use only global logger
This commit is contained in:
parent
6154b5303c
commit
d6feb408ce
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@ -18,12 +18,12 @@ const (
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)
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// LogRequest logs an HTTP request with custom formatting
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func LogRequest(log *logger.Logger, statusCode int, r *http.Request, duration time.Duration) {
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func LogRequest(statusCode int, r *http.Request, duration time.Duration) {
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statusColor := getStatusColor(statusCode)
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// Use the logger's raw message writer to bypass the standard format
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log.LogRaw("%s%s%s %s%d %s%s %s %s(%v)%s",
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colorGray, time.Now().Format(log.TimeFormat()), colorReset,
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logger.LogRaw("%s%s%s %s%d %s%s %s %s(%v)%s",
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colorGray, time.Now().Format(logger.TimeFormat()), colorReset,
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statusColor, statusCode, r.Method, colorReset, r.URL.Path, colorGray, duration, colorReset)
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}
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@ -19,7 +19,6 @@ type Server struct {
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luaRouter *routers.LuaRouter
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staticRouter *routers.StaticRouter
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luaRunner *runner.LuaRunner
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logger *logger.Logger
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httpServer *http.Server
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loggingEnabled bool
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debugMode bool // Controls whether to show error details
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@ -28,15 +27,13 @@ type Server struct {
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}
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// New creates a new HTTP server with optimized connection settings
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func New(luaRouter *routers.LuaRouter, staticRouter *routers.StaticRouter,
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runner *runner.LuaRunner, log *logger.Logger,
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func New(luaRouter *routers.LuaRouter, staticRouter *routers.StaticRouter, runner *runner.LuaRunner,
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loggingEnabled bool, debugMode bool, overrideDir string, config *config.Config) *Server {
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server := &Server{
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luaRouter: luaRouter,
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staticRouter: staticRouter,
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luaRunner: runner,
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logger: log,
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httpServer: &http.Server{},
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loggingEnabled: loggingEnabled,
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debugMode: debugMode,
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@ -63,13 +60,13 @@ func New(luaRouter *routers.LuaRouter, staticRouter *routers.StaticRouter,
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// ListenAndServe starts the server on the given address
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func (s *Server) ListenAndServe(addr string) error {
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s.httpServer.Addr = addr
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s.logger.Info("Server listening at http://localhost%s", addr)
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logger.Info("Server listening at http://localhost%s", addr)
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return s.httpServer.ListenAndServe()
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}
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// Shutdown gracefully shuts down the server
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func (s *Server) Shutdown(ctx context.Context) error {
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s.logger.Info("Server shutting down...")
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logger.Info("Server shutting down...")
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return s.httpServer.Shutdown(ctx)
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}
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@ -84,7 +81,7 @@ func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
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// Calculate and log request duration
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duration := time.Since(start)
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if s.loggingEnabled {
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LogRequest(s.logger, http.StatusOK, r, duration)
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LogRequest(http.StatusOK, r, duration)
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}
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return
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}
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@ -103,13 +100,13 @@ func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
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// Log the request with our custom format
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if s.loggingEnabled {
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LogRequest(s.logger, statusCode, r, duration)
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LogRequest(statusCode, r, duration)
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}
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}
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// handleRequest processes the actual request
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func (s *Server) handleRequest(w http.ResponseWriter, r *http.Request) {
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s.logger.Debug("Processing request %s %s", r.Method, r.URL.Path)
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logger.Debug("Processing request %s %s", r.Method, r.URL.Path)
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// Try Lua routes first
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params := &routers.Params{}
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@ -126,7 +123,7 @@ func (s *Server) handleRequest(w http.ResponseWriter, r *http.Request) {
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errorMsg = node.Error.Error()
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}
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s.logger.Error("%s %s - %s", r.Method, r.URL.Path, errorMsg)
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logger.Error("%s %s - %s", r.Method, r.URL.Path, errorMsg)
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// Show error page with the actual error message
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w.Header().Set("Content-Type", "text/html; charset=utf-8")
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@ -135,7 +132,7 @@ func (s *Server) handleRequest(w http.ResponseWriter, r *http.Request) {
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w.Write([]byte(errorHTML))
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return
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} else if found {
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s.logger.Debug("Found Lua route match for %s %s with %d params", r.Method, r.URL.Path, params.Count)
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logger.Debug("Found Lua route match for %s %s with %d params", r.Method, r.URL.Path, params.Count)
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s.handleLuaRoute(w, r, bytecode, scriptPath, params)
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return
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}
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@ -165,7 +162,7 @@ func (s *Server) handleLuaRoute(w http.ResponseWriter, r *http.Request, bytecode
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defer ctx.Release()
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// Log bytecode size
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s.logger.Debug("Executing Lua route with %d bytes of bytecode", len(bytecode))
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logger.Debug("Executing Lua route with %d bytes of bytecode", len(bytecode))
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// Add request info directly to context
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ctx.Set("method", r.Method)
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@ -219,7 +216,7 @@ func (s *Server) handleLuaRoute(w http.ResponseWriter, r *http.Request, bytecode
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// Execute Lua script
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result, err := s.luaRunner.Run(bytecode, ctx, scriptPath)
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if err != nil {
