Moonshark/runner/sqlite.go

493 lines
12 KiB
Go

package runner
import (
"context"
"crypto/rand"
"encoding/base64"
"fmt"
"path/filepath"
"strings"
"sync"
"time"
sqlite "zombiezen.com/go/sqlite"
"zombiezen.com/go/sqlite/sqlitex"
"Moonshark/utils/logger"
luajit "git.sharkk.net/Sky/LuaJIT-to-Go"
)
// DbPools maintains database connection pools
var (
dbPools = make(map[string]*sqlitex.Pool)
poolsMu sync.RWMutex
dataDir string
// Connection tracking
activeConns = make(map[string]*TrackedConn)
activeConnMu sync.RWMutex
connTimeout = 5 * time.Minute
)
// TrackedConn holds a connection with usage tracking
type TrackedConn struct {
Conn *sqlite.Conn
Pool *sqlitex.Pool
DBName string
LastUsed time.Time
}
// generateConnToken creates a unique token for connection tracking
func generateConnToken() string {
b := make([]byte, 8)
rand.Read(b)
return base64.URLEncoding.EncodeToString(b)
}
// InitSQLite initializes the SQLite subsystem
func InitSQLite(dir string) {
dataDir = dir
logger.Server("SQLite initialized with data directory: %s", dir)
// Start connection cleanup goroutine
go cleanupIdleConnections()
}
// cleanupIdleConnections periodically checks for and removes idle connections
func cleanupIdleConnections() {
ticker := time.NewTicker(30 * time.Second)
defer ticker.Stop()
for range ticker.C {
now := time.Now()
activeConnMu.Lock()
for token, conn := range activeConns {
if conn.LastUsed.Add(connTimeout).Before(now) {
logger.Debug("Closing idle connection: %s (%s)", token, conn.DBName)
conn.Pool.Put(conn.Conn)
delete(activeConns, token)
}
}
activeConnMu.Unlock()
}
}
// CleanupSQLite closes all database connections
func CleanupSQLite() {
activeConnMu.Lock()
for token, conn := range activeConns {
conn.Pool.Put(conn.Conn)
delete(activeConns, token)
}
activeConnMu.Unlock()
poolsMu.Lock()
defer poolsMu.Unlock()
for name, pool := range dbPools {
if err := pool.Close(); err != nil {
logger.Error("Failed to close database %s: %v", name, err)
}
}
dbPools = make(map[string]*sqlitex.Pool)
logger.Debug("SQLite connections closed")
}
// getPool returns a connection pool for the database
func getPool(dbName string) (*sqlitex.Pool, error) {
// Validate database name
dbName = filepath.Base(dbName)
if dbName == "" || dbName[0] == '.' {
return nil, fmt.Errorf("invalid database name")
}
// Check for existing pool
poolsMu.RLock()
pool, exists := dbPools[dbName]
if exists {
poolsMu.RUnlock()
return pool, nil
}
poolsMu.RUnlock()
// Create new pool under write lock
poolsMu.Lock()
defer poolsMu.Unlock()
// Double-check if a pool was created while waiting for lock
if pool, exists = dbPools[dbName]; exists {
return pool, nil
}
// Create new pool
dbPath := filepath.Join(dataDir, dbName+".db")
pool, err := sqlitex.NewPool(dbPath, sqlitex.PoolOptions{})
if err != nil {
return nil, fmt.Errorf("failed to open database: %w", err)
}
dbPools[dbName] = pool
return pool, nil
}
// getConnection retrieves or creates a tracked connection
func getConnection(token, dbName string) (*TrackedConn, string, error) {
// If token is provided, try to get existing connection
if token != "" {
activeConnMu.RLock()
conn, exists := activeConns[token]
activeConnMu.RUnlock()
if exists {
conn.LastUsed = time.Now()
return conn, token, nil
}
}
// Token not provided or connection not found, create new
pool, err := getPool(dbName)
if err != nil {
return nil, "", err
}
conn, err := pool.Take(context.Background())
if err != nil {
return nil, "", err
}
// Generate new token
newToken := generateConnToken()
trackedConn := &TrackedConn{
Conn: conn,
Pool: pool,
DBName: dbName,
LastUsed: time.Now(),
}
activeConnMu.Lock()
activeConns[newToken] = trackedConn
