Fix ability to see names in KoS/AoM client when no gm vision on
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@ -399,15 +399,17 @@ void Spawn::InitializeVisPacketData(Player* player, PacketStruct* vis_packet) {
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vis_flags += 4;
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}
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if (version <= 546 && (vis_flags > 1 || appearance.display_hand_icon > 0) && MeetsSpawnAccessRequirements(player)) //interactable
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if (version <= 561 && (vis_flags > 1 || appearance.display_hand_icon > 0) && MeetsSpawnAccessRequirements(player)) //interactable
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vis_flags = 1;
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else if(!player->HasGMVision()) {
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vis_flags = 0;
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}
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else if(version > 561 && (vis_flags > 1 || appearance.display_hand_icon > 0) && MeetsSpawnAccessRequirements(player))
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vis_flags = vis_flags;
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else if((req_quests_override & 256) > 0) {
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if(vis_flags > 1)
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vis_flags = 1;
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}
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else if(!player->HasGMVision()) {
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vis_flags = 0;
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}
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if (MeetsSpawnAccessRequirements(player)) {
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vis_packet->setDataByName("hand_flag", appearance.display_hand_icon);
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