61 lines
1.4 KiB
C++
61 lines
1.4 KiB
C++
/*
|
|
EQ2Emulator: Everquest II Server Emulator
|
|
Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
|
|
|
|
This file is part of EQ2Emulator.
|
|
*/
|
|
#ifndef __PACKET_HEADERS__
|
|
#define __PACKET_HEADERS__
|
|
|
|
#include "../common/types.h"
|
|
#include "../common/EQPacket.h"
|
|
#include "../common/EQ2_Common_Structs.h"
|
|
#include "login_structs.h"
|
|
#include "../common/DataBuffer.h"
|
|
#include "../common/GlobalHeaders.h"
|
|
#include "../common/ConfigReader.h"
|
|
#include <vector>
|
|
|
|
extern ConfigReader configReader;
|
|
|
|
class CharSelectProfile : public DataBuffer{
|
|
public:
|
|
CharSelectProfile(int16 version){
|
|
deleted = false;
|
|
packet = configReader.getStruct("CharSelectProfile",version);
|
|
for(int8 i=0;i<24;i++){
|
|
packet->setEquipmentByName("equip",0,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,i);
|
|
}
|
|
}
|
|
|
|
~CharSelectProfile(){
|
|
safe_delete(packet);
|
|
}
|
|
PacketStruct* packet;
|
|
|
|
void SaveData(int16 in_version);
|
|
void Data();
|
|
int16 size;
|
|
bool deleted;
|
|
};
|
|
|
|
class LS_CharSelectList : public DataBuffer {
|
|
public:
|
|
int8 num_characters;
|
|
int32 account_id;
|
|
|
|
EQ2Packet* serialize(int16 version);
|
|
void addChar(uchar* data, int16 size);
|
|
string char_data;
|
|
void loadData(int32 account, vector<CharSelectProfile*> charlist, int16 version);
|
|
};
|
|
|
|
class LS_DeleteCharacterRequest : public DataBuffer{
|
|
public:
|
|
int32 character_number;
|
|
int32 server_id;
|
|
int32 spacer;
|
|
EQ2_16BitString name;
|
|
void loadData(EQApplicationPacket* packet);
|
|
};
|
|
#endif |