977 lines
36 KiB
C++
977 lines
36 KiB
C++
/*
|
|
EQ2Emulator: Everquest II Server Emulator
|
|
Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
|
|
|
|
This file is part of EQ2Emulator.
|
|
|
|
EQ2Emulator is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
EQ2Emulator is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with EQ2Emulator. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
#ifndef __EQ2_COMMANDS__
|
|
#define __EQ2_COMMANDS__
|
|
#include "../../common/DataBuffer.h"
|
|
#include "../../common/MiscFunctions.h"
|
|
#include "../../common/types.h"
|
|
#include "../../common/opcodemgr.h"
|
|
#include <vector>
|
|
#include <string>
|
|
#include <map>
|
|
#include "../../common/debug.h"
|
|
using namespace std;
|
|
|
|
class Client;
|
|
class Spawn;
|
|
class ZoneServer;
|
|
extern map<int16,OpcodeManager*>EQOpcodeManager;
|
|
|
|
#define CHANNEL_COLOR_RED 3
|
|
#define CHANNEL_COLOR_CHAT_RELATIONSHIP 4
|
|
#define CHANNEL_COLOR_YELLOW 5
|
|
#define CHANNEL_COLOR_NEW_LOOT 84
|
|
#define CHANNEL_COLOR_NEWEST_LOOT 89
|
|
|
|
#define UPDATE_COLOR_WHITE 254 // For UpdateText
|
|
|
|
#define CHANNEL_ALL_TEXT 0
|
|
#define CHANNEL_GAME_TEXT 1
|
|
#define CHANNEL_DEFAULT 2
|
|
#define CHANNEL_ERROR 3
|
|
#define CHANNEL_STATUS 4
|
|
#define CHANNEL_MOTD 5
|
|
#define CHANNEL_CHAT_TEXT 6
|
|
#define CHANNEL_NEARBY_CHAT 7
|
|
#define CHANNEL_SAY 8
|
|
#define CHANNEL_SHOUT 9
|
|
#define CHANNEL_EMOTE 10
|
|
#define CHANNEL_YELL 11
|
|
#define CHANNEL_NARRATIVE 12 //white
|
|
#define CHANNEL_NONPLAYER_SAY 13
|
|
#define CHANNEL_GROUP_CHAT 14
|
|
#define CHANNEL_GROUP_SAY 15 // Use this for group chat
|
|
#define CHANNEL_RAID_SAY 16
|
|
#define CHANNEL_GUILD_CHAT 17
|
|
#define CHANNEL_GUILD_SAY 18 // Use this for guild chat
|
|
#define CHANNEL_OFFICER_SAY 19
|
|
#define CHANNEL_GUILD_MOTD 20
|
|
#define CHANNEL_GUILD_MEMBER_ONLINE 21
|
|
#define CHANNEL_GUILD_EVENT 22
|
|
#define CHANNEL_GUILD_RECRUITING_PAGE 23
|
|
#define CHANNEL_GUILD_RECRUITING_PAGE_OTHER 24
|
|
#define CHANNEL_PRIVATE_CHAT 25
|
|
#define CHANNEL_NONPLAYER_TELL 26
|
|
#define CHANNEL_OBJECT_TEXT 27
|
|
#define CHANNEL_PRIVATE_TELL 28
|
|
#define CHANNEL_TELL_FROM_CS 29
|
|
#define CHANNEL_ARENA 30
|
|
#define CHANNEL_CHAT_CHANNEL_TEXT 31
|
|
#define CHANNEL_OUT_OF_CHARACTER 32
|
|
#define CHANNEL_AUCTION 33
|
|
#define CHANNEL_CUSTOM_CHANNEL 34 // 34 is nothing, message with 34 as type will not show on client
|
|
#define CHANNEL_CHARACTER_TEXT 35
|
|
#define CHANNEL_REWARD 36
|
|
#define CHANNEL_DEATH 37
|
|
#define CHANNEL_PET_CHAT 38
|
|
#define CHANNEL_SKILL 39
|
|
#define CHANNEL_FACTION 40
|
|
// Combat related chat channels start here
|
|
#define CHANNEL_SPELLS 41
|
|
#define CHANNEL_YOU_CAST 42
|
|
#define CHANNEL_YOU_FAIL 43
|
|
#define CHANNEL_CRITICAL_CAST 44
|
|
#define CHANNEL_FRIENDLY_CAST 45
|
|
#define CHANNEL_FRIENDLY_FAIL 46
|
|
#define CHANNEL_OTHER_CAST 47
|
|
#define CHANNEL_OTHER_FAIL 48
|
|
#define CHANNEL_HOSTILE_CAST 49
|
|
#define CHANNEL_HOSTILE_FAIL 50
|
|
#define CHANNEL_WORN_OFF 51
|
|
#define CHANNEL_SPELLS_OTHER 52
|
|
#define CHANNEL_HEAL_SPELLS 53
|
|
#define CHANNEL_HEALS 54
|
|
#define CHANNEL_FRIENDLY_HEALS 55
|
|
#define CHANNEL_OTHER_HEALS 56
|
|
#define CHANNEL_HOSTILE_HEALS 57
|
|
#define CHANNEL_CRITICAL_HEALS 58
|
|
#define CHANNEL_COMBAT 59
|
|
#define CHANNEL_GENERAL_COMBAT 60
|
|
#define CHANNEL_HEROIC_OPPORTUNITY 61
|
|
#define CHANNEL_NON_MELEE_DAMAGE 62
|
|
#define CHANNEL_DAMAGE_SHIELD 63
|
|
#define CHANNEL_WARD 64
|
|
#define CHANNEL_DAMAGE_INTERCEPT 65
|
|
#define CHANNEL_MELEE_COMBAT 66
|
|
#define CHANNEL_WARNINGS 67
|
|
#define CHANNEL_YOU_HIT 68
|
|
#define CHANNEL_YOU_MISS 69
|
|
#define CHANNEL_ATTACKER_HITS 70
|
|
#define CHANNEL_ATTACKER_MISSES 71
|
|
#define CHANNEL_YOUR_PET_HITS 72
|
|
#define CHANNEL_YOUR_PET_MISSES 73
|
|
#define CHANNEL_ATTACKER_HITS_PET 74
|
|
#define CHANNEL_ATTACKER_MISSES_PET 75
|
|
#define CHANNEL_OTHER_HIT 76
|
|
#define CHANNEL_OTHER_MISSES 77
|
|
#define CHANNEL_CRITICAL_HIT 78
|
|
#define CHANNEL_HATE_ADJUSTMENTS 79
|
|
#define CHANNEL_YOUR_HATE 80
|
|
#define CHANNEL_OTHERS_HATE 81
|
|