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s.logger.Error("Error executing Lua route: %v", err)
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logger.Error("Error executing Lua route: %v", err)
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// Set content type to HTML
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w.Header().Set("Content-Type", "text/html; charset=utf-8")
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@ -232,7 +229,7 @@ func (s *Server) handleLuaRoute(w http.ResponseWriter, r *http.Request, bytecode
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return
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}
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writeResponse(w, result, s.logger)
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writeResponse(w, result)
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}
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// Content types for responses
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@ -242,7 +239,7 @@ const (
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)
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// writeResponse writes the Lua result to the HTTP response
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func writeResponse(w http.ResponseWriter, result any, log *logger.Logger) {
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func writeResponse(w http.ResponseWriter, result any) {
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if result == nil {
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w.WriteHeader(http.StatusNoContent)
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return
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@ -283,7 +280,7 @@ func writeResponse(w http.ResponseWriter, result any, log *logger.Logger) {
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setContentTypeIfMissing(w, contentTypeJSON)
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data, err := json.Marshal(res)
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if err != nil {
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log.Error("Failed to marshal response: %v", err)
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logger.Error("Failed to marshal response: %v", err)
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http.Error(w, "Internal Server Error", http.StatusInternalServerError)
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return
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}
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@ -54,6 +54,12 @@ const (
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defaultRateLimitTime = 10 * time.Second // How long to pause during rate limiting
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)
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// Single global logger instance with mutex for safe initialization
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var (
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globalLogger *Logger
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globalLoggerOnce sync.Once
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)
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// Logger handles logging operations
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type Logger struct {
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writer io.Writer
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@ -61,6 +67,7 @@ type Logger struct {
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useColors bool
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timeFormat string
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mu sync.Mutex // Mutex for thread-safe writing
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debugMode atomic.Bool // Force debug logging regardless of level
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// Simple rate limiting
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logCount atomic.Int64 // Number of logs in current window
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@ -71,8 +78,23 @@ type Logger struct {
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limitDuration time.Duration // How long to pause logging when rate limited
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}
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// New creates a new logger
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func New(minLevel int, useColors bool) *Logger {
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// GetLogger returns the global logger instance, creating it if needed
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func GetLogger() *Logger {
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globalLoggerOnce.Do(func() {
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globalLogger = newLogger(LevelInfo, true)
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})
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return globalLogger
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}
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// InitGlobalLogger initializes the global logger with custom settings
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func InitGlobalLogger(minLevel int, useColors bool) {
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globalLoggerOnce.Do(func() {
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globalLogger = newLogger(minLevel, useColors)
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})
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}
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// newLogger creates a new logger instance (internal use)
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func newLogger(minLevel int, useColors bool) *Logger {
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logger := &Logger{
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writer: os.Stdout,
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level: minLevel,
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@ -88,6 +110,11 @@ func New(minLevel int, useColors bool) *Logger {
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return logger
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}
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// New creates a new logger (deprecated - use GetLogger() instead)
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func New(minLevel int, useColors bool) *Logger {
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return newLogger(minLevel, useColors)
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}
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// resetCounters resets the rate limiting counters
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func (l *Logger) resetCounters() {
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l.logCount.Store(0)
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@ -128,6 +155,21 @@ func (l *Logger) DisableColors() {
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l.useColors = false
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}
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// EnableDebug forces debug logs to be shown regardless of level
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func (l *Logger) EnableDebug() {
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l.debugMode.Store(true)
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}
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// DisableDebug stops forcing debug logs
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func (l *Logger) DisableDebug() {
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l.debugMode.Store(false)
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}
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// IsDebugEnabled returns true if debug mode is enabled
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func (l *Logger) IsDebugEnabled() bool {
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return l.debugMode.Load()
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}
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// writeMessage writes a formatted log message directly to the writer
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func (l *Logger) writeMessage(level int, message string, rawMode bool) {
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var logLine string
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@ -217,8 +259,9 @@ func (l *Logger) checkRateLimit(level int) bool {
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// log handles the core logging logic with level filtering
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func (l *Logger) log(level int, format string, args ...any) {
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// First check normal level filtering
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if level < l.level {
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// Check if we should log this message
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// Either level is high enough OR (it's a debug message AND debug mode is enabled)
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if level < l.level && !(level == LevelDebug && l.debugMode.Load()) {
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return
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}
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@ -326,50 +369,69 @@ func (l *Logger) Server(format string, args ...any) {
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l.log(LevelServer, format, args...)