activeConnMu.Unlock()
return trackedConn, newToken, nil
}
// releaseConnection releases a connection back to the pool
func releaseConnection(token string) bool {
activeConnMu.Lock()
defer activeConnMu.Unlock()
conn, exists := activeConns[token]
if !exists {
return false
}
conn.Pool.Put(conn.Conn)
delete(activeConns, token)
return true
}
// sqlQuery executes a SQL query and returns results
func sqlQuery(state *luajit.State) int {
// Get required parameters
if state.GetTop() < 2 || !state.IsString(1) || !state.IsString(2) {
state.PushString("sqlite.query: requires database name and query")
return -1
}
dbName := state.ToString(1)
query := state.ToString(2)
// Get connection token (optional)
var connToken string
if state.GetTop() >= 4 && state.IsString(4) {
connToken = state.ToString(4)
}
// Get connection
trackedConn, newToken, err := getConnection(connToken, dbName)
if err != nil {
state.PushString(fmt.Sprintf("sqlite.query: %s", err.Error()))
return -1
}
conn := trackedConn.Conn
// Create execution options
var execOpts sqlitex.ExecOptions
rows := make([]map[string]any, 0, 16)
// Set up parameters if provided
if state.GetTop() >= 3 && !state.IsNil(3) {
if state.IsTable(3) {
params, err := state.ToTable(3)
if err != nil {
state.PushString(fmt.Sprintf("sqlite.query: invalid parameters: %s", err.Error()))
return -1
}
// Check for array-style params
if arr, ok := params[""]; ok {
if arrParams, ok := arr.([]any); ok {
execOpts.Args = arrParams
} else if floatArr, ok := arr.([]float64); ok {
args := make([]any, len(floatArr))
for i, v := range floatArr {
args[i] = v
}
execOpts.Args = args
}
} else {
// Named parameters
named := make(map[string]any, len(params))
for k, v := range params {
if len(k) > 0 && k[0] != ':' {
named[":"+k] = v
} else {
named[k] = v
}
}
execOpts.Named = named
}
} else {
// Positional parameters
count := state.GetTop() - 2
if state.IsString(4) {
count-- // Don't include connection token
}
args := make([]any, count)
for i := range count {
idx := i + 3
switch state.GetType(idx) {
case luajit.TypeNumber:
args[i] = state.ToNumber(idx)
case luajit.TypeString:
args[i] = state.ToString(idx)
case luajit.TypeBoolean:
args[i] = state.ToBoolean(idx)
case luajit.TypeNil:
args[i] = nil
default:
val, err := state.ToValue(idx)
if err != nil {
state.PushString(fmt.Sprintf("sqlite.query: invalid parameter %d: %s", i+1, err.Error()))
return -1
}
args[i] = val
}
}
execOpts.Args = args
}
}
// Set up result function
execOpts.ResultFunc = func(stmt *sqlite.Stmt) error {
row := make(map[string]any)
colCount := stmt.ColumnCount()
for i := range colCount {
colName := stmt.ColumnName(i)
switch stmt.ColumnType(i) {
case sqlite.TypeInteger:
row[colName] = stmt.ColumnInt64(i)
case sqlite.TypeFloat:
row[colName] = stmt.ColumnFloat(i)
case sqlite.TypeText:
row[colName] = stmt.ColumnText(i)
case sqlite.TypeBlob:
blobSize := stmt.ColumnLen(i)
buf := make([]byte, blobSize)
row[colName] = stmt.ColumnBytes(i, buf)
case sqlite.TypeNull:
row[colName] = nil
}
}
rows = append(rows, row)
return nil
}
// Execute query
if err := sqlitex.Execute(conn, query, &execOpts); err != nil {
state.PushString(fmt.Sprintf("sqlite.query: %s", err.Error()))
return -1
}
// Create result table
state.NewTable()
for i, row := range rows {
state.PushNumber(float64(i + 1))
if err := state.PushTable(row); err != nil {
state.PushString(fmt.Sprintf("sqlite.query: %s", err.Error()))
return -1
}
state.SetTable(-3)
}
// Return connection token
state.PushString(newToken)
return 2
}
// sqlExec executes a SQL statement without returning results
func sqlExec(state *luajit.State) int {
// Get required parameters