#define CHANNEL_DISPELS_AND_CURES 82
|
|
#define CHANNEL_DISPEL_YOU 83
|
|
#define CHANNEL_DISPEL_OTHER 84
|
|
#define CHANNEL_CURE_YOU 85
|
|
#define CHANNEL_CURE_OTHER 86
|
|
// End of combat chat channels
|
|
#define CHANNEL_OTHER 87
|
|
#define CHANNEL_MONEY_SPLIT 88
|
|
#define CHANNEL_LOOT 89
|
|
#define CHANNEL_LOOT_ROLLS 90
|
|
#define CHANNEL_COMMAND_TEXT 91
|
|
#define CHANNEL_BROADCAST 92 // Goes to all chat windows no matter what
|
|
#define CHANNEL_WHO 93
|
|
#define CHANNEL_COMMANDS 94
|
|
#define CHANNEL_MERCHANT 95
|
|
#define CHANNEL_MERCHANT_BUY_SELL 96
|
|
#define CHANNEL_CONSIDER_MESSAGE 97
|
|
#define CHANNEL_CON_MINUS_2 98
|
|
#define CHANNEL_CON_MINUS_1 99
|
|
#define CHANNEL_CON_0 100
|
|
#define CHANNEL_CON_1 101
|
|
#define CHANNEL_CON_2 102
|
|
#define CHANNEL_TRADESKILLS 103
|
|
#define CHANNEL_HARVESTING 104
|
|
#define CHANNEL_HARVESTING_WARNINGS 105
|
|
// 106 is nothing, message sent with this channel won't display in the client
|
|
#define CHANNEL_VOICE_CHAT 107
|
|
// 108+ will crash the client DO NOT USE
|
|
|
|
/* Using this in the /zone details command so that we do not have to store a whole zone in memory while changing zone attributes. Also,
|
|
ran into a problem when deleting a zone pointer (for zones that were not running), it would try to shut down a zone which was not
|
|
running, causing world to crash. */
|
|
struct ZoneInfo {
|
|
int32 id;
|
|
int8 expansion_id;
|
|
char name[64];
|
|
char file[64];
|
|
char description[256];
|
|
float safe_x;
|
|
float safe_y;
|
|
float safe_z;
|
|
float underworld;
|
|
int8 min_recommended;
|
|
int8 max_recommended;
|
|
char zone_type[64];
|
|
bool always_loaded;
|
|
bool city_zone;
|
|
sint16 min_status;
|
|
int16 min_level;
|
|
int16 max_level;
|
|
int8 start_zone;
|
|
int8 instance_type;
|
|
int32 default_reenter_time;
|
|
int32 default_reset_time;
|
|
int32 default_lockout_time;
|
|
int8 force_group_to_zone;
|
|
char lua_script[256];
|
|
int32 shutdown_timer;
|
|
char zone_motd[256];
|
|
float xp_modifier;
|
|
int16 min_version;
|
|
bool weather_allowed;
|
|
int32 ruleset_id;
|
|
char sky_file[64];
|
|
};
|
|
|
|
class EQ2_CommandString : public DataBuffer{
|
|
public:
|
|
EQ2_CommandString(){ handler = 0; }
|
|
EQ2_CommandString(uchar* buffer, int32 size){
|
|
InitializeLoadData(buffer, size);
|
|
LoadData(handler);
|
|
LoadDataString(command);
|
|
}
|
|
EQ2_16BitString command;
|
|
int16 handler;
|
|
};
|
|
class EQ2_RemoteCommandString : public DataBuffer{
|
|
public:
|
|
EQ2_RemoteCommandString(){ handler = 0; }
|
|
EQ2_RemoteCommandString(char* name, int32 in_handler, sint16 in_status){
|
|
command.data = string(name);
|
|
command.size = command.data.length();
|
|
handler = in_handler;
|
|
required_status = in_status;
|
|
}
|
|
EQ2_RemoteCommandString(uchar* buffer, int32 size){
|
|
required_status = 0;
|
|
InitializeLoadData(buffer, size);
|
|
LoadData(handler);
|
|
LoadDataString(command);
|
|
}
|
|
|
|
EQ2_8BitString command;
|
|
int16 handler;
|
|
sint16 required_status;
|
|
};
|
|
class RemoteCommands {
|
|
public:
|
|
RemoteCommands(){ num_commands = 0; buffer.clear(); }
|
|
int16 num_commands;
|
|
vector<EQ2_RemoteCommandString> commands;
|
|
void addCommand(EQ2_RemoteCommandString add){ commands.push_back(add); num_commands++;}
|
|
void AddSubCommand(string command, EQ2_RemoteCommandString subcommand){
|
|
subcommands[command][subcommand.command.data] = subcommand;
|
|
}
|
|
bool validSubCommand(string command, string subcommand){
|
|
if(subcommands.count(command) > 0 && subcommands[command].count(subcommand) > 0)
|
|
return true;
|
|
return false;
|
|
}
|
|
void addZero(){
|
|
num_commands++;
|
|
EQ2_RemoteCommandString add;
|
|
add.handler = 0;
|
|
add.required_status = 300;
|
|
add.command.size = 0;
|
|
commands.push_back(add);
|
|
}
|
|
void CheckAddSubCommand(string command, EQ2_RemoteCommandString subcommand){
|
|
vector<EQ2_RemoteCommandString>::iterator itr;
|
|
for(itr = commands.begin(); itr != commands.end();itr++){
|
|
if((*itr).command.data == command){
|
|
AddSubCommand(command, subcommand);
|
|
return;
|
|
}
|
|
}
|
|
// TODO: cannot seem to use LogWrite in this .h file!
