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slash commands A documentation

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Emagi 2025-05-06 09:53:30 -04:00
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### Command: /accept_advancement trait_id
**Handler Macro:** COMMAND_ACCEPT_ADVANCEMENT
**Handler Value:** 293
**Required Status:** 0
**Arguments:**
- `arg[0]`: `int trait_id`
**Notes:**
- Used by client UI to accept a trait when the player has the ability to select the next trait stage.

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### Command: /accept_pending_summon
**Handler Macro:** UNKNOWN
**Handler Value:** 999
**Required Status:** 0
**Arguments:**
None
**Notes:**

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### Command: /accept_resurrection player_spawn_id
**Handler Macro:** COMMAND_ACCEPT_RESURRECTION
**Handler Value:** 312
**Required Status:** 0
**Arguments:**
- `arg[0]`: `int player_spawn_id`
**Notes:**
- Accepts resurrection for a player, only can supply self spawn_id.

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### Command: /accept_reward [item_id|unknown] selectable_item_id
**Handler Macro:** COMMAND_ACCEPT_REWARD
**Handler Value:** 85
**Required Status:** 0
**Arguments:**
- `arg[0]`: `int item_id`
- `arg[0]`: `int unknown`
- `arg[1]`: `int selectable_item_id`
**Notes:**
- Accepts a quest reward if available by the item_id or selectable_item_id.

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### Command: /accept_trade
**Handler Macro:** COMMAND_ACCEPT_TRADE
**Handler Value:** 173
**Required Status:** 0
**Arguments:**
None
**Notes:**
- Accept a trade with an existing trade session.

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### Command: /accept_work
**Handler Macro:** UNKNOWN
**Handler Value:** 999
**Required Status:** 0
**Arguments:**
None
**Notes:**

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### Command: /acceptinvite
**Handler Macro:** COMMAND_GROUP_ACCEPT_INVITE
**Handler Value:** 96
**Required Status:** 0
**Arguments:**
None
**Notes:**
- Accepts a previous invite to a group.

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### Command: /achievement_add unknown spell_id
**Handler Macro:** COMMAND_ACHIEVEMENT_ADD
**Handler Value:** 310
**Required Status:** 0
**Arguments:**
- `arg[0]`: `int unknown`
- `arg[1]`: `int spell_id`
**Notes:**
- Adds an AA spell ability to the players spell book.

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### Command: /achievement_conversion
**Handler Macro:** UNKNOWN
**Handler Value:** 999
**Required Status:** 0
**Arguments:**
None

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### Command: /achievement_freerespec
**Handler Macro:** UNKNOWN
**Handler Value:** 999
**Required Status:** 0
**Arguments:**
None

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### Command: /achievement_profile_save
**Handler Macro:** UNKNOWN
**Handler Value:** 999
**Required Status:** 0
**Arguments:**
None

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### Command: /achievement_profile_swap
**Handler Macro:** UNKNOWN
**Handler Value:** 999
**Required Status:** 0
**Arguments:**
None

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### Command: /achievement_respec
**Handler Macro:** UNKNOWN
**Handler Value:** 999
**Required Status:** 0
**Arguments:**
None

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### Command: /add_aa unknown spell_id
**Handler Macro:** UNKNOWN
**Handler Value:** 751
**Required Status:** 200
**Arguments:**
- `arg[0]`: `int unknown`
- `arg[1]`: `int spell_id`
**Notes:**
- Adds an AA spell ability to the players spell book.

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### Command: /add_mail_copper copper_amount
**Handler Macro:** COMMAND_ADD_MAIL_COPPER
**Handler Value:** 127
**Required Status:** 0
**Arguments:**
- `arg[0]`: `int copper_amount`
**Notes:**
- Adds copper to the current mail session if open.

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### Command: /add_mail_gold gold_amount
**Handler Macro:** COMMAND_ADD_MAIL_GOLD
**Handler Value:** 125
**Required Status:** 0
**Arguments:**
- `arg[0]`: `int gold_amount`
**Notes:**
- Adds gold to the current mail session if open.

