sessions 2
This commit is contained in:
parent
21559bd6b7
commit
82c588336d
15
Moonshark.go
15
Moonshark.go
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@ -11,6 +11,7 @@ import (
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"git.sharkk.net/Sky/Moonshark/core/logger"
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"git.sharkk.net/Sky/Moonshark/core/routers"
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"git.sharkk.net/Sky/Moonshark/core/runner"
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"git.sharkk.net/Sky/Moonshark/core/sessions"
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"git.sharkk.net/Sky/Moonshark/core/utils"
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"git.sharkk.net/Sky/Moonshark/core/watchers"
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)
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@ -166,10 +167,24 @@ func (s *Moonshark) initRunner() error {
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}
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}
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// Initialize session manager
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sessionManager := sessions.GlobalSessionManager
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// Configure session cookies
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sessionManager.SetCookieOptions(
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"MSESSID", // name
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"/", // path
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"", // domain
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false, // secure
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true, // httpOnly
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86400, // maxAge (1 day)
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)
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// Set up runner options
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runnerOpts := []runner.RunnerOption{
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runner.WithPoolSize(s.Config.PoolSize),
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runner.WithLibDirs(s.Config.LibDirs...),
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runner.WithSessionManager(sessionManager),
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}
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// Add debug option conditionally
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@ -164,6 +164,15 @@ func (s *Server) handleLuaRoute(w http.ResponseWriter, r *http.Request, bytecode
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// Log bytecode size
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logger.Debug("Executing Lua route with %d bytes of bytecode", len(bytecode))
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// Extract cookies instead of storing the raw request
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cookieMap := make(map[string]any)
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for _, cookie := range r.Cookies() {
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cookieMap[cookie.Name] = cookie.Value
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}
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// Store cookie map instead of raw request
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ctx.Set("_request_cookies", cookieMap)
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// Add request info directly to context
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ctx.Set("method", r.Method)
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ctx.Set("path", r.URL.Path)
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@ -37,6 +37,12 @@ type StateWrapper struct {
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index int // Index for debugging
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}
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// InitHook is a function that runs before executing a script
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type InitHook func(*luajit.State, *Context) error
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// FinalizeHook is a function that runs after executing a script
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type FinalizeHook func(*luajit.State, *Context, any) error
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// LuaRunner runs Lua scripts using a pool of Lua states
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type LuaRunner struct {
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states []*StateWrapper // Pool of Lua states
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@ -47,6 +53,8 @@ type LuaRunner struct {
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isRunning atomic.Bool // Flag indicating if the runner is active
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mu sync.RWMutex // Mutex for thread safety
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debug bool // Enable debug logging
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initHooks []InitHook // Hooks to run before script execution
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finalizeHooks []FinalizeHook // Hooks to run after script execution
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}
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// WithPoolSize sets the state pool size
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@ -91,6 +99,8 @@ func NewRunner(options ...RunnerOption) (*LuaRunner, error) {
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runner := &LuaRunner{
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poolSize: runtime.GOMAXPROCS(0),
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debug: false,
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initHooks: make([]InitHook, 0),
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finalizeHooks: make([]FinalizeHook, 0),
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}
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// Apply options
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@ -208,6 +218,20 @@ func (r *LuaRunner) initState(index int) (*StateWrapper, error) {
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}, nil
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}
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// AddInitHook adds a hook to be called before script execution
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func (r *LuaRunner) AddInitHook(hook InitHook) {
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r.mu.Lock()
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defer r.mu.Unlock()
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r.initHooks = append(r.initHooks, hook)
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}
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// AddFinalizeHook adds a hook to be called after script execution
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func (r *LuaRunner) AddFinalizeHook(hook FinalizeHook) {
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r.mu.Lock()
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defer r.mu.Unlock()
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r.finalizeHooks = append(r.finalizeHooks, hook)
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}
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// RunWithContext executes a Lua script with context and timeout
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func (r *LuaRunner) RunWithContext(ctx context.Context, bytecode []byte, execCtx *Context, scriptPath string) (any, error) {
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if !r.isRunning.Load() {
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@ -246,6 +270,11 @@ func (r *LuaRunner) RunWithContext(ctx context.Context, bytecode []byte, execCtx
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r.mu.RLock()
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state := r.states[stateIndex]
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// Copy hooks to ensure we don't hold the lock during execution
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initHooks := make([]InitHook, len(r.initHooks))
