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2024-07-22 08:52:28 -04:00

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/*
EQ2Emulator: Everquest II Server Emulator
Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
This file is part of EQ2Emulator.
*/
#include "../common/debug.h"
#include <iostream>
#include <string.h>
#include <time.h>
#include <signal.h>
#include <sstream>
#include <string>
#include <iostream>
#include "../common/queue.h"
#include "../common/timer.h"
#include "../common/seperator.h"
#include "net.h"
#include "client.h"
#include "LoginDatabase.h"
#include "LWorld.h"
#include "../common/packet_functions.h"
#include "../common/EQStreamFactory.h"
#include "../common/MiscFunctions.h"
#include "../common/version.h"
#include "../common/PacketStruct.h"
#include "../common/DataBuffer.h"
#include "../common/ConfigReader.h"
#include "../common/Log.h"
#include "../common/JsonParser.h"
#include "../common/Common_Defines.h"
#ifdef WIN32
#define snprintf _snprintf
#define vsnprintf _vsnprintf
#define strncasecmp _strnicmp
#define strcasecmp _stricmp
#include <conio.h>
#else
#include <stdlib.h>
#include "../common/unix.h"
#endif
EQStreamFactory eqsf(LoginStream);
map<int16,OpcodeManager*>EQOpcodeManager;
//TCPServer eqns(5999);
NetConnection net;
ClientList client_list;
LWorldList world_list;
LoginDatabase database;
ConfigReader configReader;
map<int16, int16> EQOpcodeVersions;
Timer statTimer(60000);
volatile bool RunLoops = true;
bool ReadLoginConfig();
#ifdef PUBLICLOGIN
char version[200], consoletitle[200];
#endif
#include "../common/timer.h"
#include "../common/CRC16.h"
#include <fstream>
int main(int argc, char** argv){
#ifdef _DEBUG
_CrtSetDbgFlag( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF);
#endif
if (signal(SIGINT, CatchSignal) == SIG_ERR) {
cerr << "Could not set signal handler" << endl;
}
LogStart();
LogParseConfigs();
net.WelcomeHeader();
srand(time(NULL));
if(!net.ReadLoginConfig())
return 1;
net.InitWebServer(net.GetWebLoginAddress(), net.GetWebLoginPort(), net.GetWebCertFile(), net.GetWebKeyFile(), net.GetWebKeyPassword(), net.GetWebHardcodeUser(), net.GetWebHardcodePassword());
const char* structList[] = { "CommonStructs.xml", "LoginStructs.xml" };
for (int s = 0; s < sizeof(structList) / sizeof(const char*); s++)
{
LogWrite(INIT__INFO, 0, "Init", "Loading Structs File %s..", structList[s]);
if (configReader.processXML_Elements(structList[s]))
LogWrite(INIT__INFO, 0, "Init", "Loading Structs File %s completed..", structList[s]);
else
{
LogWrite(INIT__ERROR, 0, "Init", "Loading Structs File %s FAILED!", structList[s]);
return 1;
}
}
LogWrite(INIT__INFO, 0, "Init", "Initialize World List..");
world_list.Init();
if(eqsf.listen_ip_address)
LogWrite(INIT__INFO, 0, "Init", "Login server listening on %s port %i", eqsf.listen_ip_address, net.GetPort());
else
LogWrite(INIT__INFO, 0, "Init", "Login server listening on port %i", net.GetPort());
/*}
else {
cout << "EQNetworkServer.Open() error" << endl;
return 1;
}*/
if (!eqsf.Open(net.GetPort())) {
LogWrite(INIT__ERROR, 0, "Init", "Failed to open port %i.", net.GetPort());
return 1;
}
net.login_running = true;
net.login_uptime = getCurrentTimestamp();
net.UpdateWindowTitle();
EQStream* eqs;
Timer* TimeoutTimer = new Timer(5000);
TimeoutTimer->Start();
while(RunLoops) {
Timer::SetCurrentTime();
while ((eqs = eqsf.Pop())) {
struct in_addr in;
in.s_addr = eqs->GetRemoteIP();
LogWrite(LOGIN__INFO, 0, "Login", "New client from IP: %s on port %i", inet_ntoa(in), ntohs(eqs->GetRemotePort()));
Client* client = new Client(eqs);
eqs->SetClientVersion(0);
client_list.Add(client);
net.numclients++;
net.UpdateWindowTitle();
}
if(TimeoutTimer->Check()){
eqsf.CheckTimeout();
