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/*
EQ2Emulator: Everquest II Server Emulator
Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
This file is part of EQ2Emulator.
EQ2Emulator is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
EQ2Emulator is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with EQ2Emulator. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MD5_H
#define MD5_H
#include "../common/types.h"
class MD5 {
public:
struct MD5Context {
uint32 hash[4];
uint32 bytes[2];
uint32 input[16];
};
static void Generate(const int8* buf, uint32 len, int8 digest[16]);
static void Init(struct MD5Context *context);
static void Update(struct MD5Context *context, const int8 *buf, uint32 len);
static void Final(int8 digest[16], struct MD5Context *context);
MD5();
MD5(const uchar* buf, uint32 len);
MD5(const char* buf, uint32 len);
MD5(const int8 buf[16]);
MD5(const char* iMD5String);
void Generate(const char* iString);
void Generate(const int8* buf, uint32 len);
bool Set(const int8 buf[16]);
bool Set(const char* iMD5String);
bool operator== (const MD5& iMD5);
bool operator== (const int8 iMD5[16]);
bool operator== (const char* iMD5String);
MD5& operator= (const MD5& iMD5);
MD5* operator= (const MD5* iMD5);
MD5* operator= (const int8* iMD5);
operator const char* ();
protected:
int8 pMD5[16];
private:
static void byteSwap(uint32 *buf, uint32 words);
static void Transform(uint32 hash[4], const int32 input[16]);
char pMD5String[33];
};
#endif