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No commits in common. "522a5770edd371b15ad60ccd5aa77d5cab5b3f0c" and "87aadc857400ccfdd3443795798cd74075b2dc80" have entirely different histories.
522a5770ed
...
87aadc8574
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@ -14,23 +14,21 @@ import (
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// Server handles HTTP requests using Lua and static file routers
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type Server struct {
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luaRouter *routers.LuaRouter
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staticRouter *routers.StaticRouter
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luaRunner *runner.LuaRunner
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logger *logger.Logger
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httpServer *http.Server
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loggingEnabled bool
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luaRouter *routers.LuaRouter
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staticRouter *routers.StaticRouter
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luaRunner *runner.LuaRunner
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logger *logger.Logger
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httpServer *http.Server
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}
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// New creates a new HTTP server with optimized connection settings
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func New(luaRouter *routers.LuaRouter, staticRouter *routers.StaticRouter, runner *runner.LuaRunner, log *logger.Logger, loggingEnabled bool) *Server {
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func New(luaRouter *routers.LuaRouter, staticRouter *routers.StaticRouter, runner *runner.LuaRunner, log *logger.Logger) *Server {
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server := &Server{
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luaRouter: luaRouter,
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staticRouter: staticRouter,
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luaRunner: runner,
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logger: log,
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httpServer: &http.Server{},
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loggingEnabled: loggingEnabled,
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luaRouter: luaRouter,
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staticRouter: staticRouter,
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luaRunner: runner,
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logger: log,
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httpServer: &http.Server{},
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}
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server.httpServer.Handler = server
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@ -76,9 +74,7 @@ func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
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statusCode := wrappedWriter.StatusCode()
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// Log the request with our custom format
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if s.loggingEnabled {
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LogRequest(s.logger, statusCode, r, duration)
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}
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LogRequest(s.logger, statusCode, r, duration)
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}
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// handleRequest processes the actual request
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@ -212,8 +212,21 @@ func (c *RequireCache) RefreshAll() int {
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return 0
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}
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// For maximum performance, just clear everything
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c.Clear()
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// Collect paths to check
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var paths []string
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c.modules.Range(func(key, _ any) bool {
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if path, ok := key.(string); ok {
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paths = append(paths, path)
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}
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return true
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})
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// Check each path
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for _, path := range paths {
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if c.RefreshModule(path) {
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refreshed++
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}
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}
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// Reset the needsRefresh flag
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c.needsRefresh.Store(false)
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@ -254,13 +267,6 @@ func findAndCompileModule(
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}
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}
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// If the cache needs refresh, handle it immediately
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if cache.needsRefresh.Load() {
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cache.Clear() // Complete reset for max performance
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cache.needsRefresh.Store(false)
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cache.lastRefresh = time.Now()
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}
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// Try each path
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for _, path := range paths {
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// Clean the path to handle .. and such (security)
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@ -289,7 +295,7 @@ func findAndCompileModule(
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return value.([]byte), nil
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}
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// Check file modification time if cache is marked for refresh
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// Only do refresh check if marked as needed (by watcher)
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if cache.needsRefresh.Load() {
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fileInfo, err := os.Stat(cleanPath)
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// Remove from cache if file changed or doesn't exist
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@ -297,15 +303,10 @@ func findAndCompileModule(
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cache.modules.Delete(cleanPath)
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// Continue to recompile
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} else {
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// Update last used time and return cached bytecode
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entry.LastUsed = time.Now()
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cache.modules.Store(cleanPath, entry)
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return entry.Bytecode, nil
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}
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} else {
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// Update last used time and return cached bytecode
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entry.LastUsed = time.Now()
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cache.modules.Store(cleanPath, entry)
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// No refresh needed, use cached bytecode
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return entry.Bytecode, nil
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}
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}
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@ -10,32 +10,30 @@ func WatchLuaModules(luaRunner *runner.LuaRunner, libDirs []string, log *logger.
