Moonshark/core/runner/Http.go

668 lines
18 KiB
Go

package runner
import (
"bytes"
"context"
"encoding/json"
"io"
"net/http"
"net/url"
"strings"
"sync"
"time"
luajit "git.sharkk.net/Sky/LuaJIT-to-Go"
)
// HTTPResponse represents an HTTP response from Lua
type HTTPResponse struct {
Status int `json:"status"`
Headers map[string]string `json:"headers"`
Body any `json:"body"`
Cookies []*http.Cookie `json:"-"`
}
// Response pool to reduce allocations
var responsePool = sync.Pool{
New: func() interface{} {
return &HTTPResponse{
Status: 200,
Headers: make(map[string]string, 8), // Pre-allocate with reasonable capacity
Cookies: make([]*http.Cookie, 0, 4), // Pre-allocate with reasonable capacity
}
},
}
// NewHTTPResponse creates a default HTTP response, potentially reusing one from the pool
func NewHTTPResponse() *HTTPResponse {
return responsePool.Get().(*HTTPResponse)
}
// ReleaseResponse returns the response to the pool after clearing its values
func ReleaseResponse(resp *HTTPResponse) {
if resp == nil {
return
}
// Clear all values to prevent data leakage
resp.Status = 200 // Reset to default
// Clear headers
for k := range resp.Headers {
delete(resp.Headers, k)
}
// Clear cookies
resp.Cookies = resp.Cookies[:0] // Keep capacity but set length to 0
// Clear body
resp.Body = nil
responsePool.Put(resp)
}
// ---------- HTTP CLIENT FUNCTIONALITY ----------
// Default HTTP client with sensible timeout
var defaultClient = &http.Client{
Timeout: 30 * time.Second,
}
// HTTPClientConfig contains client settings
type HTTPClientConfig struct {
// Maximum timeout for requests (0 = no limit)
MaxTimeout time.Duration
// Default request timeout
DefaultTimeout time.Duration
// Maximum response size in bytes (0 = no limit)
MaxResponseSize int64
// Whether to allow remote connections
AllowRemote bool
}
// DefaultHTTPClientConfig provides sensible defaults
var DefaultHTTPClientConfig = HTTPClientConfig{
MaxTimeout: 60 * time.Second,
DefaultTimeout: 30 * time.Second,
MaxResponseSize: 10 * 1024 * 1024, // 10MB
AllowRemote: true,
}
// Function name constant to ensure consistency
const httpRequestFuncName = "__http_request"
// httpRequest makes an HTTP request and returns the result to Lua
func httpRequest(state *luajit.State) int {
// Get method (required)
if !state.IsString(1) {
state.PushString("http.client.request: method must be a string")
return -1
}
method := strings.ToUpper(state.ToString(1))
// Get URL (required)
if !state.IsString(2) {
state.PushString("http.client.request: url must be a string")
return -1
}
urlStr := state.ToString(2)
// Parse URL to check if it's valid and if it's allowed
parsedURL, err := url.Parse(urlStr)
if err != nil {
state.PushString("Invalid URL: " + err.Error())
return -1
}
// Get client configuration from registry (if available)
var config HTTPClientConfig = DefaultHTTPClientConfig
state.GetGlobal("__http_client_config")
if !state.IsNil(-1) {
if state.IsTable(-1) {
// Extract max timeout
state.GetField(-1, "max_timeout")
if state.IsNumber(-1) {
config.MaxTimeout = time.Duration(state.ToNumber(-1)) * time.Second
}
state.Pop(1)
// Extract default timeout
state.GetField(-1, "default_timeout")
if state.IsNumber(-1) {
config.DefaultTimeout = time.Duration(state.ToNumber(-1)) * time.Second
}
state.Pop(1)
// Extract max response size
state.GetField(-1, "max_response_size")
if state.IsNumber(-1) {
config.MaxResponseSize = int64(state.ToNumber(-1))
}
state.Pop(1)
// Extract allow remote
state.GetField(-1, "allow_remote")
if state.IsBoolean(-1) {
config.AllowRemote = state.ToBoolean(-1)
}
state.Pop(1)
}
}
state.Pop(1)
// Check if remote connections are allowed
if !config.AllowRemote && (parsedURL.Hostname() != "localhost" && parsedURL.Hostname() != "127.0.0.1") {
state.PushString("Remote connections are not allowed")
return -1
}
// Get body (optional)
var bodyReader io.Reader
if state.GetTop() >= 3 && !state.IsNil(3) {
var body []byte
if state.IsString(3) {
// String body
body = []byte(state.ToString(3))
} else if state.IsTable(3) {
// Table body - convert to JSON
luaTable, err := state.ToTable(3)
if err != nil {
state.PushString("Failed to parse body table: " + err.Error())
return -1
}
body, err = json.Marshal(luaTable)
if err != nil {
state.PushString("Failed to convert body to JSON: " + err.Error())
return -1
}
} else {
state.PushString("Body must be a string or table")
return -1
}
bodyReader = bytes.NewReader(body)
}
// Create request
req, err := http.NewRequest(method, urlStr, bodyReader)
if err != nil {
state.PushString("Failed to create request: " + err.Error())
return -1
}
// Set default headers
req.Header.Set("User-Agent", "Moonshark/1.0")
// Process options (headers, timeout, etc.)
