||||
ml.mutex.RLock()
|
||||
defer ml.mutex.RUnlock()
|
||||
|
||||
// GetActiveGroups returns all non-disbanded groups
|
||||
func (ml *MasterList) GetActiveGroups() []*Group {
|
||||
return ml.GetGroupsByFilter(func(group *Group) bool {
|
||||
return !group.IsDisbanded()
|
||||
})
|
||||
}
|
||||
|
||||
// GetGroupsByZone returns groups with members in the specified zone
|
||||
func (ml *MasterList) GetGroupsByZone(zoneID int32) []*Group {
|
||||
return ml.GetGroupsByFilter(func(group *Group) bool {
|
||||
members := group.GetMembers()
|
||||
for _, member := range members {
|
||||
if member.ZoneID == zoneID {
|
||||
return true
|
||||
}
|
||||
var result []*Group
|
||||
for _, group := range ml.groups {
|
||||
if filter(group) {
|
||||
result = append(result, group)
|
||||
}
|
||||
return false
|
||||
})
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
// GetGroupsBySize returns groups of the specified size
|
||||
// GetGroupByMember returns the group containing the specified member (O(1))
|
||||
func (ml *MasterList) GetGroupByMember(memberName string) *Group {
|
||||
ml.mutex.RLock()
|
||||
defer ml.mutex.RUnlock()
|
||||
return ml.byMember[strings.ToLower(memberName)]
|
||||
}
|
||||
|
||||
// GetGroupByLeader returns the group led by the specified leader (O(1))
|
||||
func (ml *MasterList) GetGroupByLeader(leaderName string) *Group {
|
||||
ml.mutex.RLock()
|
||||
defer ml.mutex.RUnlock()
|
||||
return ml.byLeader[strings.ToLower(leaderName)]
|
||||
}
|
||||
|
||||
// GetActiveGroups returns all non-disbanded groups (O(1))
|
||||
func (ml *MasterList) GetActiveGroups() []*Group {
|
||||
ml.mutex.Lock() // Need write lock to potentially update cache
|
||||
defer ml.mutex.Unlock()
|
||||
|
||||
ml.refreshMetaCache()
|
||||
|
||||
// Return a copy to prevent external modification
|
||||
result := make([]*Group, len(ml.activeGroupsSlice))
|
||||
copy(result, ml.activeGroupsSlice)
|
||||
return result
|
||||
}
|
||||
|
||||
// GetGroupsByZone returns groups with members in the specified zone (O(1))
|
||||
func (ml *MasterList) GetGroupsByZone(zoneID int32) []*Group {
|
||||
ml.mutex.RLock()
|
||||
defer ml.mutex.RUnlock()
|
||||
return ml.byZone[zoneID]
|
||||
}
|
||||
|
||||
// GetGroupsBySize returns groups of the specified size (O(1))
|
||||
func (ml *MasterList) GetGroupsBySize(size int32) []*Group {
|
||||
return ml.GetGroupsByFilter(func(group *Group) bool {
|
||||
return group.GetSize() == size
|
||||
})
|
||||
ml.mutex.RLock()
|
||||
defer ml.mutex.RUnlock()
|
||||
return ml.bySize[size]
|
||||
}
|
||||
|
||||
// GetRaidGroups returns all groups that are part of raids
|
||||
// GetRaidGroups returns all groups that are part of raids (O(1))
|
||||
func (ml *MasterList) GetRaidGroups() []*Group {
|
||||
return ml.GetGroupsByFilter(func(group *Group) bool {
|
||||
return group.IsGroupRaid()
|
||||
})
|
||||
ml.mutex.RLock()
|
||||
defer ml.mutex.RUnlock()
|
||||
|
||||
result := make([]*Group, 0, len(ml.raidGroups))
|
||||
for _, group := range ml.raidGroups {
|
||||
result = append(result, group)
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
// GetSoloGroups returns all groups with only one member
|
||||
// GetSoloGroups returns all groups with only one member (O(1))
|
||||
func (ml *MasterList) GetSoloGroups() []*Group {
|
||||
return ml.GetGroupsBySize(1)
|
||||
ml.mutex.RLock()
|
||||
defer ml.mutex.RUnlock()
|
||||
|
||||