}
if(statTimer.Check()){
world_list.UpdateWorldStats();
database.RemoveOldWorldServerStats();
database.FixBugReport();
}
client_list.Process();
world_list.Process();
#ifdef WIN32
if(kbhit())
{
int hitkey = getch();
net.HitKey(hitkey);
}
#endif
Sleep(1);
}
//close
//eqns.Close();
eqsf.Close();
world_list.Shutdown();
return 0;
}
#ifdef WIN32
void NetConnection::HitKey(int keyhit)
{
switch(keyhit)
{
case 'l':
case 'L': {
world_list.ListWorldsToConsole();
break;
}
case 'v':
case 'V':
{
printf("========Version Info=========\n");
printf("%s %s\n", EQ2EMU_MODULE, CURRENT_VERSION);
printf("Last Compiled on %s %s\n", COMPILE_DATE, COMPILE_TIME);
printf("=============================\n\n");
break;
}
case 'H':
case 'h': {
printf("===========Help=============\n");
printf("Available Commands:\n");
printf("l = Listing of World Servers\n");
printf("v = Login Version\n");
// printf("0 = Kick all connected world servers\n");
printf("============================\n\n");
break;
}
default:
printf("Invalid Command.\n");
break;
}
}
#endif
void CatchSignal(int sig_num) {
cout << "Got signal " << sig_num << endl;
RunLoops = false;
}
bool NetConnection::ReadLoginConfig() {
JsonParser parser(MAIN_CONFIG_FILE);
if(!parser.IsLoaded()) {
LogWrite(INIT__ERROR, 0, "Init", "Failed to find %s in server directory..", MAIN_CONFIG_FILE);
return false;
}
std::string serverport = parser.getValue("loginconfig.serverport");
std::string serverip = parser.getValue("loginconfig.serverip");
if (!parser.convertStringToUnsignedShort(serverport, port)) {
LogWrite(INIT__ERROR, 0, "Init", "Failed to translate loginconfig.serverport..");
return false;
}
if(serverip.size() > 0) {
eqsf.listen_ip_address = new char[serverip.size() + 1];
strcpy(eqsf.listen_ip_address, serverip.c_str());
}
else {
safe_delete(eqsf.listen_ip_address);
eqsf.listen_ip_address = nullptr;
}
std::string acctcreate_str = parser.getValue("loginconfig.accountcreation");
int16 allow_acct = 0;
parser.convertStringToUnsignedShort(acctcreate_str, allow_acct);
allowAccountCreation = allow_acct > 0 ? true : false;
std::string expflag_str = parser.getValue("loginconfig.expansionflag");
parser.convertStringToUnsignedInt(expflag_str, expansionFlag);
std::string citiesflag_str = parser.getValue("loginconfig.citiesflag");
parser.convertStringToUnsignedChar(citiesflag_str, citiesFlag);
std::string defaultsublevel_str = parser.getValue("loginconfig.defaultsubscriptionlevel");
parser.convertStringToUnsignedInt(defaultsublevel_str, defaultSubscriptionLevel);
std::string enableraces_str = parser.getValue("loginconfig.enabledraces");
parser.convertStringToUnsignedInt(enableraces_str, enabledRaces);
web_loginaddress = parser.getValue("loginconfig.webloginaddress");
web_certfile = parser.getValue("loginconfig.webcertfile");
web_keyfile = parser.getValue("loginconfig.webkeyfile");
web_keypassword = parser.getValue("loginconfig.webkeypassword");
web_hardcodeuser = parser.getValue("loginconfig.webhardcodeuser");
web_hardcodepassword = parser.getValue("loginconfig.webhardcodepassword");
std::string webloginport_str = parser.getValue("loginconfig.webloginport");
parser.convertStringToUnsignedShort(webloginport_str, web_loginport);
LogWrite(INIT__INFO, 0, "Init", "%s loaded..", MAIN_CONFIG_FILE);
LogWrite(INIT__INFO, 0, "Init", "Database init begin..");
//remove this when all database calls are using the new database class
if (!database.Init()) {
LogWrite(INIT__ERROR, 0, "Init", "Database init FAILED!");
LogStop();
return false;
}
LogWrite(INIT__INFO, 0, "Init", "Loading opcodes 2.0..");
EQOpcodeVersions = database.GetVersions();
map<int16,int16>::iterator version_itr2;
int16 version1 = 0;
for (version_itr2 = EQOpcodeVersions.begin(); version_itr2 != EQOpcodeVersions.end(); version_itr2++) {
