363 lines
11 KiB
C++
363 lines
11 KiB
C++
/*
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EQ2Emulator: Everquest II Server Emulator
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Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
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This file is part of EQ2Emulator.
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*/
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#include "../common/debug.h"
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#include <iostream>
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#include <string.h>
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#include <time.h>
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#include <signal.h>
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#include <sstream>
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#include <string>
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#include <iostream>
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#include "../common/queue.h"
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#include "../common/timer.h"
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#include "../common/seperator.h"
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#include "net.h"
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#include "client.h"
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#include "LoginDatabase.h"
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#include "LWorld.h"
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#include "../common/packet_functions.h"
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#include "../common/EQStreamFactory.h"
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#include "../common/MiscFunctions.h"
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#include "../common/version.h"
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#include "../common/PacketStruct.h"
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#include "../common/DataBuffer.h"
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#include "../common/ConfigReader.h"
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#include "../common/Log.h"
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#include "../common/JsonParser.h"
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#include "../common/Common_Defines.h"
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#ifdef WIN32
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#define snprintf _snprintf
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#define vsnprintf _vsnprintf
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#define strncasecmp _strnicmp
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#define strcasecmp _stricmp
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#include <conio.h>
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#else
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#include <stdlib.h>
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#include "../common/unix.h"
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#endif
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EQStreamFactory eqsf(LoginStream);
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map<int16,OpcodeManager*>EQOpcodeManager;
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//TCPServer eqns(5999);
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NetConnection net;
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ClientList client_list;
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LWorldList world_list;
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LoginDatabase database;
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ConfigReader configReader;
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map<int16, int16> EQOpcodeVersions;
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Timer statTimer(60000);
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volatile bool RunLoops = true;
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bool ReadLoginConfig();
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#ifdef PUBLICLOGIN
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char version[200], consoletitle[200];
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#endif
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#include "../common/timer.h"
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#include "../common/CRC16.h"
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#include <fstream>
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int main(int argc, char** argv){
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#ifdef _DEBUG
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_CrtSetDbgFlag( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF);
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#endif
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if (signal(SIGINT, CatchSignal) == SIG_ERR) {
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cerr << "Could not set signal handler" << endl;
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}
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LogStart();
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LogParseConfigs();
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net.WelcomeHeader();
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srand(time(NULL));
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if(!net.ReadLoginConfig())
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return 1;
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net.InitWebServer(net.GetWebLoginAddress(), net.GetWebLoginPort(), net.GetWebCertFile(), net.GetWebKeyFile(), net.GetWebKeyPassword(), net.GetWebHardcodeUser(), net.GetWebHardcodePassword());
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const char* structList[] = { "CommonStructs.xml", "LoginStructs.xml" };
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for (int s = 0; s < sizeof(structList) / sizeof(const char*); s++)
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{
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LogWrite(INIT__INFO, 0, "Init", "Loading Structs File %s..", structList[s]);
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if (configReader.processXML_Elements(structList[s]))
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LogWrite(INIT__INFO, 0, "Init", "Loading Structs File %s completed..", structList[s]);
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else
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{
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LogWrite(INIT__ERROR, 0, "Init", "Loading Structs File %s FAILED!", structList[s]);
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return 1;
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}
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}
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LogWrite(INIT__INFO, 0, "Init", "Initialize World List..");
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world_list.Init();
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if(eqsf.listen_ip_address)
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LogWrite(INIT__INFO, 0, "Init", "Login server listening on %s port %i", eqsf.listen_ip_address, net.GetPort());
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else
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LogWrite(INIT__INFO, 0, "Init", "Login server listening on port %i", net.GetPort());
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/*}
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else {
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cout << "EQNetworkServer.Open() error" << endl;
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return 1;
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}*/
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if (!eqsf.Open(net.GetPort())) {
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LogWrite(INIT__ERROR, 0, "Init", "Failed to open port %i.", net.GetPort());
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return 1;
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}
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net.login_running = true;
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net.login_uptime = getCurrentTimestamp();
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net.UpdateWindowTitle();
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EQStream* eqs;
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Timer* TimeoutTimer = new Timer(5000);
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TimeoutTimer->Start();
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while(RunLoops) {
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Timer::SetCurrentTime();
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while ((eqs = eqsf.Pop())) {
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struct in_addr in;
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in.s_addr = eqs->GetRemoteIP();
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LogWrite(LOGIN__INFO, 0, "Login", "New client from IP: %s on port %i", inet_ntoa(in), ntohs(eqs->GetRemotePort()));
