42 lines
1.4 KiB
C++
42 lines
1.4 KiB
C++
/*
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EQ2Emulator: Everquest II Server Emulator
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Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
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This file is part of EQ2Emulator.
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EQ2Emulator is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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EQ2Emulator is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with EQ2Emulator. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef PACKET_DUMP_H
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#define PACKET_DUMP_H
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#include <iostream>
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using namespace std;
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#include "../common/types.h"
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#include "EQPacket.h"
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class ServerPacket;
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void DumpPacketAscii(const uchar* buf, int32 size, int32 cols=16, int32 skip=0);
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void DumpPacketHex(const uchar* buf, int32 size, int32 cols=16, int32 skip=0);
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void DumpPacketBin(const void* data, int32 len);
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void DumpPacket(const uchar* buf, int32 size);
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void DumpPacket(const ServerPacket* pack, bool iShowInfo = false);
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void DumpPacketBin(const ServerPacket* pack);
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void DumpPacketBin(int32 data);
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void DumpPacketBin(int16 data);
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void DumpPacketBin(int8 data);
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#endif
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