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Revert "Last name, prefix and guild name are now visualized for the older clients, for some reason suffix is not cooperating (perhaps the char sizing is wrong on one of these)"

This reverts commit c1fc68c13981eaaaeff3db70dd93a4fdad14266e.
This commit is contained in:
Emagi 2024-12-12 15:36:33 -05:00
parent c1fc68c139
commit 8c3ff54b41
3 changed files with 18 additions and 33 deletions

View File

@ -683,9 +683,9 @@
<Data ElementName="temporary_scale" Type="float" Size="1" /> <!-- 667 --> <Data ElementName="temporary_scale" Type="float" Size="1" /> <!-- 667 -->
<Data ElementName="name" Type="char" Size="64" /> <!-- 671 --> <Data ElementName="name" Type="char" Size="64" /> <!-- 671 -->
<Data ElementName="last_name" Type="char" Size="64" /> <!-- 735 --> <Data ElementName="last_name" Type="char" Size="64" /> <!-- 735 -->
<Data ElementName="suffix" Type="char" Size="64" /> <!-- 799 --> <Data ElementName="name_suffix" Type="char" Size="64" /> <!-- 799 -->
<Data ElementName="prefix" Type="char" Size="64" /> <!-- 863 --> <Data ElementName="name_prefix" Type="char" Size="64" /> <!-- 863 -->
<Data ElementName="guild" Type="char" Size="64" /> <!--927--> <Data ElementName="unknown31" Type="char" Size="64" /> <!--927-->
<Data ElementName="second_suffix" Type="char" Size="64" /> <!-- 991 --> <Data ElementName="second_suffix" Type="char" Size="64" /> <!-- 991 -->
<Data ElementName="persistent_spell_visuals" Type="int16" Size="8" /> <!-- 1055 --> <Data ElementName="persistent_spell_visuals" Type="int16" Size="8" /> <!-- 1055 -->
<Data ElementName="persistent_spell_levels" Type="int8" Size="8" /> <!-- 1071 --> <Data ElementName="persistent_spell_levels" Type="int8" Size="8" /> <!-- 1071 -->
@ -778,9 +778,9 @@
<Data ElementName="temporary_scale" Type="float" Size="1" /> <!-- 667 --> <Data ElementName="temporary_scale" Type="float" Size="1" /> <!-- 667 -->
<Data ElementName="name" Type="char" Size="64" /> <!-- 671 --> <Data ElementName="name" Type="char" Size="64" /> <!-- 671 -->
<Data ElementName="last_name" Type="char" Size="64" /> <!-- 735 --> <Data ElementName="last_name" Type="char" Size="64" /> <!-- 735 -->
<Data ElementName="suffix" Type="char" Size="64" /> <!-- 799 --> <Data ElementName="name_suffix" Type="char" Size="64" /> <!-- 799 -->
<Data ElementName="prefix" Type="char" Size="64" /> <!-- 863 --> <Data ElementName="name_prefix" Type="char" Size="64" /> <!-- 863 -->
<Data ElementName="guild" Type="char" Size="64" /> <!--927--> <Data ElementName="unknown31" Type="char" Size="64" /> <!--927-->
<Data ElementName="second_suffix" Type="char" Size="64" /> <!-- 991 --> <Data ElementName="second_suffix" Type="char" Size="64" /> <!-- 991 -->
<Data ElementName="persistent_spell_visuals" Type="int16" Size="8" /> <!-- 1055 --> <Data ElementName="persistent_spell_visuals" Type="int16" Size="8" /> <!-- 1055 -->
<Data ElementName="persistent_spell_levels" Type="int8" Size="8" /> <!-- 1071 --> <Data ElementName="persistent_spell_levels" Type="int8" Size="8" /> <!-- 1071 -->

