46 lines
1.7 KiB
C
46 lines
1.7 KiB
C
/*
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EQ2Emulator: Everquest II Server Emulator
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Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
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This file is part of EQ2Emulator.
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EQ2Emulator is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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EQ2Emulator is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with EQ2Emulator. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef PACKET_FUNCTIONS_H
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#define PACKET_FUNCTIONS_H
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#include "types.h"
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#include "EQPacket.h"
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int32 roll(int32 in, int8 bits);
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int64 roll(int64 in, int8 bits);
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int32 rorl(int32 in, int8 bits);
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int64 rorl(int64 in, int8 bits);
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void EncryptProfilePacket(EQApplicationPacket* app);
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void EncryptProfilePacket(uchar* pBuffer, int32 size);
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#define EncryptSpawnPacket EncryptZoneSpawnPacket
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//void EncryptSpawnPacket(EQApplicationPacket* app);
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//void EncryptSpawnPacket(uchar* pBuffer, int32 size);
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void EncryptZoneSpawnPacket(EQApplicationPacket* app);
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void EncryptZoneSpawnPacket(uchar* pBuffer, int32 size);
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int DeflatePacket(unsigned char* in_data, int in_length, unsigned char* out_data, int max_out_length);
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uint32 InflatePacket(uchar* indata, uint32 indatalen, uchar* outdata, uint32 outdatalen, bool iQuiet = false);
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uint32 GenerateCRC(int32 b, int32 bufsize, uchar *buf);
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uint32 GenerateCRCRecipe(uint32 b, void* buf, uint32 bufsize);
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#endif
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