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copy(initHooks, r.initHooks)
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finalizeHooks := make([]FinalizeHook, len(r.finalizeHooks))
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copy(finalizeHooks, r.finalizeHooks)
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r.mu.RUnlock()
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if state == nil {
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@ -258,6 +287,19 @@ func (r *LuaRunner) RunWithContext(ctx context.Context, bytecode []byte, execCtx
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r.mu.Unlock()
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}
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// Run init hooks
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for _, hook := range initHooks {
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if err := hook(state.state, execCtx); err != nil {
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result = JobResult{nil, err}
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// Send result and return early
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select {
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case resultChan <- result:
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default:
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}
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return
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}
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}
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// Convert context
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var ctxMap map[string]any
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if execCtx != nil {
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@ -266,6 +308,16 @@ func (r *LuaRunner) RunWithContext(ctx context.Context, bytecode []byte, execCtx
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// Execute in sandbox
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value, err := state.sandbox.Execute(state.state, bytecode, ctxMap)
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// Run finalize hooks
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for _, hook := range finalizeHooks {
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hookErr := hook(state.state, execCtx, value)
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if hookErr != nil && err == nil {
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// Only override nil errors
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err = hookErr
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}
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}
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result = JobResult{value, err}
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}
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176
core/runner/Session.go
Normal file
176
core/runner/Session.go
Normal file
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@ -0,0 +1,176 @@
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package runner
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import (
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luajit "git.sharkk.net/Sky/LuaJIT-to-Go"
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"git.sharkk.net/Sky/Moonshark/core/logger"
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)
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// LuaSessionModule provides session functionality to Lua scripts
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const LuaSessionModule = `
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-- Global table to store session data
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__session_data = __session_data or {}
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__session_id = __session_id or nil
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__session_modified = false
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-- Session module implementation
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local session = {
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-- Get a session value
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get = function(key)
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if type(key) ~= "string" then
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error("session.get: key must be a string", 2)
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end
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if __session_data and __session_data[key] then
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return __session_data[key]
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end
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return nil
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end,
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-- Set a session value
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set = function(key, value)
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if type(key) ~= "string" then
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error("session.set: key must be a string", 2)
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end
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-- Ensure session data table exists
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__session_data = __session_data or {}
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-- Store value
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__session_data[key] = value
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-- Mark session as modified
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__session_modified = true
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return true
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end,
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-- Delete a session value
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delete = function(key)
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if type(key) ~= "string" then
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error("session.delete: key must be a string", 2)
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end
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if __session_data then
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__session_data[key] = nil
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__session_modified = true
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end
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return true
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end,
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-- Clear all session data
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clear = function()
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__session_data = {}
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__session_modified = true
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return true
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end,
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-- Get the session ID
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get_id = function()
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return __session_id or nil
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end,
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-- Get all session data
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get_all = function()
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local result = {}
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for k, v in pairs(__session_data or {}) do
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result[k] = v
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end
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return result
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end,
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-- Check if session has a key
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has = function(key)
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if type(key) ~= "string" then