|
|
printf("Unable to find parent command '%s' for subcommand: '%s'\n\tEvery subcommand must have a parent command!", command.c_str(), subcommand.command.data.c_str());
|
|
}
|
|
void AddDataCommand(EQ2_RemoteCommandString* command){
|
|
buffer.append((char*)&command->command.size, sizeof(command->command.size));
|
|
if(command->command.size>0)
|
|
buffer.append(command->command.data);
|
|
}
|
|
int32 GetCommandHandler(const char* name){
|
|
if(!name)
|
|
return 0xFFFFFFFF;
|
|
int8 name_size = strlen(name);
|
|
for(int32 i = 0; i < commands.size(); i++){
|
|
if(commands[i].command.size > 0){
|
|
if(strncasecmp(commands[i].command.data.c_str(), name, name_size) == 0)
|
|
return commands[i].handler;
|
|
}
|
|
}
|
|
return 0xFFFFFFFF;
|
|
}
|
|
string buffer;
|
|
EQ2Packet* serialize(int16 version = 0);
|
|
map<string, map <string, EQ2_RemoteCommandString> > subcommands;
|
|
};
|
|
class Commands{
|
|
public:
|
|
Commands();
|
|
~Commands();
|
|
bool SetSpawnCommand(Client* client, Spawn* target, int8 type, const char* value, bool send_update = true, bool temporary = false, string* temp_value = 0, int8 index = 0);
|
|
void UpdateDatabaseAppearance(Client* client, Spawn* target, string fieldName, sint8 r, sint8 g, sint8 b);
|
|
bool SetZoneCommand(Client* client, int32 zone_id, ZoneServer* zone, int8 type, const char* value);
|
|
RemoteCommands* GetRemoteCommands() { return remote_commands; }
|
|
void Process(int32 index, EQ2_16BitString* command_parms, Client* client, Spawn* targetOverride=NULL);
|
|
int32 GetCommandHandler(const char* name){
|
|
return remote_commands->GetCommandHandler(name);
|
|
}
|
|
int32 GetSpawnSetType(string val);
|
|
|
|
// JA: New Command handlers
|
|
void Command_AcceptAdvancement(Client* client, Seperator* sep);
|
|
void Command_AFK(Client* client, Seperator* sep);
|
|
void Command_Appearance(Client* client, Seperator* sep, int handler);
|
|
void Command_CancelMaintained(Client* client, Seperator* sep);
|
|
void Command_Claim(Client* client, Seperator* sep);
|
|
void Command_ClearAllQueued(Client* client);
|
|
void Command_Create(Client* client, Seperator* sep);
|
|
void Command_CreateFromRecipe(Client* client, Seperator* sep);
|
|
void Command_Distance(Client* client);
|
|
void Command_Duel(Client* client, Seperator* sep);
|
|
void Command_DuelBet(Client* client, Seperator* sep);
|
|
void Command_DuelAccept(Client* client, Seperator* sep);
|
|
void Command_DuelDecline(Client* client, Seperator* sep);
|
|
void Command_DuelSurrender(Client* client, Seperator* sep);
|
|
void Command_DuelToggle(Client* client, Seperator* sep);
|
|
void Command_EntityCommand(Client* client, Seperator* sep, int handler);
|
|
void Command_Follow(Client* client, Seperator* sep);
|
|
void Command_StopFollow(Client* client, Seperator* sep);
|
|
void Command_Grid(Client* client, Seperator* sep);
|
|
void Command_Guild(Client* client, Seperator* sep);
|
|
void Command_CreateGuild(Client* client);
|
|
void Command_SetGuildOfficerNote(Client* client, Seperator* sep);
|
|
void Command_SetGuildMemberNote(Client* client, Seperator* sep);
|
|
void Command_OfficerSay(Client* client, Seperator* sep);
|
|
void Command_GuildSay(Client* client, Seperator* sep);
|
|
void Command_Guilds(Client* client);
|
|
void Command_GuildsAdd(Client* client, Seperator* sep);
|
|
void Command_GuildsCreate(Client* client, Seperator* sep);
|
|
void Command_GuildsDelete(Client* client, Seperator* sep);
|
|
void Command_GuildsList(Client* client);
|
|
void Command_GuildsRemove(Client* client, Seperator* sep);
|
|
void Command_InspectPlayer(Client* client, Seperator* sep);
|
|
void Command_Inventory(Client* client, Seperator* sep, EQ2_RemoteCommandString* command);
|
|
void Command_Languages(Client* client, Seperator* sep);
|
|
void Command_SetLanguage(Client* client, Seperator* sep);
|
|
void Command_LastName(Client* client, Seperator* sep);
|
|
void Command_ConfirmLastName(Client* client, Seperator* sep);
|
|
void Command_Location(Client* client);
|
|
void Command_LocationAdd(Client* client, Seperator* sep);
|
|
void Command_LocationCreate(Client* client, Seperator* sep);
|
|
void Command_LocationDelete(Client* client, Seperator* sep);
|
|
void Command_LocationList(Client* client, Seperator* sep);
|
|
void Command_LocationRemove(Client* client, Seperator* sep);
|
|
void Command_Merchant(Client* client, Seperator* sep, int handler);
|
|
//devn00b
|
|
void Command_Mood(Client* client, Seperator* sep);
|
|
|
|
void Command_Modify(Client* client); // usage function
|
|
void Command_ModifyCharacter(Client* client, Seperator* sep);
|
|
void Command_ModifyFaction(Client* client, Seperator* sep);
|
|
void Command_ModifyGuild(Client* client, Seperator* sep);
|
|
void Command_ModifyItem(Client* client, Seperator* sep);
|
|
void Command_ModifyQuest(Client* client, Seperator* sep);
|
|