result := make([]*Group, 0, len(ml.soloGroups))
|
||||
for _, group := range ml.soloGroups {
|
||||
result = append(result, group)
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
// GetFullGroups returns all groups at maximum capacity
|
||||
// GetFullGroups returns all groups at maximum capacity (O(1))
|
||||
func (ml *MasterList) GetFullGroups() []*Group {
|
||||
return ml.GetGroupsBySize(MAX_GROUP_SIZE)
|
||||
ml.mutex.RLock()
|
||||
defer ml.mutex.RUnlock()
|
||||
|
||||
result := make([]*Group, 0, len(ml.fullGroups))
|
||||
for _, group := range ml.fullGroups {
|
||||
result = append(result, group)
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
// GetGroupsByLeader returns groups led by entities with the specified name
|
||||
func (ml *MasterList) GetGroupsByLeader(leaderName string) []*Group {
|
||||
return ml.GetGroupsByFilter(func(group *Group) bool {
|
||||
return group.GetLeaderName() == leaderName
|
||||
})
|
||||
group := ml.GetGroupByLeader(leaderName)
|
||||
if group != nil {
|
||||
return []*Group{group}
|
||||
}
|
||||
return []*Group{}
|
||||
}
|
||||
|
||||
// GetGroupsByMember returns groups containing a member with the specified name
|
||||
func (ml *MasterList) GetGroupsByMember(memberName string) []*Group {
|
||||
return ml.GetGroupsByFilter(func(group *Group) bool {
|
||||
members := group.GetMembers()
|
||||
for _, member := range members {
|
||||
if member.Name == memberName {
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
})
|
||||
group := ml.GetGroupByMember(memberName)
|
||||
if group != nil {
|
||||
return []*Group{group}
|
||||
}
|
||||
return []*Group{}
|
||||
}
|
||||
|
||||
// GetGroupStatistics returns statistics about the groups in the master list
|
||||
// GetZones returns all unique zones with group members using cached results
|
||||
func (ml *MasterList) GetZones() []int32 {
|
||||
ml.mutex.Lock() // Need write lock to potentially update cache
|
||||
defer ml.mutex.Unlock()
|
||||
|
||||
ml.refreshMetaCache()
|
||||
|
||||
// Return a copy to prevent external modification
|
||||
result := make([]int32, len(ml.zones))
|
||||
copy(result, ml.zones)
|
||||
return result
|
||||
}
|
||||
|
||||
// GetSizes returns all unique group sizes using cached results
|
||||
func (ml *MasterList) GetSizes() []int32 {
|
||||
ml.mutex.Lock() // Need write lock to potentially update cache
|
||||
defer ml.mutex.Unlock()
|
||||
|
||||
ml.refreshMetaCache()
|
||||
|
||||
// Return a copy to prevent external modification
|
||||
result := make([]int32, len(ml.sizes))
|
||||
copy(result, ml.sizes)
|
||||
return result
|
||||
}
|
||||
|
||||
// GetTotalMembers returns the total number of active members across all groups
|
||||
func (ml *MasterList) GetTotalMembers() int32 {
|
||||
ml.mutex.Lock() // Need write lock to potentially update cache
|
||||
defer ml.mutex.Unlock()
|
||||
|
||||
ml.refreshMetaCache()
|
||||
return ml.totalMembers
|
||||
}
|
||||
|
||||
// GetGroupStatistics returns statistics about the groups in the master list using cached data
|
||||
func (ml *MasterList) GetGroupStatistics() *GroupMasterListStats {
|
||||
allGroups := ml.GetAllGroups()
|
||||
activeGroups := ml.GetActiveGroups()
|
||||
raidGroups := ml.GetRaidGroups()
|
||||
ml.mutex.Lock() // Need write lock to potentially update cache
|
||||
defer ml.mutex.Unlock()
|
||||
|
||||
ml.refreshMetaCache()
|
||||
|
||||
var totalMembers int32
|
||||
var totalRaidMembers int32