View File

@ -9346,8 +9346,6 @@ void Commands::Command_TitleSetSuffix(Client* client, Seperator* sep)
database.SaveCharSuffixIndex(index, client->GetCharacterID()); database.SaveCharSuffixIndex(index, client->GetCharacterID());
client->SendTitleUpdate(); client->SendTitleUpdate();
client->GetPlayer()->info_changed = true;
client->GetPlayer()->GetZone()->AddChangedSpawn(client->GetPlayer());
} }
} }

View File

@ -470,7 +470,7 @@ void Spawn::InitializeFooterPacketData(Player* player, PacketStruct* footer) {
if (strlen(appearance.name) < 1) if (strlen(appearance.name) < 1)
strncpy(appearance.name,to_string(GetID()).c_str(),128); strncpy(appearance.name,to_string(GetID()).c_str(),128);
if(footer->GetVersion() > 561) {
footer->setMediumStringByName("name", appearance.name); footer->setMediumStringByName("name", appearance.name);
footer->setMediumStringByName("guild", appearance.sub_title); footer->setMediumStringByName("guild", appearance.sub_title);
footer->setMediumStringByName("prefix", appearance.prefix_title); footer->setMediumStringByName("prefix", appearance.prefix_title);
@ -483,13 +483,6 @@ void Spawn::InitializeFooterPacketData(Player* player, PacketStruct* footer) {
else else
footer->setDataByName("spawn_type", 3); footer->setDataByName("spawn_type", 3);
} }
else {
footer->setDataByName("guild", appearance.sub_title);
footer->setDataByName("prefix", appearance.prefix_title);
footer->setDataByName("suffix", appearance.suffix_title);
footer->setDataByName("last_name", appearance.last_name);
}
}
EQ2Packet* Spawn::spawn_serialize(Player* player, int16 version, int16 offset, int32 value, int16 offset2, int16 offset3, int16 offset4, int32 value2) { EQ2Packet* Spawn::spawn_serialize(Player* player, int16 version, int16 offset, int32 value, int16 offset2, int16 offset3, int16 offset4, int32 value2) {
// If spawn is NPC AND is pet && owner is a player && owner is the player passed to this function && player's char sheet pet id is 0 // If spawn is NPC AND is pet && owner is a player && owner is the player passed to this function && player's char sheet pet id is 0
@ -539,7 +532,6 @@ EQ2Packet* Spawn::spawn_serialize(Player* player, int16 version, int16 offset, i
pos_struct->ResetData(); pos_struct->ResetData();
InitializePosPacketData(player, pos_struct); InitializePosPacketData(player, pos_struct);
if (version <= 283) { if (version <= 283) {
if (offset == 777) { if (offset == 777) {
info_struct->setDataByName("name", "This is a really long name\n"); info_struct->setDataByName("name", "This is a really long name\n");
@ -2395,11 +2387,6 @@ void Spawn::InitializeInfoPacketData(Player* spawn, PacketStruct* packet) {
bool spawnHiddenFromClient = false; bool spawnHiddenFromClient = false;
int8 classicFlags = 0; int8 classicFlags = 0;
if(version <= 561 && IsPlayer()) {
InitializeFooterPacketData(spawn, packet);
}
// radius of 0 is always seen, -1 is never seen (unless items/spells override), larger than 0 is a defined radius to restrict visibility // radius of 0 is always seen, -1 is never seen (unless items/spells override), larger than 0 is a defined radius to restrict visibility
sint32 radius = rule_manager.GetZoneRule(GetZoneID(), R_PVP, InvisPlayerDiscoveryRange)->GetSInt32(); sint32 radius = rule_manager.GetZoneRule(GetZoneID(), R_PVP, InvisPlayerDiscoveryRange)->GetSInt32();
if (radius != 0 && (Spawn*)spawn != this && this->IsPlayer() && !spawn->CanSeeInvis((Entity*)this)) if (radius != 0 && (Spawn*)spawn != this && this->IsPlayer() && !spawn->CanSeeInvis((Entity*)this))