void Command_ModifySkill(Client* client, Seperator* sep);
|
|
void Command_ModifySpawn(Client* client, Seperator* sep);
|
|
void Command_ModifySpell(Client* client, Seperator* sep);
|
|
void Command_ModifyZone(Client* client, Seperator* sep);
|
|
|
|
void Command_MOTD(Client* client);
|
|
void Command_Pet(Client* client, Seperator* sep);
|
|
void Command_PetName(Client* client, Seperator* sep);
|
|
void Command_NamePet(Client* client, Seperator* sep);
|
|
void Command_Rename(Client* client, Seperator* sep);
|
|
void Command_ConfirmRename(Client* client, Seperator* sep);
|
|
void Command_PetOptions(Client* client, Seperator* sep);
|
|
void Command_Random(Client* client, Seperator* sep);
|
|
void Command_Randomize(Client* client, Seperator* sep);
|
|
void Command_ReportBug(Client* client, Seperator* sep);
|
|
void Command_ShowCloak(Client* client, Seperator* sep);
|
|
void Command_ShowHelm(Client* client, Seperator* sep);
|
|
void Command_ShowHood(Client* client, Seperator* sep);
|
|
void Command_ShowHoodHelm(Client* client, Seperator* sep);
|
|
void Command_ShowRanged(Client* client, Seperator* sep);
|
|
void Command_Skills(Client* client, Seperator* sep, int handler);
|
|
void Command_SpawnTemplate(Client* client, Seperator* sep);
|
|
void Command_Speed(Client* client, Seperator* sep);
|
|
void Command_StationMarketPlace(Client* client, Seperator* sep);
|
|
void Command_StopEating(Client* client);
|
|
void Command_StopDrinking(Client* client);
|
|
void Command_Test(Client* client, EQ2_16BitString* command_parms);
|
|
void Command_Title(Client* client);
|
|
void Command_TitleList(Client* client);
|
|
void Command_TitleSetPrefix(Client* client, Seperator* sep);
|
|
void Command_TitleSetSuffix(Client* client, Seperator* sep);
|
|
void Command_TitleFix(Client* client, Seperator* sep);
|
|
void Command_Toggle_Anonymous(Client* client);
|
|
void Command_Toggle_AutoConsume(Client* client, Seperator* sep);
|
|
void Command_Toggle_BonusXP(Client* client);
|
|
void Command_Toggle_CombatXP(Client* client);
|
|
void Command_Toggle_GMHide(Client* client);
|
|
void Command_Toggle_GMVanish(Client* client);
|
|
void Command_Toggle_Illusions(Client* client, Seperator* sep);
|
|
void Command_Toggle_LFG(Client* client);
|
|
void Command_Toggle_LFW(Client* client);
|
|
void Command_Toggle_QuestXP(Client* client);
|
|
void Command_Toggle_Roleplaying(Client* client);
|
|
void Command_Toggle_Duels(Client* client);
|
|
void Command_Toggle_Trades(Client* client);
|
|
void Command_Toggle_Guilds(Client* client);
|
|
void Command_Toggle_Groups(Client* client);
|
|
void Command_Toggle_Raids(Client* client);
|
|
void Command_Toggle_LON(Client* client);
|
|
void Command_Toggle_VoiceChat(Client* client);
|
|
void Command_Track(Client* client);
|
|
void Command_TradeStart(Client* client, Seperator* sep);
|
|
void Command_TradeAccept(Client* client, Seperator* sep);
|
|
void Command_TradeReject(Client* client, Seperator* sep);
|
|
void Command_TradeCancel(Client* client, Seperator* sep);
|
|
void Command_TradeSetCoin(Client* client, Seperator* sep);
|
|
void Command_TradeAddCoin(Client* client, Seperator* sep, int handler);
|
|
void Command_TradeRemoveCoin(Client* client, Seperator* sep, int handler);
|
|
void Command_TradeAddItem(Client* client, Seperator* sep);
|
|
void Command_TradeRemoveItem(Client* client, Seperator* sep);
|
|
void Command_TryOn(Client* client, Seperator* sep);
|
|
void Command_JoinChannel(Client *client, Seperator *sep);
|
|
void Command_JoinChannelFromLoad(Client *client, Seperator *sep);
|
|
void Command_TellChannel(Client *client, Seperator *sep);
|
|
void Command_LeaveChannel(Client *client, Seperator *sep);
|
|
void Command_WeaponStats(Client *client);
|
|
void Command_WhoChannel(Client *client, Seperator *sep);
|
|
void Command_ZoneSafeCoords(Client *client, Seperator *sep);
|
|
void Command_ZoneDetails(Client *client, Seperator *sep);
|
|
void Command_ZoneSet(Client *client, Seperator *sep);
|
|
void Command_Rain(Client* client, Seperator* sep);
|
|
void Command_Wind(Client* client, Seperator* sep);
|
|
void Command_SendMerchantWindow(Client* client, Seperator* sep, bool sell = false);
|
|
void Command_Weather(Client* client, Seperator* sep);
|
|
void Command_Select(Client* client, Seperator* sep);
|
|
void Command_ConsumeFood(Client* client, Seperator* sep);
|
|
void Command_Aquaman(Client* client, Seperator* sep);
|
|
void Command_Attune_Inv(Client* client, Seperator* sep);
|
|
void Command_Player(Client* client, Seperator* sep);
|
|
void Command_Player_Coins(Client* client, Seperator* sep);
|
|
void Command_Reset_Zone_Timer(Client* client, Seperator* sep);
|
|
void Command_AchievementAdd(Client* client, Seperator* sep);
|
|
void Command_Editor(Client* client, Seperator* sep);
|
|
void Command_AcceptResurrection(Client* client, Seperator* sep);
|
|
void Command_DeclineResurrection(Client* client, Seperator* set);