version1 = version_itr2->first;
EQOpcodeManager[version1] = new RegularOpcodeManager();
map<string, uint16> eq = database.GetOpcodes(version1);
if(!EQOpcodeManager[version1]->LoadOpcodes(&eq)) {
LogWrite(INIT__ERROR, 0, "Init", "Loading opcodes failed. Make sure you have sourced the opcodes.sql file!");
return false;
}
}
return true;
}
void NetConnection::UpdateWindowTitle(char* iNewTitle) {
#ifdef WIN32
char tmp[500];
if (iNewTitle) {
snprintf(tmp, sizeof(tmp), "Login: %s", iNewTitle);
}
else {
snprintf(tmp, sizeof(tmp), "%s, Version: %s: %i Server(s), %i Client(s) Connected", EQ2EMU_MODULE, CURRENT_VERSION, net.numservers, net.numclients);
}
SetConsoleTitle(tmp);
#endif
}
void NetConnection::WelcomeHeader()
{
#ifdef _WIN32
HANDLE console = GetStdHandle(STD_OUTPUT_HANDLE);
SetConsoleTextAttribute(console, FOREGROUND_WHITE_BOLD);
#endif
printf("Module: %s, Version: %s", EQ2EMU_MODULE, CURRENT_VERSION);
#ifdef _WIN32
SetConsoleTextAttribute(console, FOREGROUND_YELLOW_BOLD);
#endif
printf("\n\nCopyright (C) 2007-2021 EQ2Emulator. https://www.eq2emu.com \n\n");
printf("EQ2Emulator is free software: you can redistribute it and/or modify\n");
printf("it under the terms of the GNU General Public License as published by\n");
printf("the Free Software Foundation, either version 3 of the License, or\n");
printf("(at your option) any later version.\n\n");
printf("EQ2Emulator is distributed in the hope that it will be useful,\n");
printf("but WITHOUT ANY WARRANTY; without even the implied warranty of\n");
printf("MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n");
printf("GNU General Public License for more details.\n\n");
#ifdef _WIN32
SetConsoleTextAttribute(console, FOREGROUND_GREEN_BOLD);
#endif
printf(" /$$$$$$$$ /$$$$$$ /$$$$$$ /$$$$$$$$ \n");
printf("| $$_____/ /$$__ $$ /$$__ $$| $$_____/ \n");
printf("| $$ | $$ \\ $$|__/ \\ $$| $$ /$$$$$$/$$$$ /$$ /$$\n");
printf("| $$$$$ | $$ | $$ /$$$$$$/| $$$$$ | $$_ $$_ $$| $$ | $$\n");
printf("| $$__/ | $$ | $$ /$$____/ | $$__/ | $$ \\ $$ \\ $$| $$ | $$\n");
printf("| $$ | $$/$$ $$| $$ | $$ | $$ | $$ | $$| $$ | $$\n");
printf("| $$$$$$$$| $$$$$$/| $$$$$$$$| $$$$$$$$| $$ | $$ | $$| $$$$$$/\n");
printf("|________/ \\____ $$$|________/|________/|__/ |__/ |__/ \\______/ \n");
printf(" \\__/ \n\n");
#ifdef _WIN32
SetConsoleTextAttribute(console, FOREGROUND_MAGENTA_BOLD);
#endif
printf(" Website : https://eq2emu.com \n");
printf(" Wiki : https://wiki.eq2emu.com \n");
printf(" Git : https://git.eq2emu.com \n");
printf(" Discord : https://discord.gg/5Cavm9NYQf \n\n");
#ifdef _WIN32
SetConsoleTextAttribute(console, FOREGROUND_WHITE_BOLD);
#endif
printf("For more detailed logging, modify 'Level' param the log_config.xml file.\n\n");
#ifdef _WIN32
SetConsoleTextAttribute(console, FOREGROUND_WHITE);
#endif
fflush(stdout);
}
void NetConnection::InitWebServer(std::string web_ipaddr, int16 web_port, std::string cert_file, std::string key_file, std::string key_password, std::string hardcode_user, std::string hardcode_password) {
if(web_ipaddr.size() > 0 && web_port > 0) {
try {
login_webserver = new WebServer(web_ipaddr, web_port, cert_file, key_file, key_password, hardcode_user, hardcode_password);
login_webserver->register_route("/status", NetConnection::Web_loginhandle_status);
login_webserver->register_route("/worlds", NetConnection::Web_loginhandle_worlds);
login_webserver->run();
LogWrite(INIT__INFO, 0, "Init", "Login Web Server is listening on %s:%u..", web_ipaddr.c_str(), web_port);
}
catch (const std::exception& e) {
LogWrite(INIT__ERROR, 0, "Init", "Login Web Server failed to listen on %s:%u due to reason %s", web_ipaddr.c_str(), web_port, e.what());
}
}
}