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}
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// Default global logger
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var defaultLogger = New(LevelInfo, true)
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// Global helper functions that use the global logger
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// Debug logs a debug message to the default logger
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// Debug logs a debug message to the global logger
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func Debug(format string, args ...any) {
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defaultLogger.Debug(format, args...)
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GetLogger().Debug(format, args...)
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}
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// Info logs an informational message to the default logger
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// Info logs an informational message to the global logger
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func Info(format string, args ...any) {
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defaultLogger.Info(format, args...)
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GetLogger().Info(format, args...)
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}
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// Warning logs a warning message to the default logger
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// Warning logs a warning message to the global logger
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func Warning(format string, args ...any) {
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defaultLogger.Warning(format, args...)
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GetLogger().Warning(format, args...)
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}
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// Error logs an error message to the default logger
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// Error logs an error message to the global logger
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func Error(format string, args ...any) {
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defaultLogger.Error(format, args...)
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GetLogger().Error(format, args...)
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}
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// Fatal logs a fatal error message to the default logger and exits
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// Fatal logs a fatal error message to the global logger and exits
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func Fatal(format string, args ...any) {
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defaultLogger.Fatal(format, args...)
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GetLogger().Fatal(format, args...)
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}
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// Server logs a server message to the default logger
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// Server logs a server message to the global logger
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func Server(format string, args ...any) {
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defaultLogger.Server(format, args...)
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GetLogger().Server(format, args...)
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}
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// LogRaw logs a raw message to the default logger
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// LogRaw logs a raw message to the global logger
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func LogRaw(format string, args ...any) {
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defaultLogger.LogRaw(format, args...)
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GetLogger().LogRaw(format, args...)
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}
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// SetLevel changes the minimum log level of the default logger
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// SetLevel changes the minimum log level of the global logger
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func SetLevel(level int) {
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defaultLogger.SetLevel(level)
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GetLogger().SetLevel(level)
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}
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// SetOutput changes the output destination of the default logger
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// SetOutput changes the output destination of the global logger
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func SetOutput(w io.Writer) {
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defaultLogger.SetOutput(w)
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GetLogger().SetOutput(w)
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}
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// TimeFormat returns the current time format of the global logger
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func TimeFormat() string {
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return GetLogger().TimeFormat()
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}
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// EnableDebug enables debug messages regardless of log level
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func EnableDebug() {
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GetLogger().EnableDebug()
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}
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// DisableDebug disables forced debug messages
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func DisableDebug() {
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GetLogger().DisableDebug()
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}
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// IsDebugEnabled returns true if debug mode is enabled
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func IsDebugEnabled() bool {
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return GetLogger().IsDebugEnabled()
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}
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@ -16,9 +16,9 @@ var (
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)
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// GetWatcherManager returns the global watcher manager, creating it if needed
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func GetWatcherManager(log *logger.Logger, adaptive bool) *WatcherManager {
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func GetWatcherManager(adaptive bool) *WatcherManager {
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globalManagerOnce.Do(func() {
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globalManager = NewWatcherManager(log, adaptive)
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globalManager = NewWatcherManager(adaptive)
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})
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return globalManager
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}
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@ -39,7 +39,7 @@ func WatchDirectory(config DirectoryWatcherConfig, manager *WatcherManager) (*Wa
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manager: manager,
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}
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config.Log.Debug("Started watching directory: %s", config.Dir)
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logger.Debug("Started watching directory: %s", config.Dir)
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return w, nil
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}
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@ -58,12 +58,11 @@ func (w *Watcher) Close() error {
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// WatchLuaRouter sets up a watcher for a LuaRouter's routes directory; also updates
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// the LuaRunner so that the state can be rebuilt