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error("session.has: key must be a string", 2)
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end
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return __session_data and __session_data[key] ~= nil
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end
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}
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-- Install session module
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_G.session = session
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-- Make sure the session module is accessible in sandbox
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if __env_system and __env_system.base_env then
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__env_system.base_env.session = session
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end
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-- Hook into script execution to preserve session state
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local old_execute_script = __execute_script
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if old_execute_script then
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__execute_script = function(fn, ctx)
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-- Reset modification flag at the start of request
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__session_modified = false
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-- Execute original function
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return old_execute_script(fn, ctx)
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end
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end
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`
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// GetSessionData extracts session data from Lua state
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func GetSessionData(state *luajit.State) (string, map[string]any, bool) {
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// Check if session was modified
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state.GetGlobal("__session_modified")
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modified := state.ToBoolean(-1)
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state.Pop(1)
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if !modified {
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return "", nil, false
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}
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// Get session ID
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state.GetGlobal("__session_id")
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sessionID := state.ToString(-1)
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state.Pop(1)
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// Get session data
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state.GetGlobal("__session_data")
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if !state.IsTable(-1) {
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state.Pop(1)
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return sessionID, nil, false
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}
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data, err := state.ToTable(-1)
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state.Pop(1)
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if err != nil {
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logger.Error("Failed to extract session data: %v", err)
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return sessionID, nil, false
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}
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return sessionID, data, true
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}
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// SetSessionData sets session data in Lua state
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func SetSessionData(state *luajit.State, sessionID string, data map[string]any) error {
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// Set session ID
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state.PushString(sessionID)
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state.SetGlobal("__session_id")
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// Set session data
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if data == nil {
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data = make(map[string]any)
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}
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if err := state.PushTable(data); err != nil {
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return err
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}
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state.SetGlobal("__session_data")
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// Reset modification flag
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state.PushBoolean(false)
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state.SetGlobal("__session_modified")
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return nil
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}
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// SessionModuleInitFunc returns an initializer for the session module
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func SessionModuleInitFunc() StateInitFunc {
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return func(state *luajit.State) error {
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return state.DoString(LuaSessionModule)
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}
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}
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186
core/runner/SessionHandler.go
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186
core/runner/SessionHandler.go
Normal file
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@ -0,0 +1,186 @@
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package runner
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import (
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"net/http"
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luajit "git.sharkk.net/Sky/LuaJIT-to-Go"
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"git.sharkk.net/Sky/Moonshark/core/logger"
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"git.sharkk.net/Sky/Moonshark/core/sessions"
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)
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// SessionHandler handles session management for Lua scripts
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type SessionHandler struct {
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manager *sessions.SessionManager
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debugLog bool
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}
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// NewSessionHandler creates a new session handler
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func NewSessionHandler(manager *sessions.SessionManager) *SessionHandler {
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return &SessionHandler{
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manager: manager,
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debugLog: false,
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}
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}
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// EnableDebug enables debug logging
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func (h *SessionHandler) EnableDebug() {
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h.debugLog = true
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}
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// debug logs a message if debug is enabled
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func (h *SessionHandler) debug(format string, args ...interface{}) {
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if h.debugLog {
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logger.Debug("[SessionHandler] "+format, args...)