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watchers := make([]*Watcher, 0, len(libDirs))
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for _, dir := range libDirs {
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// Create a directory-specific callback that only does minimal work
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// Create a directory-specific callback that only signals changes
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// without doing heavy processing in the callback itself
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dirCopy := dir // Capture for closure
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callback := func() error {
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log.Debug("Detected changes in Lua module directory: %s", dirCopy)
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// Completely reset the cache to match fresh-start performance
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luaRunner.RequireCache().Clear()
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// Force reset of Lua's module registry
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luaRunner.ResetPackageLoaded()
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// Only mark that refresh is needed instead of doing refresh now
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luaRunner.RequireCache().MarkNeedsRefresh()
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return nil
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}
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config := WatcherConfig{
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Dir: dir,
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Callback: callback,
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Log: log,
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Recursive: true,
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Adaptive: true,
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DebounceTime: defaultDebounceTime,
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Dir: dir,
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Callback: callback,
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Log: log,
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Recursive: true,
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Adaptive: true,
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// Use a longer debounce time to avoid too frequent updates
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DebounceTime: defaultDebounceTime * 4,
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}
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watcher, err := WatchDirectory(config)
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if err != nil {
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// Close any watchers we've already created
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for _, w := range watchers {
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w.Close()
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}
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@ -12,9 +12,11 @@ import (
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// Default polling intervals
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const (
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defaultPollInterval = 1 * time.Second // Initial polling interval
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extendedPollInterval = 5 * time.Second // Extended polling interval after inactivity
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inactivityThreshold = 10 * time.Minute // Time before extending polling interval
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defaultPollInterval = 1 * time.Second // Initial polling interval
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extendedPollInterval = 5 * time.Second // Extended polling interval after inactivity
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maxPollInterval = 10 * time.Second // Maximum polling interval after long inactivity
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inactivityThreshold = 5 * time.Minute // Time before extending polling interval
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secondExtendThreshold = 30 * time.Minute // Time before second extension
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)
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// Default debounce time between detected change and callback
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@ -119,7 +121,7 @@ func WatchDirectory(config WatcherConfig) (*Watcher, error) {
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go w.debounceLoop()
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if config.Adaptive {
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w.logDebug("Started watching with adaptive polling (1s default, 5s after 10m inactivity)")
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w.logDebug("Started watching with adaptive polling")
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} else {
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w.logDebug("Started watching with fixed polling interval: %v", pollInterval)
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}
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@ -171,11 +173,17 @@ func (w *Watcher) watchLoop() {
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inactiveDuration := time.Since(w.lastChangeTime)
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if w.pollInterval == w.basePollInterval && inactiveDuration > inactivityThreshold {
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// Extend polling interval
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// First extension
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w.pollInterval = extendedPollInterval
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ticker.Reset(w.pollInterval)
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w.logDebug("Extended polling interval to: %v after %v of inactivity",
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w.pollInterval, inactiveDuration.Round(time.Minute))
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w.pollInterval, inactiveDuration.Round(time.Second))
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} else if w.pollInterval == extendedPollInterval && inactiveDuration > secondExtendThreshold {
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// Second extension
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w.pollInterval = maxPollInterval
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ticker.Reset(w.pollInterval)
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w.logDebug("Extended polling interval to: %v after %v of inactivity",
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w.pollInterval, inactiveDuration.Round(time.Second))
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}
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}
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@ -260,7 +268,6 @@ func (w *Watcher) logError(format string, args ...any) {
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w.log.Error("[Watcher] [%s] %s", w.dir, fmt.Sprintf(format, args...))
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}
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// checkForChanges detects if any files have been added, modified, or deleted
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func (w *Watcher) checkForChanges() (bool, error) {
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// Get current state
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currentFiles := make(map[string]FileInfo)
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@ -301,36 +308,43 @@ func (w *Watcher) checkForChanges() (bool, error) {
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return true, nil
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}
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// Check for modified, added, or removed files
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// Check for modified files
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var changed bool
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for path, currentInfo := range currentFiles {
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prevInfo, exists := previousFiles[path]
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if !exists {
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// New file
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w.logDebug("New file detected: %s", path)
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w.updateFiles(currentFiles)
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return true, nil
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changed = true
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break
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}
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if currentInfo.ModTime != prevInfo.ModTime || currentInfo.Size != prevInfo.Size {
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// File modified
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w.logDebug("File modified: %s", path)
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w.updateFiles(currentFiles)
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return true, nil
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changed = true
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break
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}
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}
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// Check for deleted files
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for path := range previousFiles {
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if _, exists := currentFiles[path]; !exists {
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// File deleted
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w.logDebug("File deleted: %s", path)
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w.updateFiles(currentFiles)
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return true, nil
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if !changed {
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for path := range previousFiles {
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if _, exists := currentFiles[path]; !exists {
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// File deleted