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func WatchLuaRouter(router *routers.LuaRouter, runner *runner.LuaRunner, routesDir string, log *logger.Logger) (*Watcher, error) {
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manager := GetWatcherManager(log, true) // Use adaptive polling
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func WatchLuaRouter(router *routers.LuaRouter, runner *runner.LuaRunner, routesDir string) (*Watcher, error) {
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manager := GetWatcherManager(true)
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// Create LuaRunner refresh callback
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runnerRefresh := func() error {
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log.Debug("Refreshing LuaRunner state due to file change")
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logger.Debug("Refreshing LuaRunner state due to file change")
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runner.NotifyFileChanged("")
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return nil
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}
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@ -73,7 +72,6 @@ func WatchLuaRouter(router *routers.LuaRouter, runner *runner.LuaRunner, routesD
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config := DirectoryWatcherConfig{
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Dir: routesDir,
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Callback: combinedCallback,
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Log: log,
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Recursive: true,
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}
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@ -82,18 +80,17 @@ func WatchLuaRouter(router *routers.LuaRouter, runner *runner.LuaRunner, routesD
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return nil, err
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}
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log.Info("Started watching Lua routes directory: %s", routesDir)
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logger.Info("Started watching Lua routes directory: %s", routesDir)
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return watcher, nil
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}
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// WatchStaticRouter sets up a watcher for a StaticRouter's root directory
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func WatchStaticRouter(router *routers.StaticRouter, staticDir string, log *logger.Logger) (*Watcher, error) {
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manager := GetWatcherManager(log, true) // Use adaptive polling
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func WatchStaticRouter(router *routers.StaticRouter, staticDir string) (*Watcher, error) {
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manager := GetWatcherManager(true)
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config := DirectoryWatcherConfig{
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Dir: staticDir,
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Callback: router.Refresh,
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Log: log,
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Recursive: true,
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}
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@ -102,13 +99,13 @@ func WatchStaticRouter(router *routers.StaticRouter, staticDir string, log *logg
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return nil, err
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}
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log.Info("Started watching static files directory: %s", staticDir)
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logger.Info("Started watching static files directory: %s", staticDir)
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return watcher, nil
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}
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// WatchLuaModules sets up watchers for Lua module directories
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func WatchLuaModules(luaRunner *runner.LuaRunner, libDirs []string, log *logger.Logger) ([]*Watcher, error) {
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manager := GetWatcherManager(log, true) // Use adaptive polling
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func WatchLuaModules(luaRunner *runner.LuaRunner, libDirs []string) ([]*Watcher, error) {
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manager := GetWatcherManager(true)
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watchers := make([]*Watcher, 0, len(libDirs))
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for _, dir := range libDirs {
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@ -116,11 +113,11 @@ func WatchLuaModules(luaRunner *runner.LuaRunner, libDirs []string, log *logger.
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dirCopy := dir // Capture for closure
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callback := func() error {
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log.Debug("Detected changes in Lua module directory: %s", dirCopy)
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logger.Debug("Detected changes in Lua module directory: %s", dirCopy)
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// Reload modules from this directory
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if err := luaRunner.ReloadAllModules(); err != nil {
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log.Warning("Error reloading modules: %v", err)
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logger.Warning("Error reloading modules: %v", err)
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}
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return nil
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@ -129,7 +126,6 @@ func WatchLuaModules(luaRunner *runner.LuaRunner, libDirs []string, log *logger.
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config := DirectoryWatcherConfig{
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Dir: dir,
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Callback: callback,
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Log: log,
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Recursive: true,
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}
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@ -143,7 +139,7 @@ func WatchLuaModules(luaRunner *runner.LuaRunner, libDirs []string, log *logger.
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}
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watchers = append(watchers, watcher)
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log.Info("Started watching Lua modules directory: %s", dir)
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logger.Info("Started watching Lua modules directory: %s", dir)
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}
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return watchers, nil
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@ -31,7 +31,6 @@ type DirectoryWatcher struct {
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// Configuration
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callback func() error
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log *logger.Logger
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debounceTime time.Duration
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recursive bool
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@ -49,9 +48,6 @@ type DirectoryWatcherConfig struct {
|
|||
// Callback function to call when changes are detected
|
||||
Callback func() error
|
||||
|
||||
// Logger instance
|
||||
Log *logger.Logger
|
||||
|
||||
// Debounce time (0 means use default)
|
||||
DebounceTime time.Duration
|
||||
|
||||
|
@ -70,7 +66,6 @@ func NewDirectoryWatcher(config DirectoryWatcherConfig) (*DirectoryWatcher, erro
|
|||
dir: config.Dir,
|
||||
files: make(map[string]FileInfo),
|
||||
callback: config.Callback,
|
||||
log: config.Log,
|
||||
debounceTime: debounceTime,
|
||||
recursive: config.Recursive,
|
||||
}
|
||||
|
@ -217,15 +212,15 @@ func (w *DirectoryWatcher) notifyChange() {
|
|||
|
||||
// logDebug logs a debug message with the watcher's directory prefix
|
||||
func (w *DirectoryWatcher) logDebug(format string, args ...any) {
|
||||
w.log.Debug("[Watcher] [%s] %s", w.dir, fmt.Sprintf(format, args...))
