enhanced batch operations
This commit is contained in:
parent
cbfc8c184e
commit
3a4cb27473
459
batch.go
459
batch.go
@ -8,7 +8,7 @@ package luajit
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// Batch table field setting - single C call for multiple fields
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int batch_set_string_fields(lua_State *L, int table_idx,
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char **keys, char **values, int count) {
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char **keys, char **values, int count) {
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for (int i = 0; i < count; i++) {
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lua_pushstring(L, values[i]);
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lua_setfield(L, table_idx, keys[i]);
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@ -17,7 +17,7 @@ int batch_set_string_fields(lua_State *L, int table_idx,
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}
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int batch_set_number_fields(lua_State *L, int table_idx,
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char **keys, double *values, int count) {
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char **keys, double *values, int count) {
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for (int i = 0; i < count; i++) {
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lua_pushnumber(L, values[i]);
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lua_setfield(L, table_idx, keys[i]);
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@ -26,7 +26,7 @@ int batch_set_number_fields(lua_State *L, int table_idx,
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}
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int batch_set_bool_fields(lua_State *L, int table_idx,
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char **keys, int *values, int count) {
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char **keys, int *values, int count) {
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for (int i = 0; i < count; i++) {
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lua_pushboolean(L, values[i]);
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lua_setfield(L, table_idx, keys[i]);
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@ -124,9 +124,118 @@ int batch_extract_bool_array(lua_State *L, int table_idx, int *buffer, int lengt
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}
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return 0;
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}
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// Batch global variable operations
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int batch_set_globals(lua_State *L, char **names, char **values, int count) {
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for (int i = 0; i < count; i++) {
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lua_pushstring(L, values[i]);
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lua_setfield(L, LUA_GLOBALSINDEX, names[i]);
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}
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return 0;
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}
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int batch_get_globals(lua_State *L, char **names, int count) {
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for (int i = 0; i < count; i++) {
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lua_getfield(L, LUA_GLOBALSINDEX, names[i]);
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}
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return 0;
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}
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// Batch table field reading
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int batch_get_table_fields(lua_State *L, int table_idx, char **keys, int count) {
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for (int i = 0; i < count; i++) {
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lua_getfield(L, table_idx, keys[i]);
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}
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return 0;
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}
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// Batch type checking
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int batch_check_types(lua_State *L, int *indices, int *expected_types, int count) {
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for (int i = 0; i < count; i++) {
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int actual = lua_type(L, indices[i]);
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if (actual != expected_types[i]) {
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return i + 1; // Return 1-based index of first mismatch
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}
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}
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return 0; // All types match
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}
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// Batch stack value pushes
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int batch_push_mixed_values(lua_State *L, void **values, int *types, int count) {
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for (int i = 0; i < count; i++) {
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switch (types[i]) {
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case LUA_TNIL:
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lua_pushnil(L);
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break;
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case LUA_TBOOLEAN:
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lua_pushboolean(L, *(int*)values[i]);
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break;
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case LUA_TNUMBER:
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lua_pushnumber(L, *(double*)values[i]);
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break;
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case LUA_TSTRING:
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lua_pushstring(L, (char*)values[i]);
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break;
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}
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}
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return 0;
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}
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// Batch function registration
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int batch_register_functions(lua_State *L, char **names, lua_CFunction *funcs, int count) {
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for (int i = 0; i < count; i++) {
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lua_pushcfunction(L, funcs[i]);
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lua_setglobal(L, names[i]);
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}
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return 0;
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}
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// Batch package path operations
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int batch_add_package_paths(lua_State *L, char **paths, int count) {
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lua_getglobal(L, "package");
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lua_getfield(L, -1, "path");
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const char *current = lua_tostring(L, -1);
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size_t total_len = strlen(current) + 1;
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for (int i = 0; i < count; i++) {
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total_len += strlen(paths[i]) + 1; // +1 for semicolon
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}
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char *new_path = malloc(total_len + 1);
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strcpy(new_path, current);
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for (int i = 0; i < count; i++) {
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strcat(new_path, ";");
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strcat(new_path, paths[i]);
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}
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lua_pushstring(L, new_path);
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lua_setfield(L, -3, "path");
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lua_pop(L, 2); // Remove package table and old path
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free(new_path);
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return 0;
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}
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// Batch error context building
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void batch_build_error_context(lua_State *L, char **context_parts, int count, char *output, size_t max_len) {
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size_t pos = 0;
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for (int i = 0; i < count && pos < max_len - 1; i++) {
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size_t part_len = strlen(context_parts[i]);
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if (pos + part_len + 1 < max_len) {
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if (i > 0) output[pos++] = ' ';
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memcpy(output + pos, context_parts[i], part_len);
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pos += part_len;
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}
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}
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output[pos] = '\0';
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}
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*/
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import "C"
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import (
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"fmt"
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"strings"
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"unsafe"
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)
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@ -445,3 +554,347 @@ func (tb *BatchTableBuilder) Build() error {
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return nil
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}
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// BatchSetGlobals sets multiple global variables in one C call
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func (s *State) BatchSetGlobals(globals map[string]string) error {
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if len(globals) == 0 {
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return nil
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}
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names := make([]*C.char, len(globals))
