64 lines
2.3 KiB
C++
64 lines
2.3 KiB
C++
/*
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EQ2Emulator: Everquest II Server Emulator
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Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
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This file is part of EQ2Emulator.
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EQ2Emulator is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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EQ2Emulator is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with EQ2Emulator. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifdef WIN32
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#include <WinSock2.h>
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#include <windows.h>
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#endif
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#include <mysql.h>
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#include <assert.h>
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#include "../../common/Log.h"
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#include "../WorldDatabase.h"
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#include "Tradeskills.h"
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extern MasterTradeskillEventsList master_tradeskillevent_list;
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void WorldDatabase::LoadTradeskillEvents() {
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TradeskillEvent* TSEvent = 0;
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Query query;
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MYSQL_ROW row;
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MYSQL_RES *res;
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res = query.RunQuery2(Q_SELECT, "SELECT `name`,`icon`,`technique`,`success_progress`,`success_durability`,`success_hp`,`success_power`,`success_spell_id`,`success_item_id`,`fail_progress`,`fail_durability`,`fail_hp`, `fail_power`\n"
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"FROM `tradeskillevents`");
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if (res) {
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while ((row = mysql_fetch_row(res))) {
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TSEvent = new TradeskillEvent;
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strncpy(TSEvent->Name, row[0], sizeof(TSEvent->Name));
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TSEvent->Icon = atoi(row[1]);
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TSEvent->Technique = atoul(row[2]);
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TSEvent->SuccessProgress = atoi(row[3]);
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TSEvent->SuccessDurability = atoi(row[4]);
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TSEvent->SuccessHP = atoi(row[5]);
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TSEvent->SuccessPower = atoi(row[6]);
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TSEvent->SuccessSpellID = atoul(row[7]);
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TSEvent->SuccessItemID = atoul(row[8]);
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TSEvent->FailProgress = atoi(row[9]);
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TSEvent->FailDurability = atoi(row[10]);
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TSEvent->FailHP = atoi(row[11]);
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TSEvent->FailPower = atoi(row[12]);
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LogWrite(TRADESKILL__DEBUG, 7, "Tradeskills", "Loading tradeskill event: %s", TSEvent->Name);
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master_tradeskillevent_list.AddEvent(TSEvent);
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}
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}
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LogWrite(TRADESKILL__DEBUG, 0, "Tradeskills", "\tLoaded %u tradeskill events", master_tradeskillevent_list.Size());
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} |