|
||||
logger.Debug("[Watcher] [%s] %s", w.dir, fmt.Sprintf(format, args...))
|
||||
}
|
||||
|
||||
// logWarning logs a warning message with the watcher's directory prefix
|
||||
func (w *DirectoryWatcher) logWarning(format string, args ...any) {
|
||||
w.log.Warning("[Watcher] [%s] %s", w.dir, fmt.Sprintf(format, args...))
|
||||
logger.Warning("[Watcher] [%s] %s", w.dir, fmt.Sprintf(format, args...))
|
||||
}
|
||||
|
||||
// logError logs an error message with the watcher's directory prefix
|
||||
func (w *DirectoryWatcher) logError(format string, args ...any) {
|
||||
w.log.Error("[Watcher] [%s] %s", w.dir, fmt.Sprintf(format, args...))
|
||||
logger.Error("[Watcher] [%s] %s", w.dir, fmt.Sprintf(format, args...))
|
||||
}
|
||||
|
|
|
@ -29,22 +29,18 @@ type WatcherManager struct {
|
|||
done chan struct{}
|
||||
ticker *time.Ticker
|
||||
|
||||
// Logger
|
||||
log *logger.Logger
|
||||
|
||||
// Wait group for shutdown coordination
|
||||
wg sync.WaitGroup
|
||||
}
|
||||
|
||||
// NewWatcherManager creates a new watcher manager
|
||||
func NewWatcherManager(log *logger.Logger, adaptive bool) *WatcherManager {
|
||||
func NewWatcherManager(adaptive bool) *WatcherManager {
|
||||
manager := &WatcherManager{
|
||||
watchers: make(map[string]*DirectoryWatcher),
|
||||
pollInterval: defaultPollInterval,
|
||||
adaptive: adaptive,
|
||||
lastActivity: time.Now(),
|
||||
done: make(chan struct{}),
|
||||
log: log,
|
||||
}
|
||||
|
||||
// Start the polling loop
|
||||
|
@ -71,7 +67,7 @@ func (m *WatcherManager) AddWatcher(watcher *DirectoryWatcher) {
|
|||
defer m.mu.Unlock()
|
||||
|
||||
m.watchers[watcher.dir] = watcher
|
||||
m.log.Debug("[WatcherManager] Added watcher for directory: %s", watcher.dir)
|
||||
logger.Debug("[WatcherManager] Added watcher for directory: %s", watcher.dir)
|
||||
}
|
||||
|
||||
// RemoveWatcher unregisters a directory watcher
|
||||
|
@ -80,7 +76,7 @@ func (m *WatcherManager) RemoveWatcher(dir string) {
|
|||
defer m.mu.Unlock()
|
||||
|
||||
delete(m.watchers, dir)
|
||||
m.log.Debug("[WatcherManager] Removed watcher for directory: %s", dir)
|
||||
logger.Debug("[WatcherManager] Removed watcher for directory: %s", dir)
|
||||
}
|
||||
|
||||
// pollLoop is the main polling loop that checks all watched directories
|
||||
|
@ -100,7 +96,7 @@ func (m *WatcherManager) pollLoop() {
|
|||
if m.pollInterval > defaultPollInterval {
|
||||
m.pollInterval = defaultPollInterval
|
||||
m.ticker.Reset(m.pollInterval)
|
||||
m.log.Debug("[WatcherManager] Reset to base polling interval: %v", m.pollInterval)
|
||||
logger.Debug("[WatcherManager] Reset to base polling interval: %v", m.pollInterval)
|
||||
}
|
||||
} else {
|
||||
// No activity, consider slowing down polling
|
||||
|
@ -108,7 +104,7 @@ func (m *WatcherManager) pollLoop() {
|
|||
if m.pollInterval == defaultPollInterval && inactiveDuration > inactivityThreshold {
|
||||
m.pollInterval = extendedPollInterval
|
||||
m.ticker.Reset(m.pollInterval)
|
||||
m.log.Debug("[WatcherManager] Extended polling interval to: %v after %v of inactivity",
|
||||
logger.Debug("[WatcherManager] Extended polling interval to: %v after %v of inactivity",
|
||||
m.pollInterval, inactiveDuration.Round(time.Minute))
|
||||
}
|
||||
}
|
||||
|
@ -129,7 +125,7 @@ func (m *WatcherManager) checkAllDirectories() bool {
|
|||
for _, watcher := range m.watchers {
|
||||
changed, err := watcher.checkForChanges()
|
||||
if err != nil {
|
||||
m.log.Error("[WatcherManager] Error checking directory %s: %v", watcher.dir, err)
|
||||
logger.Error("[WatcherManager] Error checking directory %s: %v", watcher.dir, err)