|
||||
|
||||
for _, group := range activeGroups {
|
||||
totalMembers += group.GetSize()
|
||||
if group.IsGroupRaid() {
|
||||
totalRaidMembers += group.GetSize()
|
||||
}
|
||||
for _, group := range ml.raidGroups {
|
||||
totalRaidMembers += group.GetSize()
|
||||
}
|
||||
|
||||
var averageGroupSize float64
|
||||
if len(activeGroups) > 0 {
|
||||
averageGroupSize = float64(totalMembers) / float64(len(activeGroups))
|
||||
if len(ml.activeGroups) > 0 {
|
||||
averageGroupSize = float64(ml.totalMembers) / float64(len(ml.activeGroups))
|
||||
}
|
||||
|
||||
return &GroupMasterListStats{
|
||||
TotalGroups: int32(len(allGroups)),
|
||||
ActiveGroups: int32(len(activeGroups)),
|
||||
RaidGroups: int32(len(raidGroups)),
|
||||
TotalMembers: totalMembers,
|
||||
TotalRaidMembers: totalRaidMembers,
|
||||
AverageGroupSize: averageGroupSize,
|
||||
SoloGroups: int32(len(ml.GetSoloGroups())),
|
||||
FullGroups: int32(len(ml.GetFullGroups())),
|
||||
TotalGroups: int32(len(ml.groups)),
|
||||
ActiveGroups: int32(len(ml.activeGroups)),
|
||||
RaidGroups: int32(len(ml.raidGroups)),
|
||||
TotalMembers: ml.totalMembers,
|
||||
TotalRaidMembers: totalRaidMembers,
|
||||
AverageGroupSize: averageGroupSize,
|
||||
SoloGroups: int32(len(ml.soloGroups)),
|
||||
FullGroups: int32(len(ml.fullGroups)),
|
||||
}
|
||||
}
|
||||
|
||||
// GroupMasterListStats holds statistics about the groups master list
|
||||
type GroupMasterListStats struct {
|
||||
TotalGroups int32 `json:"total_groups"`
|
||||
ActiveGroups int32 `json:"active_groups"`
|
||||
RaidGroups int32 `json:"raid_groups"`
|
||||
TotalMembers int32 `json:"total_members"`
|
||||
TotalRaidMembers int32 `json:"total_raid_members"`
|
||||
AverageGroupSize float64 `json:"average_group_size"`
|
||||
SoloGroups int32 `json:"solo_groups"`
|
||||
FullGroups int32 `json:"full_groups"`
|
||||
TotalGroups int32 `json:"total_groups"`
|
||||
ActiveGroups int32 `json:"active_groups"`
|
||||
RaidGroups int32 `json:"raid_groups"`
|
||||
TotalMembers int32 `json:"total_members"`
|
||||
TotalRaidMembers int32 `json:"total_raid_members"`
|
||||
AverageGroupSize float64 `json:"average_group_size"`
|
||||
SoloGroups int32 `json:"solo_groups"`
|
||||
FullGroups int32 `json:"full_groups"`
|
||||
}
|
||||
|
||||
// RefreshGroupIndices refreshes indices for a group (used when group state changes)
|
||||
func (ml *MasterList) RefreshGroupIndices(group *Group) {
|
||||
ml.mutex.Lock()
|
||||
defer ml.mutex.Unlock()
|
||||
|
||||
// Remove from old indices
|
||||
ml.updateGroupIndices(group, false)
|
||||
// Add to new indices
|
||||
ml.updateGroupIndices(group, true)
|
||||
|
||||
// Invalidate metadata cache
|
||||
ml.metaStale = true
|
||||
}
|
||||
|
||||
// UpdateGroup updates an existing group and refreshes indices
|
||||
func (ml *MasterList) UpdateGroup(group *Group) error {
|
||||
if group == nil {
|
||||
return fmt.Errorf("group cannot be nil")
|
||||
}
|
||||
|
||||
ml.mutex.Lock()
|
||||
defer ml.mutex.Unlock()
|
||||
|
||||
// Check if exists
|
||||
old, exists := ml.groups[group.GetID()]
|
||||
if !exists {
|
||||
return fmt.Errorf("group %d not found", group.GetID())
|
||||
}
|
||||
|
||||
// Remove old group from indices (but not core storage yet)
|
||||
ml.updateGroupIndices(old, false)
|
||||
|
||||
// Update core storage
|
||||
ml.groups[group.GetID()] = group
|
||||
|
||||
// Add new group to indices
|
||||