timeout := config.DefaultTimeout
if state.GetTop() >= 4 && !state.IsNil(4) {
if !state.IsTable(4) {
state.PushString("Options must be a table")
return -1
}
// Process headers
state.GetField(4, "headers")
if state.IsTable(-1) {
// Iterate through headers
state.PushNil() // Start iteration
for state.Next(-2) {
// Stack now has key at -2 and value at -1
if state.IsString(-2) && state.IsString(-1) {
headerName := state.ToString(-2)
headerValue := state.ToString(-1)
req.Header.Set(headerName, headerValue)
}
state.Pop(1) // Pop value, leave key for next iteration
}
}
state.Pop(1) // Pop headers table
// Get timeout
state.GetField(4, "timeout")
if state.IsNumber(-1) {
requestTimeout := time.Duration(state.ToNumber(-1)) * time.Second
// Apply max timeout if configured
if config.MaxTimeout > 0 && requestTimeout > config.MaxTimeout {
timeout = config.MaxTimeout
} else {
timeout = requestTimeout
}
}
state.Pop(1) // Pop timeout
// Set content type for POST/PUT if body is present and content-type not manually set
if (method == "POST" || method == "PUT") && bodyReader != nil && req.Header.Get("Content-Type") == "" {
// Check if options specify content type
state.GetField(4, "content_type")
if state.IsString(-1) {
req.Header.Set("Content-Type", state.ToString(-1))
} else {
// Default to JSON if body is a table, otherwise plain text
if state.IsTable(3) {
req.Header.Set("Content-Type", "application/json")
} else {
req.Header.Set("Content-Type", "text/plain")
}
}
state.Pop(1) // Pop content_type
}
// Process query parameters
state.GetField(4, "query")
if state.IsTable(-1) {
q := req.URL.Query()
// Iterate through query params
state.PushNil() // Start iteration
for state.Next(-2) {
// Stack now has key at -2 and value at -1
if state.IsString(-2) {
paramName := state.ToString(-2)
// Handle different value types
if state.IsString(-1) {
q.Add(paramName, state.ToString(-1))
} else if state.IsNumber(-1) {
q.Add(paramName, strings.TrimRight(strings.TrimRight(
state.ToString(-1), "0"), "."))
