update completed packages list

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Sky Johnson 2025-08-23 19:05:32 -05:00
parent 2b233535aa
commit 91886c5fbb

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@ -6,6 +6,11 @@ This document outlines how we successfully simplified the EverQuest II housing p
- Housing
- Achievements
- Alt Advancement
- Appearances
- Chat
- Classes
- Collections
- Entity
## Before: Complex Architecture (8 Files, ~2000+ Lines)
@ -494,7 +499,7 @@ The alt_advancement package presented unique challenges with its intricate web o
```
internal/alt_advancement/
├── types.go (~356 lines) - Complex type hierarchy with JSON bloat
├── interfaces.go (~586 lines) - 10+ interfaces creating abstraction hell
├── interfaces.go (~586 lines) - 10+ interfaces creating abstraction hell
├── alt_advancement.go (~150 lines) - Business object with Active Record pattern
├── master.go (~331 lines) - Specialized MasterList with O(1) lookups
├── manager.go (~50 lines) - High-level manager coordinating interfaces
@ -504,7 +509,7 @@ internal/alt_advancement/
#### Alt Advancement Problems Identified
1. **Interface Explosion**: 10+ interfaces (AADatabase, AAPacketHandler, AAEventHandler, etc.) creating abstraction hell
2. **Over-Engineering**: Simple AA data managed by complex hierarchies of adapters and interfaces
2. **Over-Engineering**: Simple AA data managed by complex hierarchies of adapters and interfaces
3. **Active Record Pattern**: AltAdvancement struct with embedded database operations
4. **JSON Tag Pollution**: Internal server structures littered with unnecessary serialization tags
5. **Multiple Manager Layers**: AAManager coordinating with MasterList, creating redundant abstractions
@ -536,11 +541,11 @@ type AACache interface { /* 10 methods */ }
// ... plus 3 more interfaces
```
**After**: Minimal focused interfaces
**After**: Minimal focused interfaces
```go
type Logger interface {
LogInfo(system, format string, args ...interface{})
LogError(system, format string, args ...interface{})
LogError(system, format string, args ...interface{})
LogDebug(system, format string, args ...interface{})
LogWarning(system, format string, args ...interface{})
}
@ -602,7 +607,7 @@ manager.PurchaseAA(ctx, characterID, nodeID, targetRank, playerManager)
```go
type MasterList struct {
altAdvancements map[int32]*AltAdvancement
byGroup map[int8][]*AltAdvancement
byGroup map[int8][]*AltAdvancement
byClass map[int8][]*AltAdvancement
// ... separate abstraction with its own locking
}
@ -618,15 +623,15 @@ type MasterAANodeList struct {
```go
type AAManager struct {
// Core AA data with built-in indexing
altAdvancements map[int32]*AltAdvancement
altAdvancements map[int32]*AltAdvancement
byGroup map[int8][]*AltAdvancement
byClass map[int8][]*AltAdvancement
byClass map[int8][]*AltAdvancement
byLevel map[int8][]*AltAdvancement
// Tree node data integrated
treeNodes map[int32]*TreeNodeData
treeNodesByClass map[int32][]*TreeNodeData
// Single lock for all operations
mu sync.RWMutex
}
@ -647,17 +652,17 @@ type AAManager struct {
| **Lock Points** | 5+ separate locks | 1 centralized lock | -80% |
| **Abstraction Layers** | 4 layers (Manager->Master->List->Data) | 1 layer (Manager->Data) | -75% |
### Combined Simplification Methodology
### Combined Simplification Methodology
After simplifying housing, achievements, and alt_advancement, the methodology is proven:
#### Phase 1: Analysis
1. **Map Interface Dependencies**: Document all interfaces and their actual usage
2. **Identify Active Record Patterns**: Find business objects with embedded database operations
2. **Identify Active Record Patterns**: Find business objects with embedded database operations
3. **Count Abstraction Layers**: Look for managers managing other managers
4. **Audit JSON Tags**: Question every serialization annotation on internal code
#### Phase 2: Consolidation
#### Phase 2: Consolidation
1. **Eliminate Interface Explosion**: Keep only essential interfaces (usually 1-2)
2. **Flatten Manager Hierarchies**: Remove manager-within-manager patterns
3. **Unify Data Structures**: Replace multiple specialized lists with single indexed manager
@ -670,7 +675,7 @@ After simplifying housing, achievements, and alt_advancement, the methodology is
#### Phase 4: Documentation
1. **Document Unique Challenges**: Each package teaches new anti-patterns to avoid
2. **Measure Quantitatively**: Count files, lines, interfaces to prove improvement
2. **Measure Quantitatively**: Count files, lines, interfaces to prove improvement
3. **Share Migration Patterns**: Help future simplifications learn from each experience
### Universal Anti-Patterns Identified
@ -678,7 +683,7 @@ After simplifying housing, achievements, and alt_advancement, the methodology is
Across all three simplifications, these anti-patterns consistently appear:
1. **Interface Explosion**: Creating interfaces "for future flexibility" that never get second implementations
2. **Manager Hierarchies**: Managers coordinating other managers instead of managing data directly
2. **Manager Hierarchies**: Managers coordinating other managers instead of managing data directly
3. **Active Record Mixing**: Business objects coupled to persistence concerns
4. **JSON Tag Pollution**: Server-internal structures with unnecessary serialization overhead
5. **Adapter Proliferation**: Adapters multiplying to bridge over-abstracted interfaces
@ -689,7 +694,7 @@ Across all three simplifications, these anti-patterns consistently appear:
| Package | Files: Before → After | Lines: Before → After | Key Improvement |
|---------|----------------------|----------------------|----------------|
| **Housing** | 8 → 3 files | ~2,800 → ~1,540 lines | Eliminated packet reinvention |
| **Achievements** | 4 → 2 files | ~1,315 → ~864 lines | Replaced multiple specialized lists |
| **Achievements** | 4 → 2 files | ~1,315 → ~864 lines | Replaced multiple specialized lists |
| **Alt Advancement** | 6 → 2 files | ~1,500+ → ~1,280 lines | Eliminated interface explosion |
**Total Impact**: 18 files reduced to 7 files (-61%), ~5,615+ lines reduced to ~3,684 lines (-34%), while maintaining 100% functionality and improving maintainability.