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Client* client = new Client(eqs);
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eqs->SetClientVersion(0);
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client_list.Add(client);
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net.numclients++;
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net.UpdateWindowTitle();
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}
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if(TimeoutTimer->Check()){
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eqsf.CheckTimeout();
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}
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if(statTimer.Check()){
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world_list.UpdateWorldStats();
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database.RemoveOldWorldServerStats();
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database.FixBugReport();
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}
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client_list.Process();
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world_list.Process();
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#ifdef WIN32
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if(kbhit())
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{
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int hitkey = getch();
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net.HitKey(hitkey);
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}
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#endif
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Sleep(1);
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}
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//close
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//eqns.Close();
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eqsf.Close();
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world_list.Shutdown();
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return 0;
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}
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#ifdef WIN32
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void NetConnection::HitKey(int keyhit)
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{
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switch(keyhit)
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{
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case 'l':
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case 'L': {
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world_list.ListWorldsToConsole();
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break;
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}
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case 'v':
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case 'V':
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{
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printf("========Version Info=========\n");
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printf("%s %s\n", EQ2EMU_MODULE, CURRENT_VERSION);
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printf("Last Compiled on %s %s\n", COMPILE_DATE, COMPILE_TIME);
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printf("=============================\n\n");
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break;
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}
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case 'H':
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case 'h': {
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printf("===========Help=============\n");
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printf("Available Commands:\n");
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printf("l = Listing of World Servers\n");
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printf("v = Login Version\n");
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// printf("0 = Kick all connected world servers\n");
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printf("============================\n\n");
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break;
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}
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default:
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printf("Invalid Command.\n");
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break;
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}
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}
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#endif
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void CatchSignal(int sig_num) {
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cout << "Got signal " << sig_num << endl;
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RunLoops = false;
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}
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bool NetConnection::ReadLoginConfig() {
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JsonParser parser(MAIN_CONFIG_FILE);
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if(!parser.IsLoaded()) {
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LogWrite(INIT__ERROR, 0, "Init", "Failed to find %s in server directory..", MAIN_CONFIG_FILE);
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return false;
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}
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std::string serverport = parser.getValue("loginconfig.serverport");
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std::string serverip = parser.getValue("loginconfig.serverip");
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if (!parser.convertStringToUnsignedShort(serverport, port)) {
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LogWrite(INIT__ERROR, 0, "Init", "Failed to translate loginconfig.serverport..");
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return false;
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}
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if(serverip.size() > 0) {
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eqsf.listen_ip_address = new char[serverip.size() + 1];
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strcpy(eqsf.listen_ip_address, serverip.c_str());
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}
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else {
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safe_delete(eqsf.listen_ip_address);
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eqsf.listen_ip_address = nullptr;
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}
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std::string acctcreate_str = parser.getValue("loginconfig.accountcreation");
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int16 allow_acct = 0;
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parser.convertStringToUnsignedShort(acctcreate_str, allow_acct);
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allowAccountCreation = allow_acct > 0 ? true : false;
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std::string expflag_str = parser.getValue("loginconfig.expansionflag");
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parser.convertStringToUnsignedInt(expflag_str, expansionFlag);
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std::string citiesflag_str = parser.getValue("loginconfig.citiesflag");
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parser.convertStringToUnsignedChar(citiesflag_str, citiesFlag);
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std::string defaultsublevel_str = parser.getValue("loginconfig.defaultsubscriptionlevel");
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parser.convertStringToUnsignedInt(defaultsublevel_str, defaultSubscriptionLevel);
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std::string enableraces_str = parser.getValue("loginconfig.enabledraces");
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parser.convertStringToUnsignedInt(enableraces_str, enabledRaces);
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web_loginaddress = parser.getValue("loginconfig.webloginaddress");
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web_certfile = parser.getValue("loginconfig.webcertfile");
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web_keyfile = parser.getValue("loginconfig.webkeyfile");
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web_keypassword = parser.getValue("loginconfig.webkeypassword");
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web_hardcodeuser = parser.getValue("loginconfig.webhardcodeuser");
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web_hardcodepassword = parser.getValue("loginconfig.webhardcodepassword");
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std::string webloginport_str = parser.getValue("loginconfig.webloginport");
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parser.convertStringToUnsignedShort(webloginport_str, web_loginport);