ml.updateGroupIndices(group, true)
|
||||
|
||||
// Invalidate metadata cache
|
||||
ml.metaStale = true
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// ForEach executes a function for each group
|
||||
func (ml *MasterList) ForEach(fn func(int32, *Group)) {
|
||||
ml.mutex.RLock()
|
||||
defer ml.mutex.RUnlock()
|
||||
|
||||
for id, group := range ml.groups {
|
||||
fn(id, group)
|
||||
}
|
||||
}
|
||||
|
||||
// Cleanup removes disbanded groups from the master list
|
||||
func (ml *MasterList) Cleanup() int32 {
|
||||
disbandedGroups := ml.GetGroupsByFilter(func(group *Group) bool {
|
||||
return group.IsDisbanded()
|
||||
})
|
||||
ml.mutex.Lock()
|
||||
defer ml.mutex.Unlock()
|
||||
|
||||
removed := int32(0)
|
||||
for _, group := range disbandedGroups {
|
||||
if ml.RemoveGroup(group.GetID()) {
|
||||
for id, group := range ml.groups {
|
||||
if group.IsDisbanded() {
|
||||
// Remove from core storage
|
||||
delete(ml.groups, id)
|
||||
// Remove from indices (group is already disbanded, so activeGroups won't include it)
|
||||
ml.updateGroupIndices(group, false)
|
||||
removed++
|
||||
}
|
||||
}
|
||||
|
||||
if removed > 0 {
|
||||
// Invalidate metadata cache
|
||||
ml.metaStale = true
|
||||
}
|
||||
|
||||
return removed
|
||||
}
|
||||
|
||||
// ValidateAll validates all groups in the master list
|
||||
func (ml *MasterList) ValidateAll() []error {
|
||||
ml.mutex.RLock()
|
||||
defer ml.mutex.RUnlock()
|
||||
|
||||
var errors []error
|
||||
|
||||
allGroups := ml.GetAllGroups()
|
||||
for _, group := range allGroups {
|
||||
for id, group := range ml.groups {
|
||||
if group == nil {
|
||||
errors = append(errors, fmt.Errorf("group ID %d is nil", id))
|
||||
continue
|
||||
}
|
||||
|
||||
// Check for basic validity
|
||||
if group.GetID() != id {
|
||||
errors = append(errors, fmt.Errorf("group ID mismatch: map key %d != group ID %d", id, group.GetID()))
|
||||
}
|
||||
|
||||
if group.GetID() <= 0 {
|
||||
errors = append(errors, fmt.Errorf("group %d has invalid ID", group.GetID()))
|
||||
}
|
||||
@ -207,7 +699,38 @@ func (ml *MasterList) ValidateAll() []error {
|
||||
if leaderCount > 1 {
|
||||
errors = append(errors, fmt.Errorf("group %d has multiple leaders (%d)", group.GetID(), leaderCount))
|
||||
}
|
||||
|
||||
// Validate index consistency
|
||||
if !group.IsDisbanded() {
|
||||
if _, exists := ml.activeGroups[id]; !exists {
|
||||
errors = append(errors, fmt.Errorf("active group %d not found in activeGroups index", id))
|
||||
}
|
||||
}
|
||||
|
||||
if group.IsGroupRaid() {
|
||||
if _, exists := ml.raidGroups[id]; !exists {
|
||||
errors = append(errors, fmt.Errorf("raid group %d not found in raidGroups index", id))
|
||||
}
|
||||
}
|
||||
|
||||
if group.GetSize() == 1 {
|
||||
if _, exists := ml.soloGroups[id]; !exists {
|
||||
errors = append(errors, fmt.Errorf("solo group %d not found in soloGroups index", id))
|
||||
}
|
||||
}
|
||||
|
||||
if group.GetSize() == MAX_GROUP_SIZE {
|
||||
if _, exists := ml.fullGroups[id]; !exists {
|
||||
errors = append(errors, fmt.Errorf("full group %d not found in fullGroups index", id))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return errors
|
||||
}
|
||||
|
||||
// IsValid returns true if all groups are valid
|
||||
func (ml *MasterList) IsValid() bool {
|
||||
errors := ml.ValidateAll()
|
||||
return len(errors) == 0
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user