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values := make([]*C.char, len(globals))
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i := 0
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for name, value := range globals {
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names[i] = C.CString(name)
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values[i] = C.CString(value)
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i++
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}
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C.batch_set_globals(s.L, &names[0], &values[0], C.int(len(globals)))
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for j := range len(globals) {
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C.free(unsafe.Pointer(names[j]))
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C.free(unsafe.Pointer(values[j]))
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}
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return nil
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}
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// BatchGetGlobals gets multiple global variables, leaving them on stack
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func (s *State) BatchGetGlobals(names []string) error {
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if len(names) == 0 {
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return nil
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}
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cNames := make([]*C.char, len(names))
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for i, name := range names {
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cNames[i] = C.CString(name)
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}
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C.batch_get_globals(s.L, &cNames[0], C.int(len(names)))
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for i := range names {
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C.free(unsafe.Pointer(cNames[i]))
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}
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return nil
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}
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// BatchGetTableFields gets multiple fields from a table, leaving them on stack
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func (s *State) BatchGetTableFields(tableIndex int, keys []string) error {
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if len(keys) == 0 {
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return nil
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}
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cKeys := make([]*C.char, len(keys))
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for i, key := range keys {
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cKeys[i] = C.CString(key)
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}
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C.batch_get_table_fields(s.L, C.int(tableIndex), &cKeys[0], C.int(len(keys)))
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for i := range keys {
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C.free(unsafe.Pointer(cKeys[i]))
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}
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return nil
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}
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// BatchCheckTypes validates multiple stack positions have expected types
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func (s *State) BatchCheckTypes(checks []TypeCheck) error {
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if len(checks) == 0 {
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return nil
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}
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indices := make([]C.int, len(checks))
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expectedTypes := make([]C.int, len(checks))
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for i, check := range checks {
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indices[i] = C.int(check.Index)
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expectedTypes[i] = C.int(check.ExpectedType)
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}
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result := C.batch_check_types(s.L, &indices[0], &expectedTypes[0], C.int(len(checks)))
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if result != 0 {
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check := checks[result-1]
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actual := s.GetType(check.Index)
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return fmt.Errorf("type mismatch at index %d: expected %s, got %s",
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check.Index, check.ExpectedType, actual)
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}
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return nil
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}
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// BatchAddPackagePaths adds multiple paths to package.path in one operation
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func (s *State) BatchAddPackagePaths(paths []string) error {
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if len(paths) == 0 {
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return nil
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}
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cPaths := make([]*C.char, len(paths))
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for i, path := range paths {
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normalizedPath := strings.ReplaceAll(path, "\\", "/")
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cPaths[i] = C.CString(normalizedPath)
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}
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C.batch_add_package_paths(s.L, &cPaths[0], C.int(len(paths)))
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for i := range paths {
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C.free(unsafe.Pointer(cPaths[i]))
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}
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return nil
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}
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// TypeCheck represents a type validation check
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type TypeCheck struct {
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Index int
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ExpectedType LuaType
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}
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// BatchValuePusher accumulates values for efficient batch pushing
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type BatchValuePusher struct {
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state *State
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values []any
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}
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// NewBatchValuePusher creates a new batch value pusher
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func (s *State) NewBatchValuePusher() *BatchValuePusher {
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return &BatchValuePusher{
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state: s,
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values: make([]any, 0, 8),
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}
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}
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// Add queues a value for batch pushing
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func (bvp *BatchValuePusher) Add(value any) *BatchValuePusher {
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bvp.values = append(bvp.values, value)
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return bvp
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}
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// Push executes the batch push operation
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func (bvp *BatchValuePusher) Push() error {
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if len(bvp.values) == 0 {
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return nil
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}
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// Separate by type for optimal batching
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var strings []string
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var numbers []float64
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var bools []bool
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var others []any
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for _, v := range bvp.values {
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switch val := v.(type) {
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case string:
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if len(strings) == len(numbers)+len(bools)+len(others) {
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strings = append(strings, val)
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} else {
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others = append(others, val)
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}
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case int:
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if len(numbers) == len(strings)+len(bools)+len(others) {
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numbers = append(numbers, float64(val))
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} else {
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others = append(others, val)
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}
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case float64:
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if len(numbers) == len(strings)+len(bools)+len(others) {
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numbers = append(numbers, val)
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} else {
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others = append(others, val)
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}
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case bool:
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if len(bools) == len(strings)+len(numbers)+len(others) {
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bools = append(bools, val)
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} else {
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others = append(others, val)
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}
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default:
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others = append(others, val)
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}