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LogWrite(INIT__INFO, 0, "Init", "%s loaded..", MAIN_CONFIG_FILE);
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LogWrite(INIT__INFO, 0, "Init", "Database init begin..");
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//remove this when all database calls are using the new database class
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if (!database.Init()) {
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LogWrite(INIT__ERROR, 0, "Init", "Database init FAILED!");
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LogStop();
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return false;
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}
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LogWrite(INIT__INFO, 0, "Init", "Loading opcodes 2.0..");
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EQOpcodeVersions = database.GetVersions();
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map<int16,int16>::iterator version_itr2;
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int16 version1 = 0;
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for (version_itr2 = EQOpcodeVersions.begin(); version_itr2 != EQOpcodeVersions.end(); version_itr2++) {
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version1 = version_itr2->first;
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EQOpcodeManager[version1] = new RegularOpcodeManager();
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map<string, uint16> eq = database.GetOpcodes(version1);
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if(!EQOpcodeManager[version1]->LoadOpcodes(&eq)) {
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LogWrite(INIT__ERROR, 0, "Init", "Loading opcodes failed. Make sure you have sourced the opcodes.sql file!");
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return false;
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}
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}
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return true;
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}
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void NetConnection::UpdateWindowTitle(char* iNewTitle) {
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#ifdef WIN32
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char tmp[500];
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if (iNewTitle) {
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snprintf(tmp, sizeof(tmp), "Login: %s", iNewTitle);
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}
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else {
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snprintf(tmp, sizeof(tmp), "%s, Version: %s: %i Server(s), %i Client(s) Connected", EQ2EMU_MODULE, CURRENT_VERSION, net.numservers, net.numclients);
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}
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SetConsoleTitle(tmp);
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#endif
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}
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void NetConnection::WelcomeHeader()
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{
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#ifdef _WIN32
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HANDLE console = GetStdHandle(STD_OUTPUT_HANDLE);
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SetConsoleTextAttribute(console, FOREGROUND_WHITE_BOLD);
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#endif
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printf("Module: %s, Version: %s", EQ2EMU_MODULE, CURRENT_VERSION);
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#ifdef _WIN32
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SetConsoleTextAttribute(console, FOREGROUND_YELLOW_BOLD);
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#endif
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printf("\n\nCopyright (C) 2007-2021 EQ2Emulator. https://www.eq2emu.com \n\n");
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printf("EQ2Emulator is free software: you can redistribute it and/or modify\n");
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printf("it under the terms of the GNU General Public License as published by\n");
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printf("the Free Software Foundation, either version 3 of the License, or\n");
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printf("(at your option) any later version.\n\n");
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printf("EQ2Emulator is distributed in the hope that it will be useful,\n");
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printf("but WITHOUT ANY WARRANTY; without even the implied warranty of\n");
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printf("MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n");
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printf("GNU General Public License for more details.\n\n");
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#ifdef _WIN32
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SetConsoleTextAttribute(console, FOREGROUND_GREEN_BOLD);
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#endif
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printf(" /$$$$$$$$ /$$$$$$ /$$$$$$ /$$$$$$$$ \n");
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printf("| $$_____/ /$$__ $$ /$$__ $$| $$_____/ \n");
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printf("| $$ | $$ \\ $$|__/ \\ $$| $$ /$$$$$$/$$$$ /$$ /$$\n");
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printf("| $$$$$ | $$ | $$ /$$$$$$/| $$$$$ | $$_ $$_ $$| $$ | $$\n");
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printf("| $$__/ | $$ | $$ /$$____/ | $$__/ | $$ \\ $$ \\ $$| $$ | $$\n");
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printf("| $$ | $$/$$ $$| $$ | $$ | $$ | $$ | $$| $$ | $$\n");
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printf("| $$$$$$$$| $$$$$$/| $$$$$$$$| $$$$$$$$| $$ | $$ | $$| $$$$$$/\n");
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printf("|________/ \\____ $$$|________/|________/|__/ |__/ |__/ \\______/ \n");
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printf(" \\__/ \n\n");
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#ifdef _WIN32
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SetConsoleTextAttribute(console, FOREGROUND_MAGENTA_BOLD);
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#endif
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printf(" Website : https://eq2emu.com \n");
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printf(" Wiki : https://wiki.eq2emu.com \n");
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printf(" Git : https://git.eq2emu.com \n");
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printf(" Discord : https://discord.gg/5Cavm9NYQf \n\n");
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#ifdef _WIN32
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SetConsoleTextAttribute(console, FOREGROUND_WHITE_BOLD);
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#endif
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printf("For more detailed logging, modify 'Level' param the log_config.xml file.\n\n");
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#ifdef _WIN32
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SetConsoleTextAttribute(console, FOREGROUND_WHITE);
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#endif
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fflush(stdout);
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}
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void NetConnection::InitWebServer(std::string web_ipaddr, int16 web_port, std::string cert_file, std::string key_file, std::string key_password, std::string hardcode_user, std::string hardcode_password) {
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if(web_ipaddr.size() > 0 && web_port > 0) {
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try {
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login_webserver = new WebServer(web_ipaddr, web_port, cert_file, key_file, key_password, hardcode_user, hardcode_password);
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login_webserver->register_route("/status", NetConnection::Web_loginhandle_status);
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login_webserver->register_route("/worlds", NetConnection::Web_loginhandle_worlds);
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login_webserver->run();
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LogWrite(INIT__INFO, 0, "Init", "Login Web Server is listening on %s:%u..", web_ipaddr.c_str(), web_port);
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}
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catch (const std::exception& e) {
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LogWrite(INIT__ERROR, 0, "Init", "Login Web Server failed to listen on %s:%u due to reason %s", web_ipaddr.c_str(), web_port, e.what());
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}
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}
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} |