This website requires JavaScript.
Explore
Help
Sign In
Sky
/
EQ2Emu
Watch
1
Star
0
Fork
0
You've already forked EQ2Emu
Code
Issues
Activity
EQ2Emu
/
source
/
WorldServer
/
Web
History
Emagi
314fc8396c
Added tracking of zone duplicate id (when its a public zone) to the characters table. We will now properly persist to the respective zone when a public zone becomes instanced.
2024-12-23 17:43:58 -05:00
..
HTTPSClient.cpp
avoid constantly creating ssl context
2024-12-02 20:56:01 -05:00
HTTPSClient.h
avoid constantly creating ssl context
2024-12-02 20:56:01 -05:00
HTTPSClientPool.cpp
Update HTTPSClientPool.cpp
2024-12-06 09:52:40 -05:00
HTTPSClientPool.h
Project Nebulark Part 1, So much to list, this is a rough summary
2024-11-18 11:13:04 -05:00
PeerManager.cpp
Added tracking of zone duplicate id (when its a public zone) to the characters table. We will now properly persist to the respective zone when a public zone becomes instanced.
2024-12-23 17:43:58 -05:00
PeerManager.h
Added tracking of zone duplicate id (when its a public zone) to the characters table. We will now properly persist to the respective zone when a public zone becomes instanced.
2024-12-23 17:43:58 -05:00
WorldWeb.cpp
Added support to create duplicated zones of public zones (non city zone). Additionally spawn locations can be limited to the primary public zone and not replicated (for epics).
2024-12-23 08:46:11 -05:00