if state.GetTop() < 2 || !state.IsString(1) || !state.IsString(2) {
state.PushString("sqlite.exec: requires database name and query")
return -1
}
dbName := state.ToString(1)
query := state.ToString(2)
// Get connection token (optional)
var connToken string
if state.GetTop() >= 4 && state.IsString(4) {
connToken = state.ToString(4)
}
// Get connection
trackedConn, newToken, err := getConnection(connToken, dbName)
if err != nil {
state.PushString(fmt.Sprintf("sqlite.query: %s", err.Error()))
return -1
}
conn := trackedConn.Conn
// Check if parameters are provided
hasParams := state.GetTop() >= 3 && !state.IsNil(3)
// Fast path for multi-statement scripts - use ExecScript
if strings.Contains(query, ";") && !hasParams {
if err := sqlitex.ExecScript(conn, query); err != nil {
state.PushString(fmt.Sprintf("sqlite.exec: %s", err.Error()))
return -1
}
state.PushNumber(float64(conn.Changes()))
state.PushString(newToken)
return 2
}
// Fast path for simple queries with no parameters
if !hasParams {
// Use Execute for simple statements without parameters
if err := sqlitex.Execute(conn, query, nil); err != nil {
state.PushString(fmt.Sprintf("sqlite.exec: %s", err.Error()))
return -1
}
state.PushNumber(float64(conn.Changes()))
state.PushString(newToken)
return 2
}
// Create execution options for parameterized query
var execOpts sqlitex.ExecOptions
// Set up parameters
if state.IsTable(3) {
params, err := state.ToTable(3)
if err != nil {
state.PushString(fmt.Sprintf("sqlite.exec: invalid parameters: %s", err.Error()))
return -1
}
// Check for array-style params
if arr, ok := params[""]; ok {
if arrParams, ok := arr.([]any); ok {
execOpts.Args = arrParams
} else if floatArr, ok := arr.([]float64); ok {
args := make([]any, len(floatArr))
for i, v := range floatArr {
args[i] = v
}
execOpts.Args = args
}
} else {
// Named parameters
named := make(map[string]any, len(params))
for k, v := range params {
if len(k) > 0 && k[0] != ':' {
named[":"+k] = v
} else {
named[k] = v
}
}
execOpts.Named = named
}
} else {
// Positional parameters
count := state.GetTop() - 2
if state.IsString(4) {
count-- // Don't include connection token
}
args := make([]any, count)
for i := range count {
idx := i + 3
switch state.GetType(idx) {
case luajit.TypeNumber:
args[i] = state.ToNumber(idx)
case luajit.TypeString:
args[i] = state.ToString(idx)
case luajit.TypeBoolean:
args[i] = state.ToBoolean(idx)
case luajit.TypeNil:
args[i] = nil
default:
val, err := state.ToValue(idx)
if err != nil {
state.PushString(fmt.Sprintf("sqlite.exec: invalid parameter %d: %s", i+1, err.Error()))
return -1
}
args[i] = val
}
}
execOpts.Args = args
}
// Execute with parameters
if err := sqlitex.Execute(conn, query, &execOpts); err != nil {
state.PushString(fmt.Sprintf("sqlite.exec: %s", err.Error()))
return -1
}
// Return affected rows and connection token
state.PushNumber(float64(conn.Changes()))
state.PushString(newToken)
return 2
}
// sqlClose releases a connection back to the pool
func sqlClose(state *luajit.State) int {
if state.GetTop() < 1 || !state.IsString(1) {
state.PushString("sqlite.close: requires connection token")
return -1
}
token := state.ToString(1)
if releaseConnection(token) {
state.PushBoolean(true)
} else {
state.PushBoolean(false)
}
return 1
}
// RegisterSQLiteFunctions registers SQLite functions with the Lua state
func RegisterSQLiteFunctions(state *luajit.State) error {
if err := state.RegisterGoFunction("__sqlite_query", sqlQuery); err != nil {
return err
}
if err := state.RegisterGoFunction("__sqlite_exec", sqlExec); err != nil {
return err
}
if err := state.RegisterGoFunction("__sqlite_close", sqlClose); err != nil {
return err
}
return nil
}