Update LuaInterface.cpp
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@ -2306,7 +2306,7 @@ LuaSpell* LuaInterface::GetSpellScript(const char* name, bool create_new, bool u
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if (use)
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if (use)
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{
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{
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lua_State* state = spell_script_itr->first;
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lua_State* state = spell_script_itr->first;
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ret = CreateSpellScript(name, state, true);
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ret = CreateSpellScript(name, state);
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break; // don't keep iterating, we already have our result
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break; // don't keep iterating, we already have our result
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}
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}
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}
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}
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