46 lines
1.5 KiB
C++
46 lines
1.5 KiB
C++
/*
|
|
EQ2Emulator: Everquest II Server Emulator
|
|
Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
|
|
|
|
This file is part of EQ2Emulator.
|
|
|
|
EQ2Emulator is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
EQ2Emulator is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with EQ2Emulator. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
|
|
#include "../../common/Log.h"
|
|
#include "Chat.h"
|
|
#include "../WorldDatabase.h"
|
|
|
|
extern Chat chat;
|
|
|
|
void WorldDatabase::LoadChannels() {
|
|
DatabaseResult result;
|
|
ChatChannel *channel;
|
|
|
|
if (database_new.Select(&result, "SELECT `name`,`password`,`level_restriction`,`classes`,`races` FROM `channels`")) {
|
|
while (result.Next()) {
|
|
channel = new ChatChannel();
|
|
channel->SetName(result.GetString(0));
|
|
if (!result.IsNull(1))
|
|
channel->SetPassword(result.GetString(1));
|
|
channel->SetLevelRestriction(result.GetInt16(2));
|
|
channel->SetClassesAllowed(result.GetInt64(3));
|
|
channel->SetRacesAllowed(result.GetInt64(4));
|
|
channel->SetType(CHAT_CHANNEL_TYPE_WORLD);
|
|
|
|
chat.AddChannel(channel);
|
|
}
|
|
}
|
|
} |