fix older clients requiring quests to see certain objects/select them
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14bb60caf8
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ebcb1631a4
@ -399,18 +399,25 @@ void Spawn::InitializeVisPacketData(Player* player, PacketStruct* vis_packet) {
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vis_flags += 4;
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vis_flags += 4;
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}
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}
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if (version <= 546 && (vis_flags > 1 || appearance.display_hand_icon > 0)) //interactable
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if (version <= 546 && (vis_flags > 1 || appearance.display_hand_icon > 0) && MeetsSpawnAccessRequirements(player)) //interactable
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vis_flags = 1;
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vis_flags = 1;
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vis_packet->setDataByName("vis_flags", vis_flags);
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else if(!player->HasGMVision()) {
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vis_flags = 0;
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}
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else if((req_quests_override & 256) > 0) {
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if(vis_flags > 1)
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vis_flags = 1;
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}
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if (MeetsSpawnAccessRequirements(player)) {
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if (MeetsSpawnAccessRequirements(player)) {
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vis_packet->setDataByName("hand_flag", appearance.display_hand_icon);
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vis_packet->setDataByName("hand_flag", appearance.display_hand_icon);
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}
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}
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else {
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else if ((req_quests_override & 256) > 0) {
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if ((req_quests_override & 256) > 0)
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vis_packet->setDataByName("hand_flag", 1);
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vis_packet->setDataByName("hand_flag", 1);
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}
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}
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vis_packet->setDataByName("vis_flags", vis_flags);
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if ((version == 546 || version == 561) && GetMerchantID() > 0) {
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if ((version == 546 || version == 561) && GetMerchantID() > 0) {
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vis_packet->setDataByName("guild", "<Merchant>");
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vis_packet->setDataByName("guild", "<Merchant>");
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}
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}
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