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}
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}
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// WithSessionManager creates a RunnerOption to add session support
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func WithSessionManager(manager *sessions.SessionManager) RunnerOption {
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return func(r *LuaRunner) {
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handler := NewSessionHandler(manager)
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// Register the session module
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RegisterCoreModule("session", SessionModuleInitFunc())
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// Add hooks to the runner
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r.AddInitHook(handler.preRequestHook)
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r.AddFinalizeHook(handler.postRequestHook)
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}
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}
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// preRequestHook is called before executing a request
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func (h *SessionHandler) preRequestHook(state *luajit.State, ctx *Context) error {
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h.debug("Running pre-request session hook")
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// Check if we have cookie information in context
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// Instead of raw request, we now look for the cookie map
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if ctx == nil || ctx.Values["_request_cookies"] == nil {
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return nil
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}
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// Extract cookies from context
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cookies, ok := ctx.Values["_request_cookies"].(map[string]any)
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if !ok {
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return nil
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}
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// Get the session ID from cookies
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cookieName := h.manager.CookieOptions()["name"].(string)
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var sessionID string
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// Check if our session cookie exists
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if cookieValue, exists := cookies[cookieName]; exists {
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if strValue, ok := cookieValue.(string); ok && strValue != "" {
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sessionID = strValue
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h.debug("Found existing session ID: %s", sessionID)
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}
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}
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// If no session ID found, create new session
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if sessionID == "" {
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// Create a new session
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session := h.manager.CreateSession()
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sessionID = session.ID
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h.debug("Created new session with ID: %s", sessionID)
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}
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// Store the session ID in the context for later use
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ctx.Set("_session_id", sessionID)
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// Get the session data
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session := h.manager.GetSession(sessionID)
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sessionData := session.GetAll()
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// Set session data in Lua state
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if err := SetSessionData(state, sessionID, sessionData); err != nil {
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h.debug("Failed to set session data: %v", err)
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return err
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}
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h.debug("Session data initialized successfully")
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return nil
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}
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// postRequestHook is called after executing a request
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func (h *SessionHandler) postRequestHook(state *luajit.State, ctx *Context, result any) error {
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h.debug("Running post-request session hook")
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// Check if session was modified
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modifiedID, modifiedData, modified := GetSessionData(state)
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if !modified {
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h.debug("Session not modified, skipping")
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return nil
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}
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// Get the original session ID from context
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var sessionID string
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if ctx != nil {
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if id, ok := ctx.Values["_session_id"].(string); ok {
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sessionID = id
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}
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}
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// Use the original session ID if the modified one is empty
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if modifiedID == "" {
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modifiedID = sessionID
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}
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if modifiedID == "" {
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h.debug("No session ID found, cannot persist session data")
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return nil
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}
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h.debug("Persisting modified session data for ID: %s", modifiedID)
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// Update session in manager
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session := h.manager.GetSession(modifiedID)
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session.Clear() // clear to sync deleted values
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for k, v := range modifiedData {
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session.Set(k, v)
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}
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// Add session cookie to result if it's an HTTP response
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if httpResp, ok := result.(*HTTPResponse); ok {
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h.addSessionCookie(httpResp, modifiedID)
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}
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h.debug("Session data persisted successfully")
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return nil
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}
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// addSessionCookie adds a session cookie to an HTTP response
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func (h *SessionHandler) addSessionCookie(resp *HTTPResponse, sessionID string) {
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// Get cookie options
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opts := h.manager.CookieOptions()
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// Check if session cookie is already set
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cookieName := opts["name"].(string)
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for _, cookie := range resp.Cookies {
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if cookie.Name == cookieName {
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h.debug("Session cookie already set in response")
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return
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}
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}
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h.debug("Adding session cookie to response")
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// Create and add cookie
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cookie := &http.Cookie{
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Name: cookieName,
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Value: sessionID,
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Path: opts["path"].(string),
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HttpOnly: opts["http_only"].(bool),
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MaxAge: opts["max_age"].(int),
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}
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// Optional cookie parameters
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if domain, ok := opts["domain"].(string); ok && domain != "" {
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cookie.Domain = domain
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}
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if secure, ok := opts["secure"].(bool); ok {
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cookie.Secure = secure
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}
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resp.Cookies = append(resp.Cookies, cookie)
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}
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@ -3,8 +3,6 @@ package sessions
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import (
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"sync"
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"time"
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"git.sharkk.net/Sky/Moonshark/core/logger"
|
||||
)
|
||||
|
||||
// Session stores data for a single user session
|
||||
|
@ -66,7 +64,6 @@ func (s *Session) GetAll() map[string]any {
|
|||
// Create a copy to avoid concurrent map access issues
|
||||
copy := make(map[string]any, len(s.Data))
|
||||
for k, v := range s.Data {
|
||||
logger.Debug("Session Key: %s, Has Data: %s", k, v)
|
||||
copy[k] = v
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user