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### Command: /add_mail_plat plat_amount
**Handler Macro:** COMMAND_ADD_MAIL_PLAT
**Handler Value:** 124
**Required Status:** 0
**Arguments:**
- `arg[0]`: `int plat_amount`
**Notes:**
- Adds platinum to the current mail session if open.

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### Command: /add_mail_silver silver_amount
**Handler Macro:** COMMAND_ADD_MAIL_SILVER
**Handler Value:** 126
**Required Status:** 0
**Arguments:**
- `arg[0]`: `int silver_amount`
**Notes:**
- Adds silver to the current mail session if open.

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### Command: /add_payment_coin
**Handler Macro:** UNKNOWN
**Handler Value:** 999
**Required Status:** 0
**Arguments:**
None

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### Command: /add_trade_copper copper_amount
**Handler Macro:** COMMAND_ADD_TRADE_COPPER
**Handler Value:** 177
**Required Status:** 0
**Arguments:**
- `arg[0]`: `int copper_amount`
**Notes:**
- Adds copper to the current trade session if open.

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### Command: /add_trade_gold gold_amount
**Handler Macro:** COMMAND_ADD_TRADE_GOLD
**Handler Value:** 179
**Required Status:** 0
**Arguments:**
- `arg[0]`: `int gold_amount`
**Notes:**
- Adds gold to the current trade session if open.

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### Command: /add_trade_item item_index_id trade_slot quantity
**Handler Macro:** COMMAND_ADD_TRADE_ITEM
**Handler Value:** 185
**Required Status:** 0
**Arguments:**
- `arg[0]`: `int item_index_id`
- `arg[1]`: `int trade_slot`
- `arg[2]`: `int quantity`
**Notes:**
- Adds the trade item in the item_index_id of the player inventory to the trade_slot with the quantity described.

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### Command: /add_trade_krono
**Handler Macro:** UNKNOWN
**Handler Value:** 999
**Required Status:** 0
**Arguments:**
None

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### Command: /add_trade_plat amount_plat
**Handler Macro:** COMMAND_ADD_TRADE_PLAT
**Handler Value:** 180
**Required Status:** 0
**Arguments:**
- `arg[0]`: `int amount_plat`
**Notes:**
- Adds platinum to the current trade session if open.

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### Command: /add_trade_silver amount_silver
**Handler Macro:** COMMAND_ADD_TRADE_SILVER
**Handler Value:** 178
**Required Status:** 0
**Arguments:**
- `arg[0]`: `int amount_silver`
**Notes:**
- Adds silver to the current trade session if open.

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### Command: /add_work_component
**Handler Macro:** UNKNOWN
**Handler Value:** 999
**Required Status:** 0
**Arguments:**
None

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### Command: /add_work_payment
**Handler Macro:** UNKNOWN
**Handler Value:** 999
**Required Status:** 0
**Arguments:**
None

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### Command: /afk [afk_message]
**Handler Macro:** COMMAND_AFK
**Handler Value:** 147
**Required Status:** 0
**Arguments:**
- `arg[0]`: `string afk_message`
**Notes:**
- Sets and removes auto away status and message, afk_message is optional.

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### Command: /animtest [animID|visualName]
**Handler Macro:** COMMAND_ANIMTEST
**Handler Value:** 211
**Required Status:** 200
**Arguments:**
- `arg[0]`: `int animID`
- `arg[0]`: `string visualName`
**Notes:**
- Displays to the client the animation either by animID (Animation ID) or Visual Name from the Spell Visuals table.

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### Command: /announce message
**Handler Macro:** COMMAND_ANNOUNCE
**Handler Value:** 146
**Required Status:** 10
**Arguments:**
- `arg[0]`: `string message`
**Usage Examples:**
- `/announce {message}");`
**Notes:**
- Sends a global announcement to player participants in the zones of the world server the GM resides on.

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### Command: /anon
**Handler Macro:** COMMAND_TOGGLE_ANONYMOUS
**Handler Value:** 148
**Required Status:** 0
**Arguments:**
None
**Notes:**
- Toggles player anonymous status in the /who list. When anonymous your level, race, class details will not be displayed in /who.

