don't need to delete spell effects in the deconstructor any longer for non players.
This commit is contained in:
parent
5d191927cf
commit
921f00410b
@ -106,8 +106,6 @@ Entity::~Entity(){
|
|||||||
for (itr4 = immunities.begin(); itr4 != immunities.end(); itr4++)
|
for (itr4 = immunities.begin(); itr4 != immunities.end(); itr4++)
|
||||||
safe_delete(itr4->second);
|
safe_delete(itr4->second);
|
||||||
immunities.clear();
|
immunities.clear();
|
||||||
if(!IsPlayer())
|
|
||||||
DeleteSpellEffects(true);
|
|
||||||
safe_delete(m_threatTransfer);
|
safe_delete(m_threatTransfer);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user