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w.logDebug("File deleted: %s", path)
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changed = true
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break
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}
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}
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}
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// No changes detected
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return false, nil
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// Update internal files state if there were changes
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if changed {
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w.updateFiles(currentFiles)
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}
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return changed, nil
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}
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// updateFiles updates the internal file list
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78
moonshark.go
78
moonshark.go
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@ -17,13 +17,6 @@ import (
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"git.sharkk.net/Sky/Moonshark/core/watchers"
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)
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// WatcherConfig holds the configuration for which watchers to enable
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type WatcherConfig struct {
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Routes bool
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Static bool
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Modules bool
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}
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// initRouters sets up the Lua and static routers
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func initRouters(routesDir, staticDir string, log *logger.Logger) (*routers.LuaRouter, *routers.StaticRouter, error) {
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// Ensure directories exist
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@ -55,34 +48,30 @@ func initRouters(routesDir, staticDir string, log *logger.Logger) (*routers.LuaR
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// setupWatchers initializes and starts all file watchers
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func setupWatchers(luaRouter *routers.LuaRouter, staticRouter *routers.StaticRouter,
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luaRunner *runner.LuaRunner, routesDir string, staticDir string,
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libDirs []string, log *logger.Logger, config WatcherConfig) ([]func() error, error) {
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libDirs []string, log *logger.Logger) ([]func() error, error) {
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var cleanupFuncs []func() error
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// Set up watcher for Lua routes
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if config.Routes {
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luaRouterWatcher, err := watchers.WatchLuaRouter(luaRouter, routesDir, log)
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if err != nil {
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log.Warning("Failed to watch routes directory: %v", err)
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} else {
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cleanupFuncs = append(cleanupFuncs, luaRouterWatcher.Close)
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log.Info("File watcher active for Lua routes")
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}
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luaRouterWatcher, err := watchers.WatchLuaRouter(luaRouter, routesDir, log)
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if err != nil {
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log.Warning("Failed to watch routes directory: %v", err)
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} else {
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cleanupFuncs = append(cleanupFuncs, luaRouterWatcher.Close)
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log.Info("File watcher active for Lua routes")
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}
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// Set up watcher for static files
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if config.Static {
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staticWatcher, err := watchers.WatchStaticRouter(staticRouter, staticDir, log)
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if err != nil {
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log.Warning("Failed to watch static directory: %v", err)
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} else {
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cleanupFuncs = append(cleanupFuncs, staticWatcher.Close)
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log.Info("File watcher active for static files")
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}
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staticWatcher, err := watchers.WatchStaticRouter(staticRouter, staticDir, log)
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if err != nil {
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log.Warning("Failed to watch static directory: %v", err)
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} else {
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cleanupFuncs = append(cleanupFuncs, staticWatcher.Close)
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log.Info("File watcher active for static files")
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}
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// Set up watchers for Lua modules libraries
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if config.Modules && len(libDirs) > 0 {
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if len(libDirs) > 0 {
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moduleWatchers, err := watchers.WatchLuaModules(luaRunner, libDirs, log)
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if err != nil {
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log.Warning("Failed to watch Lua module directories: %v", err)
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@ -170,33 +159,11 @@ func main() {
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// Set up file watchers if enabled
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var cleanupFuncs []func() error
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// Get watcher configuration (default all disabled)
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watcherConfig := WatcherConfig{
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Routes: false,
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Static: false,
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Modules: false,
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}
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// Enable watchers based on map configuration
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watchersMap := cfg.GetMap("watchers")
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if watchersMap != nil {
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if routes, ok := watchersMap["routes"].(bool); ok && routes {
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watcherConfig.Routes = true
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if cfg.GetBool("watchers", true) {
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cleanupFuncs, err = setupWatchers(luaRouter, staticRouter, luaRunner, routesDir, staticDir, libDirs, log)
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if err != nil {
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log.Warning("Error setting up watchers: %v", err)
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}
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if static, ok := watchersMap["static"].(bool); ok && static {
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watcherConfig.Static = true
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}
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if modules, ok := watchersMap["modules"].(bool); ok && modules {
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watcherConfig.Modules = true
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}
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}
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// Setup enabled watchers
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cleanupFuncs, err = setupWatchers(luaRouter, staticRouter, luaRunner,
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routesDir, staticDir, libDirs, log, watcherConfig)
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if err != nil {
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log.Warning("Error setting up watchers: %v", err)
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}
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// Register cleanup functions
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@ -208,15 +175,8 @@ func main() {
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}
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}()
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httpLoggingEnabled := cfg.GetBool("http_logging_enabled", true)
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if httpLoggingEnabled {
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log.Info("HTTP logging is enabled")
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} else {
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log.Info("HTTP logging is disabled")
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}
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// Create HTTP server
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server := http.New(luaRouter, staticRouter, luaRunner, log, httpLoggingEnabled)
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server := http.New(luaRouter, staticRouter, luaRunner, log)
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// Handle graceful shutdown
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stop := make(chan os.Signal, 1)
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