366 lines
9.3 KiB
Go
366 lines
9.3 KiB
Go
package workers
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import (
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"context"
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"testing"
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"time"
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luajit "git.sharkk.net/Sky/LuaJIT-to-Go"
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)
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// This helper function creates real LuaJIT bytecode for our tests. Instead of using
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// mocks, we compile actual Lua code into bytecode just like we would in production.
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func createTestBytecode(t *testing.T, code string) []byte {
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state := luajit.New()
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if state == nil {
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t.Fatal("Failed to create Lua state")
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}
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defer state.Close()
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bytecode, err := state.CompileBytecode(code, "test")
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if err != nil {
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t.Fatalf("Failed to compile test bytecode: %v", err)
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}
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return bytecode
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}
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// This test makes sure we can create a worker pool with a valid number of workers,
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// and that we properly reject attempts to create a pool with zero or negative workers.
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func TestNewPool(t *testing.T) {
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tests := []struct {
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name string
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workers int
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expectErr bool
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}{
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{"valid workers", 4, false},
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{"zero workers", 0, true},
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{"negative workers", -1, true},
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}
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for _, tt := range tests {
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t.Run(tt.name, func(t *testing.T) {
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pool, err := NewPool(tt.workers)
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if tt.expectErr {
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if err == nil {
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t.Errorf("Expected error for %d workers, got nil", tt.workers)
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}
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} else {
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if err != nil {
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t.Errorf("Unexpected error: %v", err)
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}
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if pool == nil {
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t.Errorf("Expected non-nil pool")
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} else {
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pool.Shutdown()
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}
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}
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})
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}
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}
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// Here we're testing the basic job submission flow. We run a simple Lua script
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// that returns the number 42 and make sure we get that same value back from the worker pool.
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func TestPoolSubmit(t *testing.T) {
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pool, err := NewPool(2)
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if err != nil {
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t.Fatalf("Failed to create pool: %v", err)
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}
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defer pool.Shutdown()
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bytecode := createTestBytecode(t, "return 42")
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result, err := pool.Submit(bytecode, nil)
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if err != nil {
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t.Fatalf("Failed to submit job: %v", err)
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}
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num, ok := result.(float64)
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if !ok {
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t.Fatalf("Expected float64 result, got %T", result)
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}
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if num != 42 {
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t.Errorf("Expected 42, got %f", num)
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}
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}
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// This test checks how our worker pool handles timeouts. We run a script that takes
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// some time to complete and verify two scenarios: one where the timeout is long enough
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// for successful completion, and another where we expect the operation to be canceled
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// due to a short timeout.
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func TestPoolSubmitWithContext(t *testing.T) {
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pool, err := NewPool(2)
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if err != nil {
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t.Fatalf("Failed to create pool: %v", err)
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}
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defer pool.Shutdown()
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// Create bytecode that sleeps
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bytecode := createTestBytecode(t, `
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-- Sleep for 500ms
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local start = os.time()
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while os.difftime(os.time(), start) < 0.5 do end
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return "done"
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`)
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// Test with timeout that should succeed
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ctx, cancel := context.WithTimeout(context.Background(), 1*time.Second)
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defer cancel()
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result, err := pool.SubmitWithContext(ctx, bytecode, nil)
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if err != nil {
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t.Fatalf("Unexpected error with sufficient timeout: %v", err)
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}
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if result != "done" {
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t.Errorf("Expected 'done', got %v", result)
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}
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// Test with timeout that should fail
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ctx, cancel = context.WithTimeout(context.Background(), 50*time.Millisecond)
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defer cancel()
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_, err = pool.SubmitWithContext(ctx, bytecode, nil)
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if err == nil {
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t.Errorf("Expected timeout error, got nil")
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}
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}
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// We need to make sure we can pass different types of parameters from Go to Lua and
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// get them back properly. This test sends numbers, strings, booleans, and arrays to
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// a Lua script and verifies they're all handled correctly in both directions.
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func TestJobParameters(t *testing.T) {
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pool, err := NewPool(2)
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if err != nil {
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t.Fatalf("Failed to create pool: %v", err)
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}
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defer pool.Shutdown()
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bytecode := createTestBytecode(t, `
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return {
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num = params.number,
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str = params.text,
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flag = params.enabled,
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list = {params.table[1], params.table[2], params.table[3]},
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}
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`)
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params := map[string]any{
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"number": 42.5,
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"text": "hello",
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"enabled": true,
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"table": []float64{10, 20, 30},
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}
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result, err := pool.Submit(bytecode, params)
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if err != nil {
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t.Fatalf("Failed to submit job: %v", err)
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}
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// Result should be a map
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resultMap, ok := result.(map[string]any)
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if !ok {
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t.Fatalf("Expected map result, got %T", result)
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}
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// Check values
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if resultMap["num"] != 42.5 {
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t.Errorf("Expected num=42.5, got %v", resultMap["num"])
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}
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if resultMap["str"] != "hello" {
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t.Errorf("Expected str=hello, got %v", resultMap["str"])
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}
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if resultMap["flag"] != true {
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t.Errorf("Expected flag=true, got %v", resultMap["flag"])
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}
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arr, ok := resultMap["list"].([]float64)
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if !ok {
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t.Fatalf("Expected []float64, got %T", resultMap["list"])
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}
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expected := []float64{10, 20, 30}
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for i, v := range expected {
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if arr[i] != v {
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t.Errorf("Expected list[%d]=%f, got %f", i, v, arr[i])
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}
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}
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}
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// A key requirement for our worker pool is that we don't leak state between executions.