|
||||
continue
|
||||
}
|
||||
|
||||
|
|
93
moonshark.go
93
moonshark.go
|
@ -26,7 +26,7 @@ type WatcherConfig struct {
|
|||
}
|
||||
|
||||
// initRouters sets up the Lua and static routers
|
||||
func initRouters(routesDir, staticDir string, log *logger.Logger) (*routers.LuaRouter, *routers.StaticRouter, error) {
|
||||
func initRouters(routesDir, staticDir string) (*routers.LuaRouter, *routers.StaticRouter, error) {
|
||||
// Ensure directories exist
|
||||
if err := utils.EnsureDir(routesDir); err != nil {
|
||||
return nil, nil, fmt.Errorf("routes directory doesn't exist, and could not create it: %v", err)
|
||||
|
@ -41,12 +41,12 @@ func initRouters(routesDir, staticDir string, log *logger.Logger) (*routers.LuaR
|
|||
// Check if this is a compilation warning or a more serious error
|
||||
if errors.Is(err, routers.ErrRoutesCompilationErrors) {
|
||||
// Some routes failed to compile, but router is still usable
|
||||
log.Warning("Some Lua routes failed to compile. Check logs for details.")
|
||||
logger.Warning("Some Lua routes failed to compile. Check logs for details.")
|
||||
|
||||
// Log details about each failed route
|
||||
if failedRoutes := luaRouter.ReportFailedRoutes(); len(failedRoutes) > 0 {
|
||||
for _, re := range failedRoutes {
|
||||
log.Error("Route %s %s failed to compile: %v", re.Method, re.Path, re.Err)
|
||||
logger.Error("Route %s %s failed to compile: %v", re.Method, re.Path, re.Err)
|
||||
}
|
||||
}
|
||||
} else {
|
||||
|
@ -54,14 +54,14 @@ func initRouters(routesDir, staticDir string, log *logger.Logger) (*routers.LuaR
|
|||
return nil, nil, fmt.Errorf("failed to initialize Lua router: %v", err)
|
||||
}
|
||||
}
|
||||
log.Info("Lua router initialized with routes from %s", routesDir)
|
||||
logger.Info("Lua router initialized with routes from %s", routesDir)
|
||||
|
||||
// Initialize static file router
|
||||
staticRouter, err := routers.NewStaticRouterWithLogger(staticDir, log)
|
||||
staticRouter, err := routers.NewStaticRouter(staticDir)
|
||||
if err != nil {
|
||||
return nil, nil, fmt.Errorf("failed to initialize static router: %v", err)
|
||||
}
|
||||
log.Info("Static router initialized with files from %s", staticDir)
|
||||
logger.Info("Static router initialized with files from %s", staticDir)
|
||||
staticRouter.EnableDebugLog()
|
||||
|
||||
return luaRouter, staticRouter, nil
|
||||
|
@ -70,15 +70,15 @@ func initRouters(routesDir, staticDir string, log *logger.Logger) (*routers.LuaR
|
|||
// setupWatchers initializes and starts all file watchers
|
||||
func setupWatchers(luaRouter *routers.LuaRouter, staticRouter *routers.StaticRouter,
|
||||
luaRunner *runner.LuaRunner, routesDir string, staticDir string,
|
||||
libDirs []string, log *logger.Logger, config WatcherConfig) ([]func() error, error) {
|
||||
libDirs []string, config WatcherConfig) ([]func() error, error) {
|
||||
|
||||
var cleanupFuncs []func() error
|
||||
|
||||
// Set up watcher for Lua routes
|
||||
if config.Routes {
|
||||
luaRouterWatcher, err := watchers.WatchLuaRouter(luaRouter, luaRunner, routesDir, log)
|
||||
luaRouterWatcher, err := watchers.WatchLuaRouter(luaRouter, luaRunner, routesDir)
|
||||
if err != nil {
|
||||
log.Warning("Failed to watch routes directory: %v", err)
|
||||
logger.Warning("Failed to watch routes directory: %v", err)
|
||||
} else {
|
||||
cleanupFuncs = append(cleanupFuncs, luaRouterWatcher.Close)
|
||||
}
|
||||
|
@ -86,9 +86,9 @@ func setupWatchers(luaRouter *routers.LuaRouter, staticRouter *routers.StaticRou
|
|||
|
||||
// Set up watcher for static files
