When subsystems are reloading don't allow NPCs or Bots to try to access the spell list
This commit is contained in:
parent
2d4e3f4888
commit
8dff68f6ab
@ -283,6 +283,9 @@ bool Bot::IsSpellReady(Spell* spell) {
|
||||
}
|
||||
|
||||
Spell* Bot::GetDDSpell() {
|
||||
if(world.IsReloadingSubsystems())
|
||||
return nullptr;
|
||||
|
||||
if (dd_spells.size() == 0)
|
||||
return 0;
|
||||
|
||||
@ -299,6 +302,9 @@ Spell* Bot::GetDDSpell() {
|
||||
}
|
||||
|
||||
Spell* Bot::GetHealSpell() {
|
||||
if(world.IsReloadingSubsystems())
|
||||
return nullptr;
|
||||
|
||||
if (heal_spells.size() == 0)
|
||||
return 0;
|
||||
|
||||
@ -350,6 +356,9 @@ Spell* Bot::GetHealSpell() {
|
||||
}
|
||||
|
||||
Spell* Bot::GetTauntSpell() {
|
||||
if(world.IsReloadingSubsystems())
|
||||
return nullptr;
|
||||
|
||||
if (taunt_spells.size() == 0)
|
||||
return 0;
|
||||
|
||||
@ -370,6 +379,9 @@ Spell* Bot::GetTauntSpell() {
|
||||
}
|
||||
|
||||
Spell* Bot::GetDetauntSpell() {
|
||||
if(world.IsReloadingSubsystems())
|
||||
return nullptr;
|
||||
|
||||
if (detaunt_spells.size() == 0)
|
||||
return 0;
|
||||
|
||||
@ -393,6 +405,9 @@ Spell* Bot::GetDetauntSpell() {
|
||||
}
|
||||
|
||||
Spell* Bot::GetHoTWardSpell() {
|
||||
if(world.IsReloadingSubsystems())
|
||||
return nullptr;
|
||||
|
||||
if (hot_ward_spells.size() == 0)
|
||||
return 0;
|
||||
|
||||
@ -443,6 +458,9 @@ Spell* Bot::GetHoTWardSpell() {
|
||||
return 0;
|
||||
}
|
||||
Spell* Bot::GetDebuffSpell() {
|
||||
if(world.IsReloadingSubsystems())
|
||||
return nullptr;
|
||||
|
||||
if (debuff_spells.size() == 0)
|
||||
return 0;
|
||||
|
||||
@ -463,10 +481,16 @@ Spell* Bot::GetDebuffSpell() {
|
||||
}
|
||||
|
||||
Spell* Bot::GetCombatBuffSpell() {
|
||||
if(world.IsReloadingSubsystems())
|
||||
return nullptr;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Spell* Bot::GetDoTSpell() {
|
||||
if(world.IsReloadingSubsystems())
|
||||
return nullptr;
|
||||
|
||||
if (dot_spells.size() == 0)
|
||||
return 0;
|
||||
|
||||
@ -487,6 +511,9 @@ Spell* Bot::GetDoTSpell() {
|
||||
}
|
||||
|
||||
Spell* Bot::GetBuffSpell() {
|
||||
if(world.IsReloadingSubsystems())
|
||||
return nullptr;
|
||||
|
||||
if (buff_spells.size() == 0)
|
||||
return 0;
|
||||
|
||||
@ -522,6 +549,9 @@ Spell* Bot::GetBuffSpell() {
|
||||
}
|
||||
|
||||
Spell* Bot::GetRezSpell() {
|
||||
if(world.IsReloadingSubsystems())
|
||||
return nullptr;
|
||||
|
||||
if (rez_spells.size() == 0)
|
||||
return 0;
|
||||
|
||||
@ -566,6 +596,9 @@ Spell* Bot::GetRezSpell() {
|
||||
}
|
||||
|
||||
Spell* Bot::GetCureSpell() {
|
||||
if(world.IsReloadingSubsystems())
|
||||
return nullptr;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -835,6 +835,9 @@ int32 NPC::GetEquipmentListID(){
|
||||
}
|
||||
|
||||
Spell* NPC::GetNextSpell(Spawn* target, float distance){
|
||||
if(world.IsReloadingSubsystems())
|
||||
return nullptr;
|
||||
|
||||
if(!cast_on_aggro_completed) {
|
||||
Spell* ret = nullptr;
|
||||
Spell* tmpSpell = nullptr;
|
||||
@ -887,6 +890,9 @@ Spell* NPC::GetNextSpell(Spawn* target, float distance){
|
||||
}
|
||||
|
||||
Spell* NPC::GetNextSpell(float distance, int8 type){
|
||||
if(world.IsReloadingSubsystems())
|
||||
return nullptr;
|
||||
|
||||
Spell* ret = 0;
|
||||
if(spells){
|
||||
if(distance < 0)
|
||||
@ -920,6 +926,9 @@ Spell* NPC::GetNextSpell(float distance, int8 type){
|
||||
}
|
||||
|
||||
Spell* NPC::GetNextBuffSpell(Spawn* target) {
|
||||
if(world.IsReloadingSubsystems())
|
||||
return nullptr;
|
||||
|
||||
if(!target) {
|
||||
target = (Spawn*)this;
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user