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}
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// Push in batches when beneficial
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if len(strings) > 2 && len(numbers) == 0 && len(bools) == 0 && len(others) == 0 {
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return bvp.pushStringBatch(strings)
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}
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if len(numbers) > 2 && len(strings) == 0 && len(bools) == 0 && len(others) == 0 {
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return bvp.pushNumberBatch(numbers)
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}
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if len(bools) > 2 && len(strings) == 0 && len(numbers) == 0 && len(others) == 0 {
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return bvp.pushBoolBatch(bools)
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}
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// Fall back to individual pushes for mixed types
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for _, value := range bvp.values {
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if err := bvp.state.PushValue(value); err != nil {
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return err
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}
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}
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return nil
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}
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func (bvp *BatchValuePusher) pushStringBatch(strings []string) error {
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cValues := make([]*C.char, len(strings))
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for i, s := range strings {
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cValues[i] = C.CString(s)
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}
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for i, cstr := range cValues {
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C.lua_pushstring(bvp.state.L, cstr)
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C.free(unsafe.Pointer(cstr))
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_ = i // Use i to avoid unused variable
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}
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return nil
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}
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func (bvp *BatchValuePusher) pushNumberBatch(numbers []float64) error {
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for _, n := range numbers {
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C.lua_pushnumber(bvp.state.L, C.lua_Number(n))
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}
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return nil
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}
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func (bvp *BatchValuePusher) pushBoolBatch(bools []bool) error {
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for _, b := range bools {
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if b {
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C.lua_pushboolean(bvp.state.L, 1)
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} else {
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C.lua_pushboolean(bvp.state.L, 0)
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}
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}
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return nil
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}
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// BatchTableReader efficiently reads multiple table configurations
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type BatchTableReader struct {
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state *State
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index int
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}
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// NewBatchTableReader creates a table reader for efficient field access
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func (s *State) NewBatchTableReader(index int) *BatchTableReader {
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return &BatchTableReader{
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state: s,
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index: s.absIndex(index),
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}
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}
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// ReadFields reads multiple fields and returns them as a map
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func (btr *BatchTableReader) ReadFields(keys []string) (map[string]any, error) {
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if len(keys) == 0 {
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return make(map[string]any), nil
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}
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// Use batch operation for many fields
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if len(keys) > 3 {
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startTop := btr.state.GetTop()
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if err := btr.state.BatchGetTableFields(btr.index, keys); err != nil {
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return nil, err
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}
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result := make(map[string]any, len(keys))
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for i, key := range keys {
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if value, err := btr.state.ToValue(startTop + i + 1); err == nil {
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result[key] = value
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}
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}
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btr.state.SetTop(startTop) // Restore stack
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return result, nil
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}
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// Individual access for few fields
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result := make(map[string]any, len(keys))
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for _, key := range keys {
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btr.state.GetField(btr.index, key)
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if value, err := btr.state.ToValue(-1); err == nil {
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result[key] = value
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}
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btr.state.Pop(1)
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}
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return result, nil
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}
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// BatchGlobalManager manages multiple global operations efficiently
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type BatchGlobalManager struct {
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state *State
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pendingSets map[string]string
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pendingGets []string
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}
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// NewBatchGlobalManager creates a global variable manager
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func (s *State) NewBatchGlobalManager() *BatchGlobalManager {
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return &BatchGlobalManager{
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state: s,
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pendingSets: make(map[string]string),
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pendingGets: make([]string, 0),
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}
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}
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// QueueSet queues a global variable for batch setting
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func (bgm *BatchGlobalManager) QueueSet(name, value string) *BatchGlobalManager {
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bgm.pendingSets[name] = value
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return bgm
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}
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// QueueGet queues a global variable for batch getting
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func (bgm *BatchGlobalManager) QueueGet(name string) *BatchGlobalManager {
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bgm.pendingGets = append(bgm.pendingGets, name)
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return bgm
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}
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// Execute performs all queued operations
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func (bgm *BatchGlobalManager) Execute() (map[string]any, error) {
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// Execute batch sets
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if len(bgm.pendingSets) > 0 {
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if err := bgm.state.BatchSetGlobals(bgm.pendingSets); err != nil {
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return nil, err
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}
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}
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// Execute batch gets
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var result map[string]any
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if len(bgm.pendingGets) > 0 {
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startTop := bgm.state.GetTop()
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if err := bgm.state.BatchGetGlobals(bgm.pendingGets); err != nil {
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return nil, err
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}
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result = make(map[string]any, len(bgm.pendingGets))
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for i, name := range bgm.pendingGets {
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if value, err := bgm.state.ToValue(startTop + i + 1); err == nil {
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result[name] = value
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}
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}
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bgm.state.SetTop(startTop) // Restore stack
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}
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return result, nil
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}
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