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Don't send message to players when we can't update shop window

This commit is contained in:
Emagi 2025-07-27 17:39:28 -04:00
parent 9f7a0d0e53
commit 8838ca9b2b

View File

@ -12577,7 +12577,6 @@ void Client::SetItemSaleStatus(int64 unique_id, bool status) {
void Client::OpenShopWindow(Spawn* interaction, bool sendAlways, int8 saleLogOnly) {
if (GetCurrentZone()->GetInstanceType() == PERSONAL_HOUSE_INSTANCE && !HasOwnerOrEditAccess()) {
SimpleMessage(CHANNEL_COLOR_RED, "This is not your home!");
return;
}