} else if state.IsBoolean(-1) {
if state.ToBoolean(-1) {
q.Add(paramName, "true")
} else {
q.Add(paramName, "false")
}
}
}
state.Pop(1) // Pop value, leave key for next iteration
}
req.URL.RawQuery = q.Encode()
}
state.Pop(1) // Pop query table
}
// Create context with timeout
ctx, cancel := context.WithTimeout(context.Background(), timeout)
defer cancel()
// Use context with request
req = req.WithContext(ctx)
// Execute request
resp, err := defaultClient.Do(req)
if err != nil {
state.PushString("Request failed: " + err.Error())
return -1
}
defer resp.Body.Close()
// Apply size limits to response
var respBody []byte
if config.MaxResponseSize > 0 {
// Limit the response body size
respBody, err = io.ReadAll(io.LimitReader(resp.Body, config.MaxResponseSize))
} else {
respBody, err = io.ReadAll(resp.Body)
}
if err != nil {
state.PushString("Failed to read response: " + err.Error())
return -1
}
// Create response table
state.NewTable()
// Set status code
state.PushNumber(float64(resp.StatusCode))
state.SetField(-2, "status")
// Set status text
state.PushString(resp.Status)
state.SetField(-2, "status_text")
// Set body
state.PushString(string(respBody))
state.SetField(-2, "body")
// Parse body as JSON if content type is application/json
if strings.Contains(resp.Header.Get("Content-Type"), "application/json") {
var jsonData any
if err := json.Unmarshal(respBody, &jsonData); err == nil {
if err := state.PushValue(jsonData); err == nil {
state.SetField(-2, "json")
}
}
}
// Set headers
state.NewTable()
for name, values := range resp.Header {
if len(values) == 1 {
state.PushString(values[0])
} else {
// Create array of values
state.NewTable()
for i, v := range values {
state.PushNumber(float64(i + 1))
state.PushString(v)
state.SetTable(-3)
}
}
state.SetField(-2, name)
}
state.SetField(-2, "headers")
// Create ok field (true if status code is 2xx)
state.PushBoolean(resp.StatusCode >= 200 && resp.StatusCode < 300)
state.SetField(-2, "ok")
return 1
}
// LuaHTTPModule is the pure Lua implementation of the HTTP module
const LuaHTTPModule = `
-- Table to store response data
__http_responses = {}
-- HTTP module implementation
local http = {
-- Set HTTP status code
set_status = function(code)
if type(code) ~= "number" then
error("http.set_status: status code must be a number", 2)
end
local resp = __http_responses[1] or {}
resp.status = code
__http_responses[1] = resp
end,
-- Set HTTP header
set_header = function(name, value)
if type(name) ~= "string" or type(value) ~= "string" then
error("http.set_header: name and value must be strings", 2)
end
local resp = __http_responses[1] or {}
resp.headers = resp.headers or {}
resp.headers[name] = value
__http_responses[1] = resp
end,
-- Set content type; set_header helper
set_content_type = function(content_type)
http.set_header("Content-Type", content_type)
end,
-- HTTP client submodule
client = {
-- Generic request function
request = function(method, url, body, options)
if type(method) ~= "string" then
error("http.client.request: method must be a string", 2)
end
if type(url) ~= "string" then
error("http.client.request: url must be a string", 2)
end
-- Call native implementation
return __http_request(method, url, body, options)
end,
-- Simple GET request
get = function(url, options)
return http.client.request("GET", url, nil, options)
end,
-- Simple POST request with automatic content-type
post = function(url, body, options)
options = options or {}
return http.client.request("POST", url, body, options)
end,
-- Simple PUT request with automatic content-type
put = function(url, body, options)
options = options or {}
return http.client.request("PUT", url, body, options)
end,
-- Simple DELETE request
delete = function(url, options)
return http.client.request("DELETE", url, nil, options)
end,
-- Simple PATCH request
patch = function(url, body, options)
options = options or {}
return http.client.request("PATCH", url, body, options)
end,
-- Simple HEAD request
head = function(url, options)
options = options or {}
local old_options = options
options = {headers = old_options.headers, timeout = old_options.timeout, query = old_options.query}
local response = http.client.request("HEAD", url, nil, options)
return response
end,
-- Simple OPTIONS request
options = function(url, options)
return http.client.request("OPTIONS", url, nil, options)
end,
-- Shorthand function to directly get JSON
get_json = function(url, options)
options = options or {}
local response = http.client.get(url, options)
if response.ok and response.json then
return response.json
end
return nil, response
end,
-- Utility to build a URL with query parameters
build_url = function(base_url, params)
if not params or type(params) ~= "table" then
return base_url
end
local query = {}
for k, v in pairs(params) do
if type(v) == "table" then
