45 lines
1.5 KiB
C
45 lines
1.5 KiB
C
/*
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EQ2Emulator: Everquest II Server Emulator
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Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
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This file is part of EQ2Emulator.
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EQ2Emulator is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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EQ2Emulator is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with EQ2Emulator. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _OP_CODES_H
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#define _OP_CODES_H
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static const char OP_SessionRequest = 0x01;
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static const char OP_SessionResponse = 0x02;
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static const char OP_Combined = 0x03;
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static const char OP_SessionDisconnect = 0x05;
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static const char OP_KeepAlive = 0x06;
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static const char OP_ServerKeyRequest = 0x07;
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static const char OP_SessionStatResponse= 0x08;
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static const char OP_Packet = 0x09;
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static const char OP_Fragment = 0x0d;
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static const char OP_OutOfOrderAck = 0x11;
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static const char OP_Ack = 0x15;
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static const char OP_AppCombined = 0x19;
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static const char OP_OutOfSession = 0x1d;
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#if defined(LOGIN) || defined(CHAT)
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#define APP_OPCODE_SIZE 1
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#else
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#define APP_OPCODE_SIZE 2
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#endif
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#endif
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