|
|
void Command_TargetItem(Client* client, Seperator* set);
|
|
|
|
void Command_FindSpawn(Client* client, Seperator* set);
|
|
|
|
void Command_MoveCharacter(Client* client, Seperator* set);
|
|
|
|
// Bot Commands
|
|
void Command_Bot(Client* client, Seperator* sep);
|
|
void Command_Bot_Create(Client* client, Seperator* sep);
|
|
void Command_Bot_Customize(Client* client, Seperator* sep);
|
|
void Command_Bot_Spawn(Client* client, Seperator* sep);
|
|
void Command_Bot_List(Client* client, Seperator* sep);
|
|
void Command_Bot_Inv(Client* client, Seperator* sep);
|
|
void Command_Bot_Settings(Client* client, Seperator* sep);
|
|
void Command_Bot_Help(Client* client, Seperator* sep);
|
|
|
|
void Command_CancelEffect(Client* client, Seperator* sep);
|
|
void Command_CurePlayer(Client* client, Seperator* sep);
|
|
void Command_ShareQuest(Client* client, Seperator* sep);
|
|
void Command_Yell(Client* client, Seperator* sep);
|
|
void Command_SetAutoLootMode(Client* client, Seperator* sep);
|
|
void Command_AutoAttack(Client* client, Seperator* sep);
|
|
void Command_Assist(Client* client, Seperator* sep);
|
|
void Command_Target(Client* client, Seperator* sep);
|
|
void Command_Target_Pet(Client* client, Seperator* sep);
|
|
|
|
// AA Commands
|
|
void Get_AA_Xml(Client* client, Seperator* sep);
|
|
void Add_AA(Client* client, Seperator* sep);
|
|
void Commit_AA_Profile(Client* client, Seperator* sep);
|
|
void Begin_AA_Profile(Client* client, Seperator* sep);
|
|
void Back_AA(Client* client, Seperator* sep);
|
|
void Remove_AA(Client* client, Seperator* sep);
|
|
void Switch_AA_Profile(Client* client, Seperator* sep);
|
|
void Cancel_AA_Profile(Client* client, Seperator* sep);
|
|
void Save_AA_Profile(Client* client, Seperator* sep);
|
|
private:
|
|
RemoteCommands* remote_commands;
|
|
map<string, int8> spawn_set_values;
|
|
map<string, int8> zone_set_values;
|
|
};
|
|
#define SPAWN_SET_VALUE_LIST 0
|
|
#define SPAWN_SET_VALUE_NAME 1
|
|
#define SPAWN_SET_VALUE_LEVEL 2
|
|
#define SPAWN_SET_VALUE_DIFFICULTY 3
|
|
#define SPAWN_SET_VALUE_MODEL_TYPE 4
|
|
#define SPAWN_SET_VALUE_CLASS 5
|
|
#define SPAWN_SET_VALUE_GENDER 6
|
|
#define SPAWN_SET_VALUE_SHOW_NAME 7
|
|
#define SPAWN_SET_VALUE_ATTACKABLE 8
|
|
#define SPAWN_SET_VALUE_SHOW_LEVEL 9
|
|
#define SPAWN_SET_VALUE_TARGETABLE 10
|
|
#define SPAWN_SET_VALUE_SHOW_COMMAND_ICON 11
|
|
#define SPAWN_SET_VALUE_HAND_ICON 12
|
|
#define SPAWN_SET_VALUE_HAIR_TYPE 13
|
|
#define SPAWN_SET_VALUE_FACIAL_HAIR_TYPE 14
|
|
#define SPAWN_SET_VALUE_WING_TYPE 15
|
|
#define SPAWN_SET_VALUE_CHEST_TYPE 16
|
|
#define SPAWN_SET_VALUE_LEGS_TYPE 17
|
|
#define SPAWN_SET_VALUE_SOGA_HAIR_TYPE 18
|
|
#define SPAWN_SET_VALUE_SOGA_FACIAL_HAIR_TYPE 19
|
|
#define SPAWN_SET_VALUE_SOGA_MODEL_TYPE 20
|
|
#define SPAWN_SET_VALUE_SIZE 21
|
|
#define SPAWN_SET_VALUE_HP 22
|
|
#define SPAWN_SET_VALUE_POWER 23
|
|
#define SPAWN_SET_VALUE_HEROIC 24
|
|
#define SPAWN_SET_VALUE_RESPAWN 25
|
|
#define SPAWN_SET_VALUE_X 26
|
|
#define SPAWN_SET_VALUE_Y 27
|
|
#define SPAWN_SET_VALUE_Z 28
|
|
#define SPAWN_SET_VALUE_HEADING 29
|
|
#define SPAWN_SET_VALUE_LOCATION 30
|
|
#define SPAWN_SET_VALUE_COMMAND_PRIMARY 31
|
|
#define SPAWN_SET_VALUE_COMMAND_SECONDARY 32
|
|
#define SPAWN_SET_VALUE_VISUAL_STATE 33
|
|
#define SPAWN_SET_VALUE_ACTION_STATE 34
|
|
#define SPAWN_SET_VALUE_MOOD_STATE 35
|
|
#define SPAWN_SET_VALUE_INITIAL_STATE 36
|
|
#define SPAWN_SET_VALUE_ACTIVITY_STATE 37
|
|
#define SPAWN_SET_VALUE_COLLISION_RADIUS 38
|
|
#define SPAWN_SET_VALUE_FACTION 39
|
|
#define SPAWN_SET_VALUE_SPAWN_SCRIPT 40
|
|
#define SPAWN_SET_VALUE_SPAWNENTRY_SCRIPT 41
|
|
#define SPAWN_SET_VALUE_SPAWNLOCATION_SCRIPT 42
|
|
#define SPAWN_SET_VALUE_SUB_TITLE 43
|
|
#define SPAWN_SET_VALUE_EXPIRE 45
|
|
#define SPAWN_SET_VALUE_EXPIRE_OFFSET 46
|
|
#define SPAWN_SET_VALUE_X_OFFSET 47
|
|
#define SPAWN_SET_VALUE_Y_OFFSET 48
|
|
#define SPAWN_SET_VALUE_Z_OFFSET 49
|
|
#define SPAWN_SET_VALUE_DEVICE_ID 50
|
|
#define SPAWN_SET_VALUE_PITCH 51
|
|
#define SPAWN_SET_VALUE_ROLL 52
|
|
#define SPAWN_SET_VALUE_HIDE_HOOD 53
|
|
#define SPAWN_SET_VALUE_EMOTE_STATE 54
|
|
#define SPAWN_SET_VALUE_ICON 55
|
|
#define SPAWN_SET_VALUE_PREFIX 56
|
|
#define SPAWN_SET_VALUE_SUFFIX 57
|
|
#define SPAWN_SET_VALUE_LASTNAME 58
|
|
#define SPAWN_SET_VALUE_EXPANSION_FLAG 59
|
|
#define SPAWN_SET_VALUE_MERCHANT_MIN_LEVEL 60
|
|
#define SPAWN_SET_VALUE_MERCHANT_MAX_LEVEL 61
|
|
#define SPAWN_SET_VALUE_HOLIDAY_FLAG 62
|
|
#define SPAWN_SET_SKIN_COLOR 63
|
|
#define SPAWN_SET_AAXP_REWARDS 64
|
|
|
|
#define SPAWN_SET_HAIR_COLOR1 65
|
|
#define SPAWN_SET_HAIR_COLOR2 66
|
|
#define SPAWN_SET_HAIR_TYPE_COLOR 67
|
|
#define SPAWN_SET_HAIR_FACE_COLOR 68
|
|
#define SPAWN_SET_HAIR_TYPE_HIGHLIGHT_COLOR 69
|
|
#define SPAWN_SET_HAIR_FACE_HIGHLIGHT_COLOR 70
|
|
#define SPAWN_SET_HAIR_HIGHLIGHT 71