for _, item in ipairs(v) do
table.insert(query, k .. "=" .. tostring(item))
end
else
table.insert(query, k .. "=" .. tostring(v))
end
end
if #query > 0 then
if base_url:find("?") then
return base_url .. "&" .. table.concat(query, "&")
else
return base_url .. "?" .. table.concat(query, "&")
end
end
return base_url
end
}
}
-- Install HTTP module
_G.http = http
-- Override sandbox executor to clear HTTP responses
local old_execute_sandbox = __execute_sandbox
__execute_sandbox = function(bytecode, ctx)
-- Clear previous response for this thread
__http_responses[1] = nil
-- Execute the original function
local result = old_execute_sandbox(bytecode, ctx)
-- Return the result unchanged
return result
end
-- Make sure the HTTP module is accessible in sandbox
if __env_system and __env_system.base_env then
__env_system.base_env.http = http
end
`
// HTTPModuleInitFunc returns an initializer function for the HTTP module
func HTTPModuleInitFunc() StateInitFunc {
return func(state *luajit.State) error {
// First, unregister any existing function to prevent registry leaks
state.UnregisterGoFunction(httpRequestFuncName)
// Register the native __http_request function
if err := state.RegisterGoFunction(httpRequestFuncName, httpRequest); err != nil {
return err
}
// Initialize pure Lua HTTP module
if err := state.DoString(LuaHTTPModule); err != nil {
return err
}
// Check for existing config (in sandbox modules)
state.GetGlobal("__sandbox_modules")
if !state.IsNil(-1) && state.IsTable(-1) {
state.PushString("__http_client_config")
state.GetTable(-2)
if !state.IsNil(-1) && state.IsTable(-1) {
// Use the config from sandbox modules
state.SetGlobal("__http_client_config")
state.Pop(1) // Pop the sandbox modules table
return nil
}
state.Pop(1) // Pop the nil or non-table value
}
state.Pop(1) // Pop the nil or sandbox modules table
// Setup default configuration if no custom config exists
state.NewTable()
state.PushNumber(float64(DefaultHTTPClientConfig.MaxTimeout / time.Second))
state.SetField(-2, "max_timeout")
state.PushNumber(float64(DefaultHTTPClientConfig.DefaultTimeout / time.Second))
state.SetField(-2, "default_timeout")
state.PushNumber(float64(DefaultHTTPClientConfig.MaxResponseSize))
state.SetField(-2, "max_response_size")
state.PushBoolean(DefaultHTTPClientConfig.AllowRemote)
state.SetField(-2, "allow_remote")
state.SetGlobal("__http_client_config")
return nil
}
}
// GetHTTPResponse extracts the HTTP response from Lua state
func GetHTTPResponse(state *luajit.State) (*HTTPResponse, bool) {
response := NewHTTPResponse()
// Get response table
state.GetGlobal("__http_responses")
if state.IsNil(-1) {
state.Pop(1)
ReleaseResponse(response) // Return unused response to pool
return nil, false
}
// Check for response at thread index
state.PushNumber(1)
state.GetTable(-2)
if state.IsNil(-1) {
state.Pop(2)
ReleaseResponse(response) // Return unused response to pool
return nil, false
}
// Get status
state.GetField(-1, "status")
if state.IsNumber(-1) {
response.Status = int(state.ToNumber(-1))
}
state.Pop(1)
// Get headers
state.GetField(-1, "headers")
if state.IsTable(-1) {
// Iterate through headers table
state.PushNil() // Start iteration
for state.Next(-2) {
// Stack has key at -2 and value at -1
if state.IsString(-2) && state.IsString(-1) {
key := state.ToString(-2)
value := state.ToString(-1)
response.Headers[key] = value
}
state.Pop(1) // Pop value, leave key for next iteration
}
}
state.Pop(1)
// Get cookies
state.GetField(-1, "cookies")
if state.IsTable(-1) {
// Iterate through cookies array
length := state.GetTableLength(-1)
for i := 1; i <= length; i++ {
state.PushNumber(float64(i))
state.GetTable(-2)
if state.IsTable(-1) {
cookie := extractCookie(state)
if cookie != nil {
response.Cookies = append(response.Cookies, cookie)
}
}
state.Pop(1)
}
}
state.Pop(1)
// Clean up
state.Pop(2) // Pop response table and __http_responses
return response, true
}
// WithHTTPClientConfig creates a runner option to configure the HTTP client
func WithHTTPClientConfig(config HTTPClientConfig) RunnerOption {
return func(r *LuaRunner) {
// Store the config to be applied during initialization
r.AddModule("__http_client_config", map[string]any{
"max_timeout": float64(config.MaxTimeout / time.Second),
"default_timeout": float64(config.DefaultTimeout / time.Second),
"max_response_size": float64(config.MaxResponseSize),
"allow_remote": config.AllowRemote,
})
}
}
// RestrictHTTPToLocalhost is a convenience function to restrict HTTP client
// to localhost connections only
func RestrictHTTPToLocalhost() RunnerOption {
return WithHTTPClientConfig(HTTPClientConfig{
MaxTimeout: DefaultHTTPClientConfig.MaxTimeout,
DefaultTimeout: DefaultHTTPClientConfig.DefaultTimeout,
MaxResponseSize: DefaultHTTPClientConfig.MaxResponseSize,
AllowRemote: false,
})
}