|
||||
if config.Static {
|
||||
staticWatcher, err := watchers.WatchStaticRouter(staticRouter, staticDir, log)
|
||||
staticWatcher, err := watchers.WatchStaticRouter(staticRouter, staticDir)
|
||||
if err != nil {
|
||||
log.Warning("Failed to watch static directory: %v", err)
|
||||
logger.Warning("Failed to watch static directory: %v", err)
|
||||
} else {
|
||||
cleanupFuncs = append(cleanupFuncs, staticWatcher.Close)
|
||||
}
|
||||
|
@ -96,15 +96,15 @@ func setupWatchers(luaRouter *routers.LuaRouter, staticRouter *routers.StaticRou
|
|||
|
||||
// Set up watchers for Lua modules libraries
|
||||
if config.Modules && len(libDirs) > 0 {
|
||||
moduleWatchers, err := watchers.WatchLuaModules(luaRunner, libDirs, log)
|
||||
moduleWatchers, err := watchers.WatchLuaModules(luaRunner, libDirs)
|
||||
if err != nil {
|
||||
log.Warning("Failed to watch Lua module directories: %v", err)
|
||||
logger.Warning("Failed to watch Lua module directories: %v", err)
|
||||
} else {
|
||||
for _, watcher := range moduleWatchers {
|
||||
w := watcher // Capture variable for closure
|
||||
cleanupFuncs = append(cleanupFuncs, w.Close)
|
||||
}
|
||||
log.Info("File watchers active for %d Lua module directories", len(moduleWatchers))
|
||||
logger.Info("File watchers active for %d Lua module directories", len(moduleWatchers))
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -112,33 +112,38 @@ func setupWatchers(luaRouter *routers.LuaRouter, staticRouter *routers.StaticRou
|
|||
}
|
||||
|
||||
func main() {
|
||||
// Initialize logger
|
||||
log := logger.New(logger.LevelDebug, true)
|
||||
// Initialize global logger with debug level
|
||||
logger.InitGlobalLogger(logger.LevelDebug, true)
|
||||
|
||||
log.Server("Starting Moonshark server")
|
||||
logger.Server("Starting Moonshark server")
|
||||
|
||||
// Load configuration from config.lua
|
||||
cfg, err := config.Load("config.lua")
|
||||
if err != nil {
|
||||
log.Warning("Failed to load config.lua: %v", err)
|
||||
log.Info("Using default configuration")
|
||||
logger.Warning("Failed to load config.lua: %v", err)
|
||||
logger.Info("Using default configuration")
|
||||
cfg = config.New()
|
||||
}
|
||||
|
||||
// Set log level from config
|
||||
switch cfg.GetString("log_level", "info") {
|
||||
case "debug":
|
||||
log.SetLevel(logger.LevelDebug)
|
||||
case "warn":
|
||||
log.SetLevel(logger.LevelWarning)
|
||||
logger.SetLevel(logger.LevelWarning)
|
||||
case "error":
|
||||
log.SetLevel(logger.LevelError)
|
||||
logger.SetLevel(logger.LevelError)
|
||||
case "server":
|
||||
log.SetLevel(logger.LevelServer)
|
||||
logger.SetLevel(logger.LevelServer)
|
||||
case "fatal":
|
||||
log.SetLevel(logger.LevelFatal)
|
||||
logger.SetLevel(logger.LevelFatal)
|
||||
default:
|
||||
log.SetLevel(logger.LevelInfo)
|
||||
logger.SetLevel(logger.LevelInfo)
|
||||
}
|
||||
|
||||
// Get debug mode setting
|
||||
debugMode := cfg.GetBool("debug", false)
|
||||
if debugMode {
|
||||
logger.EnableDebug() // Force debug logs regardless of level
|
||||
logger.Debug("Debug mode enabled")
|
||||
}
|
||||
|
||||
// Get configuration values
|
||||
|
@ -149,7 +154,7 @@ func main() {
|
|||
bufferSize := cfg.GetInt("buffer_size", 20)
|
||||
|
||||
if err := utils.EnsureDir(overrideDir); err != nil {
|
||||
log.Warning("Override directory doesn't exist, and could not create it: %v", err)
|
||||
logger.Warning("Override directory doesn't exist, and could not create it: %v", err)
|
||||
overrideDir = "" // Disable overrides if directory can't be created
|
||||
}
|
||||
|
||||
|
@ -166,14 +171,14 @@ func main() {
|