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// This test confirms that by setting a global variable in one job and then checking
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// that it's been cleared before the next job runs on the same worker.
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func TestStateReset(t *testing.T) {
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pool, err := NewPool(1) // Use 1 worker to ensure same state is reused
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if err != nil {
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t.Fatalf("Failed to create pool: %v", err)
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}
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defer pool.Shutdown()
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// First job sets a global
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bytecode1 := createTestBytecode(t, `
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global_var = "should be cleared"
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return true
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`)
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// Second job checks if global exists
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bytecode2 := createTestBytecode(t, `
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return global_var ~= nil
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`)
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// Run first job
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_, err = pool.Submit(bytecode1, nil)
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if err != nil {
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t.Fatalf("Failed to submit first job: %v", err)
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}
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// Run second job
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result, err := pool.Submit(bytecode2, nil)
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if err != nil {
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t.Fatalf("Failed to submit second job: %v", err)
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}
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// Global should be cleared
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if result.(bool) {
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t.Errorf("Expected global_var to be cleared, but it still exists")
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}
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}
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// Let's make sure our pool shuts down cleanly. This test confirms that jobs work
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// before shutdown, that we get the right error when trying to submit after shutdown,
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// and that we properly handle attempts to shut down an already closed pool.
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func TestPoolShutdown(t *testing.T) {
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pool, err := NewPool(2)
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if err != nil {
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t.Fatalf("Failed to create pool: %v", err)
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}
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// Submit a job to verify pool works
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bytecode := createTestBytecode(t, "return 42")
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_, err = pool.Submit(bytecode, nil)
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if err != nil {
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t.Fatalf("Failed to submit job: %v", err)
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}
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// Shutdown
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if err := pool.Shutdown(); err != nil {
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t.Errorf("Shutdown failed: %v", err)
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}
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// Submit after shutdown should fail
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_, err = pool.Submit(bytecode, nil)
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if err != ErrPoolClosed {
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t.Errorf("Expected ErrPoolClosed, got %v", err)
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}
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// Second shutdown should return error
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if err := pool.Shutdown(); err != ErrPoolClosed {
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t.Errorf("Expected ErrPoolClosed on second shutdown, got %v", err)
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}
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}
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// A robust worker pool needs to handle errors gracefully. This test checks various
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// error scenarios: invalid bytecode, Lua runtime errors, nil parameters (which
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// should work fine), and unsupported parameter types (which should properly error out).
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func TestErrorHandling(t *testing.T) {
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pool, err := NewPool(2)
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if err != nil {
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t.Fatalf("Failed to create pool: %v", err)
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}
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defer pool.Shutdown()
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// Test invalid bytecode
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_, err = pool.Submit([]byte("not valid bytecode"), nil)
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if err == nil {
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t.Errorf("Expected error for invalid bytecode, got nil")
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}
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// Test Lua runtime error
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bytecode := createTestBytecode(t, `
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error("intentional error")
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return true
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`)
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_, err = pool.Submit(bytecode, nil)
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if err == nil {
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t.Errorf("Expected error from Lua error() call, got nil")
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}
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// Test invalid parameter
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bytecode = createTestBytecode(t, "return param")
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// This should work with nil value
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_, err = pool.Submit(bytecode, map[string]any{
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"param": nil,
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})
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if err != nil {
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t.Errorf("Unexpected error with nil param: %v", err)
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}
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// Complex type that can't be converted
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complex := map[string]any{
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"param": complex128(1 + 2i), // Unsupported type
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}
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_, err = pool.Submit(bytecode, complex)
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if err == nil {
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t.Errorf("Expected error for unsupported parameter type, got nil")
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}
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}
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// The whole point of a worker pool is concurrent processing, so we need to verify
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// it works under load. This test submits multiple jobs simultaneously and makes sure
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// they all complete correctly with their own unique results.
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func TestConcurrentExecution(t *testing.T) {
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const workers = 4
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const jobs = 20
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pool, err := NewPool(workers)
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if err != nil {
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t.Fatalf("Failed to create pool: %v", err)
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}
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defer pool.Shutdown()
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// Create bytecode that returns its input
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bytecode := createTestBytecode(t, "return params.n")
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// Run multiple jobs concurrently
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results := make(chan int, jobs)
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for i := 0; i < jobs; i++ {
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i := i // Capture loop variable
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go func() {
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params := map[string]any{"n": float64(i)}
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result, err := pool.Submit(bytecode, params)
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if err != nil {
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t.Errorf("Job %d failed: %v", i, err)
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results <- -1
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return
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}
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num, ok := result.(float64)
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if !ok {
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t.Errorf("Job %d: expected float64, got %T", i, result)
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results <- -1
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return
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}
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results <- int(num)
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}()
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}
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// Collect results
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counts := make(map[int]bool)
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for i := 0; i < jobs; i++ {
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result := <-results
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if result != -1 {
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counts[result] = true
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}
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}
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// Verify all jobs were processed
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if len(counts) != jobs {
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t.Errorf("Expected %d unique results, got %d", jobs, len(counts))
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}
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}
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