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EQ2Emu/source/WorldServer/Zone/pathfinder_null.cpp
2024-07-22 08:52:28 -04:00

27 lines
622 B
C++

#include "pathfinder_null.h"
IPathfinder::IPath PathfinderNull::FindRoute(const glm::vec3 &start, const glm::vec3 &end, bool &partial, bool &stuck, int flags)
{
partial = false;
stuck = false;
IPath ret;
ret.push_back(start);
ret.push_back(end);
return ret;
}
IPathfinder::IPath PathfinderNull::FindPath(const glm::vec3 &start, const glm::vec3 &end, bool &partial, bool &stuck, const PathfinderOptions &opts)
{
partial = false;
stuck = false;
IPath ret;
ret.push_back(start);
ret.push_back(end);
return ret;
}
glm::vec3 PathfinderNull::GetRandomLocation(const glm::vec3 &start)
{
return glm::vec3(0.0f);
}