|||
// Ensure lib directories exist
|
||||
for _, dir := range libDirs {
|
||||
if err := utils.EnsureDir(dir); err != nil {
|
||||
log.Warning("Lib directory doesn't exist, and could not create it: %v", err)
|
||||
logger.Warning("Lib directory doesn't exist, and could not create it: %v", err)
|
||||
}
|
||||
}
|
||||
|
||||
// Initialize routers
|
||||
luaRouter, staticRouter, err := initRouters(routesDir, staticDir, log)
|
||||
luaRouter, staticRouter, err := initRouters(routesDir, staticDir)
|
||||
if err != nil {
|
||||
log.Fatal("Router initialization failed: %v", err)
|
||||
logger.Fatal("Router initialization failed: %v", err)
|
||||
}
|
||||
|
||||
// Initialize Lua runner
|
||||
|
@ -183,9 +188,9 @@ func main() {
|
|||
runner.WithDebugEnabled(),
|
||||
)
|
||||
if err != nil {
|
||||
log.Fatal("Failed to initialize Lua runner: %v", err)
|
||||
logger.Fatal("Failed to initialize Lua runner: %v", err)
|
||||
}
|
||||
log.Server("Lua runner initialized with buffer size %d", bufferSize)
|
||||
logger.Server("Lua runner initialized with buffer size %d", bufferSize)
|
||||
defer luaRunner.Close()
|
||||
|
||||
// Set up file watchers if enabled
|
||||
|
@ -214,31 +219,29 @@ func main() {
|
|||
|
||||
// Setup enabled watchers
|
||||
cleanupFuncs, err = setupWatchers(luaRouter, staticRouter, luaRunner,
|
||||
routesDir, staticDir, libDirs, log, watcherConfig)
|
||||
routesDir, staticDir, libDirs, watcherConfig)
|
||||
if err != nil {
|
||||
log.Warning("Error setting up watchers: %v", err)
|
||||
logger.Warning("Error setting up watchers: %v", err)
|
||||
}
|
||||
|
||||
// Register cleanup functions
|
||||
defer func() {
|
||||
for _, cleanup := range cleanupFuncs {
|
||||
if err := cleanup(); err != nil {
|
||||
log.Warning("Cleanup error: %v", err)
|
||||
logger.Warning("Cleanup error: %v", err)
|
||||
}
|
||||
}
|
||||
}()
|
||||
|
||||
httpLoggingEnabled := cfg.GetBool("http_logging_enabled", true)
|
||||
if httpLoggingEnabled {
|
||||
log.Info("HTTP logging is enabled")
|
||||
logger.Info("HTTP logging is enabled")
|
||||
} else {
|
||||
log.Info("HTTP logging is disabled")
|
||||
logger.Info("HTTP logging is disabled")
|
||||
}
|
||||
|
||||
debugMode := cfg.GetBool("debug", false)
|
||||
|
||||
// Create HTTP server
|
||||
server := http.New(luaRouter, staticRouter, luaRunner, log, httpLoggingEnabled, debugMode, overrideDir, cfg)
|
||||
server := http.New(luaRouter, staticRouter, luaRunner, httpLoggingEnabled, debugMode, overrideDir, cfg)
|
||||
|
||||
// Handle graceful shutdown
|
||||
stop := make(chan os.Signal, 1)
|
||||
|
@ -248,24 +251,24 @@ func main() {
|
|||
go func() {
|
||||
if err := server.ListenAndServe(fmt.Sprintf(":%d", port)); err != nil {
|
||||
if err.Error() != "http: Server closed" {
|
||||
log.Error("Server error: %v", err)
|
||||
logger.Error("Server error: %v", err)
|
||||
}
|
||||
}
|
||||
}()
|
||||
|
||||
log.Server("Server started on port %d", port)
|
||||
logger.Server("Server started on port %d", port)
|
||||
|
||||
// Wait for interrupt signal
|
||||
<-stop
|
||||
log.Server("Shutdown signal received")
|
||||
logger.Server("Shutdown signal received")
|
||||
|
||||
// Gracefully shut down the server
|
||||
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
|
||||
defer cancel()
|
||||
|
||||
if err := server.Shutdown(ctx); err != nil {
|
||||
log.Error("Server shutdown error: %v", err)
|
||||
logger.Error("Server shutdown error: %v", err)
|
||||
}
|
||||
|
||||
log.Server("Server stopped")
|
||||
logger.Server("Server stopped")
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue
Block a user