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### Command: /answer_tradeskill
**Handler Macro:** UNKNOWN
**Handler Value:** 999
**Required Status:** 0
**Arguments:**
None

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### Command: /appearance
**Handler Macro:** COMMAND_APPEARANCE
**Handler Value:** 246
**Required Status:** 200
**Arguments:**
None
**Notes:**
- Displays "Usage: /appearance list [appearance name]"

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### Command: /appearance list appearance_name
**Handler Macro:** COMMAND_APPEARANCE_LIST
**Handler Value:** 247
**Required Status:** 200
**Arguments:**
- `arg[0]`: `string appearance_name`
**Usage Examples:**
- `/appearance list {appearance_name}");`
**Notes:**
- Provides a list of appearance that match the appearance_name passed as a wildcard. Appearance ID's are also available on the Wiki.

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### Command: /apply_verb
**Handler Macro:** UNKNOWN
**Handler Value:** 999
**Required Status:** 0
**Arguments:**
None

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### Command: /aquaman 1_or_0
**Handler Macro:** COMMAND_AQUAMAN
**Handler Value:** 305
**Required Status:** 200
**Arguments:**
- `arg[0]`: `int 1_or_0`
**Notes:**
- Sets player to breathe underwater and have better vision underwater. Setting /aquaman 1 enables, /aquaman 0 disables.

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### Command: /arena
**Handler Macro:** UNKNOWN
**Handler Value:** 999
**Required Status:** 0
**Arguments:**
None

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### Command: /asay
**Handler Macro:** UNKNOWN
**Handler Value:** 999
**Required Status:** 0
**Arguments:**
None

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### Command: /assist on_or_off
**Handler Macro:** COMMAND_ASSIST
**Handler Value:** 535
**Required Status:** 0
**Arguments:**
- `arg[0]`: `string on_or_off`
**Notes:**
- /assist on turns auto attack when assisting on, /assist off turns auto attack when assisting off. /assist will switch to your target's target.

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### Command: /attack [attack_type]
**Handler Macro:** COMMAND_ATTACK
**Handler Value:** 74
**Required Status:** 0
**Arguments:**
- `arg[0]`: `int attack_type`
**Notes:**
- Turns on or off your attack mode. Attack type default is 0 which is to stop all attacking, type 1 is to start or stop melee attack, type 2 is start or stop ranged attack.

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### Command: /attune_equip
**Handler Macro:** UNKNOWN
**Handler Value:** 999
**Required Status:** 0
**Arguments:**
None

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### Command: /attune_inv item_index_id
**Handler Macro:** COMMAND_ATTUNE_INV
**Handler Value:** 306
**Required Status:** 0
**Arguments:**
- `arg[0]`: `int item_index_id`
**Notes:**
- Attunes and equips the item at the item_index_id specified. This will only work when the item has item flag attuneable, not attuned.

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### Command: /auction message
**Handler Macro:** COMMAND_AUCTION
**Handler Value:** 11
**Required Status:** 0
**Arguments:**
- `arg[0]`: `string message`
**Usage Examples:**
- ` /auction {message}");`
**Notes:**
- Sends a mesasge to the auction channel.

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### Command: /auction_cancel
**Handler Macro:** UNKNOWN
**Handler Value:** 999
**Required Status:** 0
**Arguments:**
None

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### Command: /auction_coin
**Handler Macro:** UNKNOWN
**Handler Value:** 999
**Required Status:** 0
**Arguments:**
None

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### Command: /auction_item
**Handler Macro:** UNKNOWN
**Handler Value:** 999
**Required Status:** 0
**Arguments:**
None

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### Command: /autoattack [attack_type]
**Handler Macro:** COMMAND_AUTO_ATTACK
**Handler Value:** 37
**Required Status:** 0
**Arguments:**
- `arg[0]`: `int attack_type`
**Notes:**
- Turns on or off your attack mode. Attack type default is 0 which is to stop all attacking, type 1 is to start or stop melee attack, type 2 is start or stop ranged attack.