@ -728,7 +733,7 @@ For every package simplification, follow this rigorous process:
- **Key Functions**: `SendHousePurchasePacket()`, `SendCharacterHousesPacket()`
- **Opcodes Used**: Housing uses centralized packet system properly
#### Achievements Package
#### Achievements Package
- **Status**: ✅ **COMPLETE** - All achievement packets implemented
- **Key Functions**: Achievement packet building integrated with centralized system
- **Opcodes Used**: `OP_AchievementUpdate`, `OP_CharacterAchievements`
@ -739,7 +744,7 @@ For every package simplification, follow this rigorous process:
- `GetAAListPacket(characterID, clientVersion)` - Main AA list packet
- `DisplayAA(characterID, newTemplate, changeMode, clientVersion)` - Template updates
- `SendAAListPacket(characterID, clientVersion)` - Convenience wrapper
- **Opcodes Added**:
- **Opcodes Added**:
```go
OP_AdventureList // Main AA list packet (OP_AdventureList in C++)
OP_AdvancementRequestMsg // AA purchase requests
@ -748,7 +753,7 @@ For every package simplification, follow this rigorous process:
```
- **Packet Definitions Used**:
- `AdventureList.xml` - Complex multi-tab AA list structure
- `AdvancementRequest.xml` - Simple request structure
- `AdvancementRequest.xml` - Simple request structure
- `CommitAATemplate.xml` - Template operations
- `ExamineAASpellInfo.xml` - AA spell info display
@ -760,9 +765,9 @@ For every package simplification, follow this rigorous process:
// 1. Search old C++ code for opcodes
grep -r "OP_AdventureList" /home/sky/eq2go/old/
// 2. Add missing opcodes to opcodes.go
// 2. Add missing opcodes to opcodes.go
OP_AdventureList
OP_AdvancementRequestMsg
OP_AdvancementRequestMsg
OP_CommitAATemplate
OP_ExamineAASpellInfo
@ -778,7 +783,7 @@ void MasterAAList::DisplayAA(Client* client, int8 newtemplate, int8 changemode)
```
**After (Go - Exact API Match)**:
```go
```go
func (am *AAManager) GetAAListPacket(characterID int32, clientVersion uint32) ([]byte, error)
func (am *AAManager) DisplayAA(characterID int32, newTemplate int8, changeMode int8, clientVersion uint32) ([]byte, error)
```
@ -812,17 +817,17 @@ func TestPacketBuilding(t *testing.T) {
if err == nil {
t.Error("Expected error due to missing packet fields")
}
// Verify proper error messages
if !contains(err.Error(), "failed to build AA packet") {
t.Errorf("Expected 'failed to build AA packet' error, got: %v", err)
}
// Confirm statistics tracking
if manager.stats.PacketErrors < 1 {
t.Error("Expected packet errors to be tracked")
}
t.Logf("Packet integration working: found packet but needs field mapping")
}
```
@ -841,7 +846,7 @@ grep -r "OP_.*" /home/sky/eq2go/old/WorldServer/[package]/ | grep -v "\.o:"
# Check for packet structures used
grep -r "getStruct\|PacketStruct" /home/sky/eq2go/old/WorldServer/[package]/
# Verify XML packets exist
# Verify XML packets exist
find /home/sky/eq2go/internal/packets/xml -name "*[RelatedName]*"
# Check opcode definitions
@ -854,7 +859,7 @@ Before marking any package simplification as complete:
- [ ] **Identified all C++ packet functions** - Found every function that sends packets
- [ ] **Added missing opcodes** - All opcodes from C++ code exist in `opcodes.go`
- [ ] **Verified packet XML exists** - All required packet definitions available
- [ ] **Verified packet XML exists** - All required packet definitions available
- [ ] **Implemented compatible APIs** - Function signatures match C++ exactly
- [ ] **Added packet building tests** - Tests verify packet discovery and building
- [ ] **Documented packet mapping** - Clear documentation of packet relationships
@ -862,7 +867,7 @@ Before marking any package simplification as complete:
### Common Packet Anti-Patterns to Avoid
1. **❌ Renaming Packet Functions**: Never change function names that external code depends on
2. **❌ Skipping Packet Implementation**: "We'll add packets later" leads to broken integrations
2. **❌ Skipping Packet Implementation**: "We'll add packets later" leads to broken integrations
3. **❌ Assuming Packets Don't Exist**: Always check `/internal/packets/xml/` thoroughly
4. **❌ Ignoring C++ Opcodes**: Every `OP_*` in C++ code must exist in Go opcodes
5. **❌ Missing Error Statistics**: Packet errors must be tracked for debugging
@ -871,7 +876,7 @@ Before marking any package simplification as complete:
Simplified packages with proper packet implementation enable:
- **Seamless Migration**: Old world server code can use new managers immediately
- **Protocol Compatibility**: Client communication continues working unchanged
- **Protocol Compatibility**: Client communication continues working unchanged
- **Debug Capability**: Packet statistics help troubleshoot integration issues
- **Future Maintenance**: Well-defined packet APIs survive system changes