|
|
#define SPAWN_SET_MODEL_COLOR 72
|
|
#define SPAWN_SET_EYE_COLOR 73
|
|
#define SPAWN_SET_SOGA_SKIN_COLOR 74
|
|
#define SPAWN_SET_SOGA_HAIR_COLOR1 75
|
|
#define SPAWN_SET_SOGA_HAIR_COLOR2 76
|
|
#define SPAWN_SET_SOGA_HAIR_TYPE_COLOR 77
|
|
#define SPAWN_SET_SOGA_HAIR_FACE_COLOR 78
|
|
#define SPAWN_SET_SOGA_HAIR_TYPE_HIGHLIGHT_COLOR 79
|
|
#define SPAWN_SET_SOGA_HAIR_FACE_HIGHLIGHT_COLOR 80
|
|
#define SPAWN_SET_SOGA_HAIR_HIGHLIGHT 81
|
|
#define SPAWN_SET_SOGA_MODEL_COLOR 82
|
|
#define SPAWN_SET_SOGA_EYE_COLOR 83
|
|
|
|
#define SPAWN_SET_CHEEK_TYPE 84
|
|
#define SPAWN_SET_CHIN_TYPE 85
|
|
#define SPAWN_SET_EAR_TYPE 86
|
|
#define SPAWN_SET_EYE_BROW_TYPE 87
|
|
#define SPAWN_SET_EYE_TYPE 88
|
|
#define SPAWN_SET_LIP_TYPE 89
|
|
#define SPAWN_SET_NOSE_TYPE 90
|
|
#define SPAWN_SET_BODY_SIZE 91
|
|
#define SPAWN_SET_BODY_AGE 92
|
|
#define SPAWN_SET_SOGA_CHEEK_TYPE 93
|
|
#define SPAWN_SET_SOGA_CHIN_TYPE 94
|
|
#define SPAWN_SET_SOGA_EAR_TYPE 95
|
|
#define SPAWN_SET_SOGA_EYE_BROW_TYPE 96
|
|
#define SPAWN_SET_SOGA_EYE_TYPE 97
|
|
#define SPAWN_SET_SOGA_LIP_TYPE 98
|
|
#define SPAWN_SET_SOGA_NOSE_TYPE 99
|
|
#define SPAWN_SET_SOGA_BODY_SIZE 100
|
|
#define SPAWN_SET_SOGA_BODY_AGE 101
|
|
|
|
#define SPAWN_SET_ATTACK_TYPE 102
|
|
#define SPAWN_SET_RACE_TYPE 103
|
|
#define SPAWN_SET_LOOT_TIER 104
|
|
#define SPAWN_SET_LOOT_DROP_TYPE 105
|
|
#define SPAWN_SET_SCARED_STRONG_PLAYERS 106
|
|
|
|
#define ZONE_SET_VALUE_EXPANSION_ID 0
|
|
#define ZONE_SET_VALUE_NAME 1
|
|
#define ZONE_SET_VALUE_FILE 2
|
|
#define ZONE_SET_VALUE_DESCRIPTION 3
|
|
#define ZONE_SET_VALUE_SAFE_X 4
|
|
#define ZONE_SET_VALUE_SAFE_Y 5
|
|
#define ZONE_SET_VALUE_SAFE_Z 6
|
|
#define ZONE_SET_VALUE_UNDERWORLD 7
|
|
#define ZONE_SET_VALUE_MIN_RECOMMENDED 8
|
|
#define ZONE_SET_VALUE_MAX_RECOMMENDED 9
|
|
#define ZONE_SET_VALUE_ZONE_TYPE 10
|
|
#define ZONE_SET_VALUE_ALWAYS_LOADED 11
|
|
#define ZONE_SET_VALUE_CITY_ZONE 12
|
|
#define ZONE_SET_VALUE_MIN_STATUS 13
|
|
#define ZONE_SET_VALUE_MIN_LEVEL 14
|
|
#define ZONE_SET_VALUE_START_ZONE 15
|
|
#define ZONE_SET_VALUE_INSTANCE_TYPE 16
|
|
#define ZONE_SET_VALUE_DEFAULT_REENTER_TIME 17
|
|
#define ZONE_SET_VALUE_DEFAULT_RESET_TIME 18
|
|
#define ZONE_SET_VALUE_DEFAULT_LOCKOUT_TIME 19
|
|
#define ZONE_SET_VALUE_FORCE_GROUP_TO_ZONE 20
|
|
#define ZONE_SET_VALUE_LUA_SCRIPT 21
|
|
#define ZONE_SET_VALUE_SHUTDOWN_TIMER 22
|
|
#define ZONE_SET_VALUE_ZONE_MOTD 23
|
|
#define ZONE_SET_VALUE_MAX_LEVEL 24
|
|
#define ZONE_SET_VALUE_WEATHER_ALLOWED 25
|
|
|
|
#define COMMAND_SPAWN 1
|
|
#define COMMAND_RACE 2
|
|
#define COMMAND_LEVEL 3
|
|
#define COMMAND_CLASS 4
|
|
#define COMMAND_NAME 6
|
|
#define COMMAND_SAY 7
|
|
#define COMMAND_TELL 8
|
|
#define COMMAND_YELL 9
|
|
#define COMMAND_SHOUT 10
|
|
#define COMMAND_AUCTION 11
|
|
#define COMMAND_OOC 12
|
|
#define COMMAND_EMOTE 13
|
|
#define COMMAND_GROUPSAY 14
|
|
#define COMMAND_GROUPINVITE 15
|
|
#define COMMAND_GROUPDISBAND 16
|
|
#define COMMAND_GROUP 17
|
|
#define COMMAND_CLAIM 18
|
|
#define COMMAND_HAIL 19
|
|
#define COMMAND_ZONE 20
|
|
#define COMMAND_ADMINFLAG 21
|
|
#define COMMAND_KICK 22
|
|
#define COMMAND_BAN 23
|
|
#define COMMAND_INVENTORY 24
|
|
#define COMMAND_SUMMONITEM 25
|
|
#define COMMAND_FOLLOW 26
|
|
#define COMMAND_STOP_FOLLOW 27
|
|
#define COMMAND_LASTNAME 28
|
|
#define COMMAND_CONFIRMLASTNAME 29
|
|
#define COMMAND_COLLECTION_ADDITEM 30
|
|
#define COMMAND_COLLECTION_FILTER_MATCHITEM 31
|
|
#define COMMAND_MOVE 32
|
|
#define COMMAND_INFO 33
|
|
#define COMMAND_USEABILITY 34
|
|
#define COMMAND_ENABLE_ABILITY_QUE 35
|
|
#define COMMAND_RELOAD_ITEMS 36
|
|
#define COMMAND_AUTO_ATTACK 37
|
|
#define COMMAND_WEATHER 38
|
|
#define COMMAND_SPEED 39
|
|
#define COMMAND_SPAWN_MOVE 40
|
|
#define COMMAND_WHO 41
|
|
#define COMMAND_VERSION 42
|
|
#define COMMAND_SPAWN_ADD 43
|
|
#define COMMAND_SPAWN_CREATE 44
|
|
#define COMMAND_SPAWN_SET 45
|
|
#define COMMAND_SPAWN_REMOVE 46
|
|
#define COMMAND_SPAWN_LIST 47
|
|
#define COMMAND_SIT 48
|
|
#define COMMAND_STAND 49
|
|
#define COMMAND_SPAWN_TARGET 50
|
|
#define COMMAND_SPAWN_EQUIPMENT 51
|
|
#define COMMAND_SPAWN_DETAILS 52
|
|
#define COMMAND_SELECT_JUNCTION 53
|
|
#define COMMAND_KILL 54
|
|
#define COMMAND_SUMMON 55
|
|
#define COMMAND_GOTO 56
|
|
#define COMMAND_FLYMODE 57
|
|
#define COMMAND_SETTIME 58
|
|
#define COMMAND_RELOAD_SPELLS 59
|
|
#define COMMAND_LOOT 60
|
|
#define COMMAND_USE 61
|
|
#define COMMAND_RELOADSPAWNSCRIPTS 62
|
|
#define COMMAND_RELOADLUASYSTEM 63
|
|
#define COMMAND_RELOADSTRUCTS 64
|
|
#define COMMAND_RELOAD 65
|
|
#define COMMAND_LOOT_LIST 66
|
|
#define COMMAND_LOOT_SETCOIN 67
|
|
#define COMMAND_LOOT_ADDITEM 68
|
|
#define COMMAND_LOOT_REMOVEITEM 69
|
|
#define COMMAND_BANK 70
|
|
#define COMMAND_BANK_DEPOSIT 71
|
|
#define COMMAND_BANK_WITHDRAWAL 72
|
|
#define COMMAND_BANK_CANCEL 73
|
|
#define COMMAND_ATTACK 74
|
|
#define COMMAND_REPORT_BUG 75
|
|
#define COMMAND_ACCEPT_QUEST 76
|
|
#define COMMAND_DECLINE_QUEST 77
|
|
#define COMMAND_DELETE_QUEST 78
|
|
#define COMMAND_RELOAD_QUESTS 79
|
|
#define COMMAND_SPAWN_COMBINE 80
|
|
#define COMMAND_DEPOP 81
|
|
#define COMMAND_REPOP 82
|
|
#define COMMAND_LUADEBUG 83
|
|
#define COMMAND_TEST 84
|
|
#define COMMAND_ACCEPT_REWARD 85
|
|
#define COMMAND_FROM_MERCHANT 86
|
|
#define COMMAND_MERCHANT_BUY 87
|
|
#define COMMAND_MERCHANT_SELL 88
|
|
#define COMMAND_CANCEL_MERCHANT 89
|
|
#define COMMAND_START_MERCHANT 90
|
|
#define COMMAND_BUYBACK 91
|
|
#define COMMAND_SEARCH_STORES 92
|
|
#define COMMAND_INVULNERABLE 93
|
|
#define COMMAND_SEARCH_STORES_PAGE 94
|
|
#define COMMAND_BUY_FROM_BROKER 95
|
|
#define COMMAND_GROUP_ACCEPT_INVITE 96
|
|
#define COMMAND_GROUP_DECLINE_INVITE 97
|
|
#define COMMAND_RELOAD_GROUNDSPAWNS 98
|
|
#define COMMAND_RELOAD_SPAWNS 99
|
|
#define COMMAND_LOCK 100
|
|
#define COMMAND_GIVEITEM 101
|
|
#define COMMAND_SET_COMBAT_VOICE 102
|
|
#define COMMAND_SET_EMOTE_VOICE 103
|
|
#define COMMAND_RELOAD_ZONESCRIPTS 104
|
|
#define COMMAND_GROUP_LEAVE 105
|
|
#define COMMAND_GROUP_MAKE_LEADER 106
|
|
#define COMMAND_GROUP_KICK 107
|
|
#define COMMAND_FRIEND_ADD 108
|
|
#define COMMAND_FRIEND_REMOVE 109
|
|
#define COMMAND_FRIENDS 110
|
|
#define COMMAND_IGNORE_ADD 111
|
|
#define COMMAND_IGNORE_REMOVE 112
|
|
#define COMMAND_IGNORES 113
|
|
#define COMMAND_MENDER_REPAIR 114
|
|
#define COMMAND_MENDER_REPAIR_ALL 115
|
|
#define COMMAND_REPAIR 116
|
|
#define COMMAND_USE_ITEM 117
|
|
#define COMMAND_WEAPONSTATS 118
|
|
#define COMMAND_START_MAIL 119
|
|
#define COMMAND_GET_MAIL_MESSAGE 120
|
|
#define COMMAND_TAKE_MAIL_ATTACHMENTS 121
|
|
#define COMMAND_REPORT_SPAM 122
|
|
#define COMMAND_CANCEL_MAIL 123
|
|
#define COMMAND_ADD_MAIL_PLAT 124
|
|
#define COMMAND_ADD_MAIL_GOLD 125
|
|
#define COMMAND_ADD_MAIL_SILVER 126
|
|
#define COMMAND_ADD_MAIL_COPPER 127
|
|
#define COMMAND_SET_MAIL_ITEM 128
|
|
#define COMMAND_CANCEL_SEND_MAIL 129
|
|
#define COMMAND_REMOVE_MAIL_PLAT 130
|
|
#define COMMAND_REMOVE_MAIL_GOLD 131
|
|
#define COMMAND_REMOVE_MAIL_SILVER 132
|
|
#define COMMAND_REMOVE_MAIL_COPPER 133
|
|
#define COMMAND_DELETE_MAIL_MESSAGE 134
|
|
#define COMMAND_TRACK 135
|
|
#define COMMAND_INSPECT_PLAYER 136
|
|
#define COMMAND_PET 137
|
|
#define COMMAND_PETNAME 138
|
|
#define COMMAND_NAME_PET 139
|
|
#define COMMAND_RENAME 140
|
|
#define COMMAND_CONFIRMRENAME 141
|
|
#define COMMAND_PETOPTIONS 142
|
|
#define COMMAND_SPAWN_TEMPLATE 143 // JA: new /spawn template command
|
|
#define COMMAND_CANNEDEMOTE 144
|
|
#define COMMAND_BROADCAST 145
|
|
#define COMMAND_ANNOUNCE 146
|
|
#define COMMAND_AFK 147
|
|
#define COMMAND_TOGGLE_ANONYMOUS 148
|
|
#define COMMAND_TOGGLE_LFW 149
|
|
#define COMMAND_TOGGLE_LFG 150
|
|
#define COMMAND_SHOW_RANGED 151
|
|
#define COMMAND_TOGGLE_AUTOCONSUME 152
|
|
#define COMMAND_SHOW_HELM 153
|
|
#define COMMAND_SHOW_HOOD_OR_HELM 154
|
|
#define COMMAND_SHOW_CLOAK 155
|
|
#define COMMAND_STOP_EATING 156
|
|
#define COMMAND_STOP_DRINKING 157
|
|
#define COMMAND_TOGGLE_ILLUSIONS 158
|
|
#define COMMAND_SHOW_HOOD 159
|
|
#define COMMAND_TOGGLE_DUELS 160
|
|
#define COMMAND_TOGGLE_TRADES 161
|
|
#define COMMAND_TOGGLE_GUILDS 162
|
|
#define COMMAND_TOGGLE_GROUPS 163
|
|
#define COMMAND_TOGGLE_RAIDS 164
|
|
#define COMMAND_TOGGLE_LON 165
|
|
|
|
#define COMMAND_TOGGLE_GM_HIDE 167
|
|
#define COMMAND_TOGGLE_GM_VANISH 168
|
|
#define COMMAND_SPAWN_GROUP 169
|
|
#define COMMAND_TOGGLE_ROLEPLAYING 170
|
|
#define COMMAND_TOGGLE_VCINVITE 171
|
|
#define COMMAND_START_TRADE 172
|
|
#define COMMAND_ACCEPT_TRADE 173
|
|
#define COMMAND_REJECT_TRADE 174
|
|
#define COMMAND_CANCEL_TRADE 175
|
|
#define COMMAND_SET_TRADE_COIN 176
|
|
#define COMMAND_ADD_TRADE_COPPER 177
|
|
#define COMMAND_ADD_TRADE_SILVER 178
|
|
#define COMMAND_ADD_TRADE_GOLD 179
|
|
#define COMMAND_ADD_TRADE_PLAT 180
|
|
#define COMMAND_REMOVE_TRADE_COPPER 181
|
|
#define COMMAND_REMOVE_TRADE_SILVER 182
|
|
#define COMMAND_REMOVE_TRADE_GOLD 183
|
|
#define COMMAND_REMOVE_TRADE_PLAT 184
|
|
#define COMMAND_ADD_TRADE_ITEM 185
|
|
#define COMMAND_REMOVE_TRADE_ITEM 186
|
|
#define COMMAND_TOGGLE_COMBAT_EXP 187
|
|
#define COMMAND_TOGGLE_QUEST_EXP 188
|
|
#define COMMAND_TOGGLE_BONUS_EXP 189
|
|
#define COMMAND_ZONE_SHUTDOWN 190
|
|
#define COMMAND_ZONE_SAFE 191
|
|
#define COMMAND_ZONE_REVIVE 192
|
|
#define COMMAND_RELOAD_ZONES 193
|
|
|
|
#define COMMAND_DUEL 200
|
|
#define COMMAND_DUELBET 201
|
|
#define COMMAND_DUEL_ACCEPT 202
|
|
#define COMMAND_DUEL_DECLINE 203
|
|
#define COMMAND_DUEL_SURRENDER 204
|
|
#define COMMAND_DUEL_TOGGLE 205
|
|
|
|
#define COMMAND_ANIMTEST 211
|
|
#define COMMAND_ITEMSEARCH 212
|
|
|
|
#define COMMAND_ACTION 232 // JA: What is this? Exists nowhere else...
|
|
#define COMMAND_SKILL_ADD 233
|
|
#define COMMAND_SKILL_REMOVE 234
|
|
#define COMMAND_SKILL_LIST 235
|
|
#define COMMAND_SKILL 236
|
|
#define COMMAND_ZONE_SET 237
|
|
#define COMMAND_ZONE_DETAILS 238
|
|
#define COMMAND_RANDOMIZE 239
|
|
#define COMMAND_RELOAD_ENTITYCOMMANDS 240
|
|
#define COMMAND_ENTITYCOMMAND 241
|
|
#define COMMAND_ENTITYCOMMAND_LIST 242
|
|
#define COMMAND_RELOAD_FACTIONS 243
|
|
#define COMMAND_MERCHANT 244
|
|
#define COMMAND_MERCHANT_LIST 245
|
|
#define COMMAND_APPEARANCE 246
|
|
#define COMMAND_APPEARANCE_LIST 247
|
|
#define COMMAND_RELOAD_MAIL 248
|
|
#define COMMAND_DISTANCE 249
|
|
#define COMMAND_GUILDSAY 250
|
|
#define COMMAND_OFFICERSAY 251
|
|
#define COMMAND_GUILD 252
|
|
#define COMMAND_SET_GUILD_MEMBER_NOTE 253
|
|
#define COMMAND_SET_GUILD_OFFICER_NOTE 254
|
|
#define COMMAND_RELOAD_GUILDS 255
|
|
#define COMMAND_CREATE 256
|
|
#define COMMAND_CREATE_GUILD 257
|
|
#define COMMAND_GUILDS 258
|
|
#define COMMAND_GUILDS_CREATE 259
|
|
#define COMMAND_GUILDS_DELETE 260
|
|
#define COMMAND_GUILDS_ADD 261
|
|
#define COMMAND_GUILDS_REMOVE 262
|
|
#define COMMAND_GUILDS_LIST 263
|
|
#define COMMAND_LOTTO 264
|
|
#define COMMAND_CLEAR_ALL_QUEUED 265
|
|
#define COMMAND_SCRIBE_SCROLL_ITEM 266
|
|
#define COMMAND_RELOAD_LOCATIONS 267
|
|
#define COMMAND_LOCATION 268
|
|
#define COMMAND_LOCATION_CREATE 269
|
|
#define COMMAND_LOCATION_ADD 270
|
|
#define COMMAND_GRID 271
|
|
#define COMMAND_LOCATION_REMOVE 272
|
|
#define COMMAND_LOCATION_DELETE 273
|
|
#define COMMAND_LOCATION_LIST 274
|
|
#define COMMAND_USE_EQUIPPED_ITEM 275
|
|
#define COMMAND_CANCEL_MAINTAINED 276
|
|
#define COMMAND_LOOT_CORPSE 277
|
|
#define COMMAND_MOTD 278
|
|
#define COMMAND_RANDOM 279
|
|
#define COMMAND_TRY_ON 280
|
|
#define COMMAND_TITLE 281
|
|
#define COMMAND_GUILD_BANK 282
|
|
#define COMMAND_GUILD_BANK_DEPOSIT 283
|
|
#define COMMAND_GUILD_BANK_WITHDRAWAL 284
|
|
#define COMMAND_GUILD_BANK_CANCEL 285
|
|
#define COMMAND_TITLE_LIST 286
|
|
#define COMMAND_TITLE_SETPREFIX 287
|
|
#define COMMAND_TITLE_SETSUFFIX 288
|
|
#define COMMAND_TITLE_FIX 289
|
|
#define COMMAND_LANGUAGES 290
|
|
#define COMMAND_SET_LANGUAGE 291
|
|
#define COMMAND_ACCEPT_ADVANCEMENT 293
|
|
|
|
#define COMMAND_JOIN_CHANNEL 294
|
|
#define COMMAND_JOIN_CHANNEL_FROM_LOAD 295
|
|
#define COMMAND_TELL_CHANNEL 296
|
|
#define COMMAND_LEAVE_CHANNEL 297
|
|
#define COMMAND_WHO_CHANNEL 298
|
|
|
|
#define COMMAND_CREATEFROMRECIPE 299
|
|
#define COMMAND_RAIN 300
|
|
#define COMMAND_TO_MERCHANT 301
|
|
#define COMMAND_SELECT 302
|
|
#define COMMAND_SMP 303
|
|
#define COMMAND_CONSUME_FOOD 304
|
|
#define COMMAND_AQUAMAN 305
|
|
#define COMMAND_ATTUNE_INV 306
|
|
#define COMMAND_PLAYER 307
|
|
#define COMMAND_PLAYER_COINS 308
|
|
#define COMMAND_RESET_ZONE_TIMER 309
|
|
#define COMMAND_ACHIEVEMENT_ADD 310
|
|
#define COMMAND_EDITOR 311
|
|
#define COMMAND_ACCEPT_RESURRECTION 312
|
|
#define COMMAND_DECLINE_RESURRECTION 313
|
|
#define COMMAND_WIND 314
|
|
#define COMMAND_TARGETITEM 315
|
|
#define COMMAND_READ 463
|
|
|
|
#define COMMAND_BOT 500
|
|
#define COMMAND_BOT_CREATE 501
|
|
#define COMMAND_BOT_CUSTOMIZE 502
|
|
#define COMMAND_BOT_SPAWN 503
|
|
#define COMMAND_BOT_LIST 504
|
|
#define COMMAND_BOT_INV 505
|
|
#define COMMAND_BOT_SETTINGS 506
|
|
#define COMMAND_BOT_HELP 507
|
|
|
|
#define COMMAND_OPEN 508
|
|
#define COMMAND_CASTSPELL 509
|
|
#define COMMAND_DISARM 510
|
|
#define COMMAND_KNOWLEDGEWINDOWSORT 511
|
|
#define COMMAND_PLACE_HOUSE_ITEM 512
|
|
#define COMMAND_GM 513
|
|
#define COMMAND_HOUSE_UI 514
|
|
#define COMMAND_HOUSE 515
|
|
#define COMMAND_MOVE_ITEM 516
|
|
#define COMMAND_PICKUP 517
|
|
#define COMMAND_HOUSE_DEPOSIT 518
|
|
|
|
#define COMMAND_RELOAD_RULES 519
|
|
#define COMMAND_RELOAD_TRANSPORTERS 520
|
|
#define COMMAND_FINDSPAWN 521
|
|
#define COMMAND_RELOAD_STARTABILITIES 522
|
|
|
|
#define COMMAND_WAYPOINT 523
|
|
|
|
#define COMMAND_RELOADREGIONSCRIPTS 524
|
|
|
|
#define COMMAND_MOVECHARACTER 525
|
|
|
|
#define COMMAND_CRAFTITEM 526
|
|
|
|
#define COMMAND_FROMBROKER 527
|
|
|
|
#define COMMAND_MENTOR 528
|
|
#define COMMAND_UNMENTOR 529
|
|
|
|
#define COMMAND_CANCEL_EFFECT 530
|
|
#define COMMAND_CUREPLAYER 531
|
|
|
|
#define COMMAND_RELOAD_VOICEOVERS 532
|
|
#define COMMAND_SHARE_QUEST 533
|
|
|
|
#define COMMAND_SETAUTOLOOTMODE 534
|
|
#define COMMAND_ASSIST 535
|
|
#define COMMAND_TARGET 536
|
|
#define COMMAND_TARGET_PET 537
|
|
|
|
#define COMMAND_SET_CONSUME_FOOD 538
|
|
|
|
#define GET_AA_XML 750
|
|
#define ADD_AA 751
|
|
#define COMMIT_AA_PROFILE 752
|
|
#define BEGIN_AA_PROFILE 753
|
|
#define BACK_AA 754
|
|
#define REMOVE_AA 755
|
|
#define SWITCH_AA_PROFILE 756
|
|
#define CANCEL_AA_PROFILE 757
|
|
#define SAVE_AA_PROFILE 758
|
|
|
|
#define COMMAND_MOOD 800
|
|
|
|
|
|
#define COMMAND_MODIFY 1000 // INSERT INTO `commands`(`id`,`type`,`command`,`subcommand`,`handler`,`required_status`) VALUES ( NULL,'1','modify','','1000','200');
|
|
#define COMMAND_MODIFY_CHARACTER 1001
|
|
#define COMMAND_MODIFY_FACTION 1002
|
|
#define COMMAND_MODIFY_GUILD 1003
|
|
#define COMMAND_MODIFY_ITEM 1004
|
|
#define COMMAND_MODIFY_QUEST 1005
|
|
#define COMMAND_MODIFY_SKILL 1006
|
|
#define COMMAND_MODIFY_SPAWN 1007
|
|
#define COMMAND_MODIFY_SPELL 1008
|
|
#define COMMAND_MODIFY_ZONE